about 1 year
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Legends of Runeterra
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741s | is that all you got to |
746s | sayz this is not another day |
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759s | to by |
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778s | your |
793s | is that all you got to |
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1467s | my |
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1470s | power will |
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2159s | hello everybody and welcome to the world |
2161s | championship last chance qualifier this |
2164s | is the absolute last time that players |
2166s | can qualify for the World Championship |
2167s | my name is Boulevard joining me today is |
2169s | spids spids how are you doing I'm doing |
2172s | pretty well I'm really excited for this |
2174s | tournament this is the last opportunity |
2175s | and not only does one player get in two |
2177s | so there's a lot of stakes here that I'm |
2178s | very excited to see I'm very excited to |
2181s | see how the finals play out I hope the |
2182s | finals play out because they're they're |
2184s | we're going to try and show them but you |
2185s | know it once players are kind of qual |
2187s | for the thing sometimes they don't |
2188s | always do it that's totally up to them |
2189s | but hopefully we'll have a final match |
2190s | for you today because obviously we just |
2192s | want to watch as much Legends of rra as |
2194s | possible now if you're tuning in for the |
2195s | first time you don't really know how the |
2197s | last chance qualifier works I have great |
2198s | news if you've touched run Tera at all |
2200s | in the last 12 months it's basically the |
2202s | same as all of our other Rune Tera opens |
2204s | and World qualifiers and things like |
2206s | that 64 players have made it out of the |
2208s | pool of players that were going for |
2210s | better than an X3 record they're still |
2212s | bringing three different decks with no |
2213s | duplicated Champions no duplicated |
2215s | region combination and no more than one |
2216s | deck without any Champions at all |
2218s | they're going to ban one of their |
2219s | opponent's decks before the matches |
2220s | begin cannot win with a they cannot use |
2222s | a deck again after winning a game with |
2223s | it in each tournament round last for 65 |
2225s | minutes and again we are playing in the |
2227s | standard format I know we just got out |
2229s | of Eternal we are back to standard spids |
2231s | let's talk about the prize pool today |
2233s | though the prize pool has no cash |
2236s | prizing it's got no R Points you might |
2238s | be thinking what are we even playing for |
2239s | what's the point but not only does first |
2241s | get a direct qualification just like a |
2242s | regular WQ in the lcq both players first |
2245s | and second get in and the prize pull for |
2248s | worlds is definitely no no mean feate no |
2250s | mean Fe somewhere something like the |
2252s | last place at Worlds is still the same |
2254s | as first in aun Tera open so it's it's |
2256s | not like you're losing out on money in |
2258s | something like this it' be wild though |
2259s | just like yeah here's here's a paycheck |
2261s | now go to Worlds here's another paycheck |
2262s | so you know this is just sort of it's |
2264s | it's a little different than a a regular |
2266s | world's qualifier or a run Terra open of |
2268s | sorts but you know we do want to get we |
2270s | got to fill out those last six spots |
2272s | there wasn't really a clean way to do it |
2273s | so we are going to be the first to Crown |
2274s | the two apack Champions tonight well I |
2277s | guess today for apack I know it's night |
2279s | for me but um yeah so we are going to be |
2282s | taking a look at the bracket here in a |
2283s | second give you an idea of the 64 |
2285s | players that actually did make it |
2286s | through you should recognize a lot of |
2288s | these names because there's a lot of |
2289s | players that haven't been able to make |
2290s | it through just yet a lot of kdf players |
2293s | in this uh particular |
2296s | bracket there's also a lot of EV plays |
2298s | we see one here I think there's one or |
2300s | two more further on teams are quite |
2302s | important in L getting a lot of practice |
2303s | in together and I think uh this is just |
2305s | an example and more proof of all that |
2307s | happening right kdf EV we have tons of |
2310s | teams in uh America and EMA as well so I |
2313s | think that's a big part of L in the |
2315s | modern world absolutely and it always |
2317s | seemed more relevant to me in APAC you |
2319s | see a lot of like APAC specific teams |
2321s | whereas you'll usually cross the border |
2323s | if you've got am and EMA and of course |
2324s | ABG is a global team though I don't |
2327s | think we've actually seen any ABG |
2328s | members just yet in the bracket so far |
2330s | but they're still plenty more to come |
2331s | we're only halfway through recognizing a |
2333s | couple of names out here like |
2336s | Royston |
2337s | yeah I mean we also see Torah there as |
2339s | well and on this part I think I remember |
2341s | Alpha King getting top four in a |
2343s | tournament earlier this year and SE |
2344s | chicken from memory doing quite well as |
2346s | well ping pingho very famous name |
2348s | qualified for the First World tournament |
2350s | fighting |
2351s | Eevee yeah Eevee one day ping pingho |
2353s | probably going to be our future match |
2354s | Eevee uh one day actually did get top |
2356s | four earlier this year as well it was |
2358s | the second Eternal open that we had so |
2360s | we'll see if they can compete in the |
2361s | standard format as well as we get into |
2364s | the last part of the bracket here just |
2365s | going to see a lot more names a lot of |
2367s | end D on this one kdf atg ABG THC lot of |
2371s | lot of clan tags getting thrown around |
2373s | here spits I love the |
2375s | camaraderie getting the whole alphabet |
2377s | three we saw Mega goofball AKA Nessie on |
2379s | the previous page as well as Zen only |
2381s | two abgs is actually kind of few for |
2384s | typical Apex standards normally there's |
2386s | about five or six there so definitely a |
2387s | lot of you know familiar names and new |
2389s | names I'm sure ABG would have you |
2391s | believe it's because most of their |
2392s | players from the apack region already |
2394s | qualified and therefore can't be in this |
2396s | last chance qualifier but I haven't seen |
2398s | an official roster sheet so I don't |
2400s | really know how true that is but we're |
2402s | going to take a look now at the decks of |
2404s | the players of our feature match as we |
2406s | mentioned in the bracket it's going to |
2407s | be pin pingho versus ev1 day starting |
2409s | off with E1 day and we've got uh War |
2411s | mothers call with Senna rather then |
2413s | shenir volar going a little bit lower to |
2415s | the ground honestly I like this a little |
2416s | bit something that this lacks in |
2418s | standard that it has in Eternal is that |
2420s | five Mana Champion to stall worth the |
2422s | mid game their trundle here |
2424s | Senna yeah I think five Mana Champions |
2426s | are really important in ramp decks being |
2428s | able to ramp on turn three into a five |
2430s | Mane Champion we saw that with trundle |
2431s | previously Center not as strong as |
2433s | trundle but you know trundle is no |
2435s | longer in the game in standard so Center |
2436s | really fills in that slot that's quite |
2438s | hard to find also like three Gras of the |
2440s | undying kind of a cute card okay I'm |
2442s | seeing a patter looking at the region |
2443s | combinations down here at the bottom |
2444s | spits I feel like we're looking at a 9x |
2446s | War mothers call lineup how do we how do |
2449s | you feel about |
2450s | that I think 9x decks are like really |
2453s | really cute I think these lineups can |
2454s | get there in sort of really interesting |
2456s | ways and one SC I don't think is on |
2457s | anyone's radar as a 9x maybe as like a |
2459s | 3X sometimes but this this could hit |
2462s | stuff it hits mid-range Deasia quite |
2464s | well sh who wanders was a dominating |
2467s | force in the Eternal format really one |
2469s | of the defining cards of a deck like |
2470s | this and I'm not surprised to see two sh |
2472s | who wanders in every copy of this bod |
2473s | deer the black and dice it's really nice |
2475s | to see the uh uh what do you call it |
2477s | variety patch cards coming through and |
2478s | even veiled protector making an |
2479s | appearance in this Sani aelan |
2482s | Soul also say wings of the cryo Phoenix |
2485s | which is a card that we only ever saw in |
2486s | like Karma set fard for like three weeks |
2489s | but that's very interesting I'm so |
2491s | curious to see I wonder if they brought |
2492s | this to the open rounds and it just was |
2494s | successful to them or if they did a |
2495s | pivot because I can't tell what you |
2497s | would do if you had this lineup in your |
2498s | M me neither and now we're going to take |
2501s | a look at what pin pingho has brought |
2502s | starting off with Yumi Pantheon this is |
2504s | an old classic male's blessing even |
2507s | making it into the main |
2509s | deck it's very it'll counter freezes and |
2512s | we're fighting a triple frostbite lineup |
2514s | so Mel's blessing will definitely come |
2515s | in handy here blinded Mystic as well |
2517s | probably going to miss |
2519s | against know what you blinded Mystic |
2521s | outside of veil protector in the ton if |
2525s | I mean so when you're a Deasia deck like |
2527s | this mid-range style deck and it seems |
2529s | to be like a full mid-range lineup here |
2530s | for pimp pingho taking the Regeneration |
2532s | off the sh who wanders might be |
2534s | something that you need to do if you're |
2535s | ever going to conquer that |
2537s | Titan yeah now we got Kane atrx another |
2539s | sort of old Titan of like you know big |
2542s | beefy mid-range curious to see if this |
2544s | third deck's big beefy rrange I wouldn't |
2546s | expect unless has got dedicate of the |
2547s | challenge but this deck is I think it it |
2550s | makes sense with Yumi they both do the |
2552s | same thing they both have like a big you |
2553s | know late game on about turn eight turn |
2555s | nine trying to pressure them down I do |
2557s | like the two decks here together I would |
2559s | imagine this last one's Nyla Jana it is |
2560s | going to be Nyla Jana took a couple of |
2562s | hits in the balance patch but it looks |
2563s | like uh no Temple three tide dancers so |
2566s | sort of sticking more to that and it's I |
2568s | mean it's not quite mid-range but you do |
2570s | get a wide High attack board if you're |
2573s | going for the Triple tide dancer |
2575s | build yeah it's definitely has some |
2577s | powerful hands that can do really insane |
2579s | things you know I think everyone's seen |
2581s | some instance of three windborn Mariners |
2583s | on turn two and I don't know how Ario de |
2585s | going to do deal with that at outad of |
2586s | like Avalanche but that's still nine |
2588s | damage they're taking on that turn |
2590s | really interesting lineup stuff that I |
2591s | wasn't really expecting to see Kane |
2594s | atrox was not really on my radar but I |
2596s | was watching some of the America's |
2597s | players a little bit earlier they were |
2598s | playing it as well it like it wasn't |
2600s | doing anything stats wise in Grassroots |
2602s | tournaments but looking at the actual |
2604s | head-to-head between these two player |
2605s | spits I'm very conc about Jan Nyla even |
2608s | in the Eternal format something I |
2609s | noticed with Jan Nyla is like she who |
2610s | wanders is specif like every single card |
2613s | in the Jan nla deck is getting hit by sh |
2616s | who wanders and now you're up against a |
2617s | triple sh who wanders |
2620s | lineup is that to be considered but my |
2622s | instinct was to ban janilla I feel like |
2625s | as Eevee you're trying to just play like |
2627s | harsh winds and counter all of the big |
2629s | beefy stuff that Pingping H trying to do |
2630s | and Jilla I think has the highest |
2632s | potential of having a blowout except |
2634s | maybe Pantheon with spell shield my |
2636s | instinct is that while janilla just gets |
2637s | destroyed by Shu wonders they can still |
2640s | win before turn before turn |
2642s | six that's true although that I when I I |
2645s | didn't get to take a really good look at |
2647s | ev1 day Dex but the board wipes that |
2649s | you're I'm assuming there's a lot of |
2650s | avalanche wings of the cryo Phoenix not |
2653s | super effective against these mid-range |
2654s | decks they're a lot more effective |
2656s | against the janen niil it's the only |
2657s | thing that's like low to the ground |
2658s | enough where you can actually get just |
2660s | like a near Game ending board wipe off |
2661s | the first one but with these midrangey |
2663s | champions in all of these the Senna the |
2665s | set the s to play the mid game maybe you |
2668s | do have a better mid-range matchup than |
2670s | the more traditional warmothers call |
2672s | build that we're seeing now that is just |
2674s | trundle Vol |
2676s | bear I wonder what pin pingho is |
2678s | thinking about banning and Eevee you've |
2679s | got three Decks that all look the same |
2681s | but there are differences between them |
2682s | you can't bring duplicate region |
2683s | combination so there are like staunch |
2685s | differences here my instinct is the |
2687s | Ionia deck set is just such a powerful |
2690s | card getting constant showstoppers is |
2692s | really really scary but typically it |
2694s | would have been a ban SI I think back |
2696s | back before rotation I think it depends |
2698s | on the specific list and again I don't |
2700s | have it in front of me like I don't know |
2701s | how many recalls and stuns are in the |
2702s | Ionia version obviously vengeance is |
2704s | something you have to take into account |
2705s | with the shadow a version but I do agree |
2707s | set probably the most threatening |
2709s | champion of the three when we're talking |
2710s | Sani s a set I think set far and way the |
2712s | best one uh as long as we all agree that |
2714s | like targon is probably staying open |
2716s | that definitely looks like the weakest |
2718s | build the one that you're going to most |
2719s | easily be able to |
2721s | exploit yeah I mean I think ton is |
2725s | always going to be the odd one out in |
2726s | this like with with war mothers decks |
2727s | and Fu the rush decks it has always been |
2729s | SI first Ionia second and then the third |
2731s | one has it's felt like it had to be |
2733s | Taron but I think bandal may have also |
2735s | been able to do things and trying to get |
2737s | lower to the ground but you obviously |
2739s | just make sure the weakest one is still |
2740s | up there and I imagine Pingping is going |
2742s | to be trying to tour that in what must |
2744s | be |
2746s | unfavored oh wow so something that I |
2748s | just noticed actually is that the shadow |
2750s | a version does not run Avalanche so pin |
2754s | pingho I don't I don't know if that was |
2755s | a consider obviously like Vengeance |
2757s | ruination eradication these are things |
2759s | that are probably more likely on the |
2760s | mind of pin pingho but spids we're now |
2762s | into the first round of the 64 here ev1 |
2765s | day up against pin pingho both these |
2767s | players finding a good amount of success |
2769s | this year but now only one will be able |
2770s | to move on closer and closer to that |
2772s | final stage and that last chance invite |
2774s | to the world |
2776s | championship I really like this fracture |
2778s | in one day's deck against janilla being |
2781s | able to just play Fracture against a |
2783s | board of Windor Mariners is going to be |
2785s | such a blowout if that ends up happening |
2786s | it was Mig maybe that wasn't something |
2788s | they decided to keep but getting an |
2789s | avalanche in response doesn't seem like |
2791s | that bad of a side grade yeah two board |
2793s | wipes in the opening hand of course Nyla |
2795s | not going to be hurt by an avalanche |
2797s | it's going to take a little bit more |
2798s | than that the wings of the cryo Phoenix |
2799s | but again this is what I was a little |
2800s | worried about as the Jan Nyla player is |
2802s | just I don't know if you can get on |
2804s | board fast enough and especially with |
2805s | one of the few Nerfs that you took being |
2807s | the burn aspect of the deck just are you |
2811s | actually fast enough to outpace |
2814s | this you got to try right and with |
2817s | Pingping hose de you can always end up |
2818s | drawing into the cards like you're going |
2820s | to cycle through at least 20 of your |
2821s | cards by the time this game is ended and |
2823s | you're going to try and find your tient |
2824s | to try and find your Jenna and neither |
2826s | of those cards can be easily answered |
2827s | these like four health things or five |
2829s | health things just can't be answered |
2830s | easily from E's deck they don't have |
2832s | Vengeance their only hard removal is |
2834s | seismic Shard which they don't have in |
2835s | hand |
2836s | yet going for the ramp here instead of |
2840s | waiting for the combat to come through |
2841s | giving pin Pingo sort of a green light |
2843s | to develop further if there is an |
2844s | avalanche but when your opponent hasn't |
2846s | drawn three cards in a turn and the |
2847s | windborn Mariners aren't down to zero |
2848s | Mana it's not as much of a concern and |
2850s | this will still give E1 day Mana for the |
2853s | wings of the cryofix on the fing turn |
2855s | get that actual three damage board wipe |
2856s | take out the Nyla and whatever else |
2858s | comes down so six damage |
2860s | honestly it's not great right like you |
2862s | would have loved to not take six damage |
2864s | on turn three but it's uh there's not |
2866s | much that could have been done about |
2868s | it let's see Aftershock drawn we've got |
2871s | Aftershock and haling Gale major bricks |
2873s | in this match up haling Gale doesn't |
2875s | even kill sichani so Ping's probably |
2877s | going to look to M these away being able |
2879s | to use the updraft keyword releas in |
2881s | this expansion and trying to like fish |
2883s | for anything else getting the slipstream |
2885s | right now is quite nice though you |
2887s | really want to I mean as the tech you |
2889s | just want to cycle as much as possible |
2890s | and getting that as soon as you draw is |
2892s | quite nice still sitting on a priority |
2894s | sequence for ev1 day though and I'm |
2896s | curious like ev1 day is aware that pin |
2899s | pingho has that fleeing card right for |
2901s | just pass the turn you're the ramp deck |
2903s | you the only card you could play right |
2905s | now be like avalanch maybe just go for |
2907s | the proactive wings of the cry Phoenix |
2909s | but when your opponent has that fleeting |
2910s | card in especially when you've got harsh |
2912s | WIS available if your opponent does just |
2913s | pass into an open attack feel like one |
2915s | day should have just slammed that pass |
2917s | button |
2918s | already this feels thinking about their |
2921s | manner on the future turns I think they |
2924s | want to make sure they're not just like |
2925s | locked into doing harsh WIS for an open |
2928s | and that they're not wanting to like |
2929s | play Sani as a development Punisher and |
2931s | their only development Punisher like |
2932s | sichani is their only play next turn and |
2935s | so being able to do this now me means |
2936s | they can sit next turn still deal with |
2937s | some units I sort of I understand but |
2941s | imagine if this was responded to with AA |
2943s | right like I think this may have been I |
2945s | can see this being |
2947s | premature I don't hate it I don't hate |
2950s | it I I'll I'll put it that way but oo |
2953s | that's a lot of whoa no wasted cards |
2956s | here I imagine the double mariam's going |
2957s | to come through Shuffle away the fleeing |
2959s | cards maybe one for a draw one for spell |
2961s | man we'll see how pin pingho is |
2963s | feeling I oh windborn Mariner is |
2967s | discounted that's a very nice draw to |
2969s | get from ping pingho side and with this |
2972s | open they're going to have to play harsh |
2973s | wins which will me you're never playing |
2975s | har winds at any other time but it does |
2976s | slow them down a little bit and allows |
2978s | ping pingho to just develop more readily |
2980s | over the next couple of turns I don't |
2981s | think Mar was a bad draw at all I think |
2982s | it's quite good for them I think it's |
2984s | one of the best possible draws that pimp |
2985s | Pingo could have had sort of punishing |
2987s | that early potentially wings of the cryo |
2989s | Phoenix here and we can see over on the |
2991s | side thanks to our lovely production |
2992s | team that Nyla is at nine out of 16 |
2995s | cards drawn |
2998s | but end around |
3000s | here this is where things start to get |
3002s | awkward spits because you know your |
3003s | harsh WIS here next turn you can Sani |
3007s | it's not bad but this is sort of pin |
3009s | pinho's pop off turn not as much in |
3011s | terms of damage but in terms of oh this |
3014s | is where I get to throw out a bunch of |
3015s | cards but with two three HP units |
3018s | already on the board and Eevee one day |
3020s | tapped below the Mana for wings of the |
3022s | cryo Phoenix pin ping how has to be |
3024s | cognizant of a in plus fracture but |
3027s | outside of that I think they're actually |
3029s | safe to develop just a little bit |
3031s | here yeah I really like the idea of |
3034s | playing the May right now it doesn't |
3035s | lose to Avalanche and you're able to if |
3037s | you take spell Mana try and play the eye |
3040s | of the storm then develop things like |
3042s | Master Lookout if they decide to develop |
3044s | stuff going for master Lookout first |
3045s | seems a little bit weird to me but I |
3047s | guess it just tells them that you know |
3048s | you don't know what I'm going to have in |
3049s | my hand it's the least committal thing |
3050s | you could do that's true and pimp pingho |
3053s | even if the Avalanche comes out here |
3054s | pimp pingho still has the the eye of the |
3056s | storm can still push through at most six |
3058s | damage get ev1 day down to eight which |
3061s | again the burn was the aspect of this |
3063s | deck that was hurt and because pin |
3065s | pingho is not running any copies of the |
3067s | temple not going to have as much refuel |
3069s | as those versions but the Avalanche does |
3072s | come through this more or less Taps out |
3074s | Eevee one day for the turn pin Pingo is |
3075s | still going to be aware of fracture |
3076s | might play around that and I wouldn't be |
3078s | surprised to see no further development |
3079s | based on that information right if you |
3081s | do then lose your miams before you |
3082s | actually go to combat to the fracture |
3083s | because it's slow speed spell you're |
3085s | going to be kicking yourself but pin |
3086s | pingho goes for |
3087s | it I think it's four damage either way |
3090s | you're always playing either storm |
3091s | aggressively when you're able to get it |
3092s | through especially the turn before you |
3094s | play exalted Cloud Winder I think like |
3095s | being able to have the extra look for |
3097s | then looking for more things to Discount |
3098s | Cloud Winder on a future turn but it's |
3101s | going to be hard to decide what to |
3102s | discard do you want this five Mana 22 or |
3103s | do you want the burn and we're going to |
3105s | get rid of the cloud Winder to get the |
3106s | tide |
3108s | dancer I mean it is going to be a pretty |
3110s | big reward and actually yeah went for |
3112s | the draw rather than the Mana so not |
3114s | going to get the ey storm this turn at |
3116s | least but now Cloud Winder gets to come |
3118s | down and only one unit can be taken out |
3121s | by the Sani if that's what one day |
3123s | decides to develop they do still have |
3124s | the harsh |
3126s | winds looks like it's going to be a SK |
3128s | skolly Pioneer you just keep open that |
3130s | Avalanche |
3132s | Mana taking the heal makes sense you're |
3135s | not really trying to get rid of brash as |
3136s | a keyword it's cute but except this two |
3138s | three nothing's really blocking Brash or |
3140s | it's big enough for it not to really |
3142s | matter at that point I think that we're |
3144s | probably going to see the tide come down |
3146s | to try and start looking for something |
3147s | on a future turn but you can't develop |
3149s | next turn because of this Buri to ice |
3151s | and so you really want to make sure that |
3152s | you're able to proc the tie dancer on |
3154s | your open which is possible with eye of |
3156s | the storm but it's not it's not |
3159s | guaranteed and I'm concerned if pin |
3162s | pingho tries to pass back here I think |
3164s | Eevee one day would slam the end turn |
3166s | button at that point just floating eight |
3167s | man out of your opponent feels |
3168s | absolutely great from a position like |
3169s | this yeah you lose out on you know your |
3171s | sort of free trade with your Explorer |
3173s | but I think that's a little bit better |
3175s | than passing it over but pin Pingo not |
3177s | going to fall for it plays out the tide |
3178s | dancer and now things are looking a |
3180s | little bit bad for Eevee one day though |
3181s | that next turn turn seven is or turn |
3184s | eight rather no turn seven yeah I looked |
3186s | at the Mana of one day to try and tell |
3188s | me what turn it was big mistake on my |
3190s | part so yeah turn seven really going to |
3192s | be the the deciding turn of this game it |
3194s | feels |
3195s | like it does seem like it would be |
3197s | deciding but even if that doesn't happen |
3199s | if you look at uh one day's hand there |
3202s | actually isn't much of a a powerful |
3204s | presence over the next couple of turns |
3205s | Bo takes two turns to get the landmarks |
3207s | to count down Sani isn't that much |
3209s | overwhelm damage aso's rather slow |
3211s | there's no war mothers call so while |
3213s | ping pingho definitely wants to put as |
3215s | much damage in on the turn seven it's |
3217s | not impossible for them to wait until |
3218s | turn n and develop two threats one on |
3220s | turn seven one on turn |
3223s | n nice setup for the Avalanche going to |
3225s | take out the entire board really take |
3227s | the wind out of the sails of this ship |
3229s | here but Nyla going to be able to come |
3231s | down next turn and if my math is correct |
3232s | will be able to level off of the eye of |
3234s | the storm that's where things start to |
3235s | get a little dicey the harsh Winds of |
3237s | course still available for one day but |
3239s | it's a question of okay yeah I survived |
3241s | the Nyla I survived the boat I developed |
3244s | my bod deer the black and ice but then |
3245s | you've still got one more turn before |
3247s | the thrs actually get to come out one |
3249s | more attack token turn for your opponent |
3251s | maybe you're able to find the perfect |
3253s | window for the buried nice but if not |
3255s | Victory might be able to slip |
3258s | through going to see presumably vanilla |
3261s | come down next turn I think this draw |
3263s | from Pingping who is going to be really |
3264s | important what get off eye of the storm |
3266s | and what they get from this top deck is |
3267s | going to be really important for trying |
3268s | to work out what the next couple of |
3270s | turns will look like if they get a Jenna |
3271s | they're able to play for like that turn |
3272s | n aggression or if they get a bunch of |
3274s | units they're able to develop and beat |
3276s | this bar ice that Eevee one day has just |
3279s | tapped |
3280s | under |
3281s | iand I'm not running the same |
3284s | calculations as one day here spits I |
3285s | didn't think it was necessary to use the |
3287s | heal there I understand that it's Focus |
3289s | speed not burst speed so you know maybe |
3292s | you're you'd have to be worried about an |
3294s | open attack at that point and I just |
3296s | don't think an open attack was something |
3299s | Eevee one day had to respect as much as |
3301s | they just |
3303s | did yeah this is definitely given the |
3305s | green light for Ping pingho to be able |
3306s | to develop fully like the cry Phoenix |
3309s | could come down but if ping pingho sees |
3310s | that they're able to play ey the storm |
3311s | on n and push seven damage right from |
3314s | that alone plus the Mystic shot plus |
3316s | whatever they end up drawing so I I |
3319s | really don't understand and Eevee one |
3321s | day has to figure out what they're going |
3322s | to do are they're going to play Sani to |
3324s | free something TI dancer will buff it up |
3326s | afterwards are they going to play harsh |
3327s | winds to not do anything else on this |
3329s | turn feels like a very slow line that |
3332s | they've taken by playing this two Mana |
3333s | card very innocuous but ends up being |
3336s | rather a big issue okay gets the precom |
3339s | into the eye of the storm that's |
3340s | actually really good like really really |
3343s | good for Eevee one |
3346s | day you get two burst damage on the |
3349s | Nexus which is like the one thing that |
3350s | ping pingho is trying to look for but |
3352s | being able to stop 10 damage with just a |
3353s | harsh winds is it's what you wanted most |
3356s | out of this turn I think outside of |
3357s | maybe doing buried and ice but we know |
3360s | Mystic shots in the deck and we know |
3362s | Eevee one day has no more healing in |
3364s | hand another Mystic shot top deck will |
3366s | be |
3367s | lethal and it's almost certainly going |
3369s | to happen right there's so much draw in |
3371s | pin ping hosand available right now |
3372s | there's not actually that much healing |
3374s | that one day has available you know top |
3376s | deck of the Explorer is going to give |
3378s | them something but with a second boat in |
3380s | hand for pin pingho with the Janna with |
3383s | the slipstream there's just a little bit |
3385s | too much draw to assume that e one day |
3387s | is going to be able to slowly claw their |
3389s | way back into this |
3391s | one I mean this is the issue of the |
3393s | Taron version you want to be killing ner |
3395s | and you want to be killing the tide |
3397s | dancer in order to prevent these like |
3399s | plus two strength for everything plus |
3400s | two damage to the Dome without any |
3402s | interaction and their only interaction |
3403s | is seismic Shard and buried I which are |
3405s | slow they're overcosted a lot of the |
3407s | time or need a bunch of conditions in |
3409s | order to make them work we're just |
3411s | seeing that this deck the weakest of the |
3413s | war mothers Co decks just isn't going to |
3414s | be enough against Jenna that level two |
3417s | Nila is going to keep doing just so much |
3420s | work against one day's resources at this |
3422s | point even if she who wanders were able |
3423s | to come down this turn pin Pingo would |
3425s | have that Nyla on backup because it's |
3427s | currently hiding as a champion spell |
3429s | which would be enough for lethal in |
3430s | combination with the Mystic shot but |
3433s | it's not quite how things are going to |
3434s | work out and I I just don't think this |
3435s | Explorer is going to be enough to get it |
3437s | done all this is really done is leave |
3438s | Sani open as well but with the second |
3440s | boat in the hand for pin pingho it feels |
3443s | like it's going to be too easy to fire |
3445s | off a slur of spells next turn and get |
3447s | that plus four buff across everything if |
3450s | both tide callers do make it into the |
3451s | following |
3452s | turn this tide Dancer come down does |
3455s | give Eevee one day some leniency here |
3458s | some capacity of doing interesting |
3460s | things they can play Buri to nice if |
3462s | pink pingho then responds with the Nila |
3464s | they do have the capacity of finding |
3465s | something like a harsh winds in order to |
3468s | survive and then heal up right after it |
3472s | actually wouldn't survive because pin |
3474s | pingho can attack with the Nyla and put |
3477s | Mystic shot on the stack which would be |
3478s | the four damage because bar nice is |
3479s | going to be all of Eevee one day's Mana |
3482s | here yeah this is looking like lethal |
3484s | unless e Mana has first speed healing |
3486s | which looking at the deck doesn't seem |
3488s | to be the case this should be a safe |
3490s | lethal from pin pingho to kick things |
3495s | off just trying to make sure I check the |
3497s | deck list I don't think there's anything |
3498s | that can apply there's no burst healing |
3500s | is that Catalyst double check no I think |
3502s | Catalyst rotated |
3504s | actually |
3505s | did Catalyst rotate okay it's not like |
3507s | it's only been eight months for me to |
3509s | learn this look I I made a promise at |
3512s | the very beginning that I was never |
3513s | going to fully digest rotation you can't |
3514s | expect that out of us but yeah this |
3515s | looks like it should be a very safe open |
3517s | attack |
3518s | lethal but you have to put the Mystic |
3520s | shot on the stack that is an important |
3523s | part of this otherwise one day gets a |
3525s | chance to |
3527s | heal well they still need a I guess yeah |
3530s | you can do it post freeze but that is |
3533s | the first game to Ping Pingo against |
3534s | this triple |
3536s | line and like you said spids maybe that |
3538s | Jano was just a little bit too quick I |
3540s | mean Eevee one day might have gotten a |
3542s | little jumpy with some of the board |
3543s | wives might have expected to top deck a |
3545s | few more but just wasn't as clean with |
3548s | the Mana as they needed to be in a |
3549s | matchup like this and now we're going |
3550s | into Pantheon Yumi a deck where the |
3553s | frostbite is going to be a lot more |
3554s | effective but the sweepers are going to |
3555s | be a lot less effective and one day just |
3557s | us to hope to draw the right portion of |
3559s | their |
3560s | deck I think this match Up's going to be |
3562s | much better for one day I think this is |
3563s | what they were trying to beat with this |
3564s | line like beat these sort of single unit |
3567s | wions like Pantheon like whatever Yumi |
3569s | ends up buffing so this is definitely |
3571s | not over I think there could be a |
3572s | reverse sweep from one day on the Yumi |
3574s | Pantheon here absolutely I mean the |
3576s | targon version still has seismic Shard |
3579s | right and for those of you at home that |
3580s | haven't seen this card before if you |
3582s | behold a Titanic unit which will |
3583s | probably be very easy for one day four |
3585s | Mana slow speed deals seven to a unit if |
3588s | you keep looking at these increasingly |
3590s | growing mid-range uh faded units and |
3592s | you're like oh man how am I ever going |
3593s | to deal with that just shoot it with a |
3595s | seismic |
3598s | Shard fracture being able to destroy |
3600s | weapons actually might be quite relevant |
3602s | this thing that is normally a sweeper |
3603s | that you say will be not as valuable |
3605s | against a single unit deck like Yumi |
3608s | Pantheon can be instead converted into |
3610s | destroying weapons we've seen uh |
3613s | explorers as well in one day's deck so |
3615s | things like this Jal and presumably |
3617s | wandering Shepherd will be easily |
3620s | destroyed by these weapon |
3621s | REM I don't even think there's I I guess |
3624s | it's question of like do you just kill |
3626s | the first weapon that you see are you |
3628s | holding this for a specific weapon and I |
3631s | guess we're going to get our answer |
3632s | right now there's really not much else |
3633s | for one day to do and if they do want to |
3635s | fracture this turn then they will still |
3637s | have ramp Mana following it's just a |
3639s | matter of not getting the two two in |
3641s | that |
3642s | case oh actually no it's only a single |
3645s | dark and agis in this deck so that's the |
3647s | that's the only weapon you could kill it |
3649s | now another thing that I think is quite |
3652s | see the war mother skull finally being |
3653s | drawn I think another thing that's |
3654s | important is that this boader will be |
3656s | really good into ping pingho deck 88s |
3658s | are really hard to get through even for |
3659s | a Pantheon Pantheon will have to be |
3661s | proed with faded like about four times |
3663s | before it's able to do things to this |
3665s | Boer of black and dce so being able to |
3668s | ramp into that on what will end up being |
3670s | turn six with two ramp cards in hand |
3672s | seems very very powerful for one day |
3674s | they've got the ramp they've got the top |
3675s | end they've got everything they want |
3677s | yeah the defensive capabilities of |
3678s | pening host deck pretty much start and |
3680s | stop with that Cosmic youngling that we |
3682s | see in hand which is in no shape or form |
3684s | going to outpace some THS I am |
3690s | ready the attack come in I think we |
3693s | missed a fader trigger this turn which |
3695s | means that Pantheon should currently be |
3696s | at one in four turns time that's still |
3698s | the attack token so missing on one |
3700s | Pantheon level up trigger is not too bad |
3702s | yet but we still don't see Pantheon in |
3704s | hand and we also don't see Yumi or any |
3707s | other big units outside of these two |
3708s | Saga Seekers we also don't see a lot of |
3711s | pressure in pin ping Ho's hand and with |
3713s | one day having all this ramp available |
3714s | in the warm mother's call already |
3715s | available I think it's actually going to |
3716s | be on one day's next attack token that |
3720s | the war mothers call gets to come down |
3721s | and resolve and in the meantime pimp |
3723s | Pingo is threatening not much might even |
3726s | have to start proactively using these |
3728s | form UPS to proc faded and try to push a |
3730s | little bit more damage maybe get a harsh |
3731s | winds or some other frostbite effect out |
3733s | of one day there's a faded proc for the |
3734s | turn but it's just going to find another |
3736s | Cosmic young |
3737s | L I really like this Explorer Choice by |
3740s | the way Boulevard being able to pick the |
3742s | only explorer that self targets well |
3744s | besides the your own weapon is really |
3746s | really cool getting rid of keywords |
3748s | doesn't matter against E's deck unless |
3750s | you want to get rid of like overwhelm |
3751s | from thr or spell shield from asol if |
3753s | you're at that point you've lost so |
3755s | being able to self Target just like |
3757s | guiding touch used to or still does uh |
3759s | on your faded units is it's definitely a |
3761s | good pick I really like that choice of |
3763s | Explorer spell I do as well and Yumi off |
3767s | the top I think is exactly what pin |
3769s | pingho needed in a situation like this |
3772s | you need some sort of consistent damage |
3774s | buff that's also going to proc faded for |
3776s | you on this turn and you can even cycle |
3777s | through and get multiple faded faded |
3779s | procs here by having Yumi equip over the |
3781s | weapon then attaching the weapon to the |
3782s | other unit and it seems that pin pingho |
3785s | says hey I have the Mana for it that's |
3787s | might as well be what I do for those of |
3789s | you that have never seen this before you |
3790s | cannot have an attach unit and an |
3791s | equipment on the same unit that' be a |
3793s | little bit too |
3795s | much K ping has also done a very |
3797s | specific play here of not caring about |
3800s | bared Den I saying if you had bared and |
3802s | I I'm losing this game so I'm going to |
3803s | develop into it anyway which is the |
3805s | important thing that you need to do when |
3806s | you're playing these decks especially if |
3808s | You' got a really bad hand and one day's |
3810s | got a really good hand you just have to |
3811s | make that choice say I'm losing to bued |
3813s | in ice so be it I'm going to try and |
3814s | play to win and that was a play that we |
3816s | can't see it in the hand cuz it's not in |
3817s | the hand but that's what Ping Pingo was |
3819s | thinking about and deciding I'm not |
3820s | going to play around yeah you've got to |
3822s | be able to identify situations where you |
3823s | don't actually get to play around a card |
3825s | and still win and unfortunately it |
3827s | doesn't look like it matters much for |
3828s | pimp pingho I imagine the harsh winds is |
3829s | going to come out here as ramp is no |
3831s | longer necessary with spell Mana Bank |
3833s | War mother's call will be on line next |
3835s | turn I believe that all of these decks |
3837s | have been built that well there's a |
3838s | scholarly Pioneer in all of them so |
3841s | maybe there is a little bit of a weak |
3842s | pull off of the war mothers but there's |
3844s | only so many of those in the deck and |
3846s | even so a blocker is a blocker at this |
3848s | point it doesn't matter much and guiding |
3850s | touch not a good enough draw for pin |
3852s | pingho maybe it can find a Pantheon but |
3854s | this should more or less be the |
3856s | beginning of the |
3858s | end first unit summoned is sichani one |
3861s | of the lower rols but still big enough |
3863s | to trade into most of these units it |
3864s | will be ched away so there will be one |
3866s | more attack coming in and not an |
3867s | insignificant attack either I mean |
3870s | unless they top de a harsh wins from one |
3872s | day it doesn't they're not going to be |
3873s | able to deal with this too much we're |
3875s | going to see the single combat come down |
3877s | that's very cool getting rid of one of |
3879s | the units there will be another unit on |
3880s | the field from one day's side next turn |
3882s | that will be pulled to the side but it's |
3884s | a very good use of single combat proing |
3885s | faded being able to deal with the bo |
3888s | quite good use spids if one day doesn't |
3891s | draw Frost fight pen pingho can just |
3894s | kill them next turn with the double form |
3897s | up I don't know if they'll go for it but |
3901s | they've already kind of spot checked for |
3902s | a couple of board wipes it's it's really |
3904s | hard to get a read on your opponent's |
3905s | hand but and especially with triple |
3907s | harsh winds being in there but you've |
3909s | already seen one harsh winds come out |
3910s | and that's the only frostbite left is |
3911s | double harsh winds maybe pin pingho just |
3913s | sends it and we see the development that |
3915s | might be gearing towards |
3918s | it a low roll not that it matters it |
3920s | will be challenged to the side anyway |
3921s | but definitely important no freeze if |
3924s | ping ping H goes for it and it's you |
3926s | only have to commit one form up you |
3928s | might as |
3929s | well okay that's not quite it |
3933s | interesting didn't have to heal in the |
3934s | first place just a little bit of an |
3936s | overcommitment there on the side of pin |
3937s | Pingo but that's going to do it one day |
3939s | it doesn't matter that the low RS can |
3940s | through that single combat off the top |
3942s | being able to deal with the Sani |
3943s | clearing up the board space still having |
3944s | the Challenger available means that EV |
3946s | one day will be eliminated here from the |
3949s | top 64 and world's 2021 player pin |
3952s | pingho will be moving on to the top 32 |
3955s | this was not one day's day they didn't |
3957s | this lineup didn't end up getting |
3959s | against what needed to be their like |
3961s | their target right I can't I wouldn't |
3963s | imagine that a deck like this wasn't |
3964s | their target so just this wasn't the day |
3966s | for them didn't get the right draws |
3968s | didn't find the freezers a bit bricky if |
3970s | you look at their hand now I was saying |
3971s | earlier that it looked really nice you |
3972s | had a bunch of ramp and a bunch of top |
3974s | end that you could go to but this top |
3975s | end doesn't matter when you don't have |
3976s | the time to play it and if you're |
3977s | pressure down enough these two aols |
3979s | aren't going to do anything no and I was |
3982s | you I was sitting there looking at the |
3984s | boat deer in hand and going oh this is |
3985s | really cool with one ASO in hand if one |
3988s | day hits an ASO off of the warmothers |
3991s | call then they can actually play out the |
3992s | bod deer the black and ice and then |
3994s | they've got a reduced cost Descent of |
3995s | the Stars the aurelan soul board wi |
3997s | spell in hand and that'll just be the |
3999s | end of the game but unfortunately just |
4002s | not and it it does come a little bit |
4005s | down to the Sani coming off of the first |
4008s | proc of the warmothers call something |
4010s | that was small enough to be taken out by |
4012s | a single combat if that was a you know |
4014s | something like Shi wanders or an AO or a |
4016s | Bo a deer then pin |
4018s | pingho it would have been a lot more |
4021s | rough and we're just going to see ev1 |
4022s | day you know think about their options |
4024s | try to figure out is there anything that |
4026s | I can do here the answer is no and that |
4027s | is going to be pin pingho as we |
4028s | mentioned moving on to the top |
4032s | 32 they're only I think four wins away |
4035s | from making it into Worlds for Ping |
4036s | pingho I think it's four as I'm aware |
4039s | goes 32 to 16 to 8 to 4 to should be |
4042s | four wins for pinking to make it it's |
4044s | it's very close for Ping pingho to get a |
4047s | a come |
4048s | back I'm glad that you did that because |
4050s | I was sitting here counting on my |
4051s | fingers as you were saying the words I'm |
4052s | like yeah this all sounds right to me |
4054s | but we're going to get you all into |
4055s | another match here unfortunately one day |
4057s | uh getting twoed on the targon version |
4059s | of the war mothers SK and I think that's |
4061s | why we don't really see players going |
4063s | for 9x lineups and 9x lineups are really |
4065s | have a really interesting history in |
4066s | legends of her intera in that usually |
4068s | it's not right usually you want to go 6X |
4071s | and then something else and when you go |
4073s | for the full |
