This is a small appreciation post, but whoever made the sound effects for the primary keystones did a REALLY good job at capturing the theme of the respective tree.
Each sound is completely different from keystones found in other trees and while managing to retain tones that are similar to other keystones in the same tree.
The Precision keystones all sound powerful,
The Domination keystones all sound sinister,
The Sorcery keystones all have sound like enchantments,
The Resolve keystones all sound defensive,
The Inspiration keystones all sound manipulative,
It overall makes for a REALLY satisfying experience. A lot of the time, the sounds are so distinguishable that I don't even need to look at the runes someone is running to know what was activated. I just listen to the sound. If I hear a mage hit me with a few attacks followed by the sound of rustling wind, they just activated Phase Rush. If I hear the sound of ice cracking, I've been slowed by Glacial Augment. If I hear a piercing noise during a quick trade, I've been burst by Press the Attack.
Runes as a whole were one of the better additions to the game as a whole, and Riot has done a REALLY good job at reinforcing the theme each one drives home when selecting them.
External link →