"Final 12.19! Adding some fun off-meta builds like Jungle Robots. Syndra midscope coming in! Eclipse is an important load bearing item for AD's+Fighters to play an early spike, higher risk playstyle and Assassins to play more durable. The nerfs aid that, while aiming power down" - https://twitter.com/RiotPhroxzon/status/1575191510961704960
>>> Champion Buffs <<<
Fizz
- [E] Playful Trickster AP ratio increased 75% >>> 90%
Udyr (Top)
- [Q-Empowered] Wilding Claw now deals 80/96/112/128/144/160 minimum damage to minions while empowered
- [W] Iron Mantle heal on minions increased 50% >>> 60%
- [R] Wingborne Storm damage to minions adjusted 40/55/70/85% >>> 50/60/70/80% (based on levels 1/6/11/16)
Ryze
- [Q] Overload AP ratio increased 50% >>> 55%
- [W] Rune Prison AP ratio increased 60% >>> 70%
Ekko
- [P] Z-Drive Resonance AP Ratio increased 80% >>> 90%
- [R] Chronobreak damage increased 150/300/450 (+150% AP) >>> 200/350/500 (+175% AP)
Jinx
- Base AD increased 57 >>> 59
- [R] Super Mega Death Rocket! base damage to primary target increased 250/400/550 >>> 300/450/600
Sona
- [Q] Hymn of Valor base damage increased 40/70/100/130/160 >>> 50/80/110/140/170
- [E-Power Chord] Song of Celerity Power Chord base slow increased 40% >>> 50%
Nasus
- [Q] Siphoning Strike bonus attack range increased 25 >>> 50
- [W] Wither AS slow increased 50% >>> 75% of the movespeed slow
- [R] Fury of the Sands damage tick rate increased every 1 >>> 0.5 seconds
The following are the off-meta changes from the PBE, subject to change or removal.
Garen
- [E] Judgement critical strike damage increased 58% >>> 75%
Kai'Sa (AP)
- [P] Second Skin detonation AP ratio increased 5% >>> 6% missing HP per 100 AP
Blitzcrank (Jungle/Attack Speed)
- Base attack speed increased 0.625 >>> 0.65
Attack speed ratio increased 0.625 >>> 0.7
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[W] Overdrive changes:
- Attack speed increased from 30/38/46/54/62% >>> 40/53/66/79/92%
- Mana cost increased 75 >>> 85
- Now deals 1% max HP magic damage on-hit while active, increased by 60/90/120/150/180 against non-champions
-
[E] Power Fist changes:
- Mana cost increased 25 >>> 40
- Now scales with 25% AP and increased by 150% AD + 125% AP against non-champions
[R-P] Static Field passive AP ratio increased 30% flat >>> 30/40/50%
Twitch (AP)
- [P] Deadly Venom AP ratio per stack per second increased 2.5% >>> 3%
- [E] Contaminate AP ratio per stack increased 33% >>> 35%
Tahm Kench (AP)
- [Q] Tongue Lash AP ratio increased 70% >>> 90%
- [W] Abyssal Dive AP ratio increased 100% >>> 125%
Shyvana
- [Q] Burnout magic damage bAD ratio per second increased 20% >>> 30% (on-hit is still 25% of this value)
- [E] Flame Breath nerfs:
- On-hit damage reduced 3.75% >>> 3.5% max HP
- [E-Dragon Form] base damage reduced 100-160 >>> 75-135 (based on level)
Rakan (AP)
- [P] Fey Feathers AP ratio increased 85% >>> 95%
- [Q] Gleaming Quill AP ratio increased 60% >>> 70%
Nunu and Willump (AP)
- [R] Absolute Zero max AP ratio increased 250% >>> 300%
Malphite (AP)
- [W] Thunderclap cone AP ratio increased 20% >>> 30%
- [R] Unstoppable Force AP ratio increased 80% >>> 90%
>>> Champion Nerfs <<<
Master Yi
- AD per level reduced 2.5 >>> 2.2
- [E] Wuju Style bAD ratio reduced 35% >>> 30%
Rek'Sai
- Base AD reduced 64 >>> 61
>>> Champion Adjustments <<<
Syndra -- See here
Base HP reduced 593 >>> 563
-
[P] Transcendent changes:
- Syndra collects up to 120 Splinters of Wrath from damaging enemies and gaining levels which enhance Syndra and her abilities.
- Syndra restores 20-215 (based on level) mana when she collects a Splinter from an enemy. Splinters can be gained from:
- Damaging an enemy champion with 2 abilities within 4 seconds grants 1/2/3 (based on level 1/11/18) Splinters with an 8 second cooldown per target.
- Leveling up grants Syndra 5 Splinters.
- Killing a cannon minion grants 1 Splinter.
- At 120 Splinters, Syndra gains 15% total AP.
- Ability icons change when upgraded.
-
[Q] Dark Sphere changes:
- Cooldown increased 4 >>> 7 seconds
- Mana cost reduced 40/50/60/70/80 >>> 40/45/50/55/60
- AP ratio increased 65% >>> 70%
- At 40 Splinters of Wrath: Dark Sphere stores up to 2 charges (1.25 second cooldown between casts)
-
[W] Force of Will changes:
- Dark Sphere pickup detection radius increased 400 >>> 450
- Now prevents non-Dark Sphere units from dying for a brief period when picked up
- At 60 Splinters of Wrath: Force of Will does an additional 15% (+1.5% per 100 AP) true damage
-
[E] Scatter the Weak changes:
- Magic damage reduced 85/130/175/220/265 (+60% AP) >>> 75/115/155/195/235 (+55% AP)
- Scatter angle increased 34 >>> 56 degrees
- Cooldown adjusted 18/17/16/15/14 >>> 15 seconds flat
- Stun duration reduced 1.5 >>> 1.25 seconds
- Reduced failure of close range [E-Q] Scatter the Weak-Dark Sphere combos
- At 80 Splinters of Wrath: Scatter the Weak's cone is increased to 84 degrees and slows enemies by 70% for 1.25 seconds after the initial stun
-
[R] Unleashed Power changes:
- [R-P] now grants [Q] Dark Sphere an additional 10/20/30 Ability Haste
- Damage per sphere reduced 90/140/190 (+20% AP) >>> 90/130/170 (+17% AP)
- At 100 Splinters of Wrath: Unleashed Power now executes champions below 15% max HP
>>> System Buffs <<<
Mortal Reminder
- Pulled from the patch
>>> System Nerfs <<<
Eclipse
- Lethality reduced 18 >>> 12
- AD increased 55 >>> 60
External link →