4074s | it's worked before we've had triple |
4076s | timelines when Eternal opens we've had |
4078s | triple bandal tree win seasonals before |
4080s | but a lot of times you just want to stop |
4082s | at the 6X you don't want to be going 9x |
4084s | for the sake of going 9x you want to |
4086s | make sure that this is really something |
4087s | that you believe in something that's |
4089s | going to shake the Meta Even when you're |
4090s | playing your tertiary option that's just |
4092s | not how it worked out for one day |
4096s | today no it did not that there was the |
4098s | call from the new patch that you would |
4100s | try and play these new cards you know it |
4102s | got recently buffed but sometimes it's |
4104s | just not enough the call isn't |
4106s | there no it is not I believe production |
4108s | is trying to say something okay there we |
4110s | go I heard something about a match but I |
4111s | wasn't sure if it's no match we're |
4112s | getting ready for the next match but |
4114s | we've got a cam dong freaks I believe is |
4116s | the name of this team a mirror match |
4118s | here in Peta versus camong and it looks |
4120s | like we've got poros up against a more |
4123s | traditional warmothers |
4125s | call see eradication in hand I I hope |
4128s | this comes down I hope all of these |
4129s | pores get slaughtered by the you know |
4131s | the fear of the Shadow is |
4135s | kdf doesn't really have a lot to respond |
4137s | with they've got the par King and one |
4139s | par but that's not |
4141s | enough no that is it at the very least I |
4144s | mean that is plus eight plus eight into |
4146s | the zani the blood Weaver a second copy |
4148s | is not really what you wanted to see |
4149s | here need to be getting on board a |
4151s | little bit harder but Bok King coming |
4153s | down with Peta tapping below any sort of |
4155s | removal for it does look nice for camong |
4157s | so going be able and I believe that was |
4160s | four out of six on the poro King there |
4162s | so not looking too sh happy there's |
4165s | still a lot of board wipes in peta's |
4167s | hand but historically the place in The |
4169s | Meta of poros is sort of as an |
4171s | anti-control |
4173s | tool por King comes down and asks where |
4175s | did all my citizens go they've all left |
4177s | me only sees this por that's coming out |
4180s | of a cannon to try and come back into |
4182s | this game but going to see the war |
4183s | mother spull come down summoning |
4185s | necrotic arachnoid blocking every single |
4188s | thing that hamong could be doing and the |
4191s | board has changed so much from just two |
4193s | turns ago with the the eradication I was |
4195s | going to say cam Dong's actually only a |
4198s | little bit of Mana off of lethal here |
4200s | because of the poro snacks plus a |
4202s | Moonlight Affliction onto the two |
4204s | blockers but instead three units come |
4206s | out of the war mother's call not |
4208s | something that I expected and a recently |
4210s | buffed card as well those the main body |
4212s | here the arachnoid actually gaining |
4214s | fearsome because didn't really make |
4215s | sense to summon a couple of fearsome |
4217s | spiderlings and not have fearsome |
4218s | yourself but more snacks going to come |
4220s | out now and these special snacks can |
4222s | really do a lot to turn the tide of the |
4223s | game |
4224s | I really like this play from camong |
4226s | trying to get this uh pale Cascade if |
4229s | there was a colorful snack from the POR |
4230s | King it could have been lethal with |
4232s | elusive given to the POR King not what |
4234s | we see said we see espresso snacks which |
4236s | gives Challenger to two units so you |
4238s | could challenge some of these arachnoids |
4240s | you could challenge the feral Mystic |
4241s | before it gets the stats but I think you |
4243s | want to save it for a later turn to try |
4245s | and be aggressive and try and get |
4246s | something interesting going on maybe |
4247s | combine it with some keywords you get |
4249s | from the fabled horor so I like just |
4251s | going for the damage right now but now |
4252s | we see Vol bear |
4254s | and this is where things get interesting |
4256s | we've hit the zani the blood Weaver |
4257s | portion of the game but we've also hit |
4259s | the turn two of the warmothers call |
4261s | coming down so now we're just going to |
4263s | have oppressively large units coming in |
4264s | from each player camong could even go |
4267s | for a double block here it's a little a |
4269s | little questionable how they want to |
4270s | play this do you really want to all in |
4271s | on this zani I don't think they're quite |
4273s | leveled up yet but if you double block |
4275s | they will be unless it's 16 is it 14 or |
4279s | 16 for zani to ascend 16 okay so I |
4283s | believe currently a 10 10 so double |
4285s | block just puts you just shy of that but |
4287s | even then P actually has so many Tools |
4288s | in hand to deal with this mostly just |
4290s | harsh winds ruination if things get to |
4292s | out of hand because Peta does have that |
4294s | warmothers call still going will |
4295s | theoretically be able to refill their |
4297s | board with |
4299s | something if C plays zani I think |
4303s | Peter's even able to just respond with |
4304s | ration losing their entire board but |
4306s | saying I'm going to get a unit next turn |
4307s | I've still got all of these premium |
4309s | interaction pieces such as harsh winds |
4311s | to be able to deal with a second zani or |
4312s | so forth I I could see that happening as |
4315s | the line we going to see the desent |
4316s | porro die you know they finally got what |
4318s | they wanted in life and gets hit by this |
4322s | massive storm Lord uh and the POR King |
4325s | trying to block a spider dealing with |
4328s | the fear that the previous por di to the |
4330s | king actually going into combat and |
4331s | dealing with all the fear that they had |
4332s | earlier but it's hard for Kong to try |
4336s | and get back from |
4337s | this there is still hope though still an |
4340s | elusive unit and while the tools of PETA |
4342s | to deal with the board currently as well |
4344s | as the zanis are there they are not |
4346s | infinite they will eventually run out |
4347s | and usually I've only seen pors running |
4349s | two copies of the zani so this is |
4351s | everything that camong has but even then |
4352s | you know we still got the Moonlight |
4354s | Affliction to try and push something |
4355s | through a blessing of targon onto the |
4357s | elusive for certainly options available |
4360s | still but okay just going to be a big |
4363s | pass from both players nine and seven |
4365s | Mana floated respectively and Yumi comes |
4368s | through but there's still that harsh |
4369s | winds to deal with the daring por which |
4371s | I I guess cam Dong's best option here is |
4373s | to force that harsh winds through |
4376s | now I think they also want to play |
4378s | fabled par not only does it give them |
4379s | the par snack but trying to get spell |
4381s | shield on either these can really be |
4382s | good at forking Peter's Mana if you can |
4385s | get spell shield on this daring par |
4386s | you're able to deal with harsh winds |
4388s | plus ruination cuz they don't have |
4390s | enough Mana for it you can deal with |
4391s | soul Harvest plus harsh winds because |
4393s | you can just buff the POR up we don't |
4395s | see spell shield instead we see quick |
4396s | and orament not what you want to see and |
4399s | more espresso snacks is definitely what |
4401s | not what you want to see you wanted to |
4402s | see impact you want |
4404s | spell Shield or keywords this is not |
4406s | what you wanted no and I'm actually now |
4408s | it's kind of catching up to Peter that |
4410s | they didn't go in with the arach noids |
4412s | on the previous turn their board is full |
4413s | I imagine cam Dong's just going in with |
4415s | the daring poro and sort of invalidating |
4418s | the warmothers call for the time being |
4420s | by having these two two stick around on |
4422s | the board and just sort of overdrawing |
4424s | the unit that would flip into play you |
4426s | know it's going to you're not going to |
4427s | run your opponent out of units in deck |
4429s | anytime soon but for the time being at |
4431s | least you're a lot more resilient to |
4433s | dying |
4435s | you're also allowed if you really want |
4437s | to create some board space from Peter's |
4439s | perspective Soul Harvest your own |
4440s | necrotic nestling it heals you one cuz |
4442s | of necrotic arachnoid and it gets you |
4444s | more board space to try and find like a |
4446s | second volley bear for example maybe not |
4449s | the the flashiest of lines but |
4451s | definitely something you're able to do |
4452s | cuz nothing can be Soul harvested from |
4454s | Kong's deck anymore there's not a single |
4455s | unit except playing Yumi no attach that |
4458s | can be Soul harvested so if you're going |
4460s | to Soul Harvest anything may as well |
4461s | make it your own netic I feel like we're |
4464s | going to see one of them get used here |
4465s | harsh wind's probably going to come down |
4467s | I mean kind of has to come down |
4468s | otherwise he is going to die and we're |
4470s | going to move on to the top 32 because |
4472s | this is game three uh so Soul Harvest |
4474s | plus a freeze still available but it's a |
4476s | little narrow quietus completely off the |
4478s | table at this stage of the game |
4479s | everything's going to have too much |
4480s | health to even go for that we're going |
4481s | to see the necrotic survive we're going |
4484s | to see Zero damage pushed into the Nexus |
4486s | unless camong yeah not quite enough Mana |
4489s | could have hushed for one damage but |
4490s | doesn't feel like the best use of a card |
4491s | like that and just not enough Mana for |
4493s | the blessing of |
4495s | Taron quiet is used on the |
4499s | king this can be buffed with any augment |
4501s | you'd have to play your your or you can |
4503s | self hush I was hoping to see sort of a |
4506s | a behold the infinite line try and find |
4509s | like a great beyond as another Al Windon |
4511s | and it would also proc augment but |
4513s | that's not what we see Soul Harvest |
4514s | comes down killing the porro in from the |
4516s | cannon |
4518s | uh Peter is in a very good position this |
4521s | open attack might be good enough to make |
4522s | leth yeah we what comes off the top if |
4524s | it's a large enough unit and bow deer |
4526s | the black and ice is a large enough unit |
4528s | for this to be a lethal |
4531s | representation we'll just make sure |
4533s | confirm all of that for you no life |
4535s | steal on any of these poros and that is |
4537s | going to be 19 over 14 and that is going |
4539s | to be Peta taking down camong in the kdf |
4542s | Mir match here in the top |
4544s | 64 looks like we see por King and |
4546s | immediately it just it doesn't work out |
4548s | por King is one of the coolest Champions |
4550s | I think it's a bit of a fan favorite to |
4551s | see the POR King do well but instead the |
4553s | war mother skull after losing twice |
4555s | against ping pingho has finally gotten |
4557s | some revenge and is still in the top 32 |
4559s | slightly different matchup but still |
4561s | made it there anyway yeah and that's |
4563s | really unfortunate for poro players |
4564s | everywhere you come into this expecting |
4566s | to be able to do well against the |
4567s | control decks oh you have a Avalanche it |
4570s | doesn't matter all my poros are three |
4572s | threes but that early eradication just |
4574s | wasn't something that uh camong was |
4576s | really able to come back from didn't |
4578s | really have the hand for it just again a |
4580s | little bit bricky right the hush not |
4581s | great in a match up like that the |
4582s | Moonlight Affliction not great a match |
4583s | up like that we never saw the the targon |
4585s | tellstone get used because was it going |
4587s | to get another hush again not great in a |
4589s | matchup like that the Mana was just a |
4591s | little bit too constricted and as you |
4592s | mentioned the espresso snacks not the |
4593s | ideal snacks was really looking for the |
4595s | one that's giving keywords over to |
4596s | Champions but not going to happen now we |
4598s | still had quite a bit of time left on |
4600s | the clock about 20 minutes or so maybe |
4602s | we'll get you into another match we're |
4603s | checking on it currently but spids how |
4605s | we feeling about the day so far did you |
4607s | think War mother's call was going to be |
4608s | in every lineup that we saw so far no |
4611s | fot SI wasn't really on my radar as a |
4613s | deck that would be that popular it |
4614s | doesn't really fit into a lot of lineups |
4616s | there's no like second and third deck |
4617s | that I find that really goes for it |
4618s | you've got a bunch of these might Decks |
4620s | that makes a lineup you've got mid-range |
4621s | Decks that make a line up you got Agro |
4622s | Decks that make a lineup but you don't |
4623s | really have this like triple control |
4626s | shell that typically works but we've |
4628s | seen two people try and bring it there |
4629s | seems to be something here that I'm just |
4631s | not noticing and not seeing I'm curious |
4633s | what other decks was brought in that not |
4634s | just the nine times War mother but |
4636s | because I saw a bandal noxus is that |
4640s | that would be bandal Gunner's |
4642s | noxus okay so just running yeah might |
4645s | and the fire spitter with the bandal |
4646s | Gunners sort of the the original version |
4648s | of bandal Gunners even that people were |
4650s | experimenting with before we found out |
4651s | oh we can just put Champion strength in |
4653s | this deck what a what a lovely time but |
4655s | yeah control does feel like it's kind of |
4656s | lacking in a third option I think War |
4658s | mothers and hyur are sort of the |
4659s | Baseline that a lot of players are going |
4661s | for but nasis always looks better on |
4663s | paper than it actually performs in |
4665s | events like these I wouldn't be |
4666s | surprised to see two to four NASA |
4669s | players in the entirety of the top 64 |
4671s | and there's another control option that |
4673s | is escaping me at the moment I think |
4675s | it's karma set so not Shadow usually |
4677s | going for pilt over in Z there but |
4679s | there's a lot of debate about whether or |
4680s | not that really fits in control lineup |
4681s | Karma set you can just kind of play in |
4683s | anything so again you don't want to |
4684s | Pigeon yourself into this like 9x lineup |
4686s | you don't want to be like oh yeah I'm |
4687s | already running two control decks I have |
4689s | to run a third control deck no you can |
4690s | mix and match a little bit sample some |
4692s | of this sample some of that throw a m |
4693s | deck in |
4697s | there yeah the triple control lineups |
4699s | are also pretty weird because all of |
4701s | them like they all have different loose |
4703s | condition right K loses to AG a lot |
4705s | harder than these other decks lose to AG |
4707s | right loses to Big beef more than the |
4709s | other decks lose to Big beef so while |
4710s | this triple control in the feeling they |
4712s | lose to different stuff but I think |
4713s | we're going to go into a game relatively |
4714s | soon production has told us that we can |
4716s | make it to |
4717s | one okay I saw a never mind after that |
4720s | and I wasn't sure but it looks like we |
4721s | are getting into ABG Nessie up against |
4723s | Hyrule and again |
4725s | another uh Shadow a FR though I don't |
4728s | think this one as warmothers call this |
4729s | is looking more like a |
4732s | Nivea |
4733s | I don't know what this matchup looks |
4735s | like I mean I can tell from the field |
4736s | what I think this matchup will be like |
4738s | where Nessie has Karma and set flipped |
4740s | and hyru doesn't have a lot going for |
4742s | them but harrowing can work if there's |
4745s | no deny and I'm going to presume at |
4747s | least two or three ashes would come down |
4750s | oh yeah that's true this could actually |
4751s | be the ash deck rather than anivia that |
4753s | would make a little bit more sense |
4756s | actually make a lot more sense actually |
4759s | one thing okay yeah it is Ash yeah look |
4761s | sometimes people bring a Nivea okay we |
4763s | we advise against it all the time |
4765s | there's a lot of disclaimers all over |
4766s | the Internet don't bring an Nia |
4767s | especially if it were your last chance |
4768s | qualifier Ash is something I even talked |
4770s | about zombie Ash coming into the week |
4771s | and it's just I completely flew out of |
4773s | my brain as soon as I see the shadow |
4774s | wild fa combination but the obliteration |
4777s | from the set spell huge in a Revival |
4780s | matchup like |
4781s | this I really like that obliteration and |
4783s | we're going to see some attempt at |
4786s | killing the Champions very cool |
4788s | eradication dealing with all of these |
4790s | units that Nessie has that aren't the |
4792s | Champions but going to see oh I missed |
4794s | this I I don't know if I am blind I |
4796s | thought we're going to see a tag out I |
4797s | didn't see the deny in hand and that |
4800s | that's such a blowout there is now room |
4802s | for the harrowing to come down and maybe |
4804s | that'll be something but I'm sure Ness |
4805s | has realized that if there's a harrowing |
4807s | they're probably still able to win block |
4809s | down enough you can't freeze everything |
4810s | with these ashes yeah on top of the fact |
4813s | that like Aftershock plus like Mystic |
4815s | shot would take out an ash because of |
4816s | karma so you could even go like at this |
4819s | point Aftershock plus concussive Plum |
4822s | plus Mystic shot plus high note all on |
4824s | the stack at the same time doubling up |
4825s | on everything just taking out so many of |
4827s | the ashes that at 19 life you're |
4829s | probably fine but with highy rule not |
4832s | immediately snapping off the heroing at |
4833s | least checking the eye seeing what's |
4835s | coming out and if we're not seeing it |
4836s | immediately fired off you have to assume |
4837s | that they're not too happy with what's |
4839s | inside or looking at a different option |
4841s | maybe just going rindler into the soul |
4843s | Harvest though again not a line that is |
4845s | guaranteed to work out and with that tag |
4846s | out in ness's hand we know that it would |
4850s | not want to bring up a slight thing you |
4852s | said earlier there is a good reason not |
4854s | to bring zombie anivia and I know you |
4855s | don't know the rotated Champions |
4857s | Boulevard but |
4860s | anivia sounds about right that's a great |
4863s | reason not to bring |
4866s | it uh hro was just thinking are they |
4869s | going to go for the harrowing deciding |
4870s | not to thinking I'm going to try this |
4872s | line again to deal with the Champions |
4875s | deal with Karma but it's not going to be |
4877s | enough I don't know if this is something |
4879s | you're allowed to do as hro you might |
4881s | just have to hope that it's enough but |
4882s | maybe they tried maybe they can see on |
4884s | the de that's not enough and it's going |
4885s | to be 1 ABG nessi against hyro well that |
4889s | means we're going into a game three |
4890s | which is nice because there's still a |
4892s | lot of time left on the clock we'd love |
4893s | to see some Legends or inter ter we can |
4895s | it looks like it was a himer Jace not so |
4898s | this is such a control oriented lineup |
4901s | that we've seen so far |
4904s | spits maybe this is just what the top |
4906s | cut formula is like you know I thought |
4908s | open rounds would be all Gwen Riven |
4910s | maybe that's why all of these decks |
4911s | probably deal with Gwen Riven it's |
4912s | probably what everyone was expecting to |
4914s | be targeting and I think every deck |
4916s | we've seen probably beats that that deck |
4919s | that's shut up in the last couple of |
4920s | days you're going to see zombie Ash |
4922s | versus the POR King this has to be |
4924s | zombie Ash favored |
4925s | surely surely because there like you |
4928s | don't even really have to worry about |
4930s | zalani because presumably things are |
4933s | never dying with increased power and so |
4936s | that's a huge weight off your shoulders |
4938s | you still got ruination to deal with the |
4940s | poros if they're very large but |
4943s | something we we're not used to seeing I |
4944s | saw a buried in ice in ness's opening |
4946s | hand that the Allan away and then main |
4948s | decked Aurora por |
4951s | Alis I think I've seen one Aurora P Alis |
4954s | be pretty common I've brought this in my |
4955s | por King decks I think it's sort of a |
4957s | nice card to have to save your hands but |
4959s | two of them I can't tell if this is good |
4961s | or bad I can't tell if 66 poros after |
4964s | turn like 12 is going to be what you |
4967s | want to be doing or not it's a very this |
4969s | is a very interesting hand from nessi |
4971s | I'm curious how they play this out for |
4972s | is a really nice draw |
4974s | there it seems it feels like a slower |
4977s | version and spids I don't mean to alarm |
4979s | you there are a full three copies of |
4981s | buried and ice in nessie's |
4985s | list well I there might be some burying |
4989s | and Ice then that if that stairs was |
4992s | rotated so you can't do that that |
4993s | combination so buried and ice is trying |
4995s | to hit the the mid-range mirrors and it |
4997s | hits the mid-range mirrors hard if you |
4999s | can especially against Hy roll's deck |
5001s | where they might do harrowing and you |
5002s | might be able to BU the nice right after |
5004s | and then go in for lethal on the next I |
5006s | don't hate it in this match up but |
5008s | Nessie has a very bricky built deck I'm |
5011s | I'm curious how this whole deck |
5013s | looks it it's a poro deck all right I'll |
5017s | give him that but actually going to fire |
5018s | off the aora Alis go to nine cards in |
5020s | hand rather than using a poro snack this |
5022s | turn is their attack token they're just |
5024s | going to pass it back over but yeah the |
5025s | bared knce actually works out great in |
5026s | this matchup that is so heroing focused |
5029s | the concern of course is that it's not |
5030s | just a heroing deck right there's also |
5032s | rindler there's Soul cleave there's all |
5033s | these different Revival options and uh |
5035s | while buried in ice can buy you a turn |
5038s | or two can you actually finish the game |
5040s | in that metime and with triple poro |
5042s | snacks in hand as long as Nessie has the |
5044s | time to play out all these cards i' say |
5045s | the answer is yes and seems we're a |
5047s | little ways away from Ash really taking |
5049s | over the board and invalidating these |
5052s | blockers these por flies are also really |
5055s | really nice it's one of the better poros |
5056s | you can get from your things like your |
5059s | jubilant paros and your porro stories |
5061s | being able to deny an extra interaction |
5063s | piece is very nice to see I also quite |
5065s | like seeing patched porro but the stat |
5067s | line quite matters in being able to deal |
5068s | with certain things and looking for |
5070s | brash or overwhelm or elusive is a very |
5072s | nice thing to sort of cycle through we |
5074s | going to see shatter on the the POR |
5076s | herder it's a two three for now but it's |
5078s | going to be the smallest unit in about |
5079s | three turns time so it's very |
5081s | interesting to see that be used so early |
5084s | one of thing that I want to correct from |
5085s | earlier is I'm just sort of like now |
5087s | putting together that this is frelard |
5089s | poros and not targon poros and so we're |
5091s | never going to have to worry about that |
5093s | top in the the blood Weaver it's really |
5095s | just what you see is what you get with |
5096s | the poros which I think is more |
5099s | threatening in this match up especially |
5101s | just with Aurora pori Alis being in the |
5103s | main deck just so many of these poros |
5104s | are going to be very very large very |
5107s | very soon and Hy roll's hand is not |
5109s | really lending itself |
5111s | towards uh putting enough pressure on to |
5115s | end things in the mid game granted |
5116s | there's a lot of draws to come through |
5117s | still there's a sentry in play there's a |
5119s | glimpse Beyond in hand so maybe that'll |
5121s | change but hyru has to start getting |
5124s | Ashes to |
5126s | die it'd be very funny if they on Triple |
5128s | berried and ice in the Taron version |
5130s | that' be just crazy uh we're going |
5133s | to I'm really curious about this block |
5136s | deciding to preserve the health as |
5137s | opposed to use this as a 33 on a future |
5140s | attack ness's obviously thinking about |
5141s | it deciding if they want to do it but in |
5144s | this frod version where you're just |
5145s | trying to keep having a bunch of stats |
5147s | and you don't really have other ways of |
5148s | dealing with top end I don't know if |
5150s | valuing this five health is really what |
5151s | you want there's no Kings unless there's |
5153s | like an avalanche but I doubt that's in |
5155s | the deck list so I'm curious why we |
5158s | decided to block there from |
5161s | Nessie maybe just making can take the |
5163s | damage and accept it I think it's just |
5165s | about making board space and trying to |
5167s | get a good roll off of the poro stories |
5169s | maybe find some elusiv or some better |
5171s | poros just really thinking I don't have |
5174s | like I can always throw away units |
5176s | because I will just have more it's kind |
5178s | of the poro mentality and yeah you can |
5181s | lean a little bit too hard on that and |
5182s | then sudden oh I actually ran out of |
5184s | units how could this possibly happen wo |
5185s | is me I lose the game now not sure |
5187s | that's going to happen to Nessie here |
5188s | though especially with that second copy |
5189s | of Aurora poral so many poros in hand |
5193s | but they're they're maybe that was the |
5195s | reason sort of bried behind Mana like |
5199s | yeah you have a ro P yeah you have poro |
5200s | stories that's seven Mana worth of cards |
5202s | you have to play to get access to the |
5204s | poros before you can start throwing them |
5209s | down we going to |
5211s | see this spell come down that I thought |
5213s | I saw a second AG Soul Harvest probably |
5215s | trying to |
5217s | Target this is going to you can see the |
5220s | the spell in hand they're going to try |
5221s | and combo this with flash R I don't know |
5224s | if this is the best line from Hyrule I |
5226s | feel like you're trying to combo kill |
5228s | something like a porro king and not even |
5232s | com yeah I that was a very interesting L |
5235s | I guess trying to force the the snacks |
5237s | out preventing maybe the Barce from |
5239s | coming down but there's nothing you're |
5242s | really going to be have buried anyway I |
5243s | guess you're pressuring a lot if bued KN |
5245s | did come down that's something I had |
5246s | really thought about but that was a very |
5248s | interesting deciding not to do the flash |
5251s | Fe afterwards nessie's bored by the way |
5252s | going to be able to play the POR King |
5255s | into Nimble porro or maybe affectionate |
5257s | porro with only Vengeance being a |
5258s | concern I wonder if NY goes for |
5261s | that I don't think you ever get much |
5266s | safer than this at this stage of the |
5267s | game your opponent with this few cards |
5269s | in hand is probably always going to be |
5271s | representing vengeance Mana unless they |
5273s | are otherwise trying to push lethal with |
5275s | like a ruin or not even lethal but like |
5277s | a ruination or a heroing or a you know |
5280s | even R Kindler maintains Vengeance Mana |
5283s | at a certain point in the game so I |
5285s | think this is a fine time to throw |
5287s | especially with flash re coming out now |
5288s | and I think this is going to level the |
5290s | ash here but again enough blockers are |
5293s | present that Nessie is not taking a big |
5295s | hit here my aim is |
5299s | true that play of Flesh Rays does allow |
5303s | Nessie to be able to play the poring |
5306s | being able to block down just deal with |
5308s | the ash there's no manner for H able to |
5310s | deal with the POR King so por King into |
5312s | Nimble por will come down one of the |
5313s | things we could have considered was not |
5314s | playing the POR King this turn if |
5316s | Vengeance was held up because he is not |
5317s | flipped you can guarantee a special |
5318s | snacks once he leveled up but now |
5321s | there's free reain for Nessie to just be |
5323s | able to play the POR King only |
5324s | interaction piece would be a third flash |
5326s | freeze plus a soul Harvest which you |
5327s | could be fearful of but we're just going |
5329s | to see it come down hor King joining |
5331s | their citizen trying to go for lethal in |
5334s | a couple of |
5335s | him the affection por comes down it's |
5338s | going to be a regular por next as well |
5340s | as a special snacks into nessie's hand |
5341s | and we get to see just the cutest darn |
5343s | level up animation you've ever seen in |
5345s | your life folks the little Crown coming |
5346s | through all the drawings the horos even |
5348s | though a little stuffed poro just Rags |
5350s | the Rich's story here and the poro King |
5352s | going to level up and give over a uh you |
5355s | know spits I don't know the snacks names |
5357s | that's pepper snacks as far as I'm aware |
5359s | that gives impact to all of the units we |
5362s | see Crystal Arrow being drawn which is a |
5364s | development Punisher but nessi doesn't |
5367s | not need to open attack they've got they |
5369s | can play all of their por snacks right |
5371s | now and use it as reup against something |
5374s | like a freeze and should be lethal yeah |
5377s | that's lethal the double snacks is going |
5378s | to do it it's not three poros that are |
5380s | unblocked so it will take all six Mana |
5382s | but holl doesn't have an answer and |
5385s | Glimpse Beyond not going to draw the |
5387s | burst speed freezes in a timely fashion |
5389s | it's going to be slow and that is going |
5390s | to be Nessie taking this one as long |
5392s | long as they commit the poro snacks that |
5395s | hasn't happened yet so we'll wait to see |
5397s | here but got a funny feeling those are |
5400s | getting |
5402s | cast you got to you got to make sure you |
5404s | eat when you play these tournaments you |
5405s | can't just you know O Okay interesting |
5408s | deciding not to go for lethal I can see |
5412s | why you know getting them down to two |
5413s | Health when you've got two impact on |
5415s | your your units right well it'll go away |
5417s | after the next turn um it's still fine |
5421s | it's very interesting not play the the |
5424s | poro snacks |
5426s | because you can play around harsh winds |
5429s | if you want by not playing the POR snack |
5430s | but it's going to come down anyway this |
5432s | hars either in this turn or the next |
5433s | turn so very interesting not to go for |
5434s | it but I can see why and it's not like |
5438s | nessie's in danger of dying with this |
5440s | game stretching out right even if a |
5441s | heroine comes down not only is there |
5443s | just a buried in ice available for |
5445s | Nessie to counteract that but Hyrule |
5446s | doesn't have multiple Ash in the death |
5449s | poool it's one Ash zero rindler nowhere |
5452s | near being in danger of actually dying |
5454s | on the crackback of this so taking it a |
5455s | little bit slower but I think that they |
5457s | can afford to in a situation like |
5459s | this yeah you don't want to overfill |
5461s | yourself on every single meal |
5463s | opportunity you're allowed to spread |
5464s | your meals out over the day um eating |
5466s | one meal a day may not be the healthiest |
5468s | line for for the POR King and all of |
5470s | that uh citizens to take so taking the |
5474s | time is fine but it does give Hyrule |
5476s | some opportunity to maybe find outs |
5479s | there are ways they can draw multiple |
5480s | harsh winds or get an ash into an Ash or |
5483s | try and threaten something but with that |
5487s | top deck I don't think you can do it |
5488s | anymore I think once Nessie open attacks |
5490s | it'll be |
5492s | enough yeah there's no no way heroin |
5496s | comes out here Nessie responds with a |
5497s | buried nice and I I'm sure Hyrule put |
5499s | that heroing on the snack checked the |
5501s | eye looked at nessie's deck list Saw the |
5503s | triple buried nice and said oh man how |
5505s | am I going to get out of this |
5508s | pickle and looking at their thinking |
5512s | I'm not seeing a way out here spids |
5514s | probably debating between the ruination |
5515s | and the harrowing of course it is uh |
5517s | sort of disgruntling that at least one |
5519s | poro is going to survive even if you do |
5521s | throw at the Rin the ruination but at |
5523s | the moment like there's no hand |
5525s | information on Nessie you know that they |
5526s | have one special snacks and that's it |
5528s | you don't know what else is waiting in |
5529s | the |
5531s | wings yeah Hy roll just has to check |
5533s | through the deck list figure out like |
5534s | what could nessie's hand possibly be |
5536s | what sort of hands am I beating I'm |
5538s | probably beating triple bar dence plus |
5542s | only porro snacks in the hand that would |
5545s | be like the only thing that hro could be |
5546s | trying to go for but it just I don't |
5548s | think I don't even think that would |
5549s | honestly make lose they' do they'd |
5552s | probably have two more cards at that |
5553s | point and that'd still be enough to win |
5555s | so definitely just like it's tough I |
5558s | thought this match up would be favored |
5559s | for zombie Ash turns out it it's not at |
5561s | least from this game alone uh just a |
5565s | poor showing from the from the ash deck |
5568s | time also not a viable wi condition here |
5570s | there's still 8 minutes left on the |
5571s | clock allessie has to do is go to combat |
5573s | on top of the fact that H roll is down |
5575s | by about minutes in that so really an |
5578s | impossible number to try and catch up on |
5579s | now we just get the open attack yeah |
5581s | there's harsh winds but there's so many |
5582s | snacks in the hand of Nessie that it |
5583s | doesn't matter including another uh |
5586s | spicy snacks that's going to give impact |
5588s | over to everything so yeah that is just |
5589s | going to be lethal it's going to be ABG |
5591s | Nessie moving on to the top 32 joining I |
5593s | believe it was Peta and pin |
5596s | pingho uh that's my that's my memory too |
5599s | Nessie has qualified for something like |
5602s | four out of the last five opens I don't |
5605s | that number I've taken out of complete |
5607s | nowhere but like I've been following |
5608s | Nessie Nessie is a decent friend of mine |
5610s | we I'm I'm very excited to see Nessie |
5613s | maybe be able to take this it's only as |
5614s | I've said four wins away now to try and |
5616s | be able to make it into two worlds make |
5619s | it with the F final two slots first and |
5621s | second make it in so there's a lot on |
5624s | the line for all of these players and |
5625s | it's going to be very exciting to see |
5626s | what happens in our next round and our |
5628s | next round will be coming very soon but |
5630s | not now we are going to throw it over to |
5631s | a short break and when we do we will |
5633s | return with the top 32 here of the World |
5635s | Championship last last chance |
5642s | [Music] |
5648s | [Music] |
5658s | [Music] |
5660s | qualifier |
5664s | [Music] |
5677s | [Music] |
5689s | [Music] |
5702s | [Music] |
5725s | is that all you got |
5750s | to |
5754s | [Music] |
5777s | is that all you've got to |
5780s | say |
5783s | this is not |
5810s | another |
5816s | step by step step by |
5840s | step |
5847s | [Music] |
5850s | it's all you got to |
5870s | say |
5879s | [Applause] |
5900s | stand |
5918s | [Music] |
5938s | [Music] |
5953s | [Music] |
5960s | he |
5973s | [Music] |
5981s | [Music] |
5990s | oh |
6036s | [Music] |
6045s | [Music] |
6058s | welcome back everybody to the wclc Q AKA |
6061s | World Championship last chance qualifier |
6063s | I am Boulevard joining me is spits we're |
6064s | going to be here all day with you um I |
6066s | don't know why I'm going to keep |
6067s | introducing us I'll probably stop that |
6068s | at some point but if I don't don't |
6069s | correct me we're going to get into our |
6071s | next matchup very shortly though got a |
6073s | nice one for you here we've got rosidin |
6075s | up against what we translated to please |
6076s | play your cards |
6079s | quickly which I hope we see being played |
6081s | quickly cuz that means we get to see |
6083s | more matches and more L over the course |
6085s | of our day we're going to go through the |
6087s | bracket once more just to keep you |
6088s | updated on what's been happening around |
6091s | this tournament we're in the top 32 now |
6093s | uh we saw Peter win when we were going |
6095s | through this |
6097s | earlier and nnn3 is a player that I |
6100s | recognize from a couple of these top 64s |
6102s | across the year I'm kind of rooting for |
6104s | them just like if a name sticks out to |
6105s | me if it's a player that I've seen do |
6106s | consistently well over the year yeah I |
6108s | want them to come through and make a |
6110s | Deep Run maybe take it all all the way |
6111s | so nnn3 someone that I'm rooting for on |
6114s | this side of the bracket we're going to |
6116s | move on to the next one in just a second |
6117s | here remind you of just everyone that's |
6119s | still in it we've got our featured match |
6121s | there up at the top pakaru still in THC |
6126s | Tor this I think has got the most |
6128s | players that I recognize on it I |
6129s | recognized rosan I recognize P of car I |
6131s | recognize a marine when watching Bandit |
6133s | Keith do their open rounds earlier uh |
6137s | Mar Noom is translated to RC I'm going |
6139s | to flex my ladder knowledge it's the |
6141s | only time it'll ever be useful so make |
6143s | sure to cram that in before we go into |
6145s | the third part of the bracket with sea |
6146s | chicken ping pingho ABG Nessie lots of |
6149s | other good players here as well sea |
6152s | chicken is someone that I recognized |
6153s | from way back in 2021 when I was still |
6155s | doing when we had a week in between top |
6157s | 32 and the finals I would try and guess |
6159s | the winner of each region and I usually |
6162s | had a pretty good rate of getting |
6163s | someone in the top four sea chicken |
6165s | randomly saved me one time in the APAC |
6167s | region so shout out c chicken for |
6168s | getting top four way back in the days of |
6170s | seasonals and then over here lot of end |
6174s | a little bit of kdf a little bit of |
6177s | ABG lots of teams again as we were |
6180s | saying doing quite well in this I think |
6183s | every single time we saw a team they're |
6184s | able to win there was a team kill as |
6186s | well but I think when we get to the top |
6189s | four or the top eight we're probably |
6190s | going to see more team players than not |
6192s | team players and that's just sort of |
6194s | what happens in L in the modern day yeah |
6196s | especially in APAC where in not everyone |
6199s | outside of APAC is putting their team |
6201s | name in their name but in APAC they wear |
6203s | that with a badge of Pride and you |
6205s | absolutely love to see it especially uh |
6207s | just how how many big names there are |
6209s | coming into this like kdf EV these are |
6211s | teams that we've seen doing consistently |
6213s | well across the year so excited to see |
6215s | them continue with that but for now |
6216s | we've got a couple of teamless players |
6218s | that we're going to take a look at the |
6219s | deck list of and I promise the days of |
6220s | warmothers call are over I know that we |
6222s | said oh man we've been seeing a lot of |
6223s | warmothers there weren't that many we |
6225s | just happen to see all of them already |
6226s | so you don't got to worry about that |
6228s | from here on out instead we're getting a |
6229s | mirror match of our most played champion |
6231s | this event which is Gwen coming in at 24 |
6233s | out of 64 not a huge representation but |
6235s | it is also split between Zed Gwen and z |
6238s | z Gwen riin Zed is stuck on my mind but |
6242s | ephemerals is actually something that we |
6243s | don't see too often in events like these |
6246s | it's more of a latter specific deck but |
6248s | it's finally making it to the big |
6250s | stage this deck's really interesting and |
6253s | has way more pressure than you would |
6254s | ever think in a deck Gren clay do and |
6256s | Shadow a Apprentice go way higher than |
6258s | you think and dragon Ambush for surprise |
6260s | lethals on your defensive tokens makes |
6262s | this very scary and death Mark is a |
6264s | great way to blow out certain opponents |
6265s | that aren't expecting it this is |
6267s | combined with Scouts a deck that I don't |
6269s | think we've seen for a while there have |
6270s | been better Champion strength piles in |
6273s | the last couple of opens I think we saw |
6274s | scouts at least one open that was quite |
6276s | big but typically we're seeing from MBL |
6277s | in recent times but this is a lower to |
6279s | the ground lineup in this mid-range and |
6281s | it's a very interesting list I I could |
6283s | see Scouts coming out again as |
6285s | formidable players are getting kind of |
6286s | spooked by all of the eradication that's |
6288s | running around especially in these |
6289s | warmother lists so it's just like ah |
6290s | there's really nothing my deck can do |
6292s | about that I'd rather have some units |
6294s | especially with inspiring light that I |
6295s | can have survive something along those |
6297s | lines and then Darius Nar it's never |
6299s | really at the top of the meta but it's |
6301s | come close on ladder a couple of times |
6303s | and it's just good oldfashioned |
6306s | overwhelm I love these two pets all of |
6309s | these decks are looking for crazy Tempo |
6312s | plays that are able to blow out the game |
6313s | the ephemerals deck will find something |
6315s | random when you don't expect it Scouts |
6317s | tries to play for these combo cards like |
6320s | Champion strength and and Foria pette is |
6322s | this deck's version of that card same |
6324s | with decisive maneuver and whirling |
6326s | death very very cool lists to have |
6328s | brought russet on the other hand is on |
6330s | Jinx Cannon a bit of a mecha themed |
6332s | version with two Arena promoters and no |
6334s | eye of the storms uh we've seen this |
6336s | quite a little bit in a lot of these uh |
6339s | at least I've seen a lot of pro players |
6340s | trying to bring this very interesting |
6342s | list yeah not it's it's sort of the more |
6345s | traditional aggro that you're going to |
6347s | get out of a metal like this I know when |
6348s | we talk about aggro especially in L |
6350s | there's a lot of like okay this isn't |
6351s | really aggro this is leaning more |
6353s | mid-range this is probably as close as |
6354s | you're going to get to like a pure aggro |
6355s | deck right now and then jaor everybody's |
6358s | absolutely favorite deck right SP this |
6360s | is the deck of 2023 everybody loves to |
6362s | see it we're always so excited for |
6363s | jackon or to come back and join us and |
6365s | grace us with their presence once |
6368s | again you definitely do not speak for me |
6370s | I know you were being sarcastic I I'm |
6372s | tired of seeing JAX on a little three |
6374s | entrancing really cool this list is |
6376s | built in an interesting way with only |
6378s | one wild CL I've seen people go to two |
6379s | and there's no buried it's slightly |
6381s | lower to the ground there's also a catch |
6383s | which some decks cut but I I'm done with |
6387s | seeing Jackson well what about Riven |
6389s | Gwen spids are you sick of Riven Gwen or |
6391s | is this something new for you so red |
6394s | Gwen is my favorite competitive deck of |
6396s | all time I love this deck and we've seen |
6398s | over the past year and a half this deck |
6399s | change over time it started as a |
6401s | harrowing deck it went into a might and |
6403s | Katarina deck and this is the third |
6405s | version using fire spitter that has |
6407s | recently come into the tournament and |
6409s | came from the variety set absolutely |
6411s | demolishing uh a lot of these uh |
6414s | pre-existing ways of building aggro |
6416s | right now it's going into these might |
6417s | versions now it's going into all of |
6418s | these sorts of things it's a very |
6419s | interesting way of building it it now |
6421s | plays for a a foring combo uh where |
6424s | you've got a a Gwen attacking you've got |
6426s | a Riven attacking and you have to deal |
6428s | with both of them you can't just deal |
6429s | with one it's a very interesting list |
6431s | that I'm I'm happy that it's doing quite |
6432s | well you know it's not even enraged fire |
6435s | spitter for me that card's whatever man |
6437s | but I'm just so happy that KO the arm is |
6439s | finally getting his oberved spot in the |
6441s | sunlight I don't think he's been buffed |
6443s | in like 2 and 1/2 years when he randomly |
6445s | sort of went from like 3 HP to 4 HP and |
6447s | at the time it was like okay yeah that's |
6449s | cool and then it never really amounted |
6450s | to anything and all of a sudden in |
6452s | backto back events in backtack weekends |
6454s | KO the arm and Riven are well not Riven |
6457s | so much in the other version it was more |
6459s | like Draven and Vai and Rumble and |
6460s | things like that but it is kind of nice |
6461s | to see a new deck pop out of the Eternal |
6464s | format and then players find a different |
6467s | version of it that works for |
6469s | standard |
6472s | this is an interesting ban I I'm not |
6475s | sure what either rosan or please play |
6477s | your cards quickly is going to be trying |
6479s | to ban from the other I feel like rossan |
6482s | isn't allowed to ban Gwen Zed two of |
6485s | their decks probably does quite well |
6486s | into it in the Gwen Riven and the Jinx |
6488s | Cannon but outside of that I don't know |
6490s | what they are most scar of maybe Darius |
