about 4 years ago - /u/Riot_AlphaLvSim - Direct link

Originally posted by Drunkwizard1991

Your comment makes zero sense.

  1. Expeditions will be MUCH more costly to afford because if you love the mode you will need a lot of shard to tank the bad runs which will make you actually lose resources.

  2. It will be much more stressful to play because you need to win to not get a massive loss on your shards.

  3. It will be much more annoying and sad when you lose because you pay 2k and get nothing back when you have a bad run.

Hey, just wanted to clarify that there are still rewards on Expeditions (including going 0-0). The loot tables are being adjusted to account for the buy-in reduction, but you will always get loot when you finish an Expedition

about 4 years ago - /u/Riot_AlphaLvSim - Direct link

Originally posted by Drunkwizard1991

The way things are right now, there is a lot of incentive to play Expeditions because at worst you walk out without any gains as if you just had bought a Champion for 3k shards. But the new expedition without the guaranteed champion you will actually LOSE resources by joining in paying 2k, getting that sweet 0/1 run and losing almost the entire entry cost you payed for.

That is a horrible change that will slowly and surely kill the game mode for everyone. If I'm bad at expedition, why would I ever touch it if i'm guaranteed to lose my hard earned currency??? It does not make sense.

Please keep the current costs and rewards, or at least change it to a guaranteed champion after 3 or more wins so there is a good reward for the risk of losing a lot of shards by having a bad run.

It seems that there might be some confusion: the Champion reward was removed, but we put other loot in its place.

We are still using the same rule for Expedition rewards to make sure players feel good: if you value cards at "face value" (ie Champion at 3000 Shards, Epic at 1200 etc) then you cannot lose value in an Expedition even if you get 0 wins.

about 4 years ago - /u/Riot_AlphaLvSim - Direct link

Hey friends! I know I posted a little bit below, but seeing the confusion I thought it might actually be best to give you a sneak peek of what the new Expedition rewards will look like.

The full details will be in the patch notes, but in the meantime enjoy!

  • 0 wins: Epic Capsule. Epic Capsules contain an Epic, 2x Rares and 2x Commons, all with a random chance to upgrade (including the capsule itself).
  • 1 win: Epic Capsule, 100 Shards
  • 2 wins: Epic Capsule, 200 Shards
  • 3 wins: Epic Capsule, 200 Shards, Common Wildcard
  • 4 wins: Epic Capsule, 300 Shards, 2x Common Wildcards
  • 5 wins: Epic Capsule, 500 Shards, Rare wildcard, Common Wildcard
  • 6 wins: Epic Capsule, 1000 Shards, Rare Wildcard, Common Wildcard
  • 7 wins: Epic Capsule, 2000 Shards, 2x Rare Wildcards

If you are curious how these rewards stack up in terms of value, here's a quick snapshot:

If value random cards at full Shard value (ie Epics = 1200 Shards etc) then with a 50% Win Rate this loot table is worth 3736 Shards on average.

If you value random cards a bit less, say at 50% of "face value", then the loot table is worth 2350 Shards on average.

Making sure the rewards felt good even without a Champion every Expedition was a big goal; hopefully this information helps!

about 4 years ago - /u/Riot_AlphaLvSim - Direct link

Originally posted by Generalbunbun

Are there any plans to make free expeditions more accessable?

I like the mode but currently I have all champions(from playing so many expeditions!) so if I play it I lose alot of value.

With these changes I'll be able to play it again but I only need a handful of epics and rares to complete the set I'd like to just do free expeditions for fun.

That's a great question! We are still exploring how to make Expeditions an even better fit in the new economy. But, we want to make sure that we find the right way to do it, so currently we are not able to commit to any particular changes to Open Play, but I can say that it is on our minds!

about 4 years ago - /u/Riot_AlphaLvSim - Direct link

Originally posted by erratically_sporadic

So as of now, my token is worth expedition rewards + guaranteed champion. 3000 shards + my winnings.

After the patch on the 31st, my tokens are at minimum worth an epic cap plus 100 shards.

Going into this next patch, there's no incentive to retaining any tokens, at the risk of losing a guaranteed champ per token, right?

There is no reason to retain them, since the Tokens you use in the future will give you the new loot table. If you had an active Expedition from before the patch though, you will still get the old loot table since that is what you paid for :)