There's probably more champions than I mentioned, but these 3 are the recent ones.
Zeri had to get changed completely multiple times at this point because she was so dominant in pro play. It was an awful look that she needed a total overhaul that early on.
And Zeri is not even fixed. They still had to nerf her in Worlds patch just because they were so scared she'd be pick ban status tier again as the premier scaling ADC choice.
Yuumi was a mess for ages. She had 2 Worlds of being pick ban tier already while not being great in solo queue. It took way to long to deal with that - and honestly they didn't even really fix it. They just killed the champion by making it too underpowered.
Now comes K'Sante. Another rework so soon after release. Another completely problematic kit. Dogsh*t solo queue winrate and permanently meta in pro play.
/u/separhim said it well:
The issue with K'Sante is that he just breaks fundamental design. He is trying to be two classes which should not be together (Warden/Tank and Skirmisher) and that will not be fixed by just changing the way they do it now. It's like Yuumi, you'll never get rid of what makes those champs problematic unless you basically remake the champ from ground up. Just changing numbers is not a solution to the actual issues.
The champion is conceptually flawed.
You don't get to say "We don't believe our new champions are overloaded overall" when you have to rework so many overloaded ones. It's a silent admission that there is a problem. Actions speak louder than words.
This sh*t has to be factored into champion design. Learn from this. Stop doubling down on this. I don't even want to imagine the amount of resources being poured into such easily avoidable problems.
Queue the meteos clip. It has aged like a fine wine.
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