6493s | Nar I'm never really sure how to |
6498s | evaluate these overwhelmed decks and |
6500s | it's a similar problem that I've had |
6501s | with Gwen decks where like we've had a |
6503s | lot of Gwen decks pop up in the past |
6505s | it's never really obvious which ones are |
6507s | going to stick I am actually a little |
6508s | surprised by the higher presence of Gwen |
6510s | Riven especially given like the stats on |
6512s | it over the week but I think it was very |
6513s | much like a late stage like Thursday |
6515s | Friday adaptation as far as the Darius |
6516s | Naro like that's been around for a while |
6518s | it's been kind of middle of the pack |
6520s | there are some cool tech cards in there |
6522s | but I don't know that they necessarily |
6523s | line up into what rosidin has brought so |
6525s | I think as far as the deck that they're |
6526s | most afraid of I trying to remember how |
6529s | the stats look for a ferals into Jax or |
6532s | and I think it was like it feels like |
6535s | it's probably fine for Jax or but I I |
6539s | just straight up don't |
6541s | remember I I believe it's ephemeral |
6543s | favorite and that's why ephemerals were |
6544s | actually rising to number one on the |
6546s | ladder at some point so I'm not sure how |
6548s | it pairs into the Jinx deck or this |
6549s | other Gwen deck but I think ephemerals |
6551s | at least from a Jax Orin perspective is |
6553s | where you'd be looking for that |
6556s | B I think I think that could make sense |
6560s | I |
6561s | this is the this is similar to the |
6562s | lineup that I brought when playing a |
6564s | couple of hours ago I wasn't on Jack's |
6565s | or I was on bandal Jinx and my instinct |
6568s | would have been to possibly ban Scouts |
6571s | but I I can't tell all three of these |
6574s | look auring as bans but also alluring as |
6576s | Decks that I could possibly 20 we're |
6578s | going to see JAX on be banned from |
6579s | please player card quickly and you are |
6581s | right it is a feral that's going to be |
6582s | banned um so we're going to see how that |
6585s | ends up going into our |
6589s | game |
6592s | it's an aggressive start for please play |
6594s | your cards quickly I didn't see what |
6595s | roson actually ended up with post |
6597s | Mulligan much lower to the ground curve |
6599s | so Off to the Races here and actually |
6600s | going for the omen Hawk rather than the |
6603s | pigeon with the turn one attack token |
6604s | paying respects to the fact that Roston |
6606s | is on a rather High number of One Drops |
6609s | here yeah this question of which one |
6611s | drop to play always changes depending on |
6613s | what uh deck you're fighting you're |
6614s | fighting something a bunch of two ones |
6616s | you want to play your one one but if |
6617s | you're fighting something a bunch of one |
6618s | twos you want to play your two two |
6619s | little cute game you can play on turn |
6621s | one before it starts becoming irrelevant |
6622s | by the fact by the time turn two comes |
6624s | around we're going to see redeemed fry |
6625s | come down and please player clouds |
6627s | quickly does have an interesting answer |
6629s | in Crimson pigeon plus |
6632s | Elixir and it looks like that's going to |
6634s | be the line we'll see if the Elixir |
6635s | comes out don't see a lot of reason not |
6637s | to Ross in is tapped out it's just a |
6638s | matter of how much do you value the |
6639s | pigeon with the other card like with the |
6641s | really only available play or police |
6643s | player card quickly next turn being that |
6645s | overwhelmed tough unit it makes sense to |
6647s | save the pigeon and preserve it here |
6648s | this Riven though is going to cause some |
6652s | problems thank you production for this |
6654s | hollowed counter this will be extremely |
6656s | important having played a fair bit of |
6657s | this Gwen Riven deck counting exactly |
6660s | what you need to do is it it takes like |
6662s | minutes every single time but eventually |
6664s | you get there and eventually helps you |
6665s | win the game uh please play your cards |
6667s | quickly has one of the better hands they |
6669s | can have against Gwen Riven though |
6671s | you've got two answers to these |
6672s | overwhelm hallowed threats in uh |
6675s | resisters and in pette well there isn't |
6677s | a lot of strong cards until that top |
6680s | deck from please play cards quickly in |
6681s | their hand um they've definitely got |
6684s | what they need against russan |
6687s | deck yeah please play your cards quickly |
6690s | is they're a little slower than they |
6692s | need to be in a situation like this the |
6693s | opulent foyer is going to have a lot of |
6696s | time to sort of build up that value and |
6699s | piroet while it's normally a strong card |
6701s | not something that you want to be forced |
6703s | to use on these ephemeral units either |
6704s | for the damage or for the stun and if |
6706s | double foyer ends up coming out gen Ros |
6709s | still has that available as a blocker |
6710s | one of them might get overwritten later |
6711s | on but also has like hate Spike just so |
6713s | many of these tools that are nice to |
6716s | have these foyers available but outside |
6718s | of that roson doesn't have a lot of |
6720s | punch left in their hand if this Riven |
6722s | gets dealt with things are looking a |
6723s | little |
6726s | sketchy by riven's next turn they will |
6730s | have the full blade meaning they're able |
6732s | to give two pieces of overwhelm to their |
6735s | board and only one will be able to be |
6737s | answered in the uh the flash free they |
6739s | can try and get a a whirling death or a |
6742s | pette to happen if the board ends up |
6744s | aligning correctly but R definitely has |
6746s | the hand that they want as well we're |
6748s | going to see n come in try and create a |
6749s | poke stick which does really well into |
6751s | everything that isn't Ren right now |
6753s | nothing has a high amount of Health but |
6755s | we're thinking about hate Spike what do |
6757s | you think about hate Spike yet I there's |
6760s | no Skys splitter in please pay your |
6762s | cards Quickly's list it's just double |
6764s | elixir of iron when we're looking at |
6766s | sort of cheap ways to buff up the health |
6767s | of the unit so I like the hate Spike |
6769s | here the only way that they're going to |
6771s | be able to deal with this well they did |
6772s | go for a safety block so whirling death |
6773s | now opens up as an option but I think |
6775s | the more obvious one was going for Fury |
6776s | of the north but it is going to be the |
6778s | whirling death saving that three sisters |
6780s | is an option for the Riven on the |
6781s | following turn and there's just no |
6784s | answer for this out Roan so I I liked |
6786s | the hit Spike line there I think the |
6788s | lack of Skys spitter is weird but it's a |
6789s | good call out on their end to try and go |
6791s | for that and yeah a pokey stick is |
6793s | developed and we'll see where this takes |
6794s | them double opul and foyer four hallowed |
6797s | Stacks this is getting a little out of |
6799s | control but to keep in mind that those |
6802s | those opulent units are going to just |
6804s | get taken down by a poke stick no matter |
6805s | how large their attack stat |
6808s | is this is one of this is going to be |
6810s | one of the hardest turns for both plays |
6812s | to organize we're going to see the runes |
6813s | Squire come down being able to use a |
6814s | keen blade fragment On The Run Squire |
6816s | means it can try and get a positive |
6817s | trade but we can see this Pokey stick in |
6819s | hand that's going to be able to deal |
6821s | with if you wanted to do ke blade |
6822s | fragment plus the Run Squire we're going |
6825s | to see pet come down preventing this |
6827s | turn from happening which means R is |
6828s | trying to set up for the turn after that |
6830s | can be answered with the three sisters |
6832s | but eventually if please player cards |
6834s | quickly doesn't end up drawing a winon |
6836s | at some point because you do still need |
6837s | a win games uh russan does have the late |
6839s | game that they might |
6841s | want what I'm curious about for this |
6844s | turn is how this Pokey stick is used |
6847s | obviously killing a 71 very appealing |
6849s | option however if you pokey stick the |
6851s | Nexus you give vulnerable over to the |
6853s | Riven on the following turn and have a |
6855s | chance to actually take out that |
6857s | champion uh I think yeah killing the |
6859s | seven probably just a touch to appealing |
6862s | of an option though you still have the |
6864s | three sisters to deal with the ribbon |
6865s | it's not like a huge deal at this moment |
6867s | and this is going to let you just |
6868s | continue to develop your board rather |
6869s | safely without uh worrying about your |
6871s | life total on a following turn where |
6872s | like oh yeah I flash freeze the ribbon |
6874s | but then they just played like an elixir |
6875s | of Wrath and uh uh might in response and |
6878s | I ended up dying anyway the win's stri |
6881s | Ran's deck doesn't run a lot of units |
6884s | that are good blockers against how do |
6886s | you not how do you please play your |
6888s | cards quickly uh uh strength the right |
6891s | so like ran draws this Phantom Butler |
6893s | but that doesn't feel great into what |
6894s | police player cards quickly is trying to |
6896s | accomplish and while this attack is not |
6897s | threatening lethal uh please player |
6899s | cards quickly probably wins in two turns |
6902s | time like by their next attack token and |
6903s | rosan probably can't win unless they |
6906s | draw something like a KO um next to |
6909s | attack token so we're going to have to |
6911s | see what rosan top decking but it's |
6912s | going to come down to this top deck I'm |
6913s | pretty |
6915s | short I'm not even sure if Ko's going to |
6917s | be enough while that flash freeze is |
6919s | still a |
6921s | available 14 life is a lot but I we |
6926s | we'll see we'll see I I think that |
6927s | you're right that there are some top |
6928s | decks there that you know with seven |
6930s | hallowed Stacks you'd have to assume |
6931s | that there is and I did want to call out |
6932s | this might in please play your cards |
6934s | quickly l i I know that you look at this |
6936s | you're like oh all these units already |
6937s | have overwhelm why would you bother with |
6938s | the might there's obviously units that |
6939s | don't have overwhelm but I also think |
6941s | that when you think about the explorers |
6942s | that are getting played in The Meta the |
6944s | option that is going to be used against |
6945s | you most often is likely remove the |
6947s | keywords from this card for this turn |
6949s | and the next and giving might back over |
6951s | to your large units is an undervalued |
6954s | thing in the deck building process but |
6956s | does come |
6957s | up a very interesting card to be running |
6960s | it it always feels great to have might |
6962s | just as a one of in your deck to try and |
6964s | pressure uh if that's the sort of thing |
6965s | your deck wants to do um so adding it to |
6968s | any noxus deck that wants to be |
6970s | aggressive is often quite a good line we |
6971s | are going to see the full blade come |
6973s | down on Riven probably trying to make |
6976s | sure they do an open attack not playing |
6977s | into pette but it does mean you're not |
6979s | playing top decks like KO I also do want |
6982s | to call out here uh please play your |
6984s | cards quickly technically had lethal if |
6987s | the might had come through for an |
6989s | additional three damage then poke stick |
6990s | Tusk speaker on this next turn would |
6992s | have done it I assume they were just |
6996s | trying to keep their poke stick open to |
6998s | avoid a hate Spike or a noxian fervor so |
7001s | I don't blame them for not going for it |
7004s | but just something to keep in mind I |
7006s | think there's only one unknown card |
7008s | actually in the hand of Ross at this |
7010s | point |
7012s | anyway it can be sometimes hard to hand |
7014s | track the weapons but uh I think yeah |
7017s | that would be the case if you're hand |
7018s | tracking all of this properly uh there |
7020s | is the overwhelm weapon in Ran's hand it |
7023s | should be quick attack and overwhelm |
7024s | that we're seeing um so Gwen will have |
7027s | overwhelm here meaning there are two |
7028s | massive attackers Gwen will have 13 |
7031s | strength plus three but not plus two so |
7033s | only going up to CU we don't have the |
7035s | plus two fragment in hand going up quite |
7037s | high but it's not going to be enough |
7039s | this dual lethal isn't going to get |
7041s | there as far as I can |
7044s | tell we'll see the dance of the Tusk |
7046s | come down and that's actually just |
7047s | adding a little bit more damage into |
7049s | both nexuses which is not what you want |
7052s | to be looking at when there's a Gwen top |
7053s | deck coming through there's going to be |
7054s | 16 attack on the Riven uh actually no |
7057s | even more than that I believe thanks to |
7059s | the doubling up of the Riven ability but |
7062s | 24 it doesn't matter under the the |
7063s | pressure of a flash freeze and in fact |
7065s | it just kind of eats the elixir of Wrath |
7067s | buff that could have come out so this |
7070s | should be no problem surviving on the |
7072s | side of police player cards quickly 21 |
7075s | of that damage is about to get erased so |
7077s | eight yeah just shy it was close but |
7080s | just |
7082s | shy and this gets us back to the the |
7086s | blade that they played on Riven that |
7087s | rust played on Riven last turn uh not |
7090s | deciding to play for a top deck but if |
7092s | they decided to play for that and buffed |
7094s | up the Gwen instead that extra two |
7097s | damage plus the three would have been |
7099s | enough to go for lethal this turn being |
7101s | a little bit too hasty and not thinking |
7102s | about your top decks ended up making it |
7104s | so that there was five damage |
7108s | missed well two damage missed cuz the |
7110s | Elixir would have come down but just |
7113s | didn't end up happening instead Elixir |
7115s | is going to be used to take out the Nar |
7117s | but I don't think there's anything |
7119s | rosidin can top deck from here that's |
7123s | going to get them out of this situation |
7125s | in fact the Poke stick even going to be |
7126s | used to preserve the Nar elixir of iron |
7128s | not going to do anything but with three |
7130s | units surviving with a might in hand and |
7132s | with a Tusk speaker left in the wings to |
7135s | try and take over only one blocker for |
7136s | the open attack you have to assume that |
7138s | please play your cards quickly he's |
7139s | going to be able to take this one on the |
7142s | open uh there was a very interesting set |
7145s | of hands uh please player cards quickly |
7148s | was able to draw two ways of interacting |
7150s | with Ran's game plan that pette and that |
7153s | three sisters and that's too many pieces |
7155s | of interaction for a deck that's such a |
7156s | high power combo deck that wants to play |
7158s | for the player not having any |
7160s | interaction right ran taking the first |
7162s | loss here but uh Gwen Riven can |
7165s | definitely get a surprise win later |
7167s | anyway especially against a deck like |
7168s | Scouts that actually has no interaction |
7171s | yeah Scouts versus Jinx I think is how |
7173s | this match up is going to come down to I |
7174s | think you're absolutely correct with the |
7175s | Riven Gwen shouldn't have the red Gwen |
7177s | 2.0 is uh I've come to call it in the |
7179s | last 15 minutes or so shouldn't really |
7181s | have too much of a problem taking down |
7182s | the Scout the scouts deck like you |
7183s | mentioned just no interaction and with |
7185s | the champion strength Nerf happening I |
7187s | think it's just coming down too late in |
7189s | the game to even try to use it as as a |
7190s | defensive tool or like get a surprise |
7192s | Victory out of your opponent I think by |
7193s | turn six this Riven Gwen should be up |
7195s | and running and and starting to threaten |
7198s | lethal Mulligan very interesting from |
7200s | rosan deciding to prioritize early units |
7204s | I get why you're trying to beat Mari and |
7206s | you're trying to beat uh broadwing and |
7208s | all these sorts of things that uh pleas |
7209s | player cards quickly is trying to play |
7211s | in the deck but if they don't draw awen |
7213s | or a Riven rosin can't win it's very |
7216s | hard to win without those cards you do |
7218s | have might and you do have this Dragon |
7220s | but that sometimes is not enough it's |
7222s | only 15 damage it isn't |
7224s | 20 and you're not really allowed to play |
7227s | a long game with the opulent foyer |
7228s | against something like Scouts either so |
7230s | like you mentioned you just need to find |
7232s | those Champions if you're going to end |
7234s | the game because two damage on turn six |
7237s | really not what you're looking for |
7239s | against Scouts and a couple of Trades |
7241s | going to come out here in the early game |
7242s | but actually we're going to have |
7243s | hallowed on both sides of the table here |
7245s | folks as Mari Warden working |
7248s | overtime |
7250s | Ran's draws are going to have to be good |
7252s | and they also have one of the they've |
7254s | got the worst token right when you want |
7255s | to play foyer you want to be playing |
7256s | foyer on your defensive token but you |
7258s | also want to be playing it on turn three |
7259s | to get as many Hollow procs as possible |
7261s | not that it's the most relevant thing I |
7262s | don't think this token is going to be |
7263s | the reason why rosan loses I'm ready to |
7265s | eat my words in three turns time though |
7268s | but having to instead play run Squire |
7270s | and um voice this turn doesn't feel |
7274s | great this blade fragment is not the |
7275s | quick attack one so there isn't the free |
7277s | trade that's going to happen right now |
7278s | you are able to give the extra Hollow |
7280s | Pro two run s to trade into broadwing |
7282s | but it's not exactly what you want to be |
7284s | doing I know you mentioned the attack |
7286s | token might not be the end of the game |
7288s | here but I think it's less about rosidin |
7289s | having it on odds and more about please |
7291s | play your cards quickly having it on |
7292s | evens being able to get this geneveve |
7294s | Elm Hardon curve um the Scout attack on |
7297s | curve actually going for The Misfortune |
7298s | instead after that top deck going to |
7299s | take away this single blocker and we're |
7301s | going to see roson finally go for that |
7303s | defensive foyer but again it's not |
7304s | actually trading back onto any of these |
7306s | units noxian fervor is available we |
7308s | might see the death of an MF here |
7310s | there's no protection in hand but it |
7311s | seems like a small consolation bonus |
7313s | prizes please play your cards quickly |
7315s | still at 20 still not under duress of |
7317s | anything and we'll see now if there is |
7320s | going to be the noxian fervor while |
7322s | there's technically no interaction in |
7324s | this deck there could be a misfortunes |
7326s | make it rain in the scouts player hand |
7328s | that needs to be |
7329s | considered as well as form up form up |
7332s | would be an awful thing to be running |
7333s | into losing one of your best ways of |
7335s | burning out the Nexus this matchup is |
7337s | two Decks that are both extremely trying |
7340s | to do their own thing right rosan trying |
7342s | to set up multiple threats and then do M |
7344s | and play card quickly is just trying to |
7345s | play their Champion strength or in this |
7347s | hand state the for Maria ran ended up |
7350s | mulliganing for an early curve that's |
7352s | always going to be worse than scouts's |
7354s | early curve and not finding their wind |
7357s | might make it such that what I thought |
7358s | would be a really favored match up isn't |
7360s | going to be the case missing out on the |
7361s | quick attack blade again 50/50 chance |
7364s | also hurts |
7365s | greatly things not looking good for |
7368s | rosidin right now if anyone at home is |
7370s | wondering why please play your cards |
7371s | quickly didn't attack all out last turn |
7373s | given that there was only a 1 HP blocker |
7375s | the answer is Mark of the Isle uh I went |
7377s | to go check as well I'm like what health |
7378s | buff is are they worried about it's Mark |
7379s | of the Isle and look there's a shadow a |
7381s | tellstone guess what's in that it's Mark |
7382s | of the |
7383s | Isle but genev elart this might just |
7389s | be not quite lethal but we're getting |
7393s | very close it might even just have to be |
7395s | a defensive enrange fire SP to try to |
7396s | take out one of the units luckily |
7397s | inspiring light is a slow speed spell |
7400s | but it's still going to |
7401s | be oh man to do |
7407s | math it's going to be currently it's 11 |
7410s | damage if you add in the inspiring light |
7412s | it adds three damage which is 14 last |
7414s | time I checked my calculator so still a |
7417s | fair bit of damage coming in I I'm |
7420s | surprised not to see the inspiring light |
7422s | cuz you can still afford Champion |
7424s | strength next turn uh but deciding that |
7426s | the three extra damage just doesn't |
7427s | really matter you would not not be able |
7429s | to afford Champion strike next turn |
7430s | actually You' only have eight Mana it |
7432s | would be Nerf it is nerfed to n so I |
7434s | think that's why we didn't see it |
7435s | opening up for that potential top deck |
7437s | not getting |
7438s | it uh yeah I definitely paid attention |
7440s | to the last patch and knew that that |
7442s | card was Ned we do see sp sp come down |
7444s | able to try and control the board and |
7446s | without Champion strength the lack of |
7449s | rally means that rosan can defend |
7452s | slightly we might have to see fur |
7453s | offensively to beat their sort of hands |
7456s | but this isn't fully over yet Ran's |
7458s | going to be able to challenge something |
7460s | and try and go in or no not not |
7463s | enough yeah well actually well actually |
7467s | F further than excess yeah yeah I think |
7473s | it's Ros done it so currently there's 12 |
7476s | because of the four HED you add three |
7478s | due to the might and you add two due to |
7480s | the blade fragment this puts uh fle |
7482s | player cards quickly down exactly enough |
7485s | to be lethal now there is a former that |
7488s | will end up being able to kill the |
7491s | um the wait yeah form up will prevent |
7495s | this and we don't have a further Target |
7497s | anymore so it is an Allin play but I |
7500s | think rust nearly had to go for it CU |
7501s | they'll probably lose into into form up |
7502s | anyway trying to use uh further |
7505s | defensively and I think if you're like |
7508s | form UPS I think a card where you can |
7509s | just go okay if they have it they have |
7511s | it it's such a narrow line you kind of I |
7514s | don't think it was checked for earlier |
7515s | in the game but it was a very it was a |
7517s | pretty recent top deck unfortunately is |
7519s | going to go down here and we're actually |
7520s | just going to see our first showing of |
7521s | red uh red Gwen 2.0 just getting twoed |
7524s | here I thought that this was going to be |
7526s | a fine match up but like we mentioned uh |
7528s | a little bit of a champion Reliant deck |
7530s | uh some some decks are very reliant on |
7531s | their Champion some aren't while I don't |
7533s | think that this one necessarily is in a |
7534s | faster matchup like this it's really the |
7537s | only midgame presence that you |
7541s | have very very technically rossan if |
7545s | they didn't go in for that Allin was |
7546s | able to survive they could have |
7548s | furthered one of the blockers and could |
7549s | have done Spirit Journey from the shadow |
7551s | ales tilstone to prevent the damage |
7553s | would have survived at a low amount of |
7555s | health and try and find an overwhelm |
7557s | thing in future try and find the |
7558s | overwhelm fragment try and find Gwen or |
7561s | or Riven for extra damage but it wasn't |
7564s | there going all in is not the wrong play |
7565s | even though it led to a loss there you |
7567s | sometimes just have to and with a hand |
7568s | like that it happens it happens to the |
7571s | best of them as we just saw |
7573s | unfortunately that is going to be rosted |
7575s | and eliminated from the tournament but |
7576s | please play your cards quickly moving on |
7578s | to the top 16 that's right folks we're |
7579s | already confirming players for the top |
7581s | 16 and remember while we are playing the |
7583s | finals the top two get the same prize |
7584s | they are moving on to the world |
7585s | championship it Boulevard is their |
7587s | seating at Worlds I don't know we get we |
7590s | give points to world's qualifier winners |
7592s | that's all the information that I have |
7593s | folks that seems to there might be there |
7595s | might not be who knows is there a |
7596s | difference between first and second who |
7598s | knows not me um but we're going to be |
7599s | jumping into another match now because |
7601s | there was plenty of time on the clock |
7602s | that was a rather quick 2 and 0 uh |
7604s | before I try and spill more trade |
7606s | secrets about seeding at Worlds but |
7607s | again I don't actually know I just just |
7609s | know that points were given to world's |
7610s | qualifier winners what do they need 18 |
7612s | Rune Terra points |
7614s | for I mean you know surely having that |
7618s | extra 18 points lets you D them out like |
7620s | candy to all of the other you know |
7621s | players they're like look at what I've |
7622s | got look at all these points I have you |
7624s | know you can't person personally I don't |
7626s | have any Rune Terra points I have zero |
7628s | Rune Terra points but I like to think |
7630s | that at the end of the year Riot games |
7632s | will physically mail you something for |
7634s | each point that you had something that |
7635s | you can hang on your refrigerator so you |
7636s | can go slap 18 of those suckers up there |
7639s | like look I won a World Championship |
7642s | qualifier uh it seems like we're going |
7644s | to be getting into a game soon I |
7645s | personally I think I've got five or six |
7647s | Rune Terra points so I can actually fill |
7649s | my fridge with a bunch of random tokens |
7651s | saying I played in this tournament uh |
7654s | but we can hopefully get into a game |
7656s | soon yeah it looks like we're going to |
7657s | be getting into kdf nno versus LCS super |
7661s | that's an L A lot of consonant and then |
7664s | a |
7665s | 69 uh which funny enough like something |
7668s | about the Apex Tax Scene super blank 69 |
7671s | is a very common name there's even a |
7673s | player super something 69 that is I |
7676s | think Super timeline 69 already |
7678s | qualified yeah I don't know if this is |
7680s | another team that just uses a separate |
7685s | tank uh we're in game it is Jax on |
7688s | versus uh the red Gwen this is a matchup |
7691s | that I've practiced a little bit and |
7693s | it's extremely tight it's a tough match |
7696s | up where uh ja on can't really deal with |
7699s | red too effectively they do have three |
7701s | sisters in this list but typically the |
7703s | linear power of Red's able to go in |
7706s | there are some traits happening right |
7707s | now but redw would typically feel fine |
7710s | in this position although no Champions |
7712s | once again no Champions Three Sisters in |
7715s | the hand of the orange Jax player a |
7718s | couple of weapons but KO the arm that's |
7720s | a pretty good way to start fall your way |
7722s | back into this Jax is going to go down |
7723s | here I'd be very surprised to see a fury |
7726s | of the north to protect this champion |
7728s | and LCS super is still able to get down |
7730s | two cards this turn but the three |
7732s | sisters is being hovered it might just |
7739s | be I'm just double-checking the blade |
7741s | fragments as far as I can tell the one |
7744s | that is currently in hand is the |
7746s | overwhelm one meaning that this uh |
7750s | Elemental Dragon is going to have uh 11 |
7753s | strength plus overwhelm if you pull the |
7755s | other unit to the side that should be |
7757s | guaranteed lethal |
7761s | as long as you get the hollow to proc |
7763s | prop play and kdf enko misses |
7766s | it this is a pitfall that players fall |
7769s | into very often number one is trusting |
7771s | spitz's math I'm going to trust it |
7772s | blindly though I believe that was Lethal |
7774s | uh the other one is just sort of looking |
7776s | at a situation and going oh yeah like I |
7778s | can clear the board here and not really |
7780s | thinking that you have lethal and with a |
7782s | deck like red Gwen 2o you've got to be |
7785s | looking for the lethal at every |
7787s | opportunity |
7789s | we are going to see the dragon come down |
7791s | again putting uh super uh super I'm just |
7795s | going to call them super uh down to one |
7797s | Health uh but not deciding to play ker I |
7800s | think I would have liked to see Kar come |
7802s | down to be able to apply overwhelm I'm |
7805s | not sure how relevant that is but either |
7807s | way unless super draws a free spell this |
7811s | will still be lethal but now there's a |
7813s | chance when before there was |
7815s | none taking a look at this Jack or list |
7818s | because the Pres of yeah there is a one |
7819s | of buried and ice so the fact that enco |
7822s | has to develop that KO the arm for |
7825s | lethal oh never mind super has decided |
7827s | to tap below the Mana for the potential |
7829s | barried nice top deck and that is going |
7830s | to give the green light for Koo to come |
7832s | through harsh wins off the top only |
7835s | matters if LCS super can maintain board |
7839s | parody If even one other unit can get |
7842s | through it's probably |
7845s | fine not everyone's got overwhelm right |
7847s | it's just going to be whoever gives it |
7849s | to join the hunters they said yeah this |
7854s | does seem to be fine enko missing out on |
7857s | that lethal a couple of turns ago but |
7859s | super doesn't have a great way of coming |
7862s | back into this game lethal right I think |
7864s | this is still lethal well KO has to |
7866s | support something for it to be lethal |
7868s | but uh yeah I believe oh no no not if |
7871s | you give over to a six okay yeah pull |
7874s | the six health I was like okay six six |
7876s | overwhelming to a six health unit does |
7877s | not actually give you lethal um but with |
7880s | that six Health being pulled to the side |
7881s | then yeah this should just be lethal |
7884s | well no you right now you block freeze |
7887s | these two things but you need to give |
7888s | overwhelm to the thing that's being |
7889s | challenged that's the way to reduce |
7891s | parody in this sense this deck is |
7892s | complicated I know everyone in in you |
7894s | know chat is going to be like come on |
7896s | casters work out this math but it can be |
7898s | hard this deck requires a lot of |
7900s | thinking |
7902s | um but this is going to be enough I knew |
7905s | there was a lethal I just didn't get it |
7908s | out of my m mou in time thank you spids |
7910s | for carrying us through that so that is |
7911s | going to be harsh wins on those units |
7913s | there is the three attack Phantom Butler |
7914s | sneaking through and that is going to be |
7916s | enco actually taking it 20 over LSC |
7919s | super and moving on to the top 16 again |
7923s | more clan tags in the top 16 kdf |
7927s | representing Phantom Butler serving a |
7930s | win against ja on probably targeted in |
7933s | this I'm thinking janilla tries to beat |
7934s | Jax on this deck's probably trying to |
7936s | beat Jax on Jaxon is our most brought |
7938s | deck to this tournament so it's a pretty |
7939s | good idea to try and have that something |
7941s | as you can Target as opposed to ban and |
7943s | kdf enko being able to beat Super just |
7945s | shows that you know we saw uh Gwen Riven |
7948s | lose twice now we can see it at least |
7950s | win and continue to show its strength |
7953s | and while Jack is the most brought deck |
7955s | in this tournament I do just want to |
7957s | give the information to the viewers at |
7958s | home not a very high representation 19 |
7961s | out of 64 players I believe that is the |
7963s | lowest |
7964s | represented number one deck that we have |
7966s | had the entire year |
7969s | a very open meta here in the Apex |
7972s | scene yeah and this is a consequence of |
7974s | having the variety patch two weeks ago |
7975s | and then having the Eternal open |
7977s | completely different format just yet |
7979s | less than a week ago there wasn't enough |
7980s | time to prep so you're just bringing |
7981s | what is linearly strong Jackson linearly |
7983s | strong Riven Gwen linearly strong that's |
7985s | what we're trying to see but even still |
7987s | everyone's got different ideas on what's |
7989s | the strongest deck yeah and we will see |
7991s | who was actually right and who was wrong |
7993s | once we get it down to our final two I |
7995s | don't believe we are hopping into |
7997s | another match no we are hopping into |
7998s | another match it's going to be Bruce |
8000s | 1995 up against nnn3 player that I said |
8004s | that I was looking out for we'll see the |
8005s | score as we get into the game here |
8006s | taking the information it looks like we |
8007s | got our first formidable of the day up |
8010s | against Karma set hopefully Karma set |
8012s | might be sarapen you never really know |
8015s | for sure but we're going to see tun Noy |
8017s | and assume |
8019s | Karma looking at the board right now I |
8022s | really like uh the way that KET has been |
8024s | built recently with the addition of |
8026s | Rocket barrage it's only going to be |
8027s | killing these one ones but it does hurt |
8029s | the formidable units a little bit if |
8030s | they were to come down and hits a lot of |
8032s | things like janill like renwen we're |
8034s | going to see if we see more set we're |
8035s | going to see two ofs or maybe even three |
8037s | ofs of this rocket barrage because it |
8038s | does quite well into the meta yeah I've |
8041s | been constantly seeing triple rocket |
8043s | barrage coming out we're going to see it |
8044s | do a pretty good job here of just sort |
8046s | of cleaning up the board and outside of |
8049s | that oh you got to do it now though oh |
8051s | aftershocks going to come through |
8052s | instead maybe going maybe I can find a |
8054s | higher priority Target but Garen is |
8055s | going to protect everything else from |
8058s | this rocket barrage for the time |
8061s | being and I mean it's not a super |
8064s | threatening hand besides right you can |
8066s | actually take a block onto the gar and |
8067s | just finish it off with the rocket |
8068s | barrage next turn it's not like you |
8070s | really mind the damage from The Omen |
8071s | Hawks coming in but there's a lot of |
8073s | Health Buffs in the hand for NTN and3 so |
8075s | we'll see where all of that comes into |
8076s | play but instead is actually just going |
8077s | to be healing up the petricite |
8080s | charger healing up the pite charger is |
8082s | very interesting it's one of the pnz and |
8084s | Ionia has two different ways of |
8086s | interacting with the BL pnz does direct |
8087s | damage I does recalls pnz is useless |
8091s | against a card that says I don't take |
8092s | damage from spells but can still be |
8094s | recalled so putting value into this unit |
8096s | makes sense cycling the weapons healing |
8098s | it up but it can always be tagged at it |
8100s | can always be set challenged there are |
8102s | still ways that it can take damage but |
8104s | deciding to play gar next turn does make |
8105s | some sense getting the extra strength to |
8107s | apply for the Future Turn dealing more |
8109s | damage that's I think going to be what |
8112s | uh NN is trying to go for |
8116s | NN oh gallo top deck this is actually |
8119s | now a really nice curve for three here |
8121s | on the side of Bruce just looking at a |
8123s | lot of the same cards in the hand nopy |
8125s | not useless in a matchup like this |
8127s | obviously we see the gentleman's duel in |
8129s | the hand for nnn3 it's just a matter of |
8132s | will Bruce actually have Noy Mana when |
8135s | the gentleman's duel comes down slash is |
8138s | relevant because Bruce still has a lot |
8140s | of cards that they have to play here and |
8141s | unfortunately not able to line up the |
8143s | rocket barrage once again as the garar |
8145s | is going to be going at minimum down to |
8147s | 5 HP |
8150s | these Omen Hawks still staying on the |
8151s | board I don't know when these were |
8152s | played but they probably played before |
8154s | gar was drawn cuz gar has plus two plus |
8156s | two it's really funny to see Garin is |
8158s | just accepting them into his army like |
8159s | hey you know come on you can be part of |
8161s | the elite and then G is going to come |
8162s | down and see them as formidable and try |
8163s | and buff them up these Omen Hawks are |
8165s | not going to be insignificant threats |
8167s | they it's hard to deal with them unless |
8168s | you want to do your rocket barrage but |
8170s | they're not going to be around um have |
8172s | low Health in a future turn uh these |
8175s | Omen Hawks are definitely being |
8176s | Consolidated into the Deasia |
8180s | oh actually I'm a little surprised not |
8182s | to see nnn go for the gentleman's duel |
8185s | there being able to level the Garin and |
8187s | rally going into your Gallo turn seemed |
8189s | very appealing uh but with two Mana left |
8192s | probably just a little bit too concerned |
8193s | about the possibility of a tag out onto |
8194s | their own unit SL noopy just a few too |
8196s | many things going on to really want to |
8198s | use that spell just yet when you think |
8200s | you can pressure your opponent's Mana a |
8201s | little bit harder and now we're just |
8202s | going to see things open with a rocket |
8203s | barrage to take out those Omen Hawks |
8205s | before Gallo can come down and buff them |
8206s | up really take a lot of winds out of the |
8208s | s that level |
8210s | up gar will be regening this all back |
8213s | and not having Aftershock anymore that |
8215s | we saw used a few turns prior obviously |
8216s | Gia would have the extra Health if that |
8218s | was the case but Gia going to be a |
8220s | consistent threat and Bruce is going to |
8222s | have to continue recalling it but they |
8223s | can't recall forever they're going to |
8225s | have to find set they're going to have |
8226s | to find Karm to try and win the game and |
8229s | if gar can stay on the field |
8230s | consistently through all that it's not |
8231s | going to be great for Bruce's |
8233s | chance and that spell shield on the |
8235s | Gallo is going to make it increasingly |
8237s | difficult to recall through and through |
8239s | and as we can see there thanks to |
8240s | production 25 out of 25 exactly on the |
8242s | Gallo leads me to believe there's not |
8244s | going to be a block here or maybe there |
8245s | is you might as well throw the gar into |
8247s | combat see what you can do you've still |
8248s | got the gentleman's duel and the elixir |
8249s | of iron to try and buff up the health of |
8251s | this unit in case Bruce's plan was to |
8252s | take it out with an aftershot for |
8254s | something after the fact uh but first |
8256s | going to take away the spell shield from |
8257s | the Gallia with the Explorer spell and |
8258s | then just try to pass the turn two Mana |
8260s | still represented so probably not going |
8261s | to see a gentleman's duel again there is |
8263s | the Gallo level up and things are |
8265s | looking |
8267s | rough |
8268s | takes us back to the weapon cycling like |
8270s | three or four turns ago gallio was |
8272s | exactly enough to be able to level up |
8274s | and that is partly because of all the |
8276s | cycling apparently Karma was upd drafted |
8279s | earlier and now costs four Mana very |
8282s | interesting to see what the hand would |
8283s | have been like such that Karma needed to |
8285s | be upd drafted May being rather bricky |
8286s | but Karm is definitely the way that |
8288s | Bruce is going to try and get back into |
8290s | this game even though there's a lot |
8291s | there fting down right now as you can |
8293s | see there Karma at 8 out of 10 on the |
8296s | level up uh production showing it a |
8298s | little early I said I wanted it at 9 out |
8300s | of 10 but that's okay I don't think |
8301s | we're actually going to make it to that |
8302s | stage of the game tagout likely to come |
8304s | down onto the Gallo but even with that |
8306s | aside we might be looking at lethal |
8308s | depending on what comes out of this |
8309s | anaka there's the Mana for double tagout |
8312s | so it might not happen this turn but I |
8314s | don't think you can stop the Garen level |
8316s | up and even if you pre-commit to a |
8319s | double tagout uh that gentleman's duel |
8321s | can proc the Gallo rally in combat |
8327s | anyway yeah uh this is very much a fork |
8330s | that three has put into Bruce they don't |
8332s | have enough development punishes a |
8334s | concussive Palm would be really nice to |
8336s | have seen but unfortunately that's just |
8337s | not what's there and if Bruce Taps out |
8340s | fully to try and deal with the fact that |
8341s | they're going to have four units attack |
8343s | them if they don't do that the does |
8346s | create a little bit of a situation for |
8348s | them they decid to let the attack go |
8349s | through I think you sort of have to hope |
8350s | that anaka hits like a 02 lucky that |
8353s | anaka did but gallo and G and |
8358s | everything's just going to be pressuring |
8359s | so much and that is just going to be |
8361s | lethal NTN and three can get the rally |
8363s | off here thanks to the gentleman's duel |
8365s | that's going to be a tap out from Bruce |
8366s | the unit down and then aaka and the |
8368s | petricite charger free to go into combat |
8375s | again comes down and that is game you |
8377s | didn't have to do the second tag out as |
8379s | far as I can tell there wasn't lethal |
8381s | being threatened but if you didn't do |
8382s | the second tag out gar would have |
8384s | flipped they would have just passed |
8385s | their turns and Bruce I don't think has |
8386s | a possible draw that lets them survive |
8388s | you can't draw and then play three |
8390s | concussive palms or something that would |
8392s | have been it we do see the surrender and |
8393s | three going into our top |
8398s | 16 and I'm glad to see formidable pop up |
8401s | oh we actually get to see the entire uh |
8403s | so Ionia Shadow out I'm going to guess |
8407s | was ephemerals there's so many different |
8410s | decks for so many different region |
8411s | combinations I'm not even sure what FR |
8413s | word pnz |
8415s | was uh you are right that it is z um |
8419s | that was the deck FR OD pnz is traps it |
8421s | is Caitlyn uh Teo um running presumably |
8426s | like you know freeze cards and all these |
8427s | sort of anti- mid-range stuff I guess |
8429s | that makes sense with |
8441s | [Music] |
8446s | formidableness dancing are the ones that |
8448s | have been finding their marks not to |
8449s | anyone's surprise really if you hit the |
8451s | matchups that you were looking for |
8452s | you're probably going to win them that's |
8454s | why you built the lineup in the first |
8455s | place but it's not something that's |
8457s | likely to work out for the entire |
8458s | tournament and as we get down to these |
8460s | sort of other anti- lineups it's going |
8462s | to be very funny to see if we've got |
8464s | these players like three that are not |
8465s | really on any like meta Decks that are |
8468s | trying to Target something against |
8469s | someone else who is not really on any |
8470s | meta decks and looking to Target |
8472s | something it's always fun to see those |
8473s | sort of wet noodle fights but believe we |
8476s | are out of |
8478s | uh matches to watch which means we are |
8480s | going to throw it to a short break and |
8482s | when we come back we will be into that |
8483s | top 16 cresting into the halfway point |
8486s | of the tournament don't go anywhere |
8488s | we'll be right |
8490s | [Music] |
8506s | back |
8541s | [Music] |
8618s | [Music] |
8626s | he |
8633s | [Music] |
8656s | n |
8662s | [Music] |
8686s | he |
8687s | [Music] |
8714s | [Music] |
8716s | he |
8718s | [Music] |
8746s | he |
8750s | [Music] |
8778s | [Music] |
8784s | [Music] |
8791s | [Music] |
8797s | [Music] |
8824s | [Music] |
8836s | oh |
8842s | [Music] |
8848s | [Music] |
8870s | [Music] |
8876s | [Applause] |
8882s | [Applause] |
8896s | oh |
8909s | [Music] |
8924s | [Music] |
8950s | [Music] |
8965s | [Music] |
8971s | [Music] |
8981s | [Music] |
8988s | [Music] |
9000s | [Music] |
9012s | [Music] |
9025s | [Music] |
9048s | is that all you got |
9075s | to |
9077s | [Music] |
9101s | that all you've got to |
9105s | say this got |
9111s | another you |
9131s | [Music] |
9135s | to |
9139s | step by step step by |
9165s | step |
9174s | all you |
9195s | got |
9202s | [Applause] |
9217s | St to |
9225s | your |
9241s | [Music] |
9261s | [Music] |
9276s | [Music] |
9285s | oh |
9304s | [Music] |
9315s | all |
9359s | [Music] |
9375s | you |
9398s | [Music] |
9408s | [Music] |
9414s | [Music] |
9419s | [Music] |
9426s | [Music] |
9433s | [Music] |
9459s | [Music] |
9481s | [Music] |
9514s | [Music] |
9525s | he |
9542s | [Music] |
9548s | [Music] |
9562s | [Music] |
9573s | [Music] |
9585s | come |
9587s | [Music] |
9617s | [Music] |
9641s | [Music] |
9661s | [Music] |
9665s | [Applause] |
9667s | [Music] |
9676s | fighting |
9677s | [Music] |
9678s | Shadows |
9690s | [Music] |
9691s | [Applause] |
9697s | [Music] |
9704s | inting |
9705s | [Music] |
9716s | [Music] |
9734s | come |
9739s | [Music] |
9752s | [Music] |
9764s | chos |
9766s | in |
9767s | [Music] |
9774s | [Music] |
9793s | [Music] |
9794s | the |
9800s | [Music] |
9839s | [Music] |
9839s | [Applause] |
9843s | [Music] |
9854s | in |
9856s | your will |
9858s | beft now |
9860s | there |
9863s | [Applause] |
9869s | [Music] |
9884s | you |
9901s | [Music] |
9933s | [Music] |
9939s | [Music] |
9944s | [Music] |
9957s | things are heating up here at the apack |
