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Dear Riot Labs may not be for everyone. But....IT SURE IS F***ING FOR ME!!!!! I love it and I am looking forward to future LABS.

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almost 5 years ago - /u/RiotCrowtaro - Direct link

Thanks Riversong!! I was excited to build something chill / lower stress, because I think there's a lot of players out there that want to relax rather than compete sometimes.

Lots more crazy stuff to come, now that we have the foundation in place.

almost 5 years ago - /u/RiotCrowtaro - Direct link

Originally posted by _ThankU-next

I guess Labs isn’t for everyone then, for me it personally i became quite tilted while playing it when I normally never get tilted on normal games

I think one of our next labs might be more your style, if the RNG is not your thing.

almost 5 years ago - /u/RiotCrowtaro - Direct link

Originally posted by srulz_

Hello, since you've said "build", that must mean you are 1 of this ARAM mode's main designer. First of all, good job! The fact that champs respawn + starting with 3 mana + additional cards mean there's a lot of thought put into the design. The strategy also seems quite deep. If so, I have some questions:

  1. Is the card pool totally random within the chosen regions, or there's a specific pool? If there's a pool, can you release the list to the public like the Expedition buckets? If it's totally random, can you make sure stuff like Lure of the Depths doesn't appear if you have no Sea Monsters at all? Or just not appear at all if the checking is not possible?

  2. Can you confirm that MMR exists in this mode? I've only played a few games, but beating on new players get old super fast. I do hope there's some MMR in place.

Thanks, looking forward to the more stuff.

I'm an engineer actually, so I meant build in the more physical sense. But I do work closely with design so I can answer briefly without going deep into design philosophy.

1) It is totally random within the chosen regions. We could have gone very deep on ARAM and made buckets with specific cards so that you never got anything that was non-synergistic, but opted not to. A designer would likely have a better explanation, but two reasons are that Labs modes are very short lived (we plan to make a lot, release them quickly, retire them just as quickly), and the theming of ARAM is randomness, rather than consistent synergy.

The randomness can lead to some duds for sure, but it can also lead to card combinations you wouldn't normally ever see in something like Expeditions or Constructed. Hopefully that helps explain why we don't have consistent buckets.

I think if we end up bringing ARAM back again one day, or do something similar, we would look into buckets to see if it's more fun.

2) There is a more loose MMR on the queue, but because this is a mode many people are trying out only a few times, I imagine you will continue to see new faces over the week.

I'm glad you like it! Hopefully future labs are just as engaging.

almost 5 years ago - /u/RiotCrowtaro - Direct link

Originally posted by balencedrago

i absolutely adore rng labs. its so low stakes and fun. i have a blast. thanks so much for all your hard work

<3