Original Post — Direct link

Before seeing this trailer today I was in favor of having more champions even without the VL and animations.

However, after seeing this release they convinced me that it was a bad idea, as in addition to not having this thematic part, they also didn't invest in creating a decent champion.

It has no new or captivating mechanics, no new followers, completely forgettable powers and a champion that will appear mediocre in any adventure above four stars.

A launch like this right after an incredible launch from fiddlesticks is an insult to the players

I even had money set aside to buy the new champion packs, but I wouldn't dare pay for it and encourage this lack of seriousness towards the players.

in short: paying for two pieces of art and recycling totally boring machines and then still wanting to sell packages, he said, it offends me, a small team doesn't justify sloppy work with such an iconic champion, especially with his fan base

I know there have already been several posts here about this, but if we don't make some noise and show our indomination this much-loved game will wither away irreversibly.

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16 days ago - /u/Dan_Felder - Direct link

Originally posted by Fragrant-Cut9025

I will not pay for lazy designs and I don't care for warwick anymore

I read Warwick's design yesterday, and went "oh, that's smart!"

I guaruntee you Warwick's design wasn't lazy, they would have had many other designs they tried out too. This one is doing some subtle, important things:

First, the design is prizing simiplicity for new players, the kind that might come in soon with Arcane Season 2. Second, it wants to be an open-ended buildaround that has high synergy with P&Z cards and encourages you to play with effects that are usually not strong in this mode.

TPoC has different design goals than PvP champions did: those champions were usually created alongisde several new followers to be played in specific highly synergistic pvp archetypes based on their small number of cards. Adapting them to TPoC is awkward because TPoC is all about putitng together cool relic buids and in-run power selection, deckbuilding choices, etc.

Warwick is a simple, thematic design that is all about doing lots of little instances of damage. This can be handled lots of different ways, espescilly in P&Z = which specializes in tiny direct damage spells, skills, and triggered effects. These effects are normally pretty weak in higher end adventures, which is challenging for P&Z champions, because of big enemy health totals and stats.

Warwick makes these normally-weak effects that are present in their region high value for you to draft; turning effects that are usually limited and unimpactful in TPOC into forever-scaling payous due to their star powers; and ties it into Warwick's theme of even small injuries being very dangerous. That's smart design.

If you aren't excited about playing with Warwick, that's fine, but the design is not lazy. It's hitting a lot of important goals all at once - with a simple and accessible design.

16 days ago - /u/Dan_Felder - Direct link

Originally posted by DottoDis

Hey dan, just wondering, why doesn't give him at least some keyword or attack effect ? I can clearly see the sinergy aspect of things, but he really just feels like a follower instead of a full on champ, like, i'd imagine giving him brash or any other keyword would do wonders and i believe wouldn't take that much work right ? (I know it probably breaks region balance, but since first he is a champ and second there is no more pvp balance to worry about, it could be a nice exception in the name of flavour)

Edit: oh shit, my bad, i didn't know they laid you off, i thought they would maintain one of the main designers of the game but guess not

Don't worry, I wasn't laid off. I posted a whole departure post about it at the time. I just got an offer to build an exciting new project from the ground up and couldn't resist. I was as surprised to hear about the layoffs as anyone when they happened,

I'm just commenting on the design as a fan of the game :).