9959s | last chance qualifier so I've lost the |
9960s | jacket gotten you know rolled up the |
9962s | sleeves a little bit because we've only |
9963s | got a couple more rounds until we're in |
9965s | the finals which is sort of when the |
9967s | tournament is functionally over but of |
9970s | course we are still going to play the |
9971s | finals someone needs to be able to say |
9973s | that they won get more fake Rune Terr |
9974s | points more magn from riot games at the |
9976s | end of the year not confirmed TM TM TM |
9979s | um but we are going to be looking a look |
9980s | at a very special matchup here but first |
9983s | we're going to take a look at who is |
9984s | left in the tournament overall our top |
9986s | 16 we can finally fit it all on one |
9988s | screen but we're not going to we're |
9989s | going to be it out into four sections |
9991s | anyway got nineball versus kdfa |
9994s | fundamentals versus |
9995s | nnn3 up on this |
9999s | side uh these are I I wasn't introduced |
10002s | you actually you stunlocked me you said |
10004s | you weren't going to introduce me and |
10005s | then you were right you actually didn't |
10007s | uh we saw three beat Bruce on the stream |
10010s | um fundamentals is a really cool name |
10012s | like obviously if you know your |
10013s | fundamentals you're going to do well and |
10014s | hopefully this player knows what they're |
10016s | doing going into the next part of the |
10017s | bracket we see Marine we see please play |
10019s | your cards quickly as well as Martin |
10021s | nostro and pisu CaRu who is going to be |
10023s | our featured match and you'll find out |
10026s | why in a second here folks but also |
10027s | please don't expect me to match spitz's |
10029s | pronunciation on anything Latin it's |
10032s | just not my forte I took French in high |
10034s | school instead |
10036s | forgot all of it at this point um but |
10038s | we're going to and move on to that last |
10040s | bit of the bracket or actually the third |
10041s | bit of the bracket where we got Lee long |
10042s | red versus Ono my win streak and pin |
10044s | pingho versus ABG Nessie very good |
10046s | backup match I hope we can actually |
10048s | catch a little bit of that one two |
10049s | Titans yeah ping pingho versus AB is |
10052s | definitely something I'm interested in I |
10054s | I can't wait those are some of my |
10055s | favorite players fighting but pizaro is |
10057s | also one of my favorite players it's |
10058s | it's what's so cool all the plays that |
10059s | we get to see today going into the final |
10063s | section in a second will show the the |
10066s | last little bit of the bracket in our |
10068s | top 16 um two end players fighting at |
10071s | each other another team kill you hate to |
10072s | see it but also sometimes you love to |
10074s | see it yeah I actually did a little |
10076s | control effing turns out these are the |
10077s | only two end players left in the |
10079s | tournament uh actually sorry not left in |
10081s | the tournament in the tournament |
10083s | entirely uh so unfortunately did run |
10086s | into each other in the top 16 not going |
10087s | to be able to get that team kill in the |
10089s | finals and then up on the top there we |
10090s | have kdf eno who we just saw versus |
10093s | their opponent whose name is no longer |
10094s | on the screen so I forgotten what it was |
10096s | I a baby with no object permanence uh so |
10098s | in order to remind me of what we're |
10101s | going to be doing here we're going to |
10102s | get the decks for the players of on |
10103s | screen you're going to see just why |
10105s | we're so excited to do pakaru versus |
10108s | Mari |
10111s | nostrom oh first deck we see in front of |
10113s | us is sarapen set you can see maybe |
10115s | something cool in the bottom right |
10117s | corner just in a second but we have to |
10118s | go through sarine set first triple |
10120s | Temple this is a version that we've seen |
10122s | somewhat as a side grade to the karma |
10124s | set it's placed like slightly lower but |
10126s | sunken Temple can sometimes get you |
10128s | there it's also on three puff pedler to |
10130s | break the mirror also nowhere near as |
10133s | many one ofs as you would expect out of |
10135s | a seraphine list this is looking like |
10137s | it's actually going to have a little bit |
10138s | of a rough time actually leveling that |
10141s | champion yeah I mean we see Cold Shot we |
10143s | see IO tail stones which can do things |
10145s | but we're going to the next deck himman |
10147s | Nora if you know about this deck you |
10148s | will know that pukaro was kind of the |
10150s | person that invented it back when it |
10153s | first came around it sort of popped up |
10154s | in the Apex and then all of us sort of |
10156s | Saw pukaru do well with it and took it |
10158s | took it for ourselves but a very very |
10160s | interesting list with two Dawning |
10162s | shutter and three grave companion never |
10164s | did I think I would see grave companion |
10166s | in a list it's always a card that I've |
10167s | been interested in but you know |
10168s | definitely not what I expected and five |
10170s | copies of Vengeance seems like a lot but |
10172s | I mean hey we're here for it and then |
10173s | the reason that we're here everybody |
10175s | Evelyn maai we've seen some maai Mists |
10179s | in top 64 before and you know what they |
10181s | all had in common they were dog water |
10183s | they went 0 and2 in top 64 this is the |
10185s | deepest that I've ever seen one of these |
10187s | make it granted I haven't looked very |
10188s | hard but I'm very excited to see if the |
10190s | watery grave deck can actually do |
10192s | something here and these are probably |
10193s | the only Evelyn and the only maai in the |
10195s | entire |
10196s | tournament it's a very very interesting |
10199s | deck list using like watery grave which |
10201s | was released I think like during the |
10202s | expansion very very cool list marrum is |
10206s | on the echo Jinx you know modern day |
10208s | version of echo with no zillian only one |
10211s | quick send and only one R of negation if |
10212s | you're looking for your tech cards these |
10214s | are typically the things you're seeing |
10215s | as well as two mayam and one experiment |
10217s | May's a very interesting card trying to |
10219s | scry for your Chrono breaks more and |
10221s | block quite well early on as well as the |
10223s | experiment it's not something that you |
10224s | see in these lists very often even after |
10226s | the sort of Rise of jinx in popularity |
10228s | even while Ekko was still standard legal |
10230s | and of course now no longer but it's not |
10232s | something you see very often going into |
10233s | the next list though we've got Darius |
10235s | Nar Brothers Bond as a two of is quite |
10239s | the tech Choice here and outside of that |
10241s | things looking relatively standard for a |
10243s | list like this all the decks we've seen |
10246s | so far have all got crazy interesting |
10248s | cards I'm really excited to see if they |
10250s | end up coming into play cuz these are |
10252s | things that we rarely ever see Brothers |
10254s | W especially in this one being the main |
10256s | outlier bone Club is sometimes in |
10258s | sometimes out but I think most versions |
10260s | are stuck to one at this point uh very |
10262s | interesting list finally ending up with |
10264s | zed Gwen which I mean just as a deck is |
10267s | often a bit weird I got the black flame |
10269s | you know a bit of a bit of Worlds you |
10271s | know trying to get into Worlds using the |
10272s | black flame everyone's favorite world |
10274s | famous card uh interesting choice to put |
10276s | it on something like a zed or a shark |
10278s | Chariot or a moonlit Glen keeper uh just |
10280s | an overall very interesting L and death |
10282s | Mark making it into the main as well I |
10283s | don't think that's standard it might be |
10286s | though I haven't really looked too |
10287s | closely at these list to know like what |
10288s | is standard what is not and then when it |
10289s | comes to like looking at a pack list |
10291s | you're still not really sure like what |
10292s | is standard and what is not but as we |
10294s | get into the bands here pakaru with a |
10296s | very unique take on Triple control we |
10298s | were talking earlier in the day about |
10299s | war mother's call how it seemed to be |
10301s | relatively popular for the players that |
10302s | we were highlighting in the top 64 but |
10304s | pakaru throwing all of that out the |
10306s | window instead going for the more |
10307s | traditional Norah Heimer I believe the |
10308s | first time we'll see that a little bit |
10310s | of an odd version of seraphine set and |
10312s | then this Evelyn |
10315s | maai this is a very cool lineup from |
10317s | pyaru but this is not what they want to |
10319s | be seeing I think they want to be seeing |
10321s | heavy set control things like you know F |
10324s | the rush not F the rush sorry War mother |
10326s | call as you can try and outscale them or |
10328s | maybe like slow mid-range stuff like |
10330s | formidable to try to beat but all of |
10332s | this is like very aggro slanted |
10334s | mid-range which seraphine set can be too |
10336s | slow to and uh this watery grave deck is |
10339s | definitely going to be quite slow into |
10340s | so I don't think this is the matchup you |
10341s | wanted to see from PC car absolutely not |
10344s | and this is what we talked about in the |
10346s | top 32 right players coming in looking |
10348s | for a specific Target but because this |
10350s | is likely to be one of the widest metas |
10352s | that we've ever seen you can definitely |
10353s | miss on something like that and it looks |
10355s | like that might be what's happening to |
10357s | pakaru now there are still some Avenues |
10360s | to Victory here Echo Jinx while it's |
10363s | generally a pretty good anti-control |
10364s | deck because you have the option to have |
10366s | your board wiped and then revived still |
10368s | a lot of combo pieces that kind of need |
10370s | to come together we've seen Eko be the |
10372s | hide-and-seek champion of 2023 so far |
10374s | just not wanting to come to the |
10375s | Forefront of the meta come into the deck |
10377s | at the you know a meaningful time get |
10379s | those Corona break shuffled and actually |
10380s | get the engines going so there are still |
10382s | inconsistencies inherently within the |
10384s | Decks that Mario nostrom has brought |
10386s | that pakaru can exploit but |
10387s | unfortunately just not really up to |
10389s | pisar whether or not these decks do what |
10391s | they need to do and it's not a good |
10393s | position to be in but definitely |
10394s | winnable |
10395s | I think the slowest deck that marrom has |
10398s | is the nard Darius and that's going to |
10399s | be what pizari tries to Target but from |
10401s | Marin ostrom's perspective they are |
10404s | going to be in a tough decision I doubt |
10405s | they were thinking about this lineup |
10407s | when they were building it are they |
10408s | going to ban Mill or not probably not |
10410s | because it's going to be too slow but |
10411s | then what's your next best ban maybe |
10413s | sarapin set or hman Nora but they're |
10417s | also weird yeah it's hard to say with |
10419s | this build of seraphine set right |
10420s | because you don't actually expect the |
10422s | seraphine to level in a timely fashion |
10425s | in something like this and even if they |
10426s | do you know how many spells are they |
10428s | actually going to get to double up on |
10429s | once sarap is leveled because they |
10430s | probably played most of them to level |
10432s | her in the first place it might even |
10433s | just be about like getting off one face |
10435s | breaker as the double up spell but more |
10437s | than that I think the seraphine might |
10439s | actually just be a little bit more of |
10440s | like an anti-aggro Tech something that |
10441s | can come down in the early game block |
10443s | usually two units and then the temple |
10445s | just kind of tries to win the game from |
10446s | there out value your opponent out |
10448s | resource them through a temple rather |
10450s | than a Karma it's gotten pis aaru this |
10452s | far in the event um but sometimes |
10454s | players do look at something like that |
10455s | evely and maai and go hey I've never |
10457s | played against this before I don't |
10458s | understand it I don't want to try to |
10460s | play against it now for the first time |
10462s | there's so many things must be going |
10463s | through M ostrom's mind they could be |
10465s | thinking I have to ban him and Nora cuz |
10467s | this is the person that created it or we |
10469s | have to ban you know EV and maai cuz I |
10471s | don't know what's going on or we have to |
10472s | ban the set deck and it's very |
10474s | interesting listening to how people talk |
10476s | about seraphine set recently when Karma |
10478s | set first became a thing everyone |
10479s | thought about it as a Karma Deck with |
10480s | set sort of mid-range and now it's |
10482s | become you know seen as the set deck |
10484s | that just happens to have another chion |
10486s | combined with it we do see the narus |
10488s | band not what I was expecting but maybe |
10490s | it's just the strongest most linear deck |
10492s | that does the thing most consistently I |
10495s | think it is a consistency issue here for |
10496s | bisar to take that one off the table and |
10498s | then Martin nostrom taking out the |
10499s | sarapin set I guess just looking at that |
10501s | is the deck with the most early game |
10503s | access uh the one that is least |
10505s | exploitable good this like Evelyn deck |
10507s | does strike me as something that can be |
10509s | hard to chew through if you're trying to |
10511s | play aggressively and we're actually |
10512s | going to get to see no we're going to |
10514s | get to see it here in game number one |
10515s | that py TOS means it's bandal City that |
10517s | means it's himr Nora up against Echo |
10520s | Jinx these hate spikes are going to be |
10523s | really important against Echo Jinx |
10525s | you're going to be able to threaten Ekko |
10526s | and you're going to be able to prevent |
10527s | Eko from striking if you want to try and |
10529s | kill something else such as like aning |
10531s | chronomancer or put damage on the voice |
10532s | of the Risen but this may not be enough |
10536s | cuz you will need to find a way to win |
10537s | the game and no Nora no himer can spell |
10540s | concern on the other hand Marin no has |
10542s | some predicts and does get the drop |
10544s | border but we'll need to find more |
10546s | predicts over the course of the game |
10547s | just the chronomancer and the the |
10549s | fession is not |
10551s | enough the first Blood world champion |
10553s | here in drop order the only way to burst |
10555s | attack your opponent on turn one well |
10557s | not the only way but probably the best |
10558s | way the 1 three developed and now sakaru |
10561s | not finding much and again like what do |
10564s | you even take here okay it looks like |
10566s | it's going to be the removal of the |
10567s | keywords I was going to ask you know do |
10569s | you ever go for the landmark destruction |
10571s | just to like make sure that an ancient |
10572s | preparations down the line isn't an |
10574s | issue you just go for the heal obviously |
10576s | weapon destruction not something you |
10577s | value but actually valuing the removal |
10579s | of the keywords oh my goodness that's a |
10580s | second drop |
10581s | order removing the keywords is |
10583s | interesting but what you must realize |
10585s | about himon nor is that there aren't |
10586s | that many blockers when you don't have |
10588s | junk construct in your hand and so you |
10590s | can remove eka's quick attack but it's |
10592s | still going to probably survive with |
10593s | that it's it's very interesting that we |
10595s | saw explorers blunder be taken thinking |
10598s | if they want to take voice of the Risen |
10600s | or Mystic shot both are very good |
10602s | reasons to be taken Mystic shot can |
10603s | remove a blocker but voice of the RAS |
10605s | lets you Pummel in for so much damage |
10607s | and that's what we're going to see I I |
10610s | actually obviously looking at the hands |
10612s | and the double ha spike a triple hate |
10613s | Spike now to piscar Mystic shot was |
10614s | looking appealing because it will have |
10616s | the option to cancel one of those but |
10618s | the voices is actually highlighting an |
10620s | issue that I have with this deck which |
10621s | is it it it's just too many four drops |
10625s | is kind of what it boils down to uh Jinx |
10627s | never really feels like she gets to |
10628s | level in a hand like this and you're not |
10631s | really maintaining a large enough hand |
10633s | size to make it worth it all the while |
10635s | augmented experiment could flip that on |
10637s | its head but again the problem with |
10638s | these four drops is that they're all so |
10640s | high value outside of augmented clocking |
10642s | right there's so many puzzle pieces that |
10643s | you need to fit together and they just |
10644s | come out so slowly that pakaru really is |
10647s | going to have time to just continue to |
10649s | dig for this himer |
10650s | dier you may not remember this but when |
10653s | I first Top Cut you wrote about me in a |
10655s | little article and you mentioned that I |
10656s | was playing I I was playing Echo Jinx |
10659s | and Echo Jinx into Shadow Isles does |
10661s | very interesting things where while four |
10663s | Mana is an issue |
10665s | on your chions uh and your your wi such |
10667s | as the voice of the reason Shadow only |
10669s | really has damage six Mana removal in |
10672s | the Vengeance they can try and H Spike |
10673s | and we are going to see that come down |
10675s | and that has changed it since you know |
10676s | years ago when you wrote this article um |
10679s | but you are able to sort of out value |
10682s | because your wions are cheaper than |
10683s | their answers and that's what Echo Jinx |
10685s | is going to try and do |
10691s | here not finding much off of this |
10695s | predict I mean another Echo is certainly |
10696s | something that you're going to want |
10698s | right I think that all right how is this |
10701s | the fourth predict or is this the third |
10702s | predict I never remember if Ekko |
10703s | actually Waits until the card finishes |
10705s | resolving and then levels and shuffles |
10706s | in the Chrono break or like you shuffle |
10708s | them in as soon as the card is cast |
10709s | because you're doing a predict never |
10711s | quite sure I guess we'll find out in a |
10712s | second here I don't even know if you |
10713s | remember we've seen feral into aspiring |
10716s | chronomancer into ancient preparation |
10718s | this is in fact the fourth |
10720s | predict okay soly the time trick then |
10723s | the Chrono breaks go in see this is why |
10725s | you're the |
10727s | expert uh I've played too much of this |
10729s | deck over the past year and a half I |
10731s | think it's like my third or fourth |
10732s | highest Mastery just below Sil auan and |
10734s | redw uh we are going to see pukaru |
10737s | making the most out of their triple hits |
10738s | by C and getting a conchologist which we |
10740s | haven't mentioned yet is quite an |
10741s | important card for them to be able to |
10743s | survive longer uh we're going to see |
10745s | what they try and get here probably |
10749s | those aren't good options but you're |
10750s | probably taking |
10751s | Quicken it's nice to be able to sort of |
10755s | set up a shadow block with something |
10756s | like this I don't think that the Quick's |
10758s | going to get much use out of your |
10759s | opponent once these once the voice of |
10761s | the Risen comes down because the echo |
10762s | did level before dying so now |
10763s | everything's going to be up to four |
10764s | attack you're not really looking to |
10766s | bounce a drop border here but pisar is |
10769s | still not finding a significant threat |
10770s | and ectic collection is something that |
10772s | I'm a little bit down on in a deck like |
10775s | this because you do just have hands like |
10777s | this it's such a clunky do nothing card |
10779s | drawing multiple copies of it can be |
10781s | such a rough position to be in and third |
10782s | drop order or Mar nostrom that is |
10788s | tragic letic collection is always really |
10790s | interesting I always thought this is a |
10791s | really powerful card but once you |
10793s | realize that it only shuffles in at most |
10795s | 18 puff caps it's not even like |
10797s | threatening as much as you think it |
10798s | would right the best part of it is the |
10799s | portals but if you've got a board full |
10801s | of things like junk construct and |
10802s | randomly summon portals you don't need |
10804s | even more portals at that point this for |
10806s | second finding the drop Port is quite |
10807s | nice and we probably going to see that |
10808s | curved into a voice of the and pizar is |
10812s | going to have to Vengeance it but then |
10814s | can just play even more Champions is |
10817s | true and another issue with that |
10818s | collector collection is the portals |
10819s | going into the top 10 rather than the |
10821s | top four so even if you're just trying |
10822s | to do it with a couple of units it's not |
10824s | great a little surprised to see the |
10826s | Vengeance come out pre combat but maybe |
10828s | piscard didn't actually think that |
10830s | marrom was going to go into combat never |
10832s | mind they just full swing again anyway |
10833s | so going to get a block with the K just |
10835s | just bouncing off with drop or to take |
10836s | advantage of the husk health and next |
10839s | turn is looking like it might even just |
10841s | be like naked quick in onto con ol to |
10844s | try and generate another spell oh never |
10846s | mind there's another conchologist too a |
10849s | little bit of backup but things are |
10850s | still looking rough where Mar a just |
10852s | continuing to draw champion after |
10854s | Champion there's a very scary contol |
10857s | just on the other side and the only |
10858s | fearsome block is that Mar nostrom has |
10861s | outside of voices buffing things are |
10863s | champions which I think is a really |
10864s | funny way and this chip damage if this |
10866s | game does go long and pakari is able to |
10868s | stabilize will be relevant right you do |
10870s | want to win through puff Caps or you |
10871s | want to win through six Mana hinger tyrs |
10874s | so it's quite important to look for that |
10875s | and Mar Ostrom not really finding their |
10878s | Chrono breaks not really finding their |
10879s | wions here they are going to go for May |
10881s | to try and look even further it's like a |
10883s | side grade to a a clocking but not |
10886s | finding what they |
10894s | need I'm looking I'm heing I'm haing all |
10897s | of these like bandal tellstones yeah |
10899s | kind of whatever the other two options |
10901s | look rather appealing it's more about |
10902s | like okay what do I think is actually in |
10904s | my opponent's hand because when your |
10905s | opponent's this low on cards obviously |
10906s | the Trixie tentacles feels a lot better |
10908s | but I think undergrowth is the right |
10910s | option while you're just kind of getting |
10911s | chipped down by all these drop |
10913s | orders definitely like the undergrowth |
10915s | finding a feral pre we're probably going |
10917s | to see that come down this turn looking |
10918s | for the r of negation or looking for the |
10920s | Chrono break uh pisaro trying to figure |
10923s | out what they're going to do with the |
10924s | rest of their turns we are going to see |
10926s | the undergrowth come down just before uh |
10928s | a Chrono break could happen and if there |
10929s | was a Chrono break this isn't the worst |
10931s | one you can see losing three units can't |
10933s | feel good I mean you don't lose them |
10935s | there at the bottom of the deck but now |
10936s | you know you've got three less units |
10938s | happening |
10939s | there I remember when oh man there was a |
10941s | big debate about |
10944s | like back in the go hard days and |
10947s | tossing and it's like oh no you tossed |
10949s | your go hards and it's like okay well |
10950s | they were at the bottom of the deck so |
10952s | it doesn't really matter anyway and then |
10954s | oh well now your opponent has the |
10955s | information that you're down go |
10956s | ultimately I don't think it really |
10957s | matters what was on the bottom of your |
10958s | deck yeah you give a little bit of |
10960s | information over to the opponent but I |
10961s | think they kind of you know through the |
10963s | power of reason able deduction Mar |
10965s | nostrom was probably aware that there |
10966s | weren't many units in pakaru hand at |
10968s | this |
10970s | point Mar nostrom getting a c if you |
10973s | don't know by the way Mari means C and |
10975s | nostrom means hour uh our is in the |
10978s | pronoun us um but in a sea of all of |
10981s | these four Mana cards eventually going |
10983s | to be able to play two next turn isn't |
10985s | that exciting finally two cards in a |
10986s | turn uh but we're going to see the |
10990s | perilous pastry come down combined with |
10992s | is this going to be |
10994s | I didn't see what it was initially but |
10996s | it's going to be probably trying to deal |
10997s | with the oh inter that's not ha Spike |
11003s | even then I feel like this is accurate I |
11005s | feel like hate spike is something you |
11006s | would want to wait on here so that you |
11008s | can set up the ghost block |
11011s | but I think that's what we're going to |
11013s | see I think we're going to see a Beyond |
11014s | and a hate Spike on the turn uh if |
11016s | you've been hand tracking I think you're |
11018s | able to work out that there isn't |
11022s | a a uh a Chon break I don't know if |
11024s | that's entirely true but I feel like |
11026s | we've seen these cards in the hand this |
11028s | whole time we might be able to work that |
11029s | out and feel pretty comfy knowing that |
11031s | there's no uh R of negation Orono break |
11034s | or at least trying to play for that and |
11037s | it is going to work out and the wind |
11039s | just keeps getting taken out of the |
11041s | sales of marra but these drop orders are |
11042s | just doing a lot of work regardless |
11046s | thisaru yeah I think the raw Glimpse |
11048s | Beyond is just something you've got to |
11049s | fire off at this point this is your last |
11051s | unit you can't really afford to wait |
11052s | around for your opponent to draw a |
11053s | Mystic shot maybe you'll find something |
11054s | double grave companion uh which I |
11057s | believe is probably going to make its |
11059s | top 16 debut right here right now I |
11060s | don't think this card has ever made it |
11062s | this far |
11064s | before you can play grave companion to |
11066s | grave companion and then Glimpse Beyond |
11068s | one of them to draw three cards for that |
11070s | turn but that's not going to feel great |
11072s | now Mar nostrom losing two voices |
11074s | already like if you go through the deck |
11076s | losing both voices is very hard it's |
11078s | going to be hard to find that third copy |
11079s | of voices which means that pukar isn't |
11082s | actually looking that down in damage |
11084s | there is going to be the the Jinx |
11085s | leveling next turn but that can always |
11087s | be Dawning shadowed |
11090s | soar somehow has managed to stabilize |
11092s | after one of the most awkward hands I've |
11094s | seen with no junk construct and no nor |
11096s | and even if Mario nostrom does draw a |
11099s | Chrono break here okay it does matter a |
11100s | little bit of to go into combat I |
11101s | imagine gon's going to be used to dodge |
11103s | the echo but that Dawning Shadow is |
11105s | actually a great anti Chrono break Tech |
11107s | in that you're only killing one unit and |
11108s | then when your opponent goes for the |
11110s | rally all of their units are |
11111s | significantly reduced on their attack |
11115s | it's a very interesting deck list I |
11117s | doubt pisar was thinking about exactly |
11119s | Echo Jinx with the way this is built but |
11121s | it is definitely come into play quite a |
11123s | bitume you're going to see the Glimpse |
11124s | beond try and be hover draw three cards |
11126s | eventually find these cards that you've |
11128s | been looking for I don't think I can TOS |
11130s | how much different this game would look |
11131s | if jump construct was there earlier it |
11133s | would have blocked like eight damage by |
11135s | this point and been much much healthier |
11137s | we're going to see Glimpse and H Spike I |
11139s | think both come down and if you order |
11140s | this properly no it doesn't matter how |
11142s | you order it I don't think |
11144s | to get an extra |
11147s | draw is there even a hate Spike left I |
11149s | thought all of the hate Spikes have been |
11151s | oh this is double Glimpse |
11152s | Beyond oh okay okay okay no it's not |
11155s | it's one Glimpse Beyond and oh man we |
11157s | don't remember what cards there are we |
11158s | know it's one glimp Beyond and something |
11160s | else it's py TOS P |
11163s | TOS saving one damage trying to draw |
11166s | three it shouldn't draw four right dog |
11168s | doesn't proc on itself i' assume not |
11170s | would be surprised if it |
11172s | did it |
11174s | doesn't we do see the himr Dron finally |
11176s | units can be played pisar has finally |
11178s | found any way to you know search for |
11180s | units and Mar nostrom failing to draw |
11184s | because of the Glimpse beond means they |
11185s | can't find the Chrono break they can't |
11186s | find R of negation and can't find a way |
11188s | of killing on this time no so with |
11192s | Mystic shot going to the top of the deck |
11194s | Mystic shot at the Nexus puts pakaru |
11196s | down to five Super Mega Death rocket |
11198s | puts them down to two and then that |
11200s | Mystic shot on top of the deck puts them |
11202s | down to zero |
11205s | one thing I want to point out about |
11207s | himora this is something I was thinking |
11208s | about talking about earlier uh himora is |
11212s | really interesting where typically |
11214s | whenever you fought Shadows you always |
11215s | be like Health their health doesn't |
11216s | really matter because they can always |
11217s | heal they've always have vile piece they |
11218s | always have these cards Hora doesn't run |
11221s | healing anymore which means it's |
11222s | basically like a pnz noxus control there |
11225s | which is a crazy difference obviously |
11227s | you can get healing from the Explorer |
11229s | that's the one like exception to this |
11231s | rule but you can count down to 20 which |
11234s | is something you could never do against |
11235s | si decks |
11236s | previously I think that's why we've seen |
11238s | such a big fall off of Si in standard |
11240s | even if |
11241s | the lack of healing in si isn't as much |
11245s | of an issue as people might make it out |
11247s | to be I think it's just such a play |
11249s | style difference from what we're used to |
11250s | out of Shadow a especially the control |
11252s | Decks that like it it's taken us longer |
11255s | than we might have liked to adapt to it |
11256s | but I assume this is going to be the |
11258s | Mystic shot off the top and that's just |
11260s | going to be lethal no they went for |
11262s | something else actually |
11265s | that's I'm looking at the deck list here |
11268s | spids I'm not seeing anything that could |
11270s | have possibly stop that line of |
11274s | play uh if you're you might be seeing |
11276s | this Explorer they don't know that it's |
11278s | explor blunder it could have been the |
11281s | Explorer healing spell and tried to go |
11283s | for a longer game I don't hate it it's |
11285s | like the like aorus snacks that we saw |
11287s | earlier when AB Nessie was not playing |
11289s | it earlier it's similar but I think |
11291s | you're still supposed to go for the |
11292s | mytic shot there because you're still |
11293s | reing a lot of damage with your anyway |
11295s | and getting the clucking doesn't change |
11296s | that all that much I also feel like |
11298s | there were I'm not 100% sure on this but |
11300s | I'm relatively certain that pisar has |
11301s | passed with a good amount of Mana in the |
11303s | past to the point where they probably |
11305s | would have just used the healing to be |
11307s | Mana |
11308s | efficient but if they haven't then yeah |
11311s | maybe Mario nostrum is still cognizant |
11313s | of the healing going what else would you |
11314s | even possibly take in this matchup |
11315s | obviously it's the healing if you even |
11317s | if you took the keyword one then I've |
11319s | had a jinx and an echo in play before |
11321s | surely you would have used it on one of |
11323s | them and had a more effective block but |
11325s | that's just not howaru units have lined |
11327s | up up until this point but I don't think |
11329s | Mar nostrom is really in danger of dying |
11331s | before pakaru finishes them |
11334s | off pakara has to make some decisions |
11336s | here we are going to see explorers |
11338s | blunder come down and try and develop |
11339s | some units probably going to see another |
11341s | unit come down as well I wonder if you |
11344s | pop the Chrono break here this is |
11345s | something that's very difficult to |
11346s | organize Eko isn't going to die so you |
11349s | are able to get the free uh attack and |
11352s | trade into the board a little you don't |
11353s | revive anything but you're basically |
11355s | just using this as Relentless p and |
11356s | trying to pressure a deck that doesn't |
11358s | respond well to Relentless p man I'm |
11360s | good now luckily uh pisar can dodge this |
11364s | with a quick in onto one of their units |
11366s | and then replay it on the following turn |
11368s | and just full block everything else and |
11370s | because the Chona break came out already |
11371s | you don't have to worry about that so |
11372s | your units are going to survive it's |
11374s | just a matter of what do you want to |
11375s | bounce to your own hand do you want to |
11376s | reset the health on your dog even though |
11378s | it's more Mana maybe you reset the Nora |
11380s | just because it's you know the cheaper |
11382s | unit and it looks like it is going to be |
11383s | the |
11385s | Norah Mar nostrom is going to be ruing |
11387s | in their seat seeing this they've seen |
11389s | three hate spikes two glimp Beyond and a |
11392s | pyos and still their Echo is inable to |
11395s | trade that's got to feel awful you would |
11397s | have thought that Echo was guaranteed |
11398s | here but no this conola just picking |
11400s | this maybe like 20 turns ago slight |
11402s | pilation more like six uh could have you |
11405s | wouldn't have expected it it just it's |
11406s | got to hurt to see from Marin Ostrom and |
11409s | now pisar is finally going to get to |
11410s | take advantage of that ectic collection |
11413s | so while Mar and asesa sit here and dig |
11415s | through their deck to try to find and |
11416s | out they're going to be drawing shrooms |
11418s | in the process and thanks to production |
11419s | we see that Nora is now fully leveled |
11422s | and will be generating four five six |
11424s | seven Mana units coming out of these |
11428s | portals game is far from over though |
11431s | because as we've said before this High |
11433s | Manor is just like old noxus uh pnz |
11436s | except slightly different uh there is no |
11438s | healing outside of an Explorer if Mar |
11440s | nostrom is able to find that uh Mystic |
11442s | shot that we saw earlier that wasn't |
11443s | picked they could still easily lose and |
11446s | there are so many ways Mar to top deck |
11447s | what they need yeah I believe there's |
11449s | still two Mystic shot two Jinx left in |
11452s | the deck maybe it's only no yeah I think |
11454s | I think it is two Jinx left in the deck |
11455s | at this point believe one was like |
11457s | shuffled Away by a Marium earlier so |
11461s | minimum H I'm not going to say minimum |
11463s | maximum Four Points of burn or four burn |
11466s | cards rather that maram can still draw |
11468s | into to find the end of this game and |
11470s | pakaru would have to find an Explorer in |
11472s | the meantime to get one Health above a |
11474s | super mega Death rocket two above a |
11475s | Mystic shot but they're not presenting |
11478s | lethal on this following turn not |
11479s | through |
11481s | quicksand and there are interesting ways |
11483s | that pisara can try and look for another |
11485s | Explorer they could shoot their |
11487s | own uh Flor beone they're able to play |
11490s | ceaseless entry and try look for but we |
11492s | see the Mystic shot drawn and this will |
11495s | dispel lethal as soon as Mar nostrom |
11497s | gets an |
11501s | action it was a close one spids for a |
11503s | second there I thought pakaru might have |
11505s | been able to like you know it would have |
11506s | taken a couple of turns but maybe |
11508s | ultimately in the end they could get |
11509s | there but sometimes you just draw those |
11511s | two points of burn that you shuffled |
11513s | away earlier in the game and that is |
11514s | going to do it here for game number one |
11516s | Mari nostrom taking it over |
11519s | pakaru Kara's got to be thinking I |
11521s | should have taken the other thing from |
11523s | the Explorer it was so close I would |
11525s | have had two Health remaining and I |
11526s | would have made |
11529s | it well you know what they say |
11531s | hindsight's 50/50 and hopefully |
11533s | now we'll get to see this Evelyn maai |
11535s | deck going up against ephemerals this is |
11537s | not a position that you want to be in if |
11538s | you're pakaru ephemerals back in the day |
11542s | very very heavily anti-control deck |
11544s | there was really nothing you could do |
11545s | unless you ran withering wh but |
11547s | withering wh wasn't very effective |
11548s | against the rest of the meta you know |
11549s | this is a little bit more low to the |
11550s | ground a little bit more aggressive |
11551s | there's no like Hecker room top end but |
11553s | at the end of the day still a little bit |
11555s | of a nightmare for decks like |
11557s | these yeah honora is going to have some |
11560s | better play into it with things like |
11561s | pyos to shoot shoot down some things and |
11564s | the fact that they can't really |
11565s | effectively kill himer or Norah can be |
11567s | quite relevant and we're going to see |
11568s | bothos and himer in the opening hand but |
11571s | at the end of the day Mari nostrom |
11573s | doesn't sort of fall off cuz every |
11575s | single attack that they're going to have |
11576s | will be pressuring 15 damage pretty much |
11578s | every single time that's just how a fals |
11580s | work you need to put them on a clock you |
11582s | can't just be passive and pisar is going |
11584s | to struggle to find that luckily they do |
11586s | have a more proactive hand this time |
11587s | around |
11588s | and but still shark Chariot in the |
11591s | opener really highlights the pain point |
11592s | in the match like this it's something |
11594s | that you can't interact with in play it |
11597s | or rather like it's slow speed it |
11599s | doesn't come in until they're already in |
11600s | combat and by then it's a little bit too |
11601s | late for the perilous pastry to come out |
11603s | and be an answer but you know they're |
11606s | generally not killing by turn five |
11609s | pakaru should have the time to get down |
11610s | a Heimerdinger and establish a board by |
11612s | then uh I'm a little bit more worried |
11614s | about this maai |
11616s | deck Mari nostrom has got the perfect |
11619s | one two three four they've got the foyer |
11621s | on the defensive token to get the extra |
11623s | hollowed they've got Gwen that needs to |
11625s | be vened but you're going to be facing |
11627s | down so many things they have to make a |
11629s | tough decision though shark Chariot or |
11631s | redeem Prodigy redeem Prodigy does four |
11633s | damage now and one for every Future Turn |
11635s | but Shar Char does three damage now and |
11636s | three for every Future Turn and deciding |
11638s | that the future game is more |
11640s | important and no pie toss onto the shark |
11643s | Chariot to deny that little bit of |
11644s | damage probably going to have to save |
11645s | that for once the himer comes down |
11647s | because I think you're right Vengeance |
11648s | onto Gwen on turn four is borderline |
11650s | mandatory so not able to have that big |
11653s | spell for when the himr Dinger actually |
11654s | comes down you got to kind of take what |
11655s | you can get and himer is not really like |
11658s | the win condition in this deck in the |
11660s | way that it was in himer Jace you're not |
11662s | really getting a slurry of big turrets |
11664s | it's more about like yeah here's just |
11666s | more bandal City gum up the board |
11668s | nonsense to level up my |
11671s | Norah do see Norah get the strike in and |
11674s | just having enough block is exactly what |
11675s | you want we are going to see portal Pine |
11677s | come down and destroy the opulent fo |
11679s | very important that this happened this |
11681s | is going to deny probably four or five |
11683s | stacks of hollow plus 10 damage worth of |
11685s | these units over the course of the next |
11687s | couple of turns cuz either this game |
11688s | goes along or Mar nostrom win so we're |
11691s | going to see uh this this happen uh it's |
11694s | a very good take from the portal |
11698s | Pioneer no oh Soul Harvest is a very |
11704s | very good top deck for pakaru if this |
11706s | Gwen actually does come down I think |
11707s | that's enough of a Tempo stoppage for |
11709s | pisara to really get back into this game |
11711s | so Mari nostrom is going to look at that |
11712s | deck say ah you know if I run out this |
11715s | GW and I get Soul harvested that's kind |
11716s | of a rough beat let me throw down the |
11718s | redeemed Prodigy instead that way I |
11719s | leave hate Spike open if there is some |
11721s | kind of removal tool for it and instead |
11723s | it's just going to be a blocker |
11724s | developed by pisar but either way a lot |
11726s | of time bought here and now as a six |
11728s | Mana spell available while Heimerdinger |
11730s | comes through getting extra shock |
11733s | Chariot as well it's going to be |
11734s | difficult to find a way to proc shock |
11735s | Chariot on a future turn unless you want |
11737s | to use the moon Glen keeper we do see |
11738s | stalking Shadows which can proc shark |
11740s | Chariot by giving you an ephemeral unit |
11743s | but pakara is going to have the sort of |
11745s | hand that allows them to start on the |
11747s | very slow and not too great feeling |
11750s | stabilization process with the himer |
11751s | with the pitas and going to be able to |
11754s | get another portal pretty much |
11755s | guaranteed with three draws plus the |
11757s | draw from the ceaseless entry and this |
11760s | is where we're really going to start to |
11761s | see the break point between this and |
11762s | other ephemeral decks in the past just |
11764s | the lack of heckum the lack of the big |
11766s | finish that levels up in your deck and |
11768s | comes down and gives everything buffed |
11770s | up for the rest of the game the |
11771s | overwhelm damage on the unit itself |
11773s | can't really be understated instead now |
11775s | we're actually just going to see like a |
11776s | draw denied Nora taken out with the ha |
11778s | Spike and got to hope for a decent husk |
11781s | here to power up that |
11784s | Gwen yeah tough or spell shield would be |
11786s | really ideal for trying to go onto this |
11788s | Gwen you could also hope for regen but |
11790s | doesn't seem to get too much and we are |
11792s | going to see uh the quick attack husk |
11795s | sort of Superfluous with Gwen but who |
11797s | knows maybe we it'll be surprising and |
11798s | we'll get two quick |
11800s | attacks unfortunately the the he buff |
11803s | not super relevant here as we're still |
11804s | kind of lining up that Soul Harvest onto |
11806s | that Gwen it might even happen on the |
11808s | himer Dinger turn get another portal |
11809s | down as the portal POA does turn back |
11811s | into a nor so that's one less spell for |
11813s | the himer in the future but now is the |
11814s | Moment of Truth just an open attack |
11816s | might as well push a little bit of |
11817s | damage get the portal under the deck for |
11818s | free it's not like you're attacking with |
11820s | the Heimerdinger this turn so see how |
11823s | Marin nostrom wants to open this one |
11825s | pakaru might just take a pass if Mar |
11827s | offers |
11829s | it this does look like pisara has |
11832s | definitely stabilized quite a bit |
11834s | they're getting a couple of portals over |
11835s | the next couple of turns they're |
11836s | probably going to play himr and they |
11837s | shouldn't I imagine be any way of |
11838s | interacting with it I don't think we saw |
11840s | s har or anything there might be death |
11842s | Mark which pukara could be thinking |
11844s | about but that would be about it but |
11846s | Mario nostrom doesn't have as bad as the |
11848s | hand might seem being able to stun |
11850s | something and being able to scry for |
11851s | something like extra moonl Glen Keepers |
11853s | or even shark chariots could be really |
11855s | really good with this stalking |
11857s | Shadows yeah definitely not out of the |
11859s | woods I mean even if they take the pass |
11862s | here stage hand into the Moonlight Glen |
11865s | keeper with the shark Chariot already in |
11867s | the death pool offers up a good amount |
11868s | of damage now with himer coming down I |
11870s | imagine Gwen is relatively safe to come |
11871s | down as well it's a matter of you know |
11874s | probably not going to be an open attack |
11875s | at a Mari nostrom if if there is it's |
11877s | going to be disastrous walking into that |
11878s | Vengeance but with the stage hand in |
11880s | hand I imagine Mario nostrom is going to |
11881s | run this one out one thing we should |
11883s | heavily consider never mind ignore what |
11886s | I was about to say I was going to say |
