about 3 years ago - /u/RiotExis - Direct link

Holy @&$#.
...I'm glad Miss Fortune is coming with us on The Path of Champions!

about 3 years ago - /u/RiotExis - Direct link

Originally posted by LegacyOfVandar

Man. That sucks. :/

It's true, The Path of Champions will be the sole Lab starting this week! If you've enjoyed Lab of Legends, we believe you'll enjoy The Path of Champions. And we'll be listening intently, and iterating, to make sure we don't lose the Lab of Legends magic.

about 3 years ago - /u/RiotExis - Direct link

Originally posted by StannisSAS

Hi Exis, will ultra fast mode still be there after update?

The only available Lab will be Path of Champions for a while. We'll get back to experimenting with smaller modes once we've got a handle on PVE!

about 3 years ago - /u/RiotExis - Direct link

Originally posted by wardragon50

Just a suggestion, but could you put it in another tab. If it's as good as lab of legends, it should be a permanent game mode. Would rather see the lab tab go back to being rotating game modes.

I've always liked labs, but man, the last like, 9 months, they've basically been the same. Rapid Fire, lab of legends, and Scourge or team PvE. I miss when labs rotated around. I'd love to see Welcome to the Jungle, and others pop up again.

We hear you! The plan with Labs was always to find something exciting (or a few exciting things) that could become permanent. We think we've found that with The Path of Champions, but once we've established it we'll be back to experimenting with more rotating modes.

about 3 years ago - /u/RiotExis - Direct link

Originally posted by Shaurya200007

Can I say your profile pic will haunt me tonight

You can, and you're welcome.

about 3 years ago - /u/RiotExis - Direct link

Originally posted by Vega808

What are the chances we get more storymodes within Path of Champions in the future?

We're going to learn lots from this release, and what players are most excited for! I think the opportunities to tell cool stories through the mode is pretty promising, but finding the right balance of gameplay breadth and variance is important too.