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Update:On the announcement on the Chinese server, they officially acknowledged this matter. You can confirm this through the following link:https://lol.qq.com/gicp/news/410/37056430.html#n13.The webpage is in Chinese. Use a webpage translator to view the update from January 10th.They remove champion capsules intentionally.

Riot employees replied.And i want to remind you guys that you can get 4 random Champion Shards for every 5 levels in old version battle pass instead of 200 BE now.

https://preview.redd.it/4vhpe1e1p6ce1.png?width=1026&format=png&auto=webp&s=4e175d95aee00cbb41eb3732c5eafcba76212adb

Right now, you can only get Blue Essence from the Battle Pass. And after you grind through the first 50 levels, you need to play for 882 hours to unlock a single extra champion! Is League of Legends deliberately trying to shut out all newcomers?

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about 8 hours ago - /u/BarackProbama - Direct link

I am not part of the team that builds the metagame systems of League anymore, but I just did some quick maths since this post alarmed me.

There are 4 champion capsules on the pass
There is 4750 BE on the pass excluding repeating rewards
(Both of these are frontloaded on the pass and thus require less engagement than cosmetics in general)

There are 6 passes per year

That is 24 champion capsules × year
That is 28,500 BE × year

Not including new player missions and rewards

It doesn't feel to me like someone who is new to the game is going to have trouble acquiring both a set of randomized champions OR champions they have a particular affinity for and want to acquire for free.

Would also state that the folks who worked on the pass content design are pretty thoughtful, and if we saw challenges with new player earn rates there would be an adjustment.

But super appreciate the concern I am seeing here for the new player experience! I also care really deeply about it.

about 7 hours ago - /u/BarackProbama - Direct link

Originally posted by Nykai

28,500 BE amounts to round about 4 6300BE Champions. That awfully low for one year of playing.

Interested in how long you think it should take for a new player to earn champions. About how many games per champ do you expect?

about 7 hours ago - /u/BarackProbama - Direct link

Originally posted by IWillStudyTomorrow

Are you for real? 4 champions per year is terrible, you could buy more champions in the old IP system + runes. In fact I started playing in season 4 and I bought atleast 4 6300 champions (Yasuo, Jinx, Lucian, Kha'Zix) + at least 12 other champions since you needed 16 to start playing ranked (some of which were 3150 and 4800) + a full AD and AP rune page.

Most champions are not 6300. Average BE cost of a champion is 3000, so this represents ~6 you get to choose (if you don't disenchant permanents) and 24 you do not, which is 30 per year.

about 5 hours ago - /u/BarackProbama - Direct link

Originally posted by raphelmadeira

u/BarackProbama, as a new player, I don't know, but as someone who has already surpassed level 1550, I find it VERY annoying to still have to buy champions to enable skins. It seems like you guys want to scare players away at any cost!

  • Riot did away with the glorious capsules every 10 levels that gave 10 mythic essence and guaranteed shards of expensive champions; now it's only every 50 levels.
  • Riot changed the 1650 paid pass completely for the worse, instead of following the successful model that was Faker's 1950 pass.
  • Riot removed the mastery chests.
  • And now this change.

I have no idea what Riot's plans are for the future of the game, or what kind of direction this is, but I believe that 2025 will be the year I have to abandon the game before reaching level 1600. I am currently at level 1593 and I see no reason, rewards, or anything that encourages me to play for free. Meanwhile, we have several other games out there.

I also think you should be able to purchase/acquire skins for champions you don't own (with some obvious warnings in place), but there are technical limitations on that atm. We chose to address other things instead.

Sad to hear you are less motivated than before. Hope we can change your mind this year.

As I said above, no longer part of the team that is running seasons or the around-game, but find them to be a pretty rad crew and have a lot of faith in what they're working on.

about 4 hours ago - /u/BarackProbama - Direct link

Originally posted by Knowka

If you can’t get every champ in the game within a year of reasonable playtime, that’s f**king absurd (and you could argue even that is giving you guys way too much leeway, considering DOTA, Overwatch, Marvel Rivals, etc. give you all characters for free lol). I don’t even see an argument about it from a purely money-making perspective, considering people playing more different champs = more chances for a person to play a character they like, and thus want to buy skins for.

If this is your definition of “pretty thoughtful” you guys must not have many thoughts going on up there.

I don't think its reasonable personally to compare a MOBA to a hero shooter, given that they let you swap characters mid-match as a gameplay mechanic not to mention have a significantly smaller roster (37/42 respectively). Dota 2 is closest as another MOBA, with 124.

I've seen comparisons to the IP system. So some more maths: In 2014, a causal F2P player earned a champion about every 6 weeks based on the rate of IP earned and the average IP cost of champions. This nets out to ~9 per year. For Reference: There were ~120 champions in League at that time. I think this is much faster than that.

I do think our champion acquisition system could use some love, but not strictly on the basis of how fast players can get champs. I think it could be better at helping you identify champions you should love and get them into your hands faster than today.

about 3 hours ago - /u/BarackProbama - Direct link

Originally posted by StickyMoistSomething

I’ve heard that with the removal of capsules on level up, all the old new player related content has also been removed. Do you know if that’s the case?

Nope, I do not know anything about that. It doesn't _sound_ correct to me.