11887s | moonl Glen keeper has fearsome and there |
11889s | aren't that many good fearsome blockers |
11891s | from pcar but Noble Rebel is a fearsome |
11894s | blocker and that changes things a lot |
11896s | you are able to do stage hand plus moonl |
11898s | Glen keeper but the actions allow Pyar |
11901s | to do Vengeance and develop the six one |
11903s | you can pull it to the side that damage |
11904s | is still relevant we could see a five |
11906s | damage fearsome but takes a lot more set |
11908s | up we'll see what Mario nostrom wants to |
11911s | open with here three hallowed Stacks |
11913s | proed up three Mark of the aisle in the |
11916s | deck something pisar is going to have to |
11917s | think of when lining up this Soul |
11919s | Harvest onto the Gwen although I think |
11921s | you'd be relatively happy to see |
11923s | ephemeral go down on the Gwen you just |
11924s | kind of need to deal with that card |
11926s | especially as Mario nram gets down to |
11927s | three cards in hand here pisar though |
11930s | only enough Mana for a couple of spells |
11932s | if the soul Harvest is used vengeance is |
11934s | off the |
11936s | table going to be a tough decision for |
11938s | pakara you could try and go for soul |
11940s | Harvest but again it runs into the mark |
11941s | of the ODS as you were saying and if you |
11942s | do that you can't afford Vengeance |
11944s | anymore High TOS you could try and |
11946s | double up one get a bunch of one ones |
11947s | and deny what you think might be one of |
11949s | the few ways they've got a feral access |
11951s | to you've already destroyed the landmark |
11952s | you've already seen a couple of these |
11953s | come down they may not have easy ways of |
11955s | creating emerals especially if you can |
11956s | pyos or perilous B them afterwards these |
11959s | car got a lot they definitely need to |
11960s | think about uh I wonder what they go for |
11963s | it's going to be quite tough we are |
11964s | going to see the soul Harvest hovered |
11965s | and threaten |
11968s | the if Mark of the Isle stops it either |
11971s | way you might as well go after the Gwen |
11972s | here right I don't think you're really |
11974s | leaving up too much with that one extra |
11975s | Mana but no is going to go onto the |
11978s | redeemed |
11981s | prodigy Boulevard's pants are on fire |
11984s | because he is a liar but we are going to |
11986s | see the moonlet land keeper pry come |
11988s | down train and pull the Fearsome to the |
11990s | side and not an easy way for pizari to |
11992s | answer it there will be five Dam five |
11996s | yeah three 2 plus three five damage plus |
11997s | the Gwen extra two we're going to see |
11999s | pakara go down to probably three Health |
12001s | here and again a deck that doesn't |
12002s | really |
12011s | heal all right there is the Moonlight |
12013s | Glen keeper here comes I imagine the |
12016s | turret might be the pie toss instead to |
12019s | try and stop the challenge onto the |
12021s | Fearsome |
12023s | unit and that would just uh take a lot |
12026s | of the wind out of the sales of Marin |
12027s | nostrom still get the two damage three |
12029s | for the Gwen but yeah it does kind of |
12031s | feel like this might just have to be |
12032s | pre-combat py toss to preserve your |
12034s | fearsome |
12037s | blocker that may have to be the case |
12040s | again you're going to be running into uh |
12042s | Mark of the Isles but we have seen that |
12044s | already been sort of tested for so this |
12046s | is rather safe as a player uh it does |
12049s | mean that the moon l l keeper is not |
12051s | going to push in for the five damage |
12052s | Gwen will still be able to trade into |
12053s | something probably just the draw to be |
12055s | honest and that'll be even better for |
12057s | p and that's what we're going to see the |
12059s | trade and presumably the block P ofar |
12062s | has definitely stabilized but again we |
12063s | see stalking Shadows this is not out of |
12065s | the woods yet Eternal dancer probably |
12069s | the it's the it's the largest hit that |
12072s | you could get off the stalking Shadows |
12074s | but even something like a shark Chariot |
12075s | might be a little bit more impactful in |
12077s | terms of like ending the game later on |
12078s | because you're getting double up on the |
12080s | shark Chariot uh each one is summoning |
12082s | the other shark chariots because it's |
12083s | ephemeral and while there is still an |
12085s | ephemeral in the hand of Mario nostrom |
12086s | anything can become ephemeral with a |
12088s | mark of the aisle down the line but with |
12090s | so many cards in the hand of piscar you |
12091s | got to assume that this is going to be |
12093s | like a Nora level into the ectic |
12096s | collection all these portals start |
12097s | coming out and probably no more damage |
12100s | going to be pushed through |
12103s | the ceaseless Sentry was Glimpse Beyond |
12105s | it and then portal back into another |
12106s | ceaseless Sentry it seems to be some |
12108s | sort of Shadow trickery where nor is |
12110s | putting a portal right under the Glimpse |
12112s | and taking the unit back uh this is a |
12114s | very threatening attack and we even see |
12116s | The Eclectic collection we're not going |
12118s | to see it played right now but eclectic |
12120s | will be able to shuffle in a bunch of |
12122s | puff caps exactly 18 as well as create a |
12125s | 61 for Hing all right so all okay here's |
12129s | here's what happens Marin austrom goes |
12131s | oh look I did it I I okay here oh man I |
12134s | was waiting for I one of the puff caps |
12135s | in the deck first and then you don't |
12137s | even look at the puff caps and it's like |
12138s | oh no there were 17 puff caps on my |
12140s | stage hand where did those come from |
12143s | just really turn the tides and give us |
12144s | an excellent game through with this Maly |
12146s | list that we really want to see in |
12147s | action this kind of why we picked this |
12149s | match up in the first place piss ofar so |
12151s | hurry up with the N the himr nor we've |
12153s | seen this before I've seen it I'm sick |
12155s | of it whatever Nora level up awesome |
12158s | cool yordles everywhere great text |
12159s | whatever man I want to see some mil |
12164s | after that TI raade we should keep in |
12165s | mind that Mario nostrom is definitely |
12167s | not out of it and that pick from |
12168s | stalking Shadows with two fearsome |
12170s | attackers can definitely be relevant we |
12172s | might see himer flip by then but if |
12174s | there's not enough ways of blocking |
12175s | fearsome this is quite a bit of damage |
12178s | it's six damage right now with four |
12180s | Hollow plus two from one of the GL |
12181s | Keepers you get both of them hit that |
12183s | will be lethal Mario nostr is definitely |
12185s | not out of this one of the better hits |
12187s | to get from stalking Shadows I think |
12189s | it's still going to take the backup of |
12190s | something like a mar of there's aveng |
12192s | and a hate spike in the hand for pisar |
12194s | so even though they've only got one |
12195s | fearsome blocker at the moment and they |
12198s | might even I don't I don't imagine Mario |
12200s | nostrom is actually going to throw out a |
12201s | block here they might but at the same |
12202s | time you'd kind of be opening yourself |
12204s | up to a potential portal coming out okay |
12206s | I kind of like this keeping the uh sort |
12207s | of board full because now that the Norah |
12209s | is leveled you don't want to your |
12211s | opponent is just like oh look here's my |
12212s | soul gorger coming out of my portal and |
12215s | now suddenly not only do I have a fome |
12217s | blocker but I have life steal so you |
12218s | know a situation like this they're going |
12220s | to force it into pis aaru's hand go go |
12222s | for I guess it's not even going to be an |
12223s | open attack right you probably are going |
12225s | to have to Nightfall out these moonl |
12227s | Glen Keepers um and with that being the |
12230s | case between the Vengeance the hate |
12232s | Spike the pie toss I'm not seeing the |
12234s | lethal here for Marin |
12237s | nostrom you never know if if there is a |
12239s | mark of the is top deck I think it is |
12242s | possible you'd have to map out all of |
12243s | these actions with how the Heim is going |
12245s | to create stuff without that ha is |
12246s | going to come down it is not the easiest |
12248s | decision to make but if we don't see the |
12250s | mark the I do think you're right that |
12252s | Mar nostrom is not going to find their |
12254s | way out of this especially ifle |
12256s | Collection comes down someone's a 61 |
12258s | right now and gets a bunch of portals |
12259s | and is able to develop things like a |
12261s | surprise Soul gorger for example you see |
12263s | it come down and everyone's favorite |
12264s | long animation that slightly shorter |
12267s | than the sun disc and uh this yeah this |
12269s | is going to be a hinger level up as well |
12271s | all in the same action so every time |
12273s | we've seen that collectic collection so |
12275s | far it's been immediately followed up by |
12276s | that hinger level up and I just imagine |
12278s | we're going to get a pass out of mar |
12280s | nostrom here not a lot of reason do |
12282s | throw out the moon GL keeper before you |
12283s | can Nightfall it and will have the Mana |
12285s | to run all of the units in hand |
12286s | currently out on the following turn but |
12288s | again even without spell Mana banked |
12291s | Vengeance plus hate Spike are available |
12293s | and now a five five no all three Chimes |
12296s | I believe went on in the same unit but |
12297s | that should at least be one additional |
12299s | fearsome Blocker in Hand of pakaru if |
12300s | they get in |
12302s | action Zed is a little bit too late you |
12305s | would have hoped to see this on maybe I |
12306s | don't know turn three and instead it's |
12307s | turn eight which last time I checked is |
12309s | exactly five turns too late uh Mar |
12312s | nostrom just isn't going to be able to |
12314s | find their way out of this pukaru could |
12315s | tap under something if if they're being |
12317s | a bit too quick but even with his hand |
12319s | it's hard to tap under Vengeance when |
12320s | all of your cards cost less than three |
12322s | Mana now imagine if the Zed were a |
12325s | heckum if you will I know that he's |
12327s | rotated I know he's often in Eternal |
12330s | Wonderland but this is |
12333s | why I'm not as big on a femals as I once |
12337s | was and I was never huge on it but man |
12339s | the finishing power that he brought to |
12341s | the table you just don't get that out of |
12344s | zed zed is really good into Decks that |
12347s | don't have direct damage removal like |
12348s | Decks that don't run hate Spike or don't |
12350s | run pyos or don't run you know all of |
12352s | the things that pukaru is trying to run |
12355s | this is just not the match up for Z I |
12356s | think it wanted to see something like |
12357s | Gwen Riven where they don't have well |
12359s | actually no that has H Spike I don't |
12360s | know what Zed wants to see but Z wants |
12363s | to see Jack or I |
12365s | guess and run into Jax's Champion spell |
12369s | I can see |
12370s | that uh isaro just thinking you know |
12373s | what are the possible ways that I lose |
12375s | this do I need a hate Spike now or can I |
12376s | wait on hate Spike there's a lot of |
12377s | things you can think about they're going |
12378s | to be looking at each other's deck lists |
12379s | and trying to figure this all out but |
12381s | isara stay slow and stay steady they |
12383s | should be able to come through this with |
12384s | a bunch of uh FL be guns attacking |
12388s | elusively yeah it's a little bit of with |
12391s | only six Mana left available you can |
12393s | either Vengeance or you can pie toss |
12395s | perilous pastry hate Spike and just kind |
12397s | of thinking okay if my opponent goes |
12398s | into combat is there anything that they |
12399s | could possibly do to me especially if I |
12401s | end up going for like a pie toss hat |
12403s | Spike combo rather than the Vengeance |
12404s | does Mark of the aisle get me in some |
12406s | way you're aware that your opponent only |
12408s | has one unknown card the other one you |
12410s | know is a moonland glen keeper because |
12411s | the one in play is ephemeral so you know |
12413s | they came off the stock and shadows here |
12414s | comes the second copy and that's just |
12416s | another calculation that pisaro was |
12417s | doing if my opponent played one moonl |
12419s | gun keeper they're pretty likely to play |
12421s | the second one and honestly an attack |
12423s | lost tier off of one is playing the |
12425s | ephemeral copy before the non-ephemeral |
12427s | copy not that I think it really makes a |
12430s | difference here |
12433s | are going to see this attack line up Mar |
12435s | noom's got to just be praying you know |
12436s | no Vengeance no hit Spike please let me |
12439s | get this a like this a fear some damage |
12441s | in but we can see the hand that's going |
12443s | to be the case Mar nostrom I don't think |
12446s | playing like I don't think anything was |
12448s | badly played From marous perspective |
12450s | they played their 1 two 3 four or they |
12452s | didn't play Gwen in the end they played |
12453s | another card but they were trying to be |
12455s | aggressive they mulliganed rather well |
12457s | it just it didn't pan out when pcar |
12458s | managed to play himer on five and that's |
12461s | always been the biggest criticism of |
12463s | ephemerals it is a strong deck but it is |
12465s | a low agency deck there's really it's |
12468s | not really up to you in a lot of |
12469s | situations how well you do all you can |
12471s | do is put your cards on the table and if |
12472s | your opponent has the answers well |
12473s | that's just all she |
12476s | wrote the H Spike come down going to see |
12479s | more turrets be |
12481s | spawned himer for some reason seeing |
12483s | Evelyn kill something and be like yeah |
12485s | this is a good opportunity to create a |
12486s | tough turret this is exactly what I was |
12488s | trying to do going to draw kahiri The |
12490s | Returned and a bunch of I forgot about a |
12492s | collectic collection it's on the screen |
12494s | but I just completely forgot about it |
12496s | and I don't think there's an alha Mar |
12498s | Noom at this point I don't think there's |
12499s | a single thing they could draw to avoid |
12501s | them getting lethal down fearsomely |
12503s | actually uh oh you you don't know that |
12506s | about the uh what is this 11 Mana Shadow |
12509s | a fast speed drain six from the |
12512s | opponent's Nexus spell you haven't heard |
12513s | about that one oh no sorry I hadn't |
12516s | heard about this I must have missed that |
12517s | when they released utter Devastation I |
12519s | just get them so confused |
12522s | those variety cards get pretty wild |
12525s | these |
12526s | days we do see the surrender 1 for p |
12529s | CaRu versus Mar nostrom and we are going |
12532s | to see your very favorite Evelyn maai |
12535s | Mill whoa who said anything about favor |
12538s | it's why we're watching the matchup but |
12539s | let me tell you Boulevard likes it when |
12541s | yall just bring the same deck it makes |
12543s | my stats easy my I get carpal tunnel if |
12545s | there's too many one of and I got to say |
12546s | this time around it's not going to be |
12548s | kind on the wrists for me but this is a |
12550s | list that we haven't seen before and |
12551s | actually is taking advantage of I don't |
12553s | think it was a variety patch this time |
12555s | or ays rather the two Mana 1 one Nexus |
12558s | strike summon a random husk I think it |
12560s | might I don't think it was a variety |
12561s | patch card but I remember you know it |
12563s | didn't really make an impact when it |
12565s | came out so I kind of forget when it |
12566s | came out now on top of that just you |
12568s | know some a couple of like sea monster |
12570s | cards but grave companion another tech |
12572s | choice that pakaru has put in this |
12574s | Shadow aisle list that uh I don't even |
12576s | know what to expect out of a normal mil |
12577s | deck because I've seen normally when I |
12579s | see like the maai watery grave stuff |
12581s | it's it still just kind of looks like |
12585s | deep the the deck does some interesting |
12587s | things it has seen some Niche play |
12589s | tournaments I know sir tman has been |
12590s | playing it a little bit in some certain |
12592s | things it does some things powerfully |
12594s | but you really have to stall you you |
12596s | don't have a windc con outside of water |
12598s | gave you can pretend to have C Scarab |
12599s | winning and you can pretend to have |
12600s | Evelyn but it never gets you there |
12602s | fighting this deck that is probably |
12604s | going to be able to pressure them |
12605s | relatively effectively but pukara maybe |
12607s | has the best draw with double C Scarab |
12609s | and |
12610s | maai maybe would have liked a soul |
12612s | Harvest instead of the Vengeance would |
12614s | have paed into this hand very well but |
12615s | of course one mark of the aisle out of |
12616s | Mari and aam could undo all of that |
12617s | anyway so going to ship it back for an |
12620s | Evelyn |
12622s | not looking great into what Marin |
12625s | nostrom has assembled here pisar very |
12627s | much at risk of just getting aggro down |
12629s | but hey with this many units in hand all |
12631s | of your top decks are that much more |
12633s | likely to be |
12635s | removal that's one way of thinking about |
12637s | it you know if my Mulligan is bad at |
12639s | least I'll draw into good cards later on |
12641s | the other hand Mario nostrom has drawn |
12643s | into two dragon Ambush which are |
12645s | typically pretty good but only if you've |
12646s | got a high density of hollow and shark |
12648s | charot and with only one hollowed and no |
12650s | shark Chariot these are just five Mana |
12652s | deal fors which is not great oh the |
12655s | black flame does that change anything |
12659s | spids I'm trying to think of even what |
12660s | the I mean I think obviously the high |
12662s | priority Target is shark chariots just |
12664s | getting as many shark chariots |
12665s | assumingly possible but outside of that |
12666s | green blade Duo is not an awful grab |
12672s | I have seen a lot of people pick Z with |
12674s | this thing protect Z it means Z can't be |
12676s | hate spoken uh which I that's not the |
12679s | past sense of hate Spike hate |
12682s | spiked where that there's a good way of |
12684s | protecting that unit especially if |
12685s | there's no Landmark removal it's a very |
12687s | good way of dealing with that but that's |
12690s | sort of where you're hoping at the most |
12693s | we are going to see the past because |
12694s | there isn't that much else going on and |
12695s | we are going to see the mark of the |
12697s | protect from a hate Spike if that ends |
12699s | up becoming the case this is a concern |
12701s | that that I had is yes Zed is a very |
12703s | good Target the problem is that if you |
12704s | want to do all of that you have to wait |
12706s | until turn five and even then there's |
12708s | still an opportunity for the opponent to |
12709s | kill the Zed before the black Lane comes |
12711s | down Mark the a is going to mitigate |
12712s | that just a little bit uh but at this |
12714s | point pakaru also just has enough |
12716s | establish to fight through the mark of |
12719s | the aisle the hate Spike plus the |
12720s | undergrowth will kill this unit |
12722s | regardless and now we're even seeing the |
12724s | Z come down a turn before the blackflame |
12725s | is online Gwen also not a bad Target but |
12727s | again uh you know it's just a one of |
12729s | it's not like you have to Tunnel too |
12730s | hard on card like this to find Victory |
12732s | sometimes green Glade Duo into Z just |
12734s | like the beta days is good |
12736s | enough while picari does have some |
12739s | answers towards what Mar a wants to do |
12740s | pakar also has to weigh if they want to |
12743s | be playing the sea scarabs the evelyns |
12745s | and the maai because they will want to |
12746s | have the saplings be aggressive but they |
12748s | can't do maai plus a sapling unless they |
12750s | do hate Spike on the next turn and do |
12753s | the maai on the next turn if they play |
12754s | something else on this turn there's a |
12755s | lot of math that they have to work out |
12757s | regarding how exactly they want to |
12758s | stabilize after this turn it may not be |
12760s | correct to go for the ha spike in the |
12762s | undergrowth if it means you're not |
12763s | developing units against a deck that |
12764s | constantly tries to Pummel you there's |
12767s | also just the thought of if you if like |
12770s | right now you go okay here's an |
12773s | undergrowth onto Zed before you go to |
12775s | combat and Mark of the aisle comes out |
12776s | and you okay okay here's hate Spike onto |
12778s | Z and a second Mark of the all comes out |
12780s | you are eliminated from the |
12783s | tournament that would definitely be |
12785s | scary I I I would I would hate if that |
12787s | happened to me I can understand why |
12789s | pakari would not want to go for that |
12791s | trying to line up the attacks trying to |
12793s | figure out probably if they want to even |
12795s | attack with Z at all because if maai |
12798s | blocks it Z will die either Zed dies |
12801s | from the strike or they have to play The |
12803s | Mark of the Isles not having a Hol yet |
12805s | means that Zed is running into something |
12807s | here and I think that's a a trade that |
12811s | Mario nostrom is just going to have to |
12813s | accept given that maai is going to do |
12816s | way too good of a job of keeping Mari |
12819s | ostrom's board under control if it's |
12820s | allowed to take cable |
12822s | here definitely going to be a |
12824s | consideration it's it's weird to think |
12825s | of maai right now as being like a |
12827s | broadwing Creator or Fleet feather |
12829s | tracker Creator but that's something |
12830s | that Marin Ostrom can't really deal with |
12833s | but losing Z means that there's not |
12834s | going to be a good black flame Target |
12836s | Duo is not what you want cuz you're |
12838s | going to miss out on the extra stacks |
12840s | and Gwen is not what you want either Zar |
12842s | deciding not to block and elect to keep |
12843s | the maai around Z flipping which is |
12847s | quite important for the extra stats that |
12848s | will be constantly pummeling this one |
12850s | string will meta when it's doubled all |
12852s | the time it does take it out of Soul |
12854s | Harvest range as well which is I feel |
12856s | like sometimes players really |
12859s | overestimate how scary level two Z is |
12861s | when there's just literally nothing in |
12863s | the deck that gives z a keyword to |
12865s | spread around which is kind of what you |
12867s | get out of a level two Z obviously the |
12868s | one Health and one attack in a matter |
12870s | are a lot more in a match up like this |
12871s | is like undergrowth Soul Harvest and |
12873s | these saplings just no longer available |
12875s | and with that black flame coming down |
12877s | Zed is now available to be played Again |
12879s | by Mari a and then two Zeds |
12881s | is a lot of Zeds a lot more Zeds than |
12883s | you want to be dealing with and because |
12884s | they're all Emerald they're going to get |
12885s | additional Buffs from you know any of |
12887s | the moonl GL cers or things like that |
12890s | but this might just be an empty board |
12892s | you do have to attack with something in |
12894s | order for the black flame to trigger and |
12896s | I guess that's where the dragon ambushes |
12897s | are coming in Dragon Ambush is |
12900s | definitely a powerful card here it may |
12901s | look like Mar nostrom only has one |
12903s | attack token next turn but Mar no's |
12905s | actually got two attack tokens right in |
12907s | hand with these Dragon ambushes healing |
12909s | a little which is irrelevant right now |
12911s | but maybe relevant in the future but |
12912s | summoning a bunch of attackers that |
12914s | pukari doesn't have fantastic blocks |
12916s | lined up they could also just play |
12918s | another Z and attack with four Zs next |
12920s | turn really being the shadow himself |
12922s | lots of interesting plays that Marin can |
12924s | go |
12926s | for this AAR can take a little bit of |
12930s | damage here but not too too much and the |
12933s | second dragon Ambush is going to start |
12935s | to cause a lot of problems maokai might |
12936s | even get in a safety block hell might |
12938s | even be able to get in a safety block |
12939s | with the second C scare get everything |
12940s | down to one HP it's not like you're |
12942s | really worried about your opponent using |
12943s | removal at that point but you are |
12946s | considering oh you know what if another |
12947s | one of these comes out in the future |
12948s | what if I have to block something bigger |
12949s | but I think it's worth for pakaru to |
12951s | take the double block here and preserve |
12953s | this |
12953s | HP one thing pakaru also still has |
12956s | access to is an attack token and a dead |
12959s | Bloom wander being able to passively |
12961s | heal three without losing this unit is |
12963s | very very good for p ofar typically dead |
12965s | Bloom wandra is just a heal three it |
12967s | just trades and that's it it's going to |
12968s | be a heal six in this matchup if not |
12971s | possibly more depending on the fact that |
12972s | Marin Ostrom doesn't ever have blockers |
12974s | cuz all of their units are |
12977s | ephemera I am Shadow All right we are |
12980s | now getting to the time of the matchup |
12983s | where I need production to show me where |
12986s | maai is at after the dead Bloom Wanderer |
12988s | comes down then we can check where the |
12989s | maai is at uh 6 out of 25 I don't know |
12992s | if that was pre or post everything that |
12995s | we just saw that feels like it had to |
12996s | have been |
12997s | pre unless six cards were just tossed |
13000s | there eight that's not how math works 11 |
13003s | okay there we go we're at 11 that's a |
13005s | believable number thank you |
13008s | production production once again filling |
13010s | in for all of our inability of knowing |
13012s | all these things ourselves we could have |
13013s | just been counting but no we have to get |
13015s | production I could have been counting |
13016s | but production assured me Boulevard |
13018s | we've got this really cool mechanic |
13020s | where we can show off champion level UPS |
13022s | please use it um and now this Z is |
13025s | coming down but if pisar really wants to |
13029s | they could take this out hat Spike could |
13031s | come through followed by the undergrowth |
13033s | to counter the mark of the aisle and |
13034s | then there actually is no attack coming |
13036s | through this turn to proc the black |
13038s | flame but that's not going to be what |
13040s | happens here instead just five blockers |
13043s | maintained every single time that pikar |
13046s | plays a unit when maai hasn't been proed |
13048s | yet seems to toss if I'm correct nine |
13051s | not nine six cards which means that uh |
13053s | maai will probably be leveled in about |
13055s | two turns time with a few other trades |
13057s | happening here and there which means |
13059s | that the deck is going to be thinned and |
13060s | this this is basically the same as |
13062s | saying something like a six turn |
13065s | clock that's a very long clock though |
13068s | and with no watery grave in hand there's |
13070s | no uh otk potential that the deck is |
13072s | kind of going for but yeah with the |
13075s | double undergrowth in hand you've got to |
13077s | assume that pretty much whenever pisar |
13079s | wants to at this point the level up is |
13080s | just going to go |
13083s | through there is a way of dealing with |
13086s | the maai level up which is to continue |
13087s | shuffling Champion builds into your deck |
13089s | but Gwen the champ spell unfortunately |
13091s | has to kill a unit and if you're going |
13093s | to kill your own Gwen to create awen in |
13094s | your deck that's not really where you |
13096s | want your GW typically you can try and |
13098s | kill an ephemeral unit in some instances |
13100s | but it's not going to be able to happen |
13102s | every single time so typically the cycle |
13103s | that you can do to beat the maai flip |
13105s | may not work with this |
13107s | deck oh and if we see the mark of the |
13109s | aisle come out here while there's not |
13110s | undergrowth Mana there is still hate |
13112s | Spike mana and then when the next Gwen |
13113s | comes down there can be the double |
13115s | undergrowth |
13116s | and you know even with the maai level up |
13120s | going off it still feels like Mario |
13122s | nostrom could easily come back into this |
13123s | especially as long as that second dragon |
13125s | spell is in Hand of course it will come |
13127s | down to what's left in the deck after |
13129s | the fact because I don't think that one |
13130s | Dragon spell is going to be quite enough |
13132s | to pull them out of this but it's |
13134s | getting close luckily for mariio Ostrom |
13136s | there is no life steal |
13139s | husk there is no life steal husk butara |
13142s | will still be able to draw into dead |
13144s | Bloon wanders and probably has not only |
13146s | the better late game but the better well |
13147s | maybe not the better game but something |
13149s | close to being able to draw better cards |
13150s | over the course of the the next couple |
13152s | of turns Marr probably has enough |
13154s | blockers as well to deal with another |
13156s | Dragon Ambush so isn't going to be too |
13158s | concerned for the next turn either M's |
13160s | going to have to try and stall for like |
13162s | maybe two or three more turns time and |
13164s | find a win then but P car is going to be |
13166s | able to like spam out blockers with the |
13168s | saplings and these interaction pieces |
13169s | it's just not going to be |
13173s | enough second hate Spike put on the |
13176s | stack |
13178s | presumably sacrificing the husk and that |
13181s | is going to be the end of this |
13182s | interaction it's going to be four damage |
13183s | taken by pisar with a board cleared from |
13185s | Marin nostrom and a little bit of damage |
13187s | pushed onto the Evelyn something a |
13189s | little more |
13191s | painful Evelyn leveling up can be |
13194s | relevant for tossing things a little bit |
13196s | you will be summoning husks every single |
13198s | turn that or at least for one turn and |
13200s | maybe she's permanently leveled with the |
13202s | amount of things that have died I would |
13203s | presume so which means that maai and the |
13206s | SE Scarab are going to flip relatively |
13208s | soon deep actually might not be that |
13210s | insignificant you are going to be able |
13212s | to Pummel for quite a bit over the next |
13213s | couple of turns that's it four out of |
13217s | six on the dead allies but I mean if |
13218s | something is top decked here H there's |
13221s | really not enough Health on the side of |
13223s | pakaru on the units in order to really |
13227s | take advantage |
13231s | of is |
13233s | this this is never lethal oh no if you |
13237s | go on a husk then yeah that's |
13241s | yeah if if you kill a husk you flip |
13242s | Evelyn again I assume you go deep to |
13246s | level up the SE Scarab as well that |
13247s | would put eight additional damage on the |
13250s | board and that'll do it working out the |
13254s | math realizing that you can go deep with |
13255s | an undergrowth by killing your own unit |
13257s | and leveling up this Evelyn giving five |
13259s | Extra Strength Marr has no answers not a |
13261s | single answer in the deck would be able |
13263s | to interact with this and P car finding |
13265s | maybe the world's weirdest lethal in |
13267s | their Mill deck by not even trying to |
13269s | Mill by underg their own |
13272s | hearts that sure is something and |
13276s | suddenly seven damage turns into 15 on |
13279s | the stack and Mari and Ostrom going to |
13281s | look at their hand with absolutely |
13283s | nothing that they can do and ephemerals |
13285s | is going to go down to maai Evelyn and |
13288s | that means maai Evelyn's going on to the |
13290s | top eight here |
13291s | spids pretty sure that means PUK car |
13294s | only has to win two more matches after |
13297s | this with this deck you know trying to |
13299s | make sure they win the top eight and |
13300s | then win the top four once they're in |
13301s | the top two they are in Worlds they have |
13303s | made it to the final area right after at |
13306s | the end of the lcq what a crazy game |
13309s | what a crazy game indeed that is |
13310s | certainly one of the weirdest lethals |
13312s | that I've seen out of anyone and |
13314s | honestly excited to see more pis aaru as |
13316s | the tournament goes on it looks like we |
13318s | are going to have time to get into |
13319s | another match here as well no no more |
13322s | matches sorry about that I thought I |
13323s | heard one more it turns out it's no more |
13324s | the words have similar letters but |
13326s | congratulations to pakaru we'll be |
13328s | checking in after the break to see who |
13330s | is left in the top eight but that's a |
13332s | problem for later for now we say goodbye |
13334s | to you hello to the B right back soon |
13336s | screen and when we return we'll be |
13338s | moving on to the |
13342s | [Music] |
13359s | quarterfinals |
13372s | [Music] |
13381s | [Music] |
13419s | no |
13423s | [Music] |
13437s | [Music] |
13458s | [Music] |
13470s | [Music] |
13525s | [Music] |
13603s | [Music] |
13618s | [Music] |
13646s | [Music] |
13659s | he |
13664s | [Music] |
13688s | w |
13691s | [Music] |
13718s | w |
13723s | [Music] |
13730s | [Music] |
13762s | [Music] |
13769s | [Music] |
13775s | [Music] |
13781s | [Music] |
13808s | [Music] |
13820s | [Music] |
13826s | [Music] |
13833s | [Music] |
13838s | oh |
13841s | [Music] |
13859s | 64 players entered well a lot more than |
13862s | that entered but 64 players entered |
13863s | today but only two can leave and we've |
13866s | got eight left that we have to whittle |
13868s | down to those final to spids that's your |
13871s | name I'm Boulevard we're here to take |
13873s | you through the rest of the action today |
13875s | and we're going to take a look at the |
13876s | brackets so you can get to know the |
13878s | eight players that are remaining in this |
13879s | event fying for that last chance of the |
13881s | world's qualifier we have kdf to nnn3 oh |
13885s | no my win streak pin pingho please play |
13887s | your cards quickly pakaru firecloud and |
13890s | end sinid who eliminated their teammate |
13892s | end Florine unfortunate that a team kill |
13895s | had to happen that early in the |
13896s | tournament but this also means that |
13898s | we've got EV out of the tournament THC |
13900s | ABG all gone it's just down to kdf and |
13903s | end when we talk about clan tags making |
13905s | it into the top |
13906s | eight also got some like well-known |
13909s | players for tournament success |
13910s | previously we've had ping pingho |
13912s | obviously participant in Worlds 2021 and |
13915s | pukar who has always had their name be |
13917s | quite high up in these sort of events |
13918s | definitely a stacked top eight we saw |
13920s | you know the 64 that we started with |
13922s | just slowly and slowly get crunch down |
13924s | and they're all exactly two wins away |
13926s | from qualifying in Two |
13928s | Worlds yeah kdf Peta a player that like |
13931s | we don't know a lot about Peta |
13932s | specifically but the kdf team roll |
13934s | probably one of the more famous players |
13935s | on that in terms of LR already qualified |
13937s | for the world championship so a strong |
13939s | prep group backing them at least but if |
13941s | you're wondering who we're going to take |
13942s | a look at this time is going to be I |
13945s | sinid and fly Cloud because we haven't |
13947s | looked at those players yet everyone |
13948s | else at the bracket we've marvelous |
13950s | predictions out of myself and spits for |
13952s | correctly identifying what players we're |
13954s | going to make it this far in the |
13955s | tournament we've already watched a lot |
13956s | of the other side of the bracket so |
13958s | going to focus on the two players that |
13960s | we haven't seen just yet unfortunate |
13961s | that one of them had to do a team kill |
13962s | and we didn't get to catch that but we |
13964s | will catch them now in a rather standard |
13967s | matchup I would say I think this is a |
13969s | lot of decks that we expected we'll take |
13971s | a look at their lineups here in a second |
13973s | and let you all see exactly what we're |
13974s | looking at starting off with sin kid and |
13977s | Jinx Kennan this is probably as close to |
13979s | a triple aggro as we've seen so far this |
13982s | is a very interesting Jinx Canon list |
13984s | we've typically seen a lot higher top |
13986s | end in these lists I'm thinking things |
13987s | like augmented clucking I'm thinking |
13989s | things like Arena lady that has tough |
13991s | and discounts the Mecha by one uh |
13994s | instead we're seeing utopus for extra |
13996s | discard f as well as a tune as well as |
13998s | three scrap Heap really interesting list |
14000s | that's going a bit lower to the ground |
14001s | and I'm curious if that sort of low to |
14004s | the ground is exactly what they want to |
14005s | be doing against their matchups and I |
14007s | was going to say maybe it's more burn |
14008s | than we're used to seeing but they were |
14009s | actually kind of light on the number of |
14010s | burn spells that they were running and |
14012s | then we have uh what I've just been kind |
14013s | of calling yordles I feel like if yal |
14015s | explorers in the deck it's kind of fair |
14017s | to just call it a yal deck but zani the |
14019s | Blood Weaver on the top end kale to kind |
14021s | of round out the mid game and SP you |
14022s | were talking about how yal Captain seems |
14024s | to be the real star of the show here yal |
14026s | Captain is a really hard unit to kill |
14028s | four damage removal for the past like |
14030s | three years has been really hard to find |
14032s | and Ne Captain just sticks on the board |
14033s | on turn four and then you just swarm |
14035s | with at least two or three units from |
14037s | your alats and your yles that just get |
14038s | buffed up way too big and then we're |
14041s | going to end with Gwen Riven with three |
14043s | opulent foyer and as you were saying |
14045s | three KO three fire spitter and three |
14047s | might very this looks like a stand list |
14049s | and then there's also Strike Up the Band |
14051s | which has not seemed too standard to me |
14052s | but this deck has sort of been coming |
14053s | over the past week and has definitely |
14055s | had some strength and while I wouldn't |
14057s | necessarily call this like red Gwen I |
14058s | didn't really call aggro but look if I |
14060s | tell you this is an aggro deck and |
14061s | you're like no it's not I'm looking at |
14063s | the three elixir of Wrath and that's a |
14065s | pretty hard sell that that's not an |
14067s | aggro deck and then on the side of |
14068s | firecloud here got a triple mid-range |
14070s | lineup kicking things off with |
14073s | [Music] |
14078s | formidableness but there isn't an omen |
14080s | Hawk which we're pretty common seeing in |
14082s | this deck I'm I'm thoroughly surprised |
14084s | not to see an omen Hawk instead replaced |
14085s | with things like elixir rine Sky split a |
14087s | shield of girand and the darken spear |
14089s | these sort of like other ways of giving |
14091s | Buffs if you're going to replace Omen |
14092s | hog with anything I guess it's okay to |
14094s | do it with a buff but very awkward card |
14096s | not to have included lot of very Spell |
14098s | heavy and then the omen hawks come back |
14099s | in for frostbite mid-range a blast from |
14102s | the past one of the oldest decks in |
14103s | legends of Runa wasn't sure how it was |
14106s | going to pop up today because it does |
14107s | very poorly as you can imagine into the |
14109s | formidable deck that we just saw when |
14110s | everything has zero attack it's |
14112s | frostbite effects aren't very useful but |
14114s | this deck has been popping up more and |
14116s | more and I think it's got a pretty |
14117s | strong foothold in The Meta if you can |
14119s | find the right |
14120s | matchups doesn't have Reckoning in it |
14123s | which will be important since uh |
14124s | firecloud is fighting a bunch of aggro |
14126s | such as the Jinx cannons so not having |
14127s | Reckoning is going to feel a little bit |
14129s | bad there but this is obviously this |
14131s | double F lineup is being combined with |
14132s | the third F deck which is Jax on uh |
14135s | relatively stock standard looking list |
14137s | obviously the Spells always change we've |
14138s | got a Bellow breath in there we've only |
14140s | got two entrancing Ls only one three |
14142s | sisters Elixir vant and catch but the |
14144s | units are all the same you've seen Jaxon |
14146s | I've seen jackon I hope to never see it |
14147s | again hey am I like contractually do I |
14150s | have to talk like do I have to talk |
14151s | about ja Orin you guys is that like did |
14154s | you write that down like do I have to |
14155s | say something about this deck or like |
14157s | can we just am I good man I love jaor |
14160s | it's such a power wow Omen Hawk so |
14165s | cool in this matchup this is going to be |
14168s | I think I want to say favored for sin |
14172s | kid only because ashla Blanc struggles |
14175s | against aggro and that's what sin kid |
14177s | has got I feel like firecloud with two |
14179s | mid-range deck should feel okay into |
14180s | some of this stuff but that Ash Blanc is |
14182s | really showing as a sore thumb in this |
14185s | lineup I think especially with the newer |
14187s | builds of ashel Blan when The Reckless |
14188s | trifarian sort of became standard you |
14190s | look at your list and you're like okay |
14192s | yeah this is actually a really nice |
14193s | curve I should have a pretty okay time |
14195s | against aggressive decks and then you |
14197s | realize that one of your two drops can't |
14199s | block your only three drop can't block L |
14201s | blanc's not a great blocker either so |
14203s | when you actually get down to Brass ta |
14205s | you have like nine units that you throw |
14207s | down in the early game that are like |
14208s | barely trading onto one drops or not |
14210s | trading at all and suddenly you start to |
14212s | realize why you're not doing super well |
14213s | into things like that on top of that |
14214s | again no healing in a deck like this so |
14216s | once the burn starts to come through in |
14218s | the late game that's just something you |
14219s | can't do anything about and with |
14220s | Reckoning being removed from these decks |
14222s | once it hits s Mana you don't have that |
14224s | big midgame push to even try and outrace |
14227s | your opponent and sort of out pressure |
14228s | the burn on one of those like pivotal |
14231s | swing turns which honestly is is kind of |
14232s | weird to me I figured even with like |
14234s | with formidable being a bad matchup for |
14236s | this deck and being quite popular you |
14237s | thought Reckoning would have found its |
14239s | way back in here eventually maybe as a |
14242s | one of but no one does it and I checked |
14244s | I triple checked it did not |
14248s | rotate Ash blon's One saveing Grace is |
14250s | that it is going to be going up against |
14252s | Gwen Riven hopefully it's not banned cuz |
14254s | Ash Blanc is going to be able to beat uh |
14256s | Gwen Riven just because you're able to |
14258s | use those freezers on those high power |
14260s | cards if Gwen Riven only really gets |
14262s | three times at most to attack in with |
14264s | 15x overwhelms just play a flash phrase |
14267s | and it's all gone to Kut so I expect to |
14270s | see something like the Jinx Cannon ban |
14272s | just cuz it's the most aggro deck that |
14273s | there is and then sin kid might be |
14276s | looking to ban something like maybe |
14279s | formidable I'm not sure if I could also |
14282s | reasonably see a ban onto yordles just |
14285s | because Ash Blanc doesn't always deal |
14289s | with the super wide bandal City nonsense |
14292s | too often the soupy stuff it's really |
14293s | hard to chew through and then usually |
14296s | the bandal city decks have some kind of |
14298s | finisher they can establish but with |
14300s | that finisher being you know kale and |
14302s | zalani maybe the frostbite is just |
14304s | effective enough that you don't have to |
14305s | worry about it and normally I'd say yeah |
14307s | gravitate right toward that Jinx Cannon |
14309s | but there's a lot less burn in there |
14312s | than I would have expected there's only |
14313s | one blowback there's only one time |
14315s | Winder one Electro |
14318s | harpoon |
14319s | definitely a different version of the |
14322s | deck it Ash Blanc is going to be like |
14325s | the main story of this match up I think |
14326s | how is it going to be able to deal with |
14327s | things properly and sometimes Ash Blanc |
14330s | does get there like I know we' been down |
14331s | on it sometimes you just are able to |
14333s | draw a one drop into a two drop and have |
14334s | Sky splitter for the entire time and be |
14337s | able to defend and organize things doing |
14338s | Glory Seeker into the dark and spear on |
14340s | a turn three attack can trade into a |
14342s | unit and buff something up as if it were |
14344s | an omen Hawk there there are things that |
14346s | Ash leelan can do you shouldn't always |
14347s | sleep on it about 10% actually blun |
14349s | games it wins and no one knows why and |
14351s | we could end up seeing that absolutely |
14354s | and like I said pre like we are in a |
14356s | unique position where like obviously |
14357s | there's a balance patch there's a |
14358s | variety patch but for the most part |
14360s | we're in the same meta that we were you |
14362s | know about a month ago at the world's |
14363s | qualifier I was horribly down on ashel |
14365s | Blanc in that tournament I felt like it |
