Original Post — Direct link

Mwody ny'all! Welcome to the 2.13.0 Labs Feedback slash Bug Report thread!

Please provide your Labs Feedback here! This thread will be both forwarded and observed by Rioters, so make sure to explain everything as detailed as possible!

If you encounter a bug, we'd deeply appreciate it if you post it here with the following information:

**Type of Bug:**  
**What happened that seemed like a bug:**  
**What was expected to occur:**  
**How often does this occur/How easy is it to replicate:**  
**PC / Android / iOS:**  
**Region:**  
**(Optional) Screenshot:**  
**(Optional) Deck Code:**  
**(Optional) Client Log:**  

An example would be something like this,

Type of Bug: Audio/Visual
What happened that seemed like a bug: When a powder monkey is in play and Miss Fortune is played, the powder monkey's screeches will happen, when Miss Fortune speaks in response, the speech bubble is over the Powder Monkey
What was **Expected to occur:** The speech bubble should be over Miss Fortune instead.
How often does this occur/How easy is it to replicate: 10/10 Every time
PC / Android / iOS: PC, Windows 10
Region: NA
(Optional) Screenshot: Screenshot
(Optional) Deck Code: CIAQGAQGBMLCAAQBAMDA4DACAYCAKCASCUMSELJRHI6D4AQBAMDBIBACAYBA6EI4
(Optional) Client Log: Logs

Optional Stuff and how to post it

Screenshots: You can upload your screenshots to a secondary site such as imgur, post them on Reddit and link to them, or put them in discord and copy the link. Please try to abide by our screenshot/video rules and censor opponent usernames. Depending on the severity of reports we'll be a bit more lenient in this thread specifically.

Logs: Logs are saved on your PC. Once a bug occurs close out LoR and the log will be saved to the following folder,

This PC -> Local Disk (C:) -> Users -> YourUser -> AppData -> Local -> Riot Games -> Legends of Runeterra -> Logs

The most recent log should be the one you want to copy, you can then make a pastebin and post it here.

Deck Code: In game, go to

Collection -> Decks -> Select your deck -> Share -> Copy to Clipboard then paste the code in your report.

Overall, any information you guys can provide for bugs you encounter will be very valuable in aiding the devs when it comes to eliminating them. Any and all assistance is appreciated!
If any reports are put in here, that aren't actually bugs, and are working as intended. Please help educate your peers politely and report the post under "Other: Not a bug" and we will remove it. This will help the devs pinpoint actual bugs and eliminate some of the false reports that may cause confusion.

External link →
over 3 years ago - /u/JeffExpress - Direct link

Originally posted by BabyPandaBBQ

Feedback: Its very awkward in game not to see ypur max HP. Its lot standard and usually in weird increments, so its hard to know how low ypu are from the top if you have healing. It might be nice to have a "power" that says "Your max HP is X" for visibility.

Just so I get this totally right…you’re talking about the max hp for your nexus right?

I’m thinking we can either show it on the powers widget in the upper left like you mentioned or on the deck inspect when you tap on your deck.

over 3 years ago - /u/JeffExpress - Direct link

Originally posted by BabyPandaBBQ

Yes, I was referring to max HP for the nexus.

Thanks!

over 3 years ago - /u/JeffExpress - Direct link

Originally posted by androt14_

The deck suggestion is better overall. It's less cluttery, and opens up design space for cards to reduce/increase max hp

If possible, a way to see all Nexus effects would just be perfect, as those are some of the only effects you can't track in-game, but it doesn't take a genius to understand this could be hard to design, specially given the Nexus is technically a card, but that would be so unintuitive to wrap the head around as a newer/non-technical player

+1,000

over 3 years ago - /u/JeffExpress - Direct link

Originally posted by FelicitousJuliet

**Type of Bug:** Spell doesn't apply.
**What happened that seemed like a bug:** Casting a spell like **Grasp of the Undying** or Lux's **Final Spark** vanishes without effect. Recap shows no buff or spell to survive or cancel, and not the Grasp/Spark itself either.
**What was expected to occur:** Spell applies to unit, killing it in the absence of buffs.
**How often does this occur/How easy is it to replicate:** Every single day, the bug features "reconnecting" before the absence of the spell in question, even when a spell is not cast. Occurs every single battle.
**PC / Android / iOS:** PC.
**Region:** EUW
**(Optional) Screenshot:** https://imgur.com/a/AHf41QI
**(Optional) Deck Code:**
**(Optional) Client Log:**

u/JeffExpress You can see that Grasp of the Undying doesn't apply to Sivir, I removed Spellshield from her earlier via Withering Wail.

Hi there! Thanks for finding the bug, but apologies I’m not a QA person. If you fill out a support ticket they’ll figure out where it should go! Thanks!