Original Post — Direct link
9 months ago - /u/bkopleck - Direct link

Originally posted by CrossXhunteR

They are at least aware of the interaction. I'm assuming Artificer will get changed to a Play: effect in the future to prevent weird stuff like this from happening.

Also, glad to see your video confirms a question I was having with this interaction. The opponent attacked but got the first priority after the attack phase finished since your Cannon Barrages resolving automatically passed priority back to them. Only learned the other day about how this timing of "burst" speed skills works with priority, when someone here was asking about Leona and Heaven's Aligned passing prio.

Hey that's me! We have indeed aligned on changing it to Play in a future patch; our system can handle creating skills at weird timings like mid-combat, but it's not intuitive and we try to avoid it as much as we can.

9 months ago - /u/bkopleck - Direct link

Originally posted by noop_noob

There are other ways to do this???

I mean more that we almost always change it in dev before it releases, but our system is thankfully very robust so it's not a huge deal if it ships.

For example, Avenging Vastaya used to create his ambush skill when he transformed for any reason. If you Hextech Transmogulator'd something else into him while combat was resolving, he'd put it on the stack as the very last thing to resolve. Technically functional, but unintuitive enough to change his card text to completely prevent it.

9 months ago - /u/bkopleck - Direct link

Originally posted by noop_noob

Oh, that doesn't use a skill so it's all fine and good! Giga Gromp + Transmogulator is a personal fave, I made a whole deck around it when we were in Bandlewood dev. It's actually the reason most Ambush units don't say they need to be transformed by their Ambush spell.