14367s | was it was a punt to try and bring that |
14369s | deck to the top 64 but as we've moved |
14371s | towards a more control oriented as |
14374s | players sort of you know we looked at |
14376s | Shen jarvin Aon at the start of the week |
14377s | and then that kind of moved out again |
14379s | that was one of ashle blanc's bad match |
14380s | ups same thing with formidable like |
14382s | control was just doing too well against |
14384s | formidable and Shen jarvin to |
14386s | realistically bring those decks and |
14387s | those were two of the Decks that were |
14389s | holding down ashle Blanc where ashle |
14391s | Blan actually does pretty well into |
14393s | Shadow |
14395s | a I so I think formidable is going to be |
14398s | banned but do you ever consider Banning |
14400s | ja on is is the Jax threat more than the |
14403s | Balin threat is like the main way of of |
14405s | pressuring this in your mind what is sin |
14407s | kid most scared of Jax Orin is a good |
14410s | deck formidable is not really a good |
14411s | deck and when we say good deck you'll |
14412s | hear me and Dro yell about this all the |
14414s | time a good deck a Hallmark of it his |
14417s | consistency and like sometimes you just |
14419s | take over the game on turn three |
14420s | formidable can't really do that |
14422s | sometimes Jax ore just puts out like a |
14424s | 66 on turn |
14426s | three going to see the bands they are |
14428s | Teo kale and their jaor I think you were |
14431s | right on at least the team kale being a |
14433s | consideration we are going to see |
14435s | formidableness |
14438s | this single combat is going to be quite |
14440s | important I think it's one of the few |
14441s | ways that uh firecloud is able to deal |
14443s | with Gwen Riven but Gwen Riven does have |
14446s | two gwens a might and ayous host which |
14447s | is close to what you |
14449s | want yeah a little sad that we're not |
14453s | going to get to see the ortles but hey |
14454s | that's okay pretty good opening curve |
14456s | here for firecloud where on the side of |
14458s | sin kid I mean I am hard pressed to look |
14461s | at a hand with might and Gwen in it and |
14463s | go N I could do |
14466s | better uh fire clad definitely has a |
14469s | really powerful 1 two 3 oh sorry just 2 |
14471s | 3 4 and is able going to be able to |
14473s | attack with Balin on the right token as |
14475s | well that they want to and possibly get |
14476s | big enough such that Gwen is going to |
14478s | really struggle dealing with things like |
14480s | single combat plus these formidable |
14481s | units and without quietus and soul |
14484s | Harvest which are typically how Shadow |
14486s | wants to beat these formidable decks it |
14487s | is going to be a little bit awkward |
14488s | because they can't deal with the threats |
14490s | that fire Cloud's going to be |
14493s | presenting now and honestly this |
14495s | fearsome attacker is going to be a |
14497s | little bit of a threat in the immediate |
14499s | it's something that you know there's not |
14500s | like a super high presence of them but |
14502s | if the hall out Stacks can start to get |
14504s | up I think Phantom Butler is where |
14505s | you're going to be throwing them over |
14506s | anything else even an overwhelm unit uh |
14508s | at least until Garen comes down into |
14510s | play that one HP going to play against |
14511s | you a little bit in terms of like |
14512s | gentleman stel and single combat but |
14514s | that's not an issue for now and I think |
14516s | firecloud just kind of has to take this |
14517s | damage really needs as much HP as |
14519s | possible on the units to come but with |
14522s | only two damage as your block point it |
14525s | just doesn't feel worth |
14526s | it this attack is really interesting cuz |
14529s | by attacking there forgoing the blade |
14532s | fragment from Riven cuz she won't see |
14533s | the attack token which means by turn |
14535s | five you will only have one blade |
14537s | fragment from Riven plus the blade |
14539s | fragment from the Run Squire if you |
14540s | decide to go for that line now you can |
14541s | play Riven on turn four or turn five and |
14543s | wait for turn seven to get the full |
14545s | blade but by attacking here and getting |
14547s | the two extra damage you are forgoing |
14549s | the possibility of getting a blade early |
14551s | you've got a curve that lets you do |
14552s | things like when into might and you |
14555s | might not have enough Mana to play all |
14556s | three blade fragments plus the blade but |
14559s | you are forgoing two damage for a blade |
14560s | and that could end up biting them in the |
14563s | but yeah it's a little bit about how |
14564s | much is that blade fragment actually |
14566s | worth damage wise in the later stages of |
14568s | the game and I know we always talk about |
14571s | yeah you know the top level players are |
14572s | thinking two three turns ahead for |
14574s | something like that you do have to think |
14575s | like four or five turns ahead and that's |
14578s | not always you know something that |
14580s | you're cognizant of especially if like |
14582s | you feel like the match up might take a |
14584s | while yeah there's 48 minutes on the |
14585s | clock now but how are we going to look |
14586s | you know 45 minutes from now is the game |
14587s | going to be over really afford to sit |
14589s | here and rope every interaction trying |
14590s | to like grabbing pen and paper and |
14592s | mathing out the blade fragments but does |
14595s | kind of get bailed out by drawing |
14596s | another reforge unit so you know is sort |
14599s | of going to make up for the blade |
14600s | fragment that they just missed in that |
14602s | way we do see another runes Squire drawn |
14605s | and syid has to do a lot of thinking |
14607s | here they've got nine Mana over the next |
14609s | couple of turns they can spend four mana |
14612s | on the blade fragments plus the blade if |
14613s | they spend another four mana on the Run |
14615s | Squires which can be good they can pull |
14617s | things to the side set up a buch of |
14619s | overwhelm and plus two attack especially |
14621s | giving plus two attack on things like |
14622s | the Phantom Butler or you could just go |
14624s | forw you could say I'm going to playw |
14626s | plus M I'm going to do the blade |
14627s | fragment in a future turn I'm going to |
14629s | take this simpler but it does suffer |
14631s | when there's a bunch of strike spells |
14632s | that are able to kill Gwen and Riven |
14634s | before they can actually do what they |
14635s | need to do for future turns it's almost |
14638s | two parallel game plans where yeah these |
14641s | are both a solid plan a but you do have |
14644s | to commit to one of them and say this is |
14646s | my plan a this is my plan B |
14650s | a hard thing to think about especially |
14653s | when there's so much math involved |
14655s | adding Hollow to your Riven level up |
14657s | trying to figure out where to put your |
14658s | plus two strength where does overwhelm |
14660s | go how does Challenger fit into all of |
14661s | this it is not an easy deck to think |
14663s | about so I'm going to expect that sin |
14664s | kids going to spend a lot of time |
14665s | thinking about exactly what they want |
14666s | getting glinting blade fragment will |
14668s | feel amazing as a way to get positive |
14670s | trades to happen or feel free to attack |
14672s | with things like Riven uh cuz they |
14674s | should be quick attack and plus two in |
14676s | the hand right now not overwhelmed so |
14678s | they're are things that you can do |
14679s | aggressively and you don't need |
14680s | overwhelming this board right |
14684s | now yeah a few more H Stacks really need |
14687s | to be in there or at least like just |
14688s | more attack on the units in general |
14689s | before you really start to worry about |
14690s | that might it's certainly something that |
14692s | you're going to be saving for the |
14693s | following turn this might even be you |
14695s | know you can't level Riven here you do |
14696s | have to play out all the blade fragments |
14698s | before she actually sees the sword and |
14700s | levels but I didn't expect to go into |
14703s | combat with three Mana available maybe |
14705s | it is might held up just to prevent the |
14708s | combat trick out of fire |
14711s | Cloud there's definitely a few options |
14714s | here you are threatening some things |
14716s | this thread the needle or a possible |
14718s | hate Spike we just not in hand but |
14719s | they're still threatening it constantly |
14721s | means that fire cloud is going to be |
14722s | wary about blocking with things it's |
14724s | hard to justify blocking Gwen when she's |
14726s | got quick attack you can try and |
14727s | threaten your Shield of jand but that |
14729s | would lose into things like thread the |
14730s | needle or head Spike there's a lot that |
14733s | uh firecloud has to be thinking about |
14735s | but on the other hand they are looking |
14737s | towards 10 damage being taken right now |
14739s | we are going to see glinton blade |
14740s | fragment come down on the Gwen I |
14742s | surprised not to see it on the Phantom |
14747s | Butler yeah I mean there's still like |
14750s | this this is protected from everything |
14752s | right because it's a petricite charger |
14754s | hate Spike and thread the needle can't |
14756s | affect it so the single combat is going |
14757s | to take out this Gwen no matter what sin |
14759s | kit had left |
14763s | available that is a very good trade for |
14766s | uh firecloud but the is the second Gwen |
14769s | in hand and not using the single combat |
14771s | in order to deal with an overwhelmed |
14773s | threat later on could end up being a |
14775s | little bit too too scared about the |
14778s | early game right they still have to play |
14779s | for the late game there is still more |
14780s | stuff that's going to happen in this |
14782s | game and firecloud has to sort of figure |
14784s | out how they going to deal with that in |
14785s | the next couple of |
14787s | turns we're getting down to a point |
14789s | where it feels like it's going to have |
14790s | to be a might Gwen finish which granted |
14793s | a pretty strong finish I was going to |
14794s | say Garen gets to come down as a |
14796s | fearsome blocker but could actually just |
14798s | go straight into combat with the jarvin |
14800s | challenging the |
14802s | Riven or you can play Garen and have |
14804s | petricite broadwing do it either way got |
14808s | a couple of options I think I like |
14809s | threatening the Garen level up |
14811s | especially when you've got that |
14812s | gentleman's duel available and the Mana |
14814s | for just you know threatening the level |
14815s | up of the gar going into your opponent's |
14817s | turn so they can't spend too much time |
14820s | developing Garen might be able to flip |
14822s | this turn which can be very interesting |
14824s | it's maybe Garen can't flip unless they |
14828s | two two on just because gar only has |
14830s | five Health he does have regen but he |
14831s | won't be able to stay around like that |
14832s | forever he could try and hit the Nexus |
14834s | but depending on how sin kid wants to |
14836s | play especially if the opulent foyer |
14837s | come down it will be pretty defensive |
14839s | sin has to work out where they want to |
14840s | spend their Mana exactly we do see the |
14842s | opulent foyer come down which means if |
14843s | gar attacks is probably blocking which |
14845s | means desert oh wait the spell gives |
14847s | plus two Health gar could definitely |
14849s | flip this turn I completely missed that |
14851s | I was going to let you finish maybe talk |
14853s | about you know hate something that |
14854s | you got to consider might I don't think |
14857s | you're allowed to use might to try and |
14859s | trade onto the gar it feels like with 7 |
14861s | HP that's such a small Finish Line that |
14863s | you need to limp over you can probably |
14866s | just do that with the might not worry |
14868s | too much about this but it's going to be |
14870s | absolutely devastating for sinid here in |
14873s | fact they might be going down here they |
14877s | don't have the Mana to develop when |
14880s | firecloud gets to gentleman duel onto |
14882s | the Riven even a might at that point is |
14884s | not enough to kill the Garen and then an |
14886s | open attack with the Jarvis and fire |
14889s | Cloud doesn't go for it which like I |
14892s | don't know |
14893s | how I'm I'm looking at for hallowed |
14896s | Stacks I'm looking at a level two Riven |
14898s | I'm looking at this might I'm seeing a |
14899s | lot of issues that this gentleman's duel |
14901s | is not |
14902s | solving as a currently stand Sim kid has |
14905s | access to three things with overwhelm |
14907s | and that's including two things being |
14909s | buffed by Hall the normal thing as well |
14911s | as Gwen now I think they're only able to |
14914s | afford two of these things either so out |
14917s | of Gwen out of every fragment and out of |
14920s | the blade and might pretty sure they can |
14921s | only afford three of those not all four |
14924s | so there is something that won't be |
14926s | played but three ways of winning the |
14927s | game versus only one way of Defending it |
14930s | the math checks out there are two ways |
14931s | to win the game um and Sid's going to |
14933s | have to find what that looks like slowly |
14936s | it it takes a long time to work out this |
14937s | MTH but we're going to start with the |
14938s | Phantom butet wonderful and I'm trying |
14941s | to think of what the situation would |
14944s | look like had firecloud used that |
14947s | Phantom that gentleman's duel onto the |
14949s | Riven at this stage they would be |
14952s | allowed to attack jarvin would come down |
14954s | challenging something rather than just |
14956s | being played uh one of yeah the Phantom |
14959s | Butler would have gotten taken down by |
14960s | that |
14961s | and |
14963s | yeah might have still been lethal with |
14965s | the might and all the blade fragments |
14971s | but I don't think it would have |
14975s | been to do some quick back of the napkin |
14978s | math I don't have my napkin with me so |
14980s | it's just going to be with some paper |
14982s | umw will currently have three strength |
14984s | gone up to seven if you add the three |
14986s | from the fragment that does go up to n |
14988s | Riven is very similar Riven will go up |
14990s | to 4 plus 8 which and then you can add |
14993s | the blade to another thing if you desire |
14996s | um based on how you want to move these |
14997s | around you probably putting the blade on |
14998s | the when so that the plus two strength |
15000s | doesn't go to the Riven that the hollow |
15001s | does but that does mean as far as I can |
15004s | tell that while Riven is presenting a |
15006s | lethal threat Gwen currently is not I |
15010s | don't know if I if you factor in the |
15011s | plus two strength if that changes things |
15013s | we are going to see the Run Squire |
15015s | buffed up which means either Gwen is not |
15018s | coming down or I think one of the |
15021s | overwhelms is not coming |
15024s | down yeah I don't think I think might |
15027s | got thrown out the window when Phantom |
15029s | Butler got |
15031s | played unless Gwen's not getting |
15036s | played ooh I think what what we might be |
15038s | threatening is something |
15040s | like a couple copies of five damage each |
15043s | this is a very interesting way of doing |
15045s | it you can put might on Riven that's one |
15046s | way of threatening damage you can put |
15048s | Phantom Butler down that's another way |
15049s | of threatening damage and if we see the |
15051s | promit on the glinting blade fragment on |
15054s | the uh the the host what's the I don't |
15057s | know what this unit is called the the |
15059s | gly band you could see like a three |
15062s | pronged lethal where only two prongs |
15064s | need to hit but I think we're at the |
15066s | point where that does have two answers |
15068s | they can block the Phantom Butler and |
15070s | they can do gentleman's jewel in the |
15071s | other prong and that should be |
15075s | enough yeah this is |
15078s | um this looks |
15080s | awful for sin kid like this doesn't look |
15084s | like anything you just throw a couple |
15086s | blockers out oh yeah here's barrier in |
15088s | front of your Phantom Butler here's uh |
15091s | you know a bail in in front of your |
15093s | Riven I'm taking one damage you have |
15096s | might available I have gentleman's dual |
15097s | and I have a barriered unit that I can |
15099s | use it on this also levels Garen not |
15102s | that that particularly |
15105s | matters yeah I'm I'm very surprised we |
15108s | didn't see the Gwen line at all to be |
15110s | able to threaten more lethals she does |
15112s | two damage burn which means you only |
15113s | need five to go over the top it's 3 + 4 |
15116s | + 2 which is n going into Javan which |
15118s | only has five Health meaning that you'd |
15120s | only be one damage off which you can |
15122s | find a million ways with these other |
15124s | units or further in the deck or |
15125s | something I feel like Gwen would have |
15127s | been a much comfortable line into what's |
15129s | going to end up being quite a |
15130s | threatening open attack or even worse a |
15134s | develop and uh yeah this does feel like |
15138s | the end of the game mostly because like |
15140s | level two jarvin is now available so |
15142s | cataclysms are going to be coming out at |
15144s | rapid fire Pace I don't think sinid can |
15147s | get back to a point where they've got |
15149s | the board especially while Garen and |
15151s | jarvin are constantly attacking over and |
15153s | over |
15155s | again although should I think we should |
15158s | rag on sin kid too much this is like a |
15160s | high Stak tournament and they're only |
15161s | two wins away from making it to Worlds |
15164s | it's hard to do math when you've only |
15165s | got like I don't know 45 seconds per |
15167s | timer that's where you've got to clutch |
15169s | it though you have to be solid in those |
15171s | situations especially if like the prize |
15173s | on the line is going to the World |
15174s | Championship things are not getting |
15176s | easier from here on out right when you |
15178s | actually make it to the top 64 of Worlds |
15179s | you're going to be in Stakes like this |
15181s | every single match that you're playing |
15182s | you've got to learn how to clutch out |
15184s | those situations granted that is |
15186s | something that takes time maybe we're |
15187s | early on in sin kid's career maybe this |
15189s | is a learning point for them to come |
15190s | back next year's World Championship but |
15192s | that turn feels like it should have gone |
15194s | more in their |
15195s | favor very soon there'll be a sin adult |
15198s | but for now there're still a sin kid |
15200s | learning exactly how to do these math |
15202s | equations when this is a complicated |
15204s | deck if you've not picked up Gwen Riven |
15206s | recently the first time you play it your |
15208s | mind will hurt from the amount of math |
15210s | that you have to do I'm definitely not |
15212s | speaking from experience here we do see |
15214s | Strike Up the Band be able to develop |
15215s | two blockers which means the game isn't |
15217s | fully over yet you can find a overwhelm |
15220s | blade fragment plus thisw if you want |
15223s | and without like I guess you can always |
15225s | hold up cataclysm so you need to find |
15227s | multiple ways of dealing with this you |
15229s | can find something like a Shadow Isles |
15230s | till Stone to do the the spirit journey |
15233s | to protect yourself from a Javan so |
15235s | there are top Decks that can let this |
15239s | work I was even just thinking like a |
15241s | might top deck and maybe you're actually |
15243s | still in this because there's just so |
15244s | many hallowed stacks and we're going to |
15246s | get two more um so even even the blade |
15249s | Squire with a might would be 13 attack |
15251s | that's too much for no I guess a sky |
15254s | splitter onto the gon would save you but |
15256s | it's got Challenger so that's not really |
15257s | up to you looks like that is the |
15260s | overwhelmed blade if that's quick a man |
15264s | yeah no it's okay I've played enough of |
15266s | this deck to be able to sight read these |
15267s | I I used to know him by sight I'm |
15270s | slipping I'm getting |
15272s | old uh we are going to see what the |
15274s | draws have to be I think I think that |
15277s | might |
15283s | way're going see the come down which |
15286s | means we can now see the Gwen be |
15287s | developed this turn which does mean that |
15289s | a might top deck will actually be |
15295s | enough this is a chance for me to leave |
15297s | M it's looking dicey spids there's one |
15300s | more draw for sin kid one more draw for |
15303s | firecloud and off the top of theck |
15306s | please |
15310s | it's boisterous |
15311s | host it's a one drop everybody what |
15314s | could you possibly want other than a one |
15316s | drop uh and the unit does come down this |
15319s | Gallo is just going to come through this |
15321s | doesn't even leave cataclysm Mana but it |
15322s | doesn't matter because there's 12 hp |
15324s | blocker with Skys splitter available so |
15326s | 15 HP on a blocker it's as much as you |
15328s | could possibly ever need but it's going |
15330s | to be a lot of hallow Stacks coming |
15333s | through you can block with Gallo he's |
15335s | going to go down to one Health but he |
15337s | doesn't doesn't care he's still having a |
15338s | good time and it will be quite a bit of |
15341s | damage threatened for uh for firecloud |
15345s | next turn it seems to me to be lethal |
15350s | but I'm not entirely sure with these |
15351s | decisions of blocks yeah actually a uh a |
15354s | Garen was thrown away instead of a |
15357s | 25 um unit and you know that the card in |
15361s | your opponent's hand is a focus speed |
15363s | blade fragment so you didn't have to |
15365s | worry about a might or anything along |
15367s | those lines so |
15369s | uh okay yeah jarvan's getting sacked |
15372s | here too |
15374s | spids mean javan's getting sacked but |
15377s | this Bal and the benevolent is |
15379s | definitely going to be threatening way |
15380s | too much damage I mean you can block |
15382s | Javin next turn but that's still |
15385s | threatening lethal with Sky Splitter on |
15387s | the jand never mind we're going to see |
15390s | when traed anyway same deal still a plan |
15393s | fire Cloud's got a |
15395s | plan I I don't think the sacrifice was |
15398s | ever correct but it doesn't really |
15400s | matter because they found the line |
15401s | anyway they're going to get to go for an |
15402s | open attack here as the token rolls back |
15404s | over to them and that will just be |
15405s | lethal Champion strength for good |
15407s | measure and that is going to be |
15408s | firecloud taking it 1 over sinit as we |
15410s | move into the remainder of this match |
15412s | that was a little dirty at the end there |
15414s | but eventually as you mentioned it's |
15416s | it's a high stakes tournament it's high |
15417s | pressure these players have a lot on the |
15419s | line they're probably thinking about |
15420s | okay yeah I'm just a couple of wins away |
15421s | I've got to cool it down and hopefully |
15423s | they can take a nice mental reset and uh |
15426s | you know get get back into a good head |
15428s | space for game two is this is the |
15429s | matchup that we were talking about right |
15431s | this is the ash Blanc that sin kid was |
15433s | looking to pick on the one that doesn't |
15434s | do as well into these aggressive |
15435s | matchups but unfortunately for sin kid |
15438s | that Gwen Riven is still available |
15440s | something that you called out as a |
15442s | potential weak point into |
15444s | frostbit it's definitely going to be a |
15446s | tough match up but sin kid sometimes is |
15447s | going to be able to find draws with |
15449s | three2 ones and ashong going to find |
15451s | something with z00 Z it's just not going |
15453s | to be enough for that sort of match up |
15455s | but if Zink doesn't draw early units and |
15458s | has to rely on things that get easily |
15460s | harsh winds or frostbite fire Cloud's |
15462s | going to be in a very very happy |
15463s | position I think they're really happy |
15464s | that they're able to get this match up |
15466s | as their Ash Blanc |
15471s | attempt a little bit of a an ugly opener |
15474s | there for firecloud if this is post |
15477s | Mulligan it's not awful but you know you |
15481s | kind of have to float turn two for |
15483s | LeBlanc to have a chance at surviving |
15484s | when you're against a Mystic shot deck |
15487s | uh while there's only two Mystic shot in |
15488s | here again we were talking about Sin |
15489s | kid's deck being a little bit lighter on |
15490s | the burn numbers there's only two Mystic |
15491s | shot but there's also an electro Harpoon |
15493s | so there's still that third copy of the |
15494s | two damage |
15497s | burn sin kid's got an early aggressive |
15500s | hand in as much as they always want with |
15501s | an aggro deck you want a One Drop that |
15502s | curves into a good two drop which curves |
15504s | into a pretty decent three drop or maybe |
15505s | a couple of two drops and one drops |
15507s | having the jury rig also comes coming |
15509s | down means that it's going to be pretty |
15510s | aggressive and we see the result of the |
15512s | other game there's a bit of overlapping |
15514s | icons but pukar unfortunately not making |
15517s | it uh very very |
15521s | interesting rip maai Evelyn you will |
15524s | always be remembered for your top eight |
15527s | performance at the last chance qualifier |
15529s | at least by Me Maybe not by everybody |
15530s | but I'll I'll have it written down and I |
15532s | will remember it and I'll bring it up |
15533s | constantly at cocktail parties how I'll |
15534s | impress everyone with my Legends of |
15535s | Teran knowledge as you all should be |
15537s | doing these on these holidays but for |
15539s | the game at hand it's four damage |
15541s | already on board it's going to be a take |
15542s | down of The yal Squire which is always |
15546s | kind of an interesting one where it's |
15548s | like what this sort of telegraphs is |
15551s | that firecloud wasn't willing to trade a |
15553s | 3-1 for a 21 anyway otherwise probably |
15555s | would have gone for like a frostbite |
15557s | onto the squeaker and then yeah go ahead |
15558s | attack with your two1 I'll block with my |
15559s | 31 but actually sin kit holds back the |
15561s | squeaker anyway really valuing what they |
15562s | can get out of that augment later |
15564s | on this timewinder was a pretty good |
15567s | draw being able to deal with the 31 |
15569s | which is probably the only thing it's |
15570s | actually going to be able to deal with |
15571s | ping pingho also getting a win against |
15572s | Ono my win streak we now know two of our |
15575s | quarterfinalists but play going to be |
15577s | thinking what are they going to be doing |
15578s | with this 10 are they going to be |
15580s | playing LeBlanc and just run into a |
15582s | Mystic shot are they going to have to |
15584s | pass and try and see if they can bait |
15585s | sin kit at DIS spending Mana this is not |
15587s | a great position to be it no it is not |
15591s | and the Mana is a little awkward for |
15592s | fire Cloud as well you know not quite |
15594s | able to develop and do your combat trick |
15596s | but if you don't develop this turn like |
15598s | you might as well not develop right |
15599s | because your turn four isn't doing |
15601s | anything |
15602s | anyway unless you draw okay yeah pretty |
15605s | pretty good there for you to just be |
15606s | able to FL turn two pretty happy |
15608s | actually that sinid didn't develop at |
15609s | all further into you and just continue |
15611s | to put that pressure on so things still |
15613s | looking okay for firecloud in this ash |
15615s | blon here in game number |
15616s | two sinid did draw the flame jumpers |
15619s | which is pretty important for being able |
15620s | to pressure just surprise amounts of |
15622s | damage we are going to see the sump drer |
15623s | discard that and summon the flame |
15625s | jumpers this could be followed up with |
15627s | something like a Time Winder on the jury |
15629s | rig try and threaten the three one you |
15631s | could also be followed up with a scrap |
15632s | Heap or some Mystic shots there's a few |
15634s | things that sink could be doing and the |
15636s | damage will probably be somewhere within |
15638s | the 5 through seven range which is |
15640s | pretty good but it is turn four and you |
15642s | probably wanted a little bit more damage |
15643s | by turn |
15645s | four okay I was going to say I I think |
15647s | I'd like to see sin kid go aggressive |
15649s | here go for the time Winder discard the |
15651s | jury rig if a protection spell comes out |
15654s | onto the ice Ville Archer that should |
15656s | give you the green light to try and |
15657s | Mystic shot the L Blanc although |
15659s | unfortunately for sin kid uh just one |
15661s | more combat trick going to come out and |
15663s | save that champion as |
15665s | well you're definitely predicting I know |
15668s | we had Echo Jinx earlier but it seems |
15669s | like you're really the predictor here at |
15671s | the moment knowing exactly what these |
15672s | players are going to play before they |
15673s | play them but tin kid now is in a pretty |
15676s | bad position with this attack they can |
15678s | pull the ice Veil Archer to the side but |
15680s | LeBlanc is going to be able to get a |
15681s | positive trade in with a one Health one |
15683s | strength unit and be able to get a fair |
15685s | bit of level up or if they don't attack |
15687s | with it that's going to feel pretty good |
15688s | going into turn five being able to play |
15690s | the he guard and being able to stabilize |
15691s | the board ever so slightly yeah at this |
15694s | point I think if you're going to |
15695s | challenge you actually have to challenge |
15696s | the the ice Veil Archer just so that |
15698s | LeBlanc really can't trade into either |
15699s | of these units and unfortunately that |
15701s | brittle Ste going to absolutely blow out |
15702s | the sum treger just nothing looking good |
15704s | on the side of in kid right now and |
15705s | decides to just go in with the yal |
15707s | Squire and this is a very cool attack |
15710s | yeah I don't think this is worth the |
15712s | brittle steel uh so just good read on |
15714s | the side of sin |
15716s | kid very very interesting and you got to |
15720s | be scared of trumpeter you're probably |
15722s | seeing this on the side of firecloud and |
15723s | thinking there's a Trumpeter coming out |
15725s | right now I I don't know what I'm going |
15727s | to do and that might end up leading to |
15729s | an there's no way you pass you still |
15731s | have to play Hearth guard here almost |
15733s | certainly Hearth guard Ash you got to |
15735s | play something and honestly I okay I was |
15738s | going to say I think I actually like the |
15739s | ash given just like the low board |
15741s | presence of your opponent even if the |
15742s | Trum attacker does come down you know |
15744s | you still have the brittle steel |
15745s | available but yeah actually just does go |
15747s | for the hear guard doesn't go into |
15749s | combat either say I'm not attacking with |
15751s | this whole |
15752s | block think they're trying to beat the |
15755s | just if you attack and you go in Sid can |
15758s | just redevelop the board and sort of |
15761s | feeding their Mana is a nice way of |
15762s | doing things we're going to see the G |
15763s | Mega Force at first I would have really |
15764s | like to see scrap he to try and find |
15766s | that Trumpeter it seems like one of the |
15767s | best cards you could be trying to get |
15769s | right now clad going to respond with |
15771s | some draw not find any spells but |
15773s | developing a unit's just good enough on |
15774s | its own |
15775s | anyway okay I was about to say got to |
15777s | send a few more units in combat This |
15779s | Time Around The yal Squire trick only |
15780s | works once only yields two damage and uh |
15783s | yeah going full into combat the Geo |
15784s | Mecha Force are going to try and |
15785s | threaten the life of this little blon |
15787s | and from there that's where sinid kind |
15790s | of gets puzzled what else can go into |
15792s | combat now staring down a 56 the answer |
15794s | seems to be nothing stand and defend |
15797s | this is not the spot you want to be in |
15799s | is Sid you don't have a jinx in head |
15801s | it's turn six and you have dealt four |
15803s | damage to the Nexus while firecloud is |
15806s | got a swa of more cards more mid-range |
15809s | presence everything they could possibly |
15811s | want this is not the matchup that I |
15812s | thoughtcloud was going to be winning but |
15814s | this is what ends up happening and we |
15816s | see there in the bottom corner nnn3 did |
15819s | take down kdf paa which means this is |
15821s | our last match of the quarterfinals and |
15824s | the last chance for someone with a clan |
15826s | tag to make it into the top four sin Kid |
15828s | the Last Hope for the team players |
15830s | around here still no |
15834s | Trumpeter but I did want to shout out |
15836s | that you know when we talked about this |
15838s | matchup being bad for frostbite |
15839s | mid-range a lot of it was sort of around |
15841s | Glory seeker and Reckless trifarian |
15843s | inability to block and those are just |
15845s | cards that firecloud has not |
15847s | dra fire Cloud maybe Drew one of their |
15849s | best hands they could have they all they |
15851s | needed was two early units plus a bunch |
15853s | of like protection combat tricks like |
15855s | the small scale fot stuff that is part |
15857s | of the reason why they're so powerful to |
15858s | begin with and sinid not having an early |
15861s | enough curve we didn't see like triple |
15862s | Zite open so we didn't see something |
15864s | like a the 44 Double Impact come out on |
15867s | turn three and just do a bunch of damage |
15869s | sinit had a bit too slow of a hand and |
15871s | that was fine enough for firecloud the |
15873s | game's not fully over there's definitely |
15875s | ways where Jinx can stay alive and and |
15877s | if you draw two jinxes you can get |
15879s | through the the Bloody Business but it's |
15882s | not going to be an easy it's not going |
15883s | to be an easy |
15884s | line oh anaka feels like |
15889s | that's not lethal but almost surely a |
15893s | solidification of the board for fire |
15896s | Cloud no more unit damage likely to come |
15898s | through from sin kid for the remainder |
15899s | of the game unless it's impact or |
15902s | something along those lines overwhelm |
15904s | some kind of Mecha ortal keyword coming |
15905s | through and from there it's got to be |
15907s | all burn and we mentioned earlier sin |
15909s | kit a little light on the burn in this |
15910s | list and already used a Mystic shot |
15911s | already used a Time Winder there's |
15913s | really not much left going on in there |
15915s | it's like one more Mystic shot an |
15917s | electro Harpoon and a blowback and when |
15918s | you add all of that up you're only |
15919s | looking at seven burn damage left in the |
15923s | deck I do like this choice of Earth |
15925s | Shaker and there's the possibility of |
15926s | getting another one with spell shield |
15928s | from the buildr Rascal Earth Shaker is |
15931s | typically the sort of thing that you |
15932s | might want in these positions to get |
15934s | surprise impact and to be big enough but |
15936s | Earth shaker probably only getting two |
15937s | strikes in before it dies to these Heth |
15939s | guards and dies to all of the big beef |
15942s | that the ash Blan deck is able to |
15943s | threaten we are going to see plus one |
15945s | Health to try and deal with something |
15949s | but it's still going to trade into two |
15953s | strikes and sinid just presenting lethal |
15956s | and hoping that firecloud accidentally |
15958s | clicks the pass |
15959s | button that's it's it's happened before |
15963s | it'll happen again okay just going to go |
15966s | in |
15967s | with the Mecha yal going to get a block |
15969s | out of a pitiful little ice Veil Archer |
15971s | that'll swiftly be replaced by I |
15974s | honestly just whatever anaka decides to |
15975s | pull out of the |
15977s | deck what do you think it'll be do you |
15979s | think it'll be another anaka or do you |
15980s | think it'll be something like a glory I |
15984s | think it's going to be a |
15987s | LeBlanc ah maybe next |
15991s | Ty is not a bad get there it's pretty |
15995s | it's quite sizable and this is where |
15997s | things start to get really rough because |
15998s | now reputation is going to activate that |
16000s | incisive tactician's going to go down to |
16002s | six Mana not that's particularly |
16004s | relevant for just the hand that |
16006s | firecloud has available but they're |
16007s | going to be able to refill their board |
16008s | with the ice Veil Archer alongside of |
16010s | that still Bloody Business Mana |
16011s | available and just go in for a second |
16013s | full swing here with a full board again |
16016s | once anaka pulls something out of the |
16018s | deck yeah Reckless TR fa and very strong |
16021s | top end in Ash Blanc once you've already |
16023s | won the game on the board it actually |
16024s | just forces that to win one turn earlier |
16027s | even two turns earlier before the next |
16028s | attack to very very strong card that |
16031s | going to come down here bu Rascal trying |
16033s | to look for something maybe Professor |
16034s | Von Mech to go wide and find like weird |
16037s | elusiv now we see the trumpeter |
16040s | instead it's not going to be lethal for |
16043s | fire Cloud this turn but when you're |
16045s | playing a deck like Jinx Kennan if you |
16047s | lose your entire board here that's |
16049s | pretty much lethal they admire the r but |
16052s | forget it there's the rally should just |
16054s | be a pass from sin I don't see a reason |
16058s | to commit the trumpeter right |
16061s | now yeah it doesn't increase the |
16063s | strength to anything that changes the |
16064s | ranges it can make the sup dredger trade |
16067s | better into the incisive tactician if |
16070s | you wanted to do it that way but I think |
16072s | s kid must realize that their only way |
16073s | of winning the game is hoping that uh |
16076s | fire cloud is bricked and then can go |
16078s | wide enough with things like the scrap |
16080s | Heap and the Trump attacker so I don't |
16082s | think you're incentivized to overriding |
16084s | a unit because that's one less unit |
16085s | that's going to be hitting the Dome in |
16086s | your attempt to try and win exactly and |
16090s | I don't see a reason to hold back the |
16092s | ice Archer either but firecloud does |
16094s | does I don't need this and Reckless |
16095s | starian number two now joining for this |
16097s | is like this is where you want the |
16098s | Reckless starian coming out of you don't |
16100s | want to draw them in the early game in a |
16101s | match up like this that a mobile keyword |
16102s | really doing a number on you but yeah |
16104s | later in the game once you resolved a |
16106s | hearth guard or two yeah why not pull |
16107s | him out of the deck with an AA and |
16108s | threaten |
16110s | lethal having nothing that can block is |
16113s | got to be sin kid sin kid's got to be |
16115s | very very happy right seeing that they |
16117s | have their chance of winning because |
16119s | there are non-lockable units coming |
16121s | through it's not going to work out I |
16123s | think they are still going to be four |
16124s | defensive units plus Bloody Business |
16126s | plus brittle steel but out of anything |
16129s | they could want this is possibly the |
16131s | best but I just don't think it's going |
16132s | to be enough no and if they want to get |
16134s | even more defensive firecloud can throw |
16136s | down an ash and turn the second copy |
16138s | into the flash |
16139s | freeze and from there like we mentioned |
16141s | we we've calculated all the burn left in |
16143s | the deck and it's seven not including |
16146s | you know Kenan Champion spell jenx |
16147s | champion spell but with neither of those |
16149s | champions in play or in hand those are |
16150s | pretty much off the |
16152s | table and firecloud should be taking |
16155s | this one barring a miracle that honestly |
16158s | with a deck list in front of me I cannot |
16160s | C |
16163s | together I really like this use of pyos |
16165s | you're technically getting extra value |
16167s | out of it just a it's minor but it's |
16169s | really might as well give it a shot okay |
16171s | Shadow Tech Walker that's an elusive |
16174s | unit that's um I I mean it dies to |
16176s | Bloody Business but you can close your |
16180s | eyes sin kid Bloody Business can't hurt |
16182s | you |
16183s | here if you just attack with Shadow Tech |
16185s | Walker for the next 7,000 turns maybe |
16187s | you can finally get a win in with it but |
16189s | it's just going to be too little too |
16190s | late it will get an extra strength from |
16192s | the trumpeter and there is four impact |
16194s | from the from the shazza one but it will |
16198s | just be Frozen and then the impact |
16201s | doesn't even go through anymore it's |
16202s | just it's an unfortunate situation for |
16203s | Sid they're just waiting for the game to |
16205s | go through |
16210s | all right we've reached round 10 karma |
16212s | is fully leveled up there's the LeBlanc |
16214s | that I thought was coming out of the |
16215s | anaka it was on top of the |
16218s | deck silly you should have looked at the |
16220s | right area unfortunate but we are going |
16223s | to see the Trump deer come down it does |
16224s | have spell shield which I forgot about |
16225s | but it doesn't seem to matter too much |
16227s | going to see the freeze and I think sin |
16230s | kid if they didn't believe that the |
16231s | runting was on the wall yet they |
16232s | probably believe it |
16234s | now and uh I was going to say at the |
16236s | very least you get to kill anaka but if |
16238s | fire Cloud doesn't want you to kill |
16240s | anaka you don't get to kill anaka |
16241s | there's a couple of different ways to |
16242s | protect this and likely to just be the |
16244s | brittle |
16245s | steel no impact damage even coming |
16247s | through off of that and that is going to |
16249s | be the end of end sin kid here in the |
16253s | last chance qualifier |
16255s | firecloud the writing is on the wall all |
16257s | they have to do it's just a couple of |
16259s | buttons away spids if you hit the a key |
16261s | and then the space bar that'll put all |
16263s | of your units into the attacking row and |
16265s | space will confirm the action and that |
16267s | will move firecloud on to the |
16270s | semi-finals I don't know if you know |
16272s | this Boulevard but this is only one of |
16274s | two ashela blancs brought into the |
16277s | tournament and it's already making its |
16278s | appearance in the top four you were |
16280s | talking about that you weren't too upset |
16282s | about this as a bring does this sort of |
16284s | make you feel as if you're Vindicated |
16285s | this is like actually going to be doing |
16287s | well in this tournament like we mean |
16289s | we've seen it done well wasn't the best |
16290s | bring one of the problems that I've had |
16293s | all year is sort of benchmarking |
16295s | successes an analyst where there were a |
16297s | couple of events ago where I was like oh |
16298s | I think like atro Vin is pretty good |
16300s | only like three people brought it in AP |
16302s | pack and then two of them made the top |
16304s | four and I'm like is that good analysis |
16307s | is that a win so when I call out a deck |
16310s | is something that I I think is like an |
16312s | okay bringer I don't hate and like not a |
16314s | lot of people bring it but it makes a |
16315s | Deep Run that's really I'm still not |
16317s | quite sure how to label |
16320s | that because for every deck that does |
16322s | that there's about 40 Decks that had two |
16324s | people bring it and in top 64 and they |
16327s | just didn't find their |
16328s | matchups yeah rip to all the maai |
16331s | players out there prior to this event |
16332s | that were like yeah this is the secret |
16334s | Tech bringing lost out in top 64 pissar |
16336s | doing your proud but today it is |
16338s | firecloud doing us proud moving on to |
16340s | the |
16342s | semifinals that is going to be a bracket |
16345s | that we'll look at when we get back from |
16347s | the next break but for now spids now |
16349s | that we're down to the top four we are |
16351s | about to go into the final match |
16354s | essentially the one the last one that |
16356s | really matters the one where the players |
16358s | are going into the world championship |
16360s | how are we feeling we rooting for anyone |
16362s | is everybody playing clean are we seeing |
16364s | good |
16366s | L I think we've seen some good LOL I |
16368s | think we've seen some really interesting |
16370s | lineups there have been some plays that |
16371s | have been a little bit weird but these |
16372s | decks are really hard I think the deck |
16374s | that we've seen the most misplays on has |
16375s | been uh Gwen Riven which is just such a |
16378s | difficult to understand yeah it's it's |
16380s | one of the hardest ones and it's |
16381s | obviously only come up in the past week |
16383s | people don't have practice on might plus |
16385s | Hol that deplay especially with Riven |
16387s | doubling things up uh I'm very excited |
16389s | to see this should be a really good |
16391s | semi-finals which we will see when we |
16393s | get back from this mediumsized |
16400s | [Music] |
16409s | [Music] |
16414s | break |
16417s | I'll |
16420s | [Music] |
16438s | [Music] |
16444s | be |
16446s | [Music] |
16485s | [Music] |
16485s | [Applause] |
16489s | [Music] |
16503s | will |
16504s | be |
16506s | in my |
16508s | [Music] |
16509s | [Applause] |
16515s | [Music] |
16530s | [Music] |
16534s | you |
16547s | [Music] |
16585s | [Music] |
16603s | [Music] |
16624s | down |
16629s | [Music] |
16654s | n |
16655s | [Music] |
16662s | [Music] |
16695s | [Music] |
16704s | [Music] |
16744s | w |
16746s | [Music] |
16760s | [Music] |
16781s | [Music] |
16793s | [Music] |
16848s | [Music] |
16894s | a |
16896s | [Music] |
16926s | [Music] |
16941s | [Music] |
16954s | n |
16957s | [Music] |
16969s | [Music] |
16983s | he |
16988s | [Music] |
17013s | y |
17018s | [Music] |
17043s | a |
17046s | [Music] |
17053s | [Music] |
17085s | [Music] |
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17098s | [Music] |
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17131s | [Music] |
17133s | oh |
17143s | [Music] |
17149s | [Music] |
17155s | [Music] |
17183s | [Applause] |
17190s | [Applause] |
17218s | [Music] |
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17272s | [Music] |
17283s | oh |
17288s | [Music] |
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17308s | [Music] |
17320s | [Music] |
17333s | [Music] |
17356s | is that all you got to |
17373s | say step by step step by step watch to |
17385s | [Music] |
17403s | your |
17408s | is that all you got |
17433s | to no one that you |
17438s | can |
17445s | L St St |
17463s | St |
17480s | it's all you got to |
17493s | say |
17509s | [Applause] |
17522s | St step |
17525s | and |
17553s | mon |
17568s | [Music] |
17583s | la |
17603s | [Music] |
17613s | all |
17666s | [Music] |
17672s | you |
17682s | [Applause] |
17702s | you |
17705s | [Music] |
17715s | [Music] |
17721s | [Music] |
17733s | [Music] |
17740s | [Music] |
17758s | welcome back everybody to the near final |
17760s | moments of the World Championship last |
17762s | chance qualifier my name is bll this is |
17764s | not Boulevard spids and we are going to |
17766s | be taking you into the top four here in |
17769s | a moment all four of these players are |
17771s | just a single win away from qualifying |
17774s | into the world championship later this |
17776s | year and now we're going to take a look |
17778s | at the bracket to show you who is left |
17780s | how they got here all that good stuff so |
17783s | you can decide who you're going to root |
17784s | for between |
17786s | nnn3 and pin pingho and can you play |
17789s | your cards more quickly and |
17792s | firecloud uh I kind of want to see |
17794s | another returner in ping pingho I I |
17796s | think it's really cool that we've had I |
17797s | think four or five people return from |
17799s | previous worlds like such as donut and |
17801s | grpa Roi and uh other players like that |
17804s | I I'd like to see more rning I think it |
17806s | creates a nice story line SC if they can |
17808s | do it a second time uh so I'm definitely |
17809s | roing for pink pingho in the first match |
17811s | yeah it's kind of like a oh do we want |
17813s | the returning players do we want the new |
17814s | faces to come through like the old Guard |
17816s | versus the new Guard we're like two |
17817s | young of a game to really have an Old |
17819s | Guard but like we've got an old guard |
17821s | and if we do it's certainly pin pingho |
17823s | who has not been to the world |
17824s | championship in a couple of years and |
17826s | then on the bottom side we're absolutely |
17827s | getting a new player here either please |
17829s | play your cards more quickly or |
17830s | firecloud |
17831s | so I'm not you know I'm not going to be |
17834s | upset nnn3 was someone that I called out |
17837s | at the beginning of the tournament and |
17838s | someone that I was like to see make it |
17839s | so if they beat ping pingho they |
17841s | absolutely deserve the spot no questions |
17843s | asked can't wait to see them there but |
17845s | that is not our feature match we kind of |
17847s | ran the numbers tried to decide who |
17849s | would finish more quickly and decided |
17851s | that pin pingho versus NTN 33 would |
17854s | probably be the match that goes on a |
17855s | little bit longer so we're going to be |
17856s | checking out the bottom side of the |
17857s | bracket here we'll get into their decks |
17859s | in just a second to remind you of what |
17861s | these players have brought and what |
17863s | they're going to be doing kicking things |
17865s | off with can you please play your cards |
17866s | more quickly and Zed Gwen one of the |
17869s | number one lad decks for most of the |
17871s | week leading into the event now I'm not |
17874s | going to speak on if they're the last |
17875s | player in the event with it because I do |
17877s | not |
17878s | know uh I was going to start my ti raade |
17880s | by saying this is the last person |
17881s | running Zed Gwen so I hope I'm right now |
17883s | I'm doubting myself uh we saw this deck |
17886s | sometimes do well and sometimes doesn't |
17887s | it it's this very low agency deck that |
17889s | can do a powerful thing but it's really |
17891s | easy to stop if the other player is able |
17893s | to set up their own board properly right |
17895s | we saw that with himona earlier this is |
17897s | joined by with Scouts another you know |
17900s | famous deck from quite a while ago |
17901s | playing for sergeant playing for |
17903s | Champion strength despite being nerfed |
17905s | it's still trying to do the exact same |
17906s | thing it's always done try and pressure |
17908s | in makes sense with zwen they're |
17909s | basically the same deck low interaction |
17911s | much power it's just one turn slower how |
17915s | how bad could that possibly be when |
17917s | you're not in an aggressive meta |
17918s | apparently not that bad I don't I would |
17920s | be surprised if you told me that there |
17921s | were more than a couple of Scouts |
17922s | players in an event like this uh |
17924s | Champion strength yeah that's probably |
17925s | running around in space but not |
17927s | necessarily Scouts and then rounding |
17928s | things out we have Nar darus and we |
17930s | talked about this a little bit earlier |
17931s | the might a little bit of a Cool Tech |
17933s | card has some use cases not always going |
17936s | to shine in every matchup and then that |
17938s | pette uh spids you really hyped up that |
17940s | card and we saw it do exactly what you |
17942s | said it would in an earlier matchup |
17944s | I mean nard Darius is definitely one of |
17946s | the coolest Decks that you can sort of |
17947s | add weird cards to and it can work noxus |
17949s | has some powerful cards that allow that |
17951s | happen such as pite and whing death and |
17953s | we saw these cards be quite relevant in |
17954s | the matchups that they ended up playing |
17956s | in firecloud is on formidable with a 222 |
17959s | Champion split with a champaran but no |
17962s | Omen Hawk very interesting list that's a |
17964s | bit different from normal but it's doing |
17966s | quite well and that lack of omen Hawk is |
17968s | actually going to play really big in |
17969s | this match up that elusive in the |
17971s | ephemeral deck is an absolute Nightmare |
17973s | and that versus Omen Hawk is like the |
17974s | one drop War of the event that I've seen |
17976s | going on for the last couple of days so |
17978s | you know might might come back to bite |
17981s | them but there's Challengers and other |
17983s | things there's blocking Badger bear |
17984s | you're not necessarily be held to The |
17985s | Omen hawen moving into |
17987s | fard noxus it's not nard Darius it's |
17990s | frostbite mid-range and this looks like |
17992s | it's going to be a little bit of a |
17994s | problem for something like that nard |
17996s | Darius yeah this deck's definitely able |
17998s | to do that pressure I mean we just saw |
17999s | this in our last match up sometimes Ash |
18002s | Blanc is just able to draw exactly what |
18003s | they need and get it and if you look at |
18005s | the spell split I have just realized no |
18007s | flash freeze in this list it is a load |
18009s | of the ground version with three Elixir |
18011s | vant through Sky spitter and brittle |
18012s | seal no flesh freeze is interesting but |
18015s | it sort of makes sense what are you |
18016s | trying to flesh freeze that you're not |
18017s | trying to Har WIS especially when you |
18018s | have Ash to just make an Ash's harsh WIS |
18021s | right I think it's more about like the |
18022s | triple burle steel triple elixir of iron |
18024s | play against those aggressive matchups a |
18026s | little bit better which is how they got |
18027s | here in the first place just taking down |
18029s | one of the most aggressive lineups in |
18030s | the tournament and then it's Shor well |
18033s | spit do you have anything new to say |
18034s | about Jack oror that you haven't said in |
18036s | the past year I don't have anything new |
18038s | to say about jackor that I haven't said |
18040s | in the past year no you are right this |
18042s | deck I can't wait to go uh talk about |
18043s | anything else you talk about the bands |
18045s | that looks ex how long do I have to |
18047s | complain about a deck before it's like |
18048s | oh yeah this one's been around too long |
18050s | like there are definitely decks where |
18051s | they were around for a while but I was |
18052s | like no I can take more red Gwen give me |
18054s | back red Gwen and like they kind of did |
18056s | but like you know but looking at these |
18059s | bands like I mentioned I think that like |
18061s | the narius is something that is going to |
18062s | be left up I don't think that's I I |
18065s | think that is something that fire cloud |
18066s | is going to be pretty comfortable |
18067s | playing into the ephemeral is always a |
18069s | bit of a wild card especially when it |
18070s | comes to the ban |
18072s | phase yeah this is very interesting on |
18074s | one hand firecloud does have a lot of |
18077s | pressure such as Jack's hands and such |
18079s | as LeBlanc hands that are able to |
18080s | pressure when the fal deck doesn't have |
18083s | a lot of blockers but at the same time |
18084s | those hands are just as good against |
18086s | Scouts typically the only thing i' |
18088s | mention about Scouts is that I think |
18089s | it's got a good match up into ja on if |
18090s | you play for Champion strength so it |
18092s | might be a Scout span just for that |
18094s | matchup |
18095s | alone wouldn't surprise me and like |
18097s | playing for Champion strength is all |
18098s | well and good until you don't draw |
18100s | Champion strength but obviously if |
18101s | you've made it all the way to the |
18102s | semi-finals you're running kind of hot |
18104s | do you think that your luck is going to |
18105s | hold out it probably will statistically |
18107s | I think you're likely to draw Champion |
18109s | strength by a certain turn but I'm not |
18110s | going to run all that math right now |
18111s | that's for production to do later in the |
18112s | game when we're like oh my gosh what are |
18114s | the odds top deck Champion strength |
18115s | they'll show us they have the technology |
18118s | but is ephemeral scary enough that you |
18121s | need to ban I mean it would be a band to |
18125s | protect your jack or we talked about |
18127s | that a little bit earlier I don't know |
18128s | that formidable necessarily play Super |
18131s | well into something like the uh the |
18134s | hallowed units that we've been seeing |
18135s | you know not as much frostbite in there |
18138s | to protect against a zed or stop these |
18140s | big Gwen pushes so yeah I could I could |
18143s | see Scouts being the ban just because |
18146s | you need or sorry either scouts or the |
18149s | uh ephemerals but again like ephemerals |
18150s | are always such a weird thing to talk |
18152s | about when it comes to B strategy |
18153s | because it's inherently inconsistent is |
18155s | what stops you from bringing it but then |
18157s | you run into it and you're like okay |
18159s | well I have to assume that my opponent's |
18160s | going to draw pretty well on |
18162s | it I think if you want to ban Gwen Zed |
18165s | it's sort of the safer ban I think Gwen |
18167s | Zed will force firecloud to draw well |
18169s | right if fire clad is able to draw |
18171s | slightly above average hand they'll be |
18172s | able to demolish quined they'll get |
18174s | brittle steel they'll get Jax they'll |
18175s | get Balin and are able to pressure in |
18177s | but if they don't draw those cards Gwen |
18179s | Z will always run them over while |
18181s | against Scouts you can have a of worse |
18184s | off draw and still be just as good into |
18186s | disc Scout so I think I could see |
18187s | ephemerals being banned but you could |
18189s | also say that hey 20% of the time |
18190s | ephemerals draws uh absolutely nothing |
18193s | and you're going to win and that could |
18194s | be a line to go for it depends where you |
18196s | want to put your chance into do you want |
18197s | to put your chance into them drawing |
18198s | badly or you drawing |
18200s | well either way I think it's uh it's |
18203s | really just about protecting the jackor |
18205s | so on the side of Polie play your cards |
18207s | faster I think that jackor is always |
18208s | getting left open I |
18210s | think I almost want to say you ban from |
18213s | frostbite mid-range I'm not actually |
18214s | sure between for middle and frost bite |
18216s | midrange I'm not sure which one you have |
18218s | an easier time with as the |
18221s | overwhelm it's got to be formidable |
18224s | right formidable is onless copies of |
18225s | freeze you don't really want to be |
18226s | running into a brittle steel when |
18228s | they're playing things like uh the the |
18230s | tough lady the two men a tough lady or n |
18232s | if they're not buffed by Omen Hawk |
18234s | they're just going to get brittle |
18234s | stealed and easily killed it's I think |
18237s | you have to ban uh Ash Blanc but it's |
18239s | also the weaker deck like formidable I |
18241s | think is a stronger deck in that does a |
18243s | more linear thing and doesn't rely on |
18245s | its draws too much so you could also |
18246s | it's sort of like thew Z thing but the |
18247s | other way around yeah and there's n one |
18250s | drops in the overwhelm deck so while we |
18251s | talk about frostbite mid-range yeah you |
18252s | know in the mid game you can sort of |
18253s | stabilize with these frostbites there's |
18255s | a lot of brittle steal targets sometimes |
18256s | you just go oh yeah it's turn three |
18258s | here's two Crimson pigeons and |
18259s | Allegiance sabator how do you deal with |
18260s | that oh you played a trifarian glory |
18262s | Seeker oh no here's 12 damage to the |
18265s | Nexus on turn |
18267s | three going to have to see what the |
18270s | bands end up being it's really cool to |
18273s | see that this is what we got in this lcq |
18275s | this not what I was expecting at you |
18276s | know a couple of hours ago I wasn't |
18278s | expecting these primarily you know I |
18281s | guess I shouldn't say that I wasn't |
18282s | expecting FR odd mid-range maybe that's |
18283s | going to be a hot take I was expecting a |
18285s | lot more of like you know SI control and |
18287s | a lot more Riven than we ended up seeing |
18289s | we end up seeing the Gwen Z ban and the |
18290s | JAX on band kind of surprising to both |
18292s | of us yeah I I think you were spot on |
18296s | with the prediction of Gwen Riven I |
18298s | expect that when we get into EMA and the |
18300s | Americas that deck will rise as asically |
18304s | I think that apack had a pretty low to |
18305s | the ground and widespread overall in |
18307s | terms of deck representation again jaor |
18309s | being the most represented deck at 19 |
18310s | out of 64 I think that's the lowest |
18312s | we've had all year I don't think the |
18314s | other regions are really going to follow |
18316s | suit with that |
18317s | one this is a pretty good early draw |
18320s | double Fleet for the tracker into |
18321s | misfortunes exactly what you want to see |
18324s | and this is it this is game one of the |
18326s | semifinals again we will play a finals |
18328s | but this is sort of the one that's for |
18330s | all the marbles winner goes to the world |
18332s | championship loser leaves with |
18334s | absolutely nothing the prize on the line |
18336s | today is just the world's invite and |
18339s | this is a pretty decent Scout curve to |
18343s | try and get it done here A Champion |
18344s | strength would just be well but that we |
18346s | could really say that about any Scout |
18347s | hand no PR yeah having exactly like a 1 |
18351s | 1 3 4 5 6 is going to feel amazing into |
18354s | firecloud who's got a bunch of three |
18356s | drops that will eventually come down but |
18358s | it's very awkward to play them now the |
18359s | gentleman's Jewels are interesting this |
18361s | probably can be a kill on the fortune |
18364s | and then if you set up this further you |
18365s | might be able to trade into these |
18367s | relatively happily but it's not the best |
18370s | spot for you to be and you don't have |
18371s | that top end of gar or |
18373s | Gallo no it will come in time though but |
18377s | it's not like please player cards faster |
18378s | is doing nothing this time around they |
18380s | they've got a really nice Scout curve |
18382s | here on the 456 and you've got to find |
18385s | something on five or six to try and |
18386s | match that a blocking Badger bear comes |
18388s | down okay that's all well and good but |
18389s | you're only one buff spell away from the |
18391s | scout player into disaster so it's not |
18394s | even going to be a blocking badge be |
18395s | it's going to be the petricite broadwing |
18397s | coming down just building up the formid |
18398s | a little bit more I imagine this is |
18400s | going to have a spear to accompany it |
18401s | probably onto the petricite charger and |
18403s | just get a couple of uh 03s out and |
18405s | about again not phenomenal in terms of |
18408s | trading power and right now please play |
18410s | your cards faster just kind of debating |
18411s | do I go wide with scouts or do I go wide |
18413s | with one |
18415s | drops instead decide to go for Scouts |
18417s | having Dred Reger get rid of a champion |
18419s | strength there's only one more left in |
18420s | deck for memory there should have only |
18422s | been two in the deck list which again we |
18424s | talked about this earlier it doesn't |
18425s | fully matter but the formidable player |
18427s | is definitely going to be able to think |
18428s | about this and be like hey Champion |
18430s | strength is much less likely they can |
18431s | only have one possibly out of all of |
18433s | their draws there's three in the deck |
18435s | there's three are you sure I thought |
18436s | there was only two is it forid yeah it's |
18438s | formidable that is too ah okay you |
18441s | honestly had me questioning if I'm |
18442s | looking at the right Scouts list and I'm |
18444s | like well who else's Scout list would I |
18445s | be looking |
18449s | at going to see the quein come down try |
18452s | and challenge |
18453s | the probably the charger away maybe |
18456s | maybe it's the broadwing away to put |
18457s | less strength on it but I expect to see |
18459s | that come down no never mind I'm |
18461s | a yeah two Mana staying up just really |
18464s | threatening the form up that they don't |
18467s | have and we're going to have to see is |
18468s | the bluff called what's it going to be |
18469s | first it's going to be a spear onto the |
18470s | petricite charger leaving up that |
18472s | gentleman's duel or perhaps a blocking |
18475s | Badger bear depending on how this first |
18476s | round of combat goes it's not an insane |
18480s | amount of damage here but again |
18483s | please play your cards faster just |
18484s | missing that |
18487s | Anthem definitely it's interesting not |
18490s | to have gone for the Quinn level up and |
18491s | trying to threaten the form up I can see |
18493s | why but I don't know how please player |
18496s | card faster is planning on doing well |
18498s | into the mid game you have to expect |
18499s | this formidable deck is going to be |
18501s | having beefy units coming down over the |
18502s | next couple of turns and without a |
18504s | champion strength you can't really go |
18505s | over the top so trying to go wide |
18507s | without a flipped Quin seems like a tall |
18511s | ass I wonder |
18513s | if this is a read by please play your |
18515s | cards faster who is saying okay I've |
18518s | been looking at your early game so far |
18520s | you've just been like you haven't really |
18522s | been jamming out units so you've |
18523s | probably got a heavy hand a heavy hand |
18525s | probably includes a jaran so if I play |
18527s | my Quinn here she's not going to level |
18530s | and I'm just going to get jarvin as soon |
18532s | as you go to combat next |
18535s | turn that would be a very interesting |
18537s | read and I definitely don't dislike that |
18539s | read that read does make a lot of sense |
18540s | but now with playing the broadwing you |
18541s | can say okay Javin that I may have |
18543s | predicted is not going to be the case |
18545s | but now you have to worry is Quinn just |
18547s | going to be challenged did draw the |
18548s | champion strength on the side of please |
18550s | play your cards faster which is |
18551s | definitely changing how you think about |
18552s | the next couple of turns do you want to |
18553s | play it on turn seven do you want to |
18554s | play it on turn eight how can I spend my |
18556s | units effectively in order to let myself |
18558s | do that is going to be the questions |
18559s | that they're thinking of right now and |
18561s | there's really no great answer out of |
18563s | firecloud for that champion strength |
18564s | there's still multiple units that make |
18566s | multiple units in the hand of please |
18568s | play your cards faster than the Mari |
18569s | Warden and the Quinn and so you know |
18571s | it's a little awkward I I guess you |
18573s | could like geneveve now for some more |
18577s | effective trades then Quinn and Mariah |
18579s | on the next turn and then set up for |
18580s | like a very late Champion strength but |
18583s | then you're giving your opponent time to |
18585s | go a little bit wider set up a Gallo |
18587s | potentially um and just probably does |
18589s | not have a solid read on fire Cloud's |
18591s | hand double blocking Badger bear is not |
18592s | what I would be putting them on in this |
18596s | situation so firecloud does have the |
18599s | capacity I think to replay this darken |
18601s | weapon they've only played one so far |
18602s | this turn if my understanding is |
18604s | correctly which means they could try and |
18605s | go for the Quin but they also have to be |
18606s | scared about a form up if they go into |
18609s | this Quin and and please play C faster |
18611s | does have a form up that's going to be |
18612s | really threatening and scary they could |
18615s | try and go for the Valor instead we're |
18616s | going to have to see what these trades |
18617s | end up being like they are going to run |
18619s | into the possibility of form up but |
18620s | there is none in the hand and this is |
18622s | going to feel amazing you know everyone |
18623s | loves to joke about the America's |
18625s | mentality of if they have it they have |
18627s | it but what what about when they don't |
18628s | have it when you say you know what if |
18630s | you have it you have it and they just |
18631s | don't huh what about that huh that's |
18633s | that's going to take fire Cloud one step |
18634s | closer to the world championship with a |
18635s | favorable |
18637s | trade the top deck of the foras you know |
18641s | Vanguard Sergeant definitely interesting |
18642s | they can't afford Vanguard Sergeant plus |
18644s | Mari Warden which is a little bit |
18646s | disappointing they might be able to just |
18647s | be play Genevie here but geneveve gets |
18649s | aned really effectively by Gallo there's |
18651s | not really a good way of treating into |
18653s | that so we are going to see the genev |
18654s | and hope that there's no Gallo but it |
18656s | could have been really disastrous I love |
18659s | that these players are just kind of |
18660s | going back and forth like I have a read |
18661s | but you know what if you have it you |
18663s | have it just nobody has it it's it's |
18664s | these weak hands but eventually it's |
18667s | going to come to a hedge where police |
18669s | player cards faster is the one that has |
18670s | the champion |
18673s | strength let see the first trade come in |
18675s | pry responded to by an Elixir aine not |
18677s | letting any more positive trades come |
18679s | through in the future but BCL doesn't |
18682s | really have anything going for them |
18683s | anymore their last card is a freeze that |
18684s | doesn't really matter and a blocking |
18685s | Badger bear that's not going to care |
18687s | about blocking into a champion strength |
18689s | next turn it's not looking good for |
18691s | firecloud they will want a gar or a |
18693s | Javin or a Gallo or something to get |
18695s | them back into this that's said if |
18696s | firecloud does find one of their light |
18698s | game threats here I I actually don't |
18699s | mind their position you've got the flash |
18701s | freeze for the Scout after the champion |
18703s | strength and it's just another you know |
18705s | Anthem effect top deck by please play |
18707s | your cards faster so the valor's about |
18709s | to go down there's really nothing please |
18710s | play your cards faster can do about that |
18712s | and they're just losing the board but |
18713s | again I'm not sure with a weak top deck |
18716s | like Durant sculptor I'm not really |
18718s | feeling it spids it's just go a little |
18720s | bit wide get five units out slam a |
18722s | champion strength might even probably |
18725s | don't slam a champion strength right now |
18727s | maybe now you do but probably not I I |
18730s | it's only plus4 plus4 which means aaka |
18732s | just actually gets to trade on one of |
18733s | these units but no it actually is going |
18734s | to be the case just going to run it |
18736s | out what's really cool about Champion |
18738s | strength if you do Champion strength |
18739s | this turn you can still afford Vanguard |
18741s | Sergeant Plus for Maria on the next turn |
18743s | so all of these one drops are going to |
18745s | be six fives and then five fours over |
18747s | the next couple of turns you lose one of |
18748s | them but big deal when you're |
18750s | threatening the Nexus so much over the |
18751s | next couple of turns and Cloud isn't |
18754s | going to be able to respond pretty |
18756s | effectively even if they top something |
18757s | like a Gallo it doesn't really matter |
18759s | when you can continue pummeling them in |
18761s | the Gallo not going to have that much |
18762s | strength after the trades |
18764s | anyway and just kind of debating what |
18766s | they're comfortable going down to |
18767s | normally you think okay yeah you know |
18768s | I'm against aasia that can go to one |
18770s | it's fine they don't have any reach but |
18771s | they do have misfortunes in the deck and |
18773s | it would be a shame to lose to that so |
18776s | now I mean the board is much less |
18778s | threatening now there's a flash freeze |
18780s | there's a unit to develop but ah man |
18782s | firecloud is just continuing to not draw |
18785s | units just getting all the Spells and |
18787s | this is a rather spell heavy version of |
18788s | formidable usually we see it more akin |
18790s | to the scouts list you run like the |
18791s | champion strength the elixir of iron |
18794s | gentleman's duel and like Skys splitter |
18796s | and that's about where you call it a day |
18797s | but here I believe there's something |
18798s | like 14 spells in this look with the |
18800s | shield of Duran the additional single |
18803s | combat and this might be the consequence |
18805s | of not having Omen Hawk these Shield of |
18807s | gerand are what is being replaced from |
18810s | what would normally be Omen Hawk Omen |
18811s | Hawk would have traded into these two |
18812s | ones of rather earlier made these broad |
18814s | wings and these blocking Badger Bears |
18816s | slightly larger the the difference in |
18818s | these cards definitely is going to be |
18819s | relevant and I think please play a cards |
18822s | faster is absolutely going to take this |
18824s | game I mean there there are chances that |
18826s | this comes out but please play a cast is |
18828s | doing so much aggression right |
18830s | now the very least there is going to be |
18833s | an attack token with a AA and okay yeah |
18837s | I was you know I was going to say I've |
18838s | never seen what happens if a kna pulls |
18840s | jarvin and then I remembered I used my |
18841s | kn aaka can't pull |
18845s | Jan time uh from here though could pull |
18849s | a gallo and Gallo would be lethal this |
18852s | look uh you can't pull Champions oh |
18854s | sorry not yeah my bad we literally just |
18857s | talked about this oh my Lord I don't |
18859s | know what you thought the difference |
18859s | between jarvin and Gallia was |
18862s | but glacial Sor and it's a dark in so |
18866s | you draw and that's just |
18870s | lethal can't believe two actions ago I |
18872s | said that please play a cards faster had |
18874s | guaranteed lethal I am completely wrong |
18876s | this anaka pulling I mean anything they |
18877s | would have pulled would have done a |
18878s | bunch of damage with all the Buffs that |
18879s | anaka has done it it would have done |
18882s | quite well and that's the first game in |
18884s | what is a qualification for worlds yeah |
18887s | all of a sudden we're just down to the |
18888s | frostbite mid-range again and unlike the |
18890s | previous match we're feeling a little |
18892s | bit more confident in this we don't |
18894s | think there's like a you know we were |
18895s | talking a lot about the frostbite |
18896s | mid-range into the overwhelm that's the |
18898s | matchup that we wanted to highlight we |
18899s | might not even get it if Scouts does go |
18901s | down here again we were talking about |
18903s | Reckoning and how no one really plays |
18904s | that Frost by mid-range Scouts is a |
18906s | matchup where that would actually do |
18908s | some |
18910s | damage thing is I don't even think you |
18911s | need Reckoning if you play half guard on |
18913s | turn five Scouts can't do anything |
18915s | against it now there is The Reckless |
18917s | traran which isn't great but there is |
18919s | still traran GL Seeker into LeBlanc into |
18922s | Ash which is a decent hand but this play |
18926s | cards faster has got two misfortunes |
18928s | this is an awful EV or or odds hand |
18932s | rather for firecloud especially pairing |
18936s | into a fleet feather tracker Misfortune |
18938s | opener blade if there's a way for them |
18940s | to lose the scouts I think it looks a |
18943s | little bit like this on terms of like |
18945s | still looking |
18949s | playable my clad is probably going to |
18951s | end up playing lunit trying to put some |
18953s | damage in and I wonder if play cards |
18956s | faster is going to slowly think about |
18959s | playing Misfortune or not they decide |
18960s | not to decides to play the daring por of |
18963s | the mar Warden and a few other things |
18965s | like that do you go in do you pre-commit |
18968s | the The Elixir and try and go in or do |
18971s | you just do this trade and end it with |
18972s | that I think I do this trade end it with |
18975s | that plan for Bloody Business plus |
18977s | elixir on the L Blanc next |
18981s | turn just in case of either another |
18984s | Fleet feather tracker or a pite |
18986s | broadwing I don't really see the value |
18987s | in maintaining my 51 no PR no pay I |
18991s | guess that's fair I was seeing it as a |
18992s | way that might kill Misfortune but with |
18993s | Bloody Business you are would to play |
18994s | Misfortune right now it will give |
18996s | LeBlanc the third point of Health which |
18998s | is very nice for defending and if police |
19000s | player C faster wants to do Make It Rain |
19002s | to try and attack in anyway there is |
19003s | still this Electra so all the Mana lines |
19006s | up really really nicely following into |
19008s | an ash and being able to pressure the |
19009s | board State when pleas play cards faster |
19011s | isn't going to be able to do a lot much |
19013s | after that there's still the Quin into |
19014s | the Valor and maybe a top Champion |
19016s | strength for Maria could be something |
19018s | but firecloud is definitely getting |
19020s | their mid-range presence that they need |
19021s | to of next two or three |
19026s | times that said I it like if this is |
19031s | this is why I hate Scouts you're casting |
19032s | it and you're like that was an excellent |
19034s | point spits but what if Champion |
19036s | strength comes off the top of the deck |
19038s | and that's just really as much analysis |
19041s | as we can give you that it's kind of |
19043s | just what it comes down to with Scouts |
19044s | okay you have four units on the board |
19045s | that's awesome now you're just in the Cs |
19047s | waiting room nothing gets between me and |
19049s | my Mark going to see the hot do come |
19051s | down try and buff the other units now |
19053s | please play cards faster is not |
19054s | threatening an insignificant attack this |
19056s | is well now with these blocks it's less |
19059s | significant no respect for form up |
19062s | again wind blocking which makes sense I |
19065s | guess there's no there's no one damage |
19066s | removal in this match up but it does |
19068s | mean that Quinn will no longer feel |
19069s | comfortable attacking unless she's |
19071s | willing to die we do see the inspiring |
19073s | light top deck and a misfortune that can |
19075s | do things but who's player cards faster |
19077s | is going to probably be able to play |
19079s | traran assessa and try and look for |
19082s | freeze cards either way I assume you're |
19085s | kicking things off oh really I I thought |
19087s | it would have been mirror image onto the |
19088s | Hearth guard to kick things off leave |
19090s | yourself with the harsh winds available |
19093s | or play the assessor after the fact for |
19095s | an additional |
19097s | draw I think this has to do with the way |
19100s | that the reputation list is built the |
19102s | overemphasis on things such as a brittle |
19105s | steel and elixir means that I think when |
19108s | building this you're really looking for |
19109s | these one Mana combat tricks to blow out |
19110s | this mid-range deck and going going for |
19112s | something slow like copying the guard |
19114s | just doesn't make sense with how this |
19115s | list is built I think with most other |
19116s | lists I would see that as a better line |
19118s | but I can understand why we went for |
19120s | this from the side of fire |
19125s | Cloud all right the inspiring light has |
19127s | come down and now there's still a couple |
19129s | of options on the side of firecloud it's |
19131s | either ice fille Archer or it's now the |
19134s | mirror image onto I would assume Hearth |
19138s | guard over LeBlanc not a lot of reason |
19139s | to get the LeBlanc out there Hearth |
19141s | guard buffing up the deck and then |
19142s | holding up the elixir of iron but |
19144s | there's no Challenger on the fleet |
19147s | feather |
19148s | you're I guess the question is like how |
19150s | much you get into the Mind Games of it |
19151s | where it's like okay obviously they |
19152s | played their Anthem effect they don't |
19154s | have something to play for the |
19154s | Challenger but at the same time how big |
19156s | brain would it be if now their last card |
19158s | in hand did give Challenger over to the |
19160s | fleet feather tracker now that firecloud |
19162s | has tapped out it's not going to be the |
19163s | case though no Scout attack and it's |
19165s | actually just going to be a lot of the |
19166s | board getting taken down not even using |
19168s | the elixir of iron to try and save |
19170s | anything well prob because there's not |
19172s | enough Mana for that that's one of the |
19173s | few reasons why come down just to be a |
19176s | little bit snarky to your Boulevard but |
19178s | there is not that much in the defensive |
19181s | potential of firecloud there is never |
19183s | mind I there's Ash into Ash's frostbite |
19186s | which can be quite nice |
19187s | but please play faster has drawn the |
19191s | Quinn into the fori which is sort of |
19193s | exactly what you |
19194s | wanted are fine not a lot of uh yeah |
19198s | this is where the Reckless starian are |
19199s | really going to start to catch up with |
19200s | fire Club this is something we talking |
19202s | about in a previous match up just so |
19203s | many Camp block units in this deck and |
19206s | it looks like nnn3 is now 1 over pin |
19208s | ping ho so we might not get into that |
19212s | second game all these players fighting |
19213s | for their chance to qualify directly |
19215s | into the World Championship Double Ash |
19217s | actually coming out an aggressive use of |
19219s | the mirror image threatening lethal if |
19222s | no blockers come |
19224s | through I quite like this you still have |
19226s | eight mana on the side of firecloud to |
19228s | be able to do three uh harh wins plus |
19231s | the the flash freeze which is quite nice |
19233s | and threatening the Nexus is the same as |
19235s | challenging one of these units away and |
19236s | that's all you really want to be doing |
19237s | so I quite like this attack you're not |
19239s | really getting that much use out of the |
19241s | mirror image outside of that it's always |
19243s | blocking something or threatening |
19246s | something exactly enough Mana to run out |
19249s | both units and the for Deasia for please |
19251s | play your cards faster meanwhile another |
19253s | unit that can't block on the side of |
19255s | fire Cloud but doesn't really matter |
19257s | you've got harsh winds plus flash freeze |
19259s | and that should be enough misfortune |
19262s | is |
19263s | at two out of four production bail me |
19267s | out |
19269s | please uh misfortune's at less than |
19271s | three right now which is around the |
19272s | ballpark that I think matters um okay |
19276s | two out of four yeah I I was also like |
19278s | okay it's less than three but that |
19279s | doesn't give me the information that I |
19280s | need so it actually looks like |
19281s | Misfortune will be leveling here and |
19283s | that is a bit of a |
19286s | disaster I have |
19288s | to if they just attack fully right now |
19290s | is that lethal if not are they going to |
19292s | have to scout attack to try lethal is |
19293s | the three damage more important or is |
19295s | losing a unit going to be quite relevant |
19297s | here uh fullon attack was not |
19299s | lethal |
19303s | okay they're going to have to decide |
19305s | between harsh winds and three sisters I |
19308s | presume it's always just harsh winds |
19309s | there's very few reason not to do that |
19313s | Ash is going to flip which does get the |
19314s | arrow which means if they survive until |
19316s | next turn the arrow is probably just |
19318s | going to be enough to freeze everything |
19320s | and go in for the lethal |
19322s | I can't imagine that ever not being the |
19325s | [Music] |
19329s | case do some quick math I think I think |
19332s | this is lethal you might be right now |
19335s | looking at The Bard no sorry flat flash |
19337s | R saves you from lethal but you do then |
19339s | lose your Ash you lose both ashes in |
19342s | which case yeah this isn't lethal but |
19345s | without either Ash and just a bunch of |
19348s | Reckless trifarian I don't know if |
19351s | that's |
19355s | enough if you so the crystal Arrow does |
19358s | give you a draw and there will be two |
19360s | ashes in the deck you could do crystal |
19362s | Arrow |
19364s | into Ash and that should be guaranteed |
19366s | lethal unless uh F player cut quickly |
19369s | draws a unit and then just holds it |
19370s | doesn't play it immediately oh this |
19372s | Crystal Arrow actually isn't hitting |
19374s | much never yeah this uh the Duran |
19377s | sculpter being able to buff the the |
19379s | three4 definitely changes things a lot |
19380s | and the form up also would bring it |
19382s | above rate as well but even an ash is |
19385s | not enough is there anything that fad |
19386s | could be looking |
19388s | for |
19390s | um cesa Omen Hawk actually isn't awful |
19395s | because it is a card that they can |
19397s | play um okay is that the bar Boulevard |
19401s | it's a card you can play look |
19405s | it's sometimes yes that's the bar it |
19408s | unfortunately not going to be enough |
19409s | there but now we get into the matchup |
19411s | that that you and I were highlighting |
19413s | the darus Nar versus the frostbite |
19415s | mid-range again we we talked about how |
19418s | those Reckless trifarian can really |
19419s | start to bite you in those aggressive |
19421s | matchups and that's just kind of exactly |
19422s | what we saw and now we're going to see |
19424s | how quick can this Darius Nar go we' |
19426s | kind of theorized you know there's nine |
19428s | one drops in the deck the Crimson |
19429s | pigeons and Legion hurus can do a lot in |
19431s | the early game but sometimes you just |
19433s | don't draw nine one drops sometimes you |
19435s | draw some darius's and some battle |
19437s | Furies and some other cards that just |
19438s | lose the frostbite which is a larger |
19440s | portion of your deck and the One |
19442s | Drops imagine if you went to someone a |
19444s | year ago and said the final decks in the |
19446s | lcq OR at least in the semi-finals are |
19448s | ash Blanc and Darius Nar Champions that |
19450s | have never been good for like a year at |
19452s | that point they pry respond with what's |
19453s | an lcq when's the next seasonal but we |
19456s | do see the omen Hawk drawn and that's |
19458s | pretty good I mean in these FR odd |
19460s | matchups sometimes you can joke around |
19461s | and say whoever gets Omen Hawk wins and |
19463s | we do see an omen Hawk on one side for |
19466s | what it's worth I do have a bookmarked |
19467s | tweet from Joy sticks that said they |
19469s | just had a dream about nefari kindred |
19471s | being meta in 2025 so I'm sitting on |
19474s | that one and then you know when 2024 |
19476s | when like nefari comes out we're going |
19477s | to be like oh man this Champion sucks |
19480s | who would ever guess when it'll be meta |
19481s | and then you know a year later in apack |
19483s | quarterfinals |
19486s | again this hand looks pretty good from |
19489s | play faster I think having the three |
19491s | drop into the four drop into San is a |
19493s | pretty good space to be in but these |
19495s | player C quickly does have two pieces of |
19497s | interaction in the brittle steel and the |
19498s | Bloody Business and is going to be able |
19500s | to be relative aggressive for the next |
19503s | couple of turns but possibly not |
19504s | aggressive enough I think it's really |
19506s | going to come down to is that three |
19508s | sisters flash free is available when |
19510s | firecloud goes for the bloody business |
19513s | line and we're a little bit of a ways |
19515s | off of that and at the moment actually |
19516s | there's no way to deal with the Darius |
19518s | and battle Fury is terrifying something |
19521s | like the history of battle Fury |
19523s | competitively is what am I started |
19525s | jamming this in indor as a way to deal |
19527s | with flat like frostbite it's like oh |
19530s | yeah you you know you frost crit myor |
19531s | okay well now it's an 84 and a similar |
19534s | Theory applies in this overwhelm |
19537s | deck I really like this open attack it's |
19540s | hard not to let Nar level from it and |
19543s | developing Nar would run into an ash |
19545s | plus a brittle steel really really badly |
19547s | so being able to get the you miss out on |
19549s | the Pokey stick but honestly having a 55 |
19551s | Nar is way better than running into |
19553s | something like a brittle steel really |
19554s | interesting play it gives vulnerable to |
19556s | probably the wrong unit you would have |
19557s | rather given it to the ash but I mean |
19560s | you're not going to compl too much about |
19561s | having a four Mana 5 five quick attack |
19563s | overwhelm absolutely not and |
19566s | now I need okay going to bank a little |
19569s | bit of spell Mana brittle Steel Plus |
19571s | Bloody Business available reputation |
19573s | should be activating this turn unless |
19575s | the flash freeze gets used that' be a |
19577s | little wild but I would I would imagine |
19579s | a pass out of please play your cards |
19582s | faster from here not a lot of reason to |
19583s | jam the glacial SAR in into all of |
19586s | this especially with two units that |
19588s | can't block if they trade passes here I |
19590s | think please play a cards faster is |
19592s | definitely going to be in a very happy |
19593s | position you do see the the famous thing |
19596s | that Ash like the whole point of this |
19597s | ash deck is to do this thing you pull |
19599s | with the trian glory seeker and you |
19600s | freeze what's being pulled it's I'm |
19602s | surpr we haven't seen that this |
19603s | tournament actually but we are going to |
19605s | see that come down here do you try to |
19607s | play The Elixir of iron to protect the |
19610s | Nar or do you go for a fury the North |
19612s | and try and do the trade I think that |
19615s | three sisters is going to be really |
19616s | valuable either down the line is either |
19617s | a flash free or an inum um you know in |
19621s | great offensive capability in a deck |
19622s | like this and not something that you |
19624s | have an answer for as frostbite midrange |
19626s | so I like going for the Elixir IR I |
19628s | don't think that's a card that gets a |
19629s | lot more valuable from here on out and |
19631s | still leaves you to play the glacial San |
19632s | on turn on curve this turn with the the |
19635s | Nar alive so you get the yal so you get |
19637s | the draw and you find a crimson pigeon |
19641s | Crimson pigeon is a pretty good draw |
19643s | it's the only thing that can be comboed |
19644s | with another glacial San is being a one |
19646s | drop we are going to see glacial San be |
19648s | Bloody Business down makes sense to do |
19650s | it this this turn as you were saying it |
19652s | was going to come down to if three |
19653s | sisters would be able to interact with |
19654s | it and it seems like that was not the |
19656s | case unless another bloody business is |
19657s | drawn and we can do that song and dance |
19658s | once more but uh please player cards |
19661s | quicker has now got a tough decision to |
19663s | make between Darius who will be flipped |
19665s | or sorum plus pigeon to try and go |
19668s | wide it's a tough call and I think |
19672s | either way with eight Mana flash freeze |
19676s | and harsh winds fire cloud has all their |
19678s | bases covered now whether or not they |
19680s | have lethal on the next turn is a little |
19682s | up in the air if they get forced to use |
19684s | all three frostbites here then Ash is |
19685s | only taking one blocker off the table |
19687s | next turn and there will still be |
19688s | presumably a three sisters in the hand |
19690s | of please play your cards faster so the |
19691s | open attack is locked in only one |
19694s | blocker available but this also isn't |
19697s | lethal let me check what the |
19699s | over-the-top options are here |
19702s | perette |
19705s | and check yeah Pokey stick off the Nar I |
19708s | was I confused decisive maneuver for um |
19711s | a rally spell for a second |
19713s | there Shan can't hit the |
19716s | NEX I was hovering the card to see if it |
19719s | could hit the Nexus and I'm like stun an |
19720s | enemy that doesn't hit the |
19723s | Nexus uh there was another time that we |
19725s | saw an open attack from please play your |
19727s | cards quickly which makes sense trying |
19728s | to beat a lot of the developments that |
19730s | were trying to come down this is it |
19731s | though this is it though spids they |
19734s | didn't force out the harsh winds and now |
19736s | it's just ash harsh winds open attack |
19737s | and that's |
19738s | lethal is Ash at two ashes must be two |
19741s | right we've seen a flash free in an open |
19743s | yeah Ash should be a two we've seen a |
19744s | flash freeze defensively you are right |
19746s | provided there's not another three |
19748s | sisters top deck which I presume they I |
19751s | mean there won't be there's only one |
19753s | yeah there's only one um might might |
19754s | could uh throw things in out of the |
19757s | whack would give attack over to a |
19760s | unit but but that's not what is drawn |
19763s | and if firecloud decides to go for they |
19765s | can go for the open attack lethal Three |
19767s | Sisters Fury whirling death is that |
19771s | anything |
19773s | ooh is that |
19775s | enough you can so you can buff up the |
19778s | Nar and then you |
19780s | can whirling death |
19782s | from onto the four the |
19786s | 62 I and that would let you stay alive I |
19789s | think I really would have liked LeBlanc |
19791s | to have been developed by firecloud |
19793s | before they went in for this because the |
19794s | ash attack is sort of wasted here in |
19796s | that if your opponent developed a unit |
19797s | you still would have had three units |
19800s | that can't block cuz it's the same as |
19801s | two units that can't block and now this |
19802s | man is just kind of going to wasted yeah |
19804s | there's the |
19806s | fury there's the I understand why but |
19809s | you don't want Ash to be stunned by |
19810s | pette that would reduce the open attack |
19813s | lethal entirely this is actually still |
19815s | going to do Sky spitter is going to save |
19816s | this unit and that is going to be lethal |
19818s | that is going to be fiery Cloud moving |
19819s | on to the world |
19825s | championship what an insane match up |
19827s | this is I mean Ash Blanc just showing |
19829s | that it made it I did didn't expect Ash |
19831s | Blanc to be one of the two winners of |
19834s | the apack tournament yet that's where we |
19835s | are it ended up doing exactly what it |
19837s | needed to do fighting mid-range decks |
19838s | and getting someone qualified into Wells |
19840s | I didn't expect to see Scouts uh running |
19843s | in the finals I I really didn't even |
19844s | expect to see Darius Nar make it this |
19846s | far but I believe we never got a final |
19848s | update on the nnn versus pin pingho |
19851s | matchup so we're going to see if we can |
19852s | jump into that or get confirmation from |
19855s | production before we throw a break on |
19857s | who was the winner of that match because |
19858s | we don't want to leave you hang on that |
19861s | but we're going to have to for the time |
19862s | being but spids with all of the Decks |
19865s | that we saw I mean okay let's be honest |
19866s | jaxen qualified for worlds like that's |
19869s | okay whatever man like that's that's |
19871s | cool I guess like you could do that um |
19873s | but ashle Blanc is not something that we |
19875s | really had on the radar now a lot of |
19876s | people were talking about like Shen |
19877s | jarvin earlier in the week but I think |
19878s | as a community we're starting to |
19880s | understand that like if you're talking |
19881s | about Shen jarvin on Monday no one's |
19883s | playing it by |
19884s | Friday yeah Ash blun only had one of the |
19887s | two people bring it this was one of the |
19889s | two people that made it so I wonder if |
19890s | it's going to be a sleeper pick that we |
19891s | see in EMA and America it does I think |
19894s | beat Riven Gwen which is a deck that |
19896s | we're expecting to come up on the r is |
19898s | being able to play Flash fre definitely |
19899s | comes into this so it's going to be |
19901s | interesting if we see that in the other |
19903s | regions as well we see Jan versus the |
19905s | POR King in ping pingho versus three one |
19909s | card in hand for pin pingho one HP on |
19911s | the Nexus a dream alive we know that |
19915s | nnn3 was up a game the last time we |
19917s | checked so even if this is game three |
19918s | it's still looking really good for poro |
19921s | that wasn't on my bingo card like |
19923s | frostbite mid-range and poros were not |
19926s | on my bingo |
19928s | card or making it |
19932s | through this |
19934s | game there there's no way this is not |
19936s | game is there any draw I'm thinking it's |
19939s | probably it's like eye of the storm into |
19940s | double Mystic shot okay or S stream SLI |
19944s | stream into double Mystic |
19946s | shot depending on how much burn is left |
19948s | in the deck |
19951s | there another tide callar |
19953s | oh so close it wasn't even the Nerf that |
19957s | did it it almost was but no that is |
19959s | going to be pin pingho eliminated not |
19961s | able to get that run back in nnn3 is |
19964s | your second player qualified out of the |
19967s | world championship qualifier that is it |
19969s | folks not for the tournament but for the |
19970s | world's qualification of course you |
19972s | still want a champion don't you you want |
19974s | to congratulate these players but you |
19976s | want to see who gets to celebrate more |
19978s | who gets to celebrate harder and I got |
19979s | to say |
19981s | very proud of nnn3 for making it this |
19984s | far for making it into the world |
19985s | championship and doing it with um |
19987s | believe they were running something of |
19988s | an anti-control lineup the puff caps |
19991s | puff caps poros and |
19993s | formidable it's very cool imagine if |
19995s | you're anti3 trying to get into the |
19998s | qualification and your final boss into |
19999s | making it there is someone that's |
20001s | already been in Worlds it's got to feel |
20003s | amazing to actually get over there |
20004s | you've already proven yourself as |
20005s | someone that's great into Worlds right |
20006s | now you've beaten someone that's already |
20007s | made it and now you're there yourself |
20009s | yeah and shout out to Boulevard for the |
20011s | prophetic Powers calling out nnn3 at the |
20012s | top of the day you still got it buddy |
20014s | but that means we are going to throw it |
20015s | to a midsized break before we come back |
20018s | for the grand finals here at the last |
20020s | chance qualifier again both these |
20021s | players already made it in but we just |
20023s | want to see some more L we want to Crown |
20026s | a winner we need to be able to put a |
20028s | number one at the top of the scoreboard |
20029s | do not go anywhere we're playing for all |
20031s | the glory here at the World Championship |
20033s | last chance |
20036s | [Music] |
20039s | qualifier |
20041s | [Music] |
20069s | no |
20073s | [Music] |
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20309s | he |
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20368s | he |
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20458s | oh |
20466s | [Music] |
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20478s | [Music] |
20488s | oh |
20491s | [Music] |
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20506s | [Applause] |
20513s | [Applause] |
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20608s | he |
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20656s | [Music] |
20679s | is all you |
20697s | got St step down watch through your |
20728s | way |
20731s | is that all you got to |
20756s | say one you |
20769s | step by step step by |
20772s | step to |
20788s | your |
20801s | [Music] |
20804s | you got to |
20818s | say |
20832s | [Applause] |
20848s | down |
20872s | [Music] |
20878s | great |
20891s | [Music] |
20908s | la |
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20938s | la |
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20997s | la |
21005s | [Applause] |
21027s | you |
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21237s | he |
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21296s | [Applause] |
21297s | [Music] |
21306s | fting |
21308s | shadow |
21321s | [Music] |
21321s | [Applause] |
21327s | inting |
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21343s | [Music] |
21357s | the |
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21383s | [Music] |
21387s | chos |
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21417s | you |
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21470s | [Applause] |
21475s | the |
21477s | dark |
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21480s | I'll |
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21494s | [Applause] |
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21507s | be |
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21679s | [Music] |
21689s | [Music] |
21719s | hello everybody and thank you for |
21720s | sticking with us after a very long break |
21722s | as we head into the finals of the World |
21725s | Championship last chance qualifier again |
21727s | these players are playing for Pride and |
21729s | Glory which is honestly arguably one of |
21731s | the most important things that you can |
21733s | play for in a card game we talk to world |
21736s | champions all the time and they're like |
21737s | yeah the money's cool but really it's |
21738s | that world champion title that I wanted |
21740s | so yeah lcq winner that's what the |
21742s | that's what we're going for here both |
21743s | these players are going into the world |
21744s | championship anyway but let's take a |
21746s | look at the bracket to remind you who |
21747s | who is going to be playing this finals |
21749s | who they had to eliminate to get here |
21750s | pin pingho and uh can you play a little |
21753s | bit faster unfortunately eliminated at |
21756s | the final step and it will be nnn 3 and |
21759s | firecloud moving on to the world |
21761s | championship and now playing for |
21764s | Glory it's kind of crazy to think that |
21766s | no teams made it past the top eight we |
21768s | were talking about earlier about how |
21770s | teams are quite important and then it |
21771s | turns out these players that almost |
21772s | certainly had you know scrim mates and |
21774s | teammates trying to like help them |
21776s | around and friends they can talk to but |
21777s | no like massive team backing no at least |
21780s | prominence in their name uh proclaiming |
21782s | their allegiance to you know ABG or kdf |
21785s | or something it's it's interesting to |
21787s | see that they sort of all faulted off a |
21789s | few rounds ago yeah and part of it I |
21792s | think is that a good number of team |
21795s | players are already qualified or you |
21797s | know are basically locked in on points |
21799s | but yeah there were certainly still a |
21800s | lot of leftover teammates in this |
21802s | tournament and you know top Eight's not |
21804s | a bad showing but we kind of expected to |
21805s | see at least one in the finals or maybe |
21807s | all the way to top four instead kdf and |
21809s | end making it all the way to top eight |
21810s | before getting eliminated ABG out in top |
21812s | 16 but I think they already have a |
21814s | couple of players in the world |
21815s | championship but now it's just down to |
21816s | individuals two individuals in fact |
21818s | that's right it's Boulevard and spits |
21820s | and we are the ones who have to do the |
21821s | Battle of mental fortitude of once again |
21824s | telling you about Jax or and selling you |
21827s | that |
21829s | propaganda before we get to Jack's or we |
21831s | get to talk about formidableness |
21837s | last three rounds in a row two copies of |
21839s | champion strength one copy of Shield of |
21841s | J no Omen Hawk but as we've it's been |
21843s | proven you don't need Omen hawk in this |
21844s | deck it's clearly good enough on its own |
21847s | I'm getting sick of the darken spear all |
21849s | right last World Championship poro |
21851s | cannon that card started to get on my |
21853s | nerves I was like boy I can't wait for |
21854s | rotation hope we rotate okay then we |
21856s | nerfed it and rotated it and I was so |
21857s | happy and now darken spear you know I'm |
21860s | starting to look at you a little |
21862s | sideways oh you look at that spits it's |
21865s | the darken |
21866s | spear and I mean the dark and spear has |
21868s | come in handy in these last few matches |
21870s | I think every single time we've seen |
21871s | anaka pull something important and have |
21873s | that 68 body which is not insignificant |
21874s | at all be quite relevant in all of these |
21876s | matchs I can see why you dis like Dr I |
21879s | think it's kind of based that you can |
21880s | have weapons and units at the same time |
21882s | I think the dark and weapons is one of |
21883s | the coolest editions they had this game |
21885s | sick I love it so much but the spear |
21887s | specifically is starting to get to |
21890s | me finally we've got Jack you want let's |
21892s | talk about Ash blonc some more actually |
21894s | let's in front of us on the screen uh |
21896s | Ash blanc's pretty cool it's been doing |
21898s | quite well only two people brought and |
21899s | one of them made it to Top Cut and well |
21901s | top two and able to qualify for worlds |
21903s | with it uh do you think it's going to |
21905s | have representation in the other agents |
21907s | I think I've asked you this before uh I |
21908s | think we're probably going to see a |
21910s | similar uh representation to what we saw |
21911s | in APAC like two or three players um for |
21913s | example like over in EMA you know if you |
21916s | were like oh what do you expect to see |
21917s | I'd be like a cocky boak's probably |
21919s | playing ashle Blanc in Top Cut there uh |
21922s | and then on the side of nnn 3 we've also |
21924s | got formidable so deck of the weekend |
21926s | right now formidable which honestly I'm |
21929s | a little surprised by because we saw a |
21931s | highrise in control and eradication but |
21933s | I guess like the controllers we're |
21934s | seeing aren't eradication list right |
21936s | like himr Nora isn't running it karma |
21938s | set obviously isn't running it because |
21939s | they're PT over in Z and not Shadow a |
21941s | it's really just like the war mothers |
21942s | Decks that are on the eradication and it |
21944s | looks like all of those fell out pretty |
21946s | early it doesn't seem like there's a |
21948s | good way of dealing with pite Chara plus |
21950s | gentleman's Jewel it's able to deal with |
21952s | decks like red Gwen it's able to deal |
21954s | with anything that's sort of janilla |
21956s | esque and so for it it makes sense I |
21958s | don't think we've ever broken down this |
21960s | deck we've we've seen three play but it |
21962s | wasn't the first game we were talking |
21963s | about this is their version of Teo |
21965s | Caitlin what do you think about this |
21967s | list it looks very standard to me and |
21970s | honestly I've never really been a big |
21971s | puff cap fan once we introduced like |
21973s | Kina Mastermind into the list when it |
21975s | was like Ezreal and Frostbite Foundry I |
21977s | I could get behind it a little bit more |
21978s | but stuff like this I'm just I get that |
21981s | it's got its place in The Meta it's very |
21982s | good against slower decks but it's just |
21984s | it's not for me and then poro King is |
21986s | actually like if I wanted to take on a |
21987s | slower deck then poro King I think is |
21989s | where I would actually want to be this |
21990s | is something that I like a lot into |
21991s | control |
21992s | piles we do see the one poris I was |
21995s | mention to you ear I think por Alis is |
21997s | stock in this deck although nessi was on |
21999s | two which was a little bit weird this |
22000s | version is the targon version running |
22002s | Sunburst as opposed to the F version |
22003s | which I think runs like inar and just |
22005s | more go wide stuff right uh interesting |
22008s | list only one t on T is pretty weird I |
22010s | feel like these List have typically |
22011s | tried to run as many hushes as possible |
22013s | and instead we're seeing very very few |
22015s | which is probably good into this match |
22016s | up you don't really need a hush all that |
22018s | much outside of maybe a |
22019s | formidable hush like when you think |
22021s | about what's going to be the most |
22023s | represented deck you look at Jax horn |
22025s | hush not super useful but then you look |
22027s | at like Riven Gwen and I feel like hush |
22030s | is actually quite useful in a matchup |
22031s | like that so yeah I am a little |
22032s | surprised to see down on the number of |
22034s | targon tellstones um spit got a little |
22036s | bit of trivia for you here as it |
22038s | pertains to Legends of Renta um I I |
22040s | don't think this was ever seasonal |
22042s | worthy but do you know the only other |
22045s | deck that I've ever seen Aurora por Alis |
22048s | in oh no why are you doing this meet |
22050s | bouevard why is there a pop quiz in this |
22052s | tournament Pop Quiz spits where was |
22054s | Aurora poral |
22057s | played I have no clue where would it be |
22059s | played there was a lux |
22062s | deck there was a solid like month where |
22065s | there was just like it wasn't even like |
22066s | poros it was just Fjord Lux and they |
22070s | were like heyy orora poral is 12 Mana |
22073s | worth of |
22074s | spells I can't imagine AIO deck being |
22078s | good uh like before like you know 3 |
22080s | months ago or something it's crazy to |
22082s | think that was something in there it |
22083s | dark times we didn't have a lot going |
22085s | every time I see a lux deck pop up in |
22087s | the meta you know previous uh like you |
22090s | know a year and a half plus ago I'd be |
22092s | like oh we're just we don't got a lot |
22093s | going on right now |
22095s | huh I mean Lux Jace does well in a turn |
22098s | a little bit but I think that's just |
22100s | like it's the best aasia deck that has a |
22102s | mid-range Presence at that point right |
22104s | yeah I miss aelio Lux that was probably |
22106s | my favorite Lux deck deck any any targon |
22109s | Lux I was actually a big fan of cuz when |
22110s | when targon first came out like ASO Lux |
22112s | was a huge deck and I was I was a very |
22114s | big fan of |
22115s | that um I don't think I played a lot of |
22118s | AOS Lu I did play a lot of aelio Victor |
22120s | when AOS released it was the first de I |
22121s | got the masters with which I felt pretty |
22123s | proud of bad at the time uh AOS has got |
22125s | a a happy place in my heart mine as well |
22127s | I think AOS Lux was like after aelio had |
22130s | already been nerfed and then rebuffed |
22131s | back into viability I remember aelio Lux |
22134s | was what I was playing right before |
22135s | petricite broadwing got nerfed |
22138s | and that kind that's actually kind of |
22139s | what took the deck off was the Nerf to |
22141s | petricite |
22142s | Broadway yeah I mean it was a pretty |
22144s | good Nerf I think it's one of the more |
22145s | creative Nerfs that have come into the |
22147s | tournament and it's still like not the |
22148s | tournament just in the game sorry it's |
22150s | it's a cool way of making the card still |
22152s | feel relevant like it's over sted on |
22153s | curve but you need to buff it for it to |
22155s | be something you can actually trade with |
22157s | and the formidable keyword does do some |
22159s | interesting things with how the game |
22160s | plays out I quite like that Nerf I think |
22161s | it's one of the better ones they've |
22164s | done absolutely uh talking about the |
22167s | match up in front of us I want to see |
22171s | jackor banned because yikes I'm already |
22174s | falling asleep as it is over here the |
22176s | last thing I need is something to send |
22177s | me over the edge and I want to see uh |
22179s | puff caps and Yumi play out but again |
22182s | obviously like these players want as |
22183s | much practice as possible going into the |
22185s | world championship I imagine they're |
22186s | going to take this very seriously so |
22187s | we're going to see a formidable band |
22188s | we're going to see a Yumi horo King ban |
22191s | and that means puff caps will play I |
22194s | don't know if you heard that Boulevard |
22195s | this is the first time I've heard |
22196s | production last at something you said |
22198s | which is very very nice um we are going |
22200s | to have traps versus uh this has to be |
22203s | Jack's on no it doesn't it doesn't have |
22206s | to be we can we can make it up we can |
22208s | say this is something this is or Jax |
22210s | actually it's very different from Jax |
22215s | or surely jaon wins surely jaon is going |
22218s | to just punish this deck and without any |
22220s | Teo without any puff caps is just not |
22222s | going to get there yeah I want this to |
22224s | be the master class in why you don't |
22228s | play things like this why you bring jaor |
22231s | first of all Omen Hawk and omok I |
22233s | mentioned that sometimes jaor just gets |
22235s | do really broken things like play a 66 |
22237s | on turn three would have been possible |
22238s | if this uh Apprentice had come a little |
22240s | bit earlier but honestly three wide with |
22243s | what what weapon was taken here all |
22245s | right three |
22247s | wide like 10 stats on board and two |
22250s | spell mana on turn three that's a good |
22252s | deck yeah we do see the Caitlin come |
22254s | down which sort of sounds nice until |
22256s | you're that everything's going to be |
22257s | buffed into obliv the The Flash bombs |
22260s | aren't going to be doing too too much I |
22262s | do like that Mystic shot and you can |
22264s | probably make a read that there's no Sky |
22267s | splitter and there's no elixir of iron |
22269s | just from that cuz I think you always |
22270s | protect that every single |
22271s | time and even if there was there's still |
22274s | the Caitlin spell there's still the |
22275s | elixir of iron I'm sure that this is |
22277s | where the puff cat Peddler comes down |
22278s | there's not going to be enough Mana for |
22280s | the fish fight so and even once Mana for |
22282s | fish fight is available uh fire cloud is |
22284s | going to have to pick between The |
22285s | Peddler and the Caitlin but again don't |
22287s | think Caitlyn is a significant threat in |
22288s | a matchup like this and with the double |
22290s | Omen Hawk Teemo is not touching down |
22292s | anytime soon |
22295s | either on Jax is like even with just |
22298s | like these two combat cooks are going to |
22299s | be pressuring the game every single time |
22301s | if they draw nothing over the course of |
22302s | the rest of the game I still think that |
22304s | onjax is probably in a much better |
22306s | position and it's probably likely to win |
22308s | it's just that the lack of stats that uh |
22310s | pnz like fot has access to and in traps |
22313s | just doesn't do anything against these |
22314s | Decks that are massive every single time |
22317s | I think if firecloud was not allowed to |
22319s | take any action other than blocking for |
22321s | the next three turns but was guaranteed |
22323s | an or top deck on seven they would still |
22325s | win this |
22327s | game that that's probably true and a |
22330s | little bit unfortunate uh for like you |
22332s | know the the creativity and the coolness |
22333s | of the plays uh I better an investigator |
22337s | doesn't really change any of this you |
22338s | can't really Shuffle in that many puff |
22340s | caps with out Teemo or a second puff cap |
22343s | pedler there's not even like spells that |
22345s | create spells in |
22347s | three deck I think there might be ch |
22349s | right that creates a couple of spells |
22350s | but that's about it that's the only like |
22351s | spell spam card in that deck yeah like |
22355s | Advanced Intel is a three of in here but |
22358s | that I mean there's also just like no |
22359s | frostbite in the hand for three you know |
22362s | no harsh wins again just like an Insider |
22364s | knowledge top deck which really not |
22366s | something that you want to be playing in |
22368s | against this and that's sort of always |
22369s | been the Hallmark of these puff cap |
22371s | decks right is it's like okay yeah my |
22373s | deck is built such that I will |
22375s | eventually need to play my card that |
22376s | draws us all additional cards but then |
22378s | my opponent who is already beating me |
22381s | just gets more cards and my deck is |
22384s | built to play inefficiently like triple |
22386s | brittle seal triple elixir of iron |
22387s | triple Skys splitter if you're not |
22389s | getting favorable combat trades with |
22392s | these cards that catches up to you |
22393s | eventually and then you need to do |
22395s | things like fire off an Insider |
22396s | knowledge to |
22397s | rebuild we did see these Omen Hawks |
22400s | attack I wonder if we're going to see |
22401s | the shares used to try and protect one |
22402s | of the OM Hawks there is still a blocker |
22404s | for the team but it felt like these om |
22406s | hwks want one of the last vestages as a |
22408s | protection piece for uh not having Teo |
22411s | strike the Nexus there is still fish |
22412s | fight that can go against Teo but if |
22414s | three decides to play teu this turn they |
22419s | still can't attack right and then if you |
22421s | do the pen Cast Away it would go into |
22423s | fish fight Al P Cast Away was not a real |
22425s | Castaway it was actually just Caitlin a |
22427s | whole |
22428s | time surprise oh man another veteran |
22431s | investigator a snipe onto the omen Hawk |
22433s | not that it means much unless a second |
22437s | okay that's the wrong puff cap or the |
22439s | wrong trap |
22441s | rather and uh I'm looking at the hand of |
22444s | three here spids do you know what I |
22445s | don't |
22446s | see a way to win an answer to |
22450s | or or is technically not flipped there |
22452s | won't be an overwhelmed threat but I |
22454s | don't know how you're supposed to deal |
22455s | with a a 2020 you know attacker for one |
22457s | turn yeah I also think I think or can |
22460s | just flip with fish |
22464s | fight one can flip with fish fight |
22467s | you're going to have to explain this one |
22468s | to me okay so you you're going to take |
22470s | the weapon from combat |
22472s | cook I mean you take any weapon I think |
22474s | and that makes you big enough right okay |
22477s | not that one I |
22478s | guess uh on does not Forge himself when |
22481s | he does the equipment right so it's |
22482s | always going to be six strength well |
22483s | actually now or's going to flip because |
22485s | it's a scout so he just going to combat |
22488s | up to eight yeah this is a examin the |
22491s | that will flip War this turn so you got |
22492s | to draw some kind of frostbite here |
22494s | three and by some kind of frostbite I do |
22496s | specifically mean harsh winds which you |
22497s | can no longer have an out to because it |
22500s | is five mana and a second copy of inser |
22503s | knowledge will put you at |
22505s | four Caitlyn is dealing four damage this |
22509s | time am I right in saying that hold my |
22512s | bear it doesn't matter but you know |
22514s | there was worlds in which you get a |
22516s | frost bite get Caitlyn to block twice go |
22518s | down you know there were outs there that |
22520s | could have been possible with Insider |
22521s | knowledge but must to be the case you |
22523s | can shoot your own veteran investigator |
22525s | to prevent the on flip |
22527s | but all of these units are still going |
22529s | to be attacking in rather aggressively |
22530s | and three even with something like a |
22533s | Karina Mastermind or trying to set up |
22534s | the Teo into a Kina Mastermind doesn't |
22536s | seem like it would be dealing 16 worth |
22538s | of damage only eight puff caps in the |
22540s | deck last time I checked eight does not |
22542s | deal 16 |
22544s | damage |
22548s | unless you generate |
22551s | AA and get her into play somehow in a |
22554s | deck with as far as I can tell |
22556s | absolutely no random card |
22559s | generation is there |
22561s | condense no condense could let okay well |
22564s | we're not even bandal City ah that would |
22567s | be a good reason why you can't like it's |
22569s | we're tired we've been doing this for a |
22570s | couple of hours now we already have the |
22572s | winners crowned for the the world's |
22574s | qualification these guys are just |
22575s | playing for Glory as we said so we don't |
22577s | have to think even about this okay well |
22581s | okay well if there's 11 puff caps in |
22582s | deck then I guess technically if all if |
22584s | all 11 of them are in the top five this |
22586s | Karina could |
22588s | kill we have a percentage check on that |
22590s | production can you tell us the chance of |
22592s | drawing all 16 puff caps if we play uh |
22595s | the second Teemo plus the three puff |
22597s | caps from the the puff cap |
22602s | ped production said |
22605s | no oh I actually kind of thought this |
22608s | was I guess like there's still a chance |
22609s | for three because you get to |
22613s | go chump wump put all the shrooms in the |
22616s | deck and then okay never mind The |
22617s | Insider knowledges are coming out now 19 |
22620s | puff caps two draws also this is lethal |
22622s | right one's flipped one yeah or's going |
22625s | to |
22627s | flip okay there's uh well two is a lot |
22632s | less than the necessary number for three |
22634s | to pick this one up you |
22636s | got on Flipping showing that you know |
22639s | all you need to do is draw good units on |
22641s | curve play Omen Hawk play a second Omen |
22643s | Hawk play some stats and eventually get |
22644s | on to Pummel down |
22647s | this should be lethal there are four |
22648s | attackers all with three strength on |
22649s | more against 10 Health it's it's just |
22651s | not |
22653s | enough spoil the |
22656s | surprise that was cool that was awesome |
22659s | you know what this means though spits we |
22660s | get to see puff caps again because it |
22663s | also means no more on that's pretty good |
22665s | oh man blessed are |
22668s | we if I just don't watch the other last |
22671s | chance qualifiers then surely I never |
22673s | have to look at jaor again surely |
22675s | whatever is coming in the world |
22676s | expansion will just completely nullify |
22679s | jackor and there's going to be like a a |
22681s | one Mana fast speed spell that's just |
22683s | like destroy all weapons in play or |
22685s | something like that and I never have to |
22686s | worry about these again because I I |
22688s | think people I think your casual player |
22690s | kind of overestimated how much work |
22693s | explorers were going to do in taking |
22695s | jackor out of the |
22698s | meta yeah I mean Explorer is a they low |
22701s | Tempo when you play them and you're |
22702s | spending two mana on equipment remover |
22703s | which honestly isn't good enough like |
22705s | why heavy metal is good as cuz it also |
22706s | does two damage why quietus it's good as |
22708s | cuz it also kills units right the |
22710s | flexibility just doesn't actually mean |
22712s | enough we're going to see Ash Blanc |
22713s | versus formidable which is favored for |
22717s | forides right by a long shot |
22721s | yeah it's one of those things where it's |
22723s | like it looks so clean for |
22735s | formidableness in case you're unaware |
22737s | the big reason why is cuz |
22738s | formidableness |
22741s | biting a unit that has no strength |
22743s | anyway and attacks with their health |
22745s | doesn't really accomplish the goals that |
22746s | you're looking for yeah that cute little |
22749s | Ash trifarian Glory Seeker combo that we |
22750s | talked about earlier the sort of thing |
22752s | that the deck was built upon doesn't |
22754s | work on formidableness |
22767s | kind of underplayed but we're going to |
22768s | see it come down here the problem is |
22770s | like I do love the darken spear I just |
22772s | don't love what it facilitates it's the |
22774s | same thing with dark and harp I looked |
22776s | at that I was like this is the coolest |
22777s | card I've ever seen and then we got vain |
22779s | Fiora that was pilt over in Zan just to |
22782s | play darken spear or dark in harp rather |
22785s | and I was like that's that's not what I |
22788s | wanted that's so weird cuz I thought |
22790s | that was the coolest thing ever we |
22792s | finally had p and z in a demasia deck |
22794s | being aggressive and being cool but like |
22796s | we had seen that before and the docken |
22798s | Hop was one of the coolest things we've |
22799s | seen I think we just disagree heavily on |
22800s | this it's possible I also thought like |
22802s | atrox was really cool until it just |
22804s | turned into Ranger Knight Defector |
22805s | darken harp I was like oh that's not |
22807s | what I want I wanted to be slamming like |
22809s | giant dark in units I wanted to be |
22811s | leveling the world Ender and like it's |
22812s | not even really atro's fault he just |
22814s | kind of got nerfed into that |
22817s | position it's kind of interesting I |
22819s | haven't really thought about Ranger |
22820s | Knight Defector in the past few months |
22821s | as a strong Contender it used to be like |
22823s | the mid-range card right it used to be |
22825s | that the only only card that would be |
22826s | played in opens and the whole reason you |
22828s | go into demasia and now it seems like |
22829s | all of the mid-range is converted into |
22831s | frelard and |
22834s | formid pretty much wonder if the second |
22837s | elixir of iron gets used to yeah might |
22838s | as well I mean it's not like you have |
22839s | any other units to protect but man is |
22841s | this looking bad the cool thing about |
22843s | being a a 7030 matchup is that uh |
22847s | sometimes you find that |
22849s | 30% so what went wrong for three is it |
22852s | just like everything being a combat |
22854s | trick and nothing being a gar nothing |
22856s | being a a Balin no just no formidable |
22859s | units like you're trying to be frostbite |
22861s | resistant instead you drew double elixir |
22863s | of iron skysplitter the weakest |
22866s | formidable unit in your deck so you've |
22867s | got to pump extra combat tricks in it to |
22869s | have it effectively trade onto things uh |
22871s | dark and spear is cool but again you're |
22874s | pumping up a rather weak unit this Omen |
22876s | Hawk is whatever like we're on turn five |
22877s | and you just drew your second Omen Hawk |
22880s | unit and it's not a |
22884s | formidable fire Cloud's definitely got |
22886s | an interesting couple of turns coming in |
22887s | front of them they can play Ash to try |
22889s | and accelerate some sort of Ash I I |
22892s | guess playing for ash doesn't even |
22893s | matter you just want to play for LeBlanc |
22894s | and play for reputation try and find the |
22896s | rally guy and eventually win and what is |
22898s | unfavored match up you're still looking |
22900s | to just play AOS andard and rally and |
22902s | try and get through that |
22905s | way skysplitter to trade onto a |
22908s | trifarian |
22910s | assessor is probably one of the like |
22915s | weakest corre plays I've seen all |
22920s | night the only play that is weaker that |
22923s | I can conceive that I've ever had to do |
22924s | myself that I felt was 100% correct was |
22926s | a turn one zero |
22929s | Mana uh predict card into a skip that |
22933s | was like easily the worst correct play |
22935s | I've ever made in a card game |
22937s | ever baral pressions definitely hurts a |
22939s | lot when you when it just doesn't give |
22941s | you what you want if you don't get the |
22942s | drop borders that we saw earlier today |
22944s | many many hours ago it just doesn't |
22946s | doesn't feel great we do see the |
22947s | equipment on the Duran sculpter trying |
22949s | to protect a little bit and pide charge |
22951s | are finally coming down as a |
22953s | 27 sort of good to see it's finally some |
22955s | pressure and they don't have a way of |
22956s | killing it outside of a big Bloody |
22958s | Business this does curve into Gallo this |
22961s | game is far from |
22963s | over yeah the spear doing work finally |
22966s | drawing the units Gallo gets to come |
22968s | down my concern for the time being is |
22971s | actually I guess it's not really |
22972s | warranted I was going to say you know |
22974s | could still play for an ash level up if |
22976s | you do get that off with a wide board |
22978s | which is just like something that |
22979s | doesn't happen in this match up very |
22981s | often uh then yeah all the formidable |
22983s | units have zero attack they can't block |
22984s | Ash but because the darken Spear and |
22986s | Omen Hawks have been in play so long |
22987s | they actually do have attack attached to |
22989s | them at this |
22990s | point Alo is able to flip it's quite |
22994s | large enough do you ever if the pass is |
22996s | offered by fire CL do you ever take it |
22999s | as three do you ever say I finally you |
23001s | know Gallo you can't really do anything |
23002s | against me I am going to try and beat |
23004s | you down I think because you are at 33 |
23007s | Health in play you can attack with at |
23010s | least one |
23013s | unit it's as if there is some |
23015s | disagreement by three just trying to |
23017s | protect everything you don't really want |
23018s | to run into a Bloody Business right like |
23019s | right now Bloody Business doesn't |
23020s | prevent the level up but in future if |
23023s | you attack with something like the Jan |
23024s | sculpter it could I do like attack with |
23027s | the Jan sculpter to also try and get AA |
23029s | back otherwise you have to block with it |
23030s | and they might just never kill Duran |
23032s | sculpter the pting damage on her might |
23034s | be nice in order to get your AR try and |
23036s | find more cards but we're just going to |
23038s | see more trades back getting the Gallo |
23040s | flipped and trying to like create a wall |
23042s | that can't be interacted |
23044s | with unfortunately I don't think it's |
23046s | going to quite work out that way but |
23049s | again like the health on these units is |
23050s | so high it's going to take a little |
23051s | while to chew through firecloud draws |
23054s | arguably the worst card in the |
23057s | matchup HH winds does accelerate the ash |
23060s | level up a little bit and can help you |
23062s | go for the like the ash lethal right you |
23065s | are right that |
23067s | formidableness |
23068s | but if you can combine that with the |
23071s | harsh winds you can get the ash to |
23073s | actually deny attackers and we've |
23075s | already seen like a sky splitter come |
23077s | through you can't rebuff afterwards |
23078s | unless you draw another one or a three |
23079s | sisters or something so |
23082s | oh they want a game |
23085s | three firecloud said show me game three |
23088s | I don't I don't want to play Frost by |
23090s | mid-range anymore I want to play I want |
23093s | to play farest by mid-range versus puff |
23095s | caps |
23097s | that was unexpected that was so I did |
23099s | not see that coming at all funny enough |
23100s | I was going to say this is actually kind |
23101s | of what we expected out of the quote |
23103s | unquote finals where like there's |
23104s | nothing at stake we're we're mostly |
23106s | playing for fun at this |
23109s | point I I I mean I was expecting maybe |
23111s | if they're going to surrender do it |
23113s | immediately not play eight rounds and |
23115s | then decide you know what I've had |
23116s | enough let's just do something |
23118s | else yeah actually just pick up your |
23121s | cards in the middle of the game like I'm |
23122s | tired of this pull out your other deck I |
23124s | want to see the puff caps again |
23127s | get to see teamer have a final you know |
23129s | harara in this was Galler already |
23132s | winning like was that a surrendered |
23134s | genuinely out of already l i felt like |
23135s | there was definitely game still in there |
23137s | oh no I I thought frostbite was going to |
23139s | take that like |
23143s | 80% that wasn't a yawn sorry that was |
23146s | production I was answering production oh |
23148s | no the voices in my head are coming to |
23150s | life uh so in a matchup like this though |
23154s | Glory yeah |
23157s | oh that's a great brittle |
23160s | steel it is a Teo and like Teo I think |
23163s | is really important in this it's sort of |
23165s | sad to have a deck that's so reliant on |
23166s | Teo but the extra puff caps is really |
23168s | like critical for making it so that on |
23170s | your turn six your turn seven you are |
23172s | play Kina and actually threaten |
23173s | something especially against a deck that |
23174s | is going to punish you down and Trier |
23176s | and assessa which is one of their power |
23177s | cards is going to be drawing a bunch |
23179s | it's really important to have this team |
23180s | down and there's no other way of |
23181s | interacting with it outside of |
23182s | Challenger and Bloody Business and I |
23184s | really like the for here even if you |
23186s | ended up going for the ice Veil Archer |
23187s | to take out uh say the Teemo then this |
23190s | is a deck especially pre Hearth guard |
23194s | pre- Omen Hawk where the flash bombs can |
23196s | do a little bit of damage if one of them |
23197s | comes off the top here kills traran |
23199s | assessor Or Glory Seeker rather we are |
23201s | looking at a totally different game and |
23202s | three is what Champions are made of |
23205s | faster than my arrow I think not three I |
23208s | mean maybe wasting they like a little |
23210s | bit early in this uh you know fight that |
23212s | doesn't actually matter as much they |
23213s | probably should have saved that for |
23214s | worlds if they could |
23216s | fling later we do see |
23220s | the come down I don't know how important |
23224s | that is there's only three spells in |
23225s | hand it's only going to shuffle a couple |
23226s | of P caps in you can flip Teo before he |
23230s | attacks and you can beat a frostbite |
23232s | that way as well if you attack the |
23233s | frostbite and then you do the Spells you |
23235s | can get the extra strength on Teo but I |
23237s | doubt we're going to see spells |
23238s | pre-committed |
23239s | anyway you think Teemo should be buffed |
23242s | to instead of a 15 puff cap level up |
23245s | condition in a 15 trap level up |
23248s | condition something I've thought about a |
23250s | little bit I can see why but I kind of |
23253s | like having Teemo be his own little |
23255s | thing and not like I don't want them to |
23257s | not release another trap champion |
23258s | because it'll be too strong right if |
23260s | there's some other trap that happens in |
23261s | future that's |
23263s | true the I guess reverse |
23268s | Boon just minus one minus one a card in |
23271s | your |
23272s | hand that would be so strong if they |
23274s | that is what and then puff cap somehow |
23277s | in the way they're applied that would be |
23278s | very very strong eventually we go to the |
23281s | upside down we just see all the reverse |
23282s | cards of the |
23285s | champion yeah had to you had a trap that |
23287s | inverts all the card art so instead of |
23289s | being this happy Teemo it's sort of a |
23290s | shadow Teemo with the inverted card art |
23293s | I'm glad you said it that way because I |
23294s | just pictured an upside down |
23297s | Teemo yeah it's from Australia it's my |
23299s | version of Teo uh we are going to see |
23302s | the attack come in uh I we could see a |
23305s | Bloody Business that was top decked and |
23308s | would prevent some of the puff caps |
23309s | coming through we don't see it in the |
23311s | end it's a lot of Mana to be spending on |
23312s | a one Mana y but there's so many puff |
23315s | caps in the deck now and every |
23316s | subsequent attack from Teo is going to |
23318s | double that amount and it's also really |
23320s | scary to use a Bloody Business in a |
23321s | situation like this just because you are |
23323s | against a harsh winds brittle steel deck |
23324s | your Ash is only at 3 HP that would be |
23327s | your entire turn while you're already |
23329s | behind on board uh just to get negated |
23331s | by one mana and Shuffle three puff caps |
23333s | into your deck before the Teo connects |
23335s | like it would be such a disastrous play |
23338s | if there was a brittle seal waiting in |
23340s | the Rings but there wasn't and now |
23343s | trying to get another flash bomb and are |
23346s | we going to see it happen again not this |
23349s | time 50/50 did not go through but if |
23352s | there is a development we could see the |
23353s | Karina come down and Karina does see the |
23355s | top five cards or top yeah top five |
23358s | cards which is where most of the flash |
23359s | bombs will |
23362s | be |
23364s | debating ging Blossom or volatile |
23367s | Bloom don't ever see a reason like I've |
23371s | almost never see anyone go for the five |
23373s | flash bombs and I I never really see a |
23376s | reason to if your opponent's board is |
23377s | getting out of control you know it's |
23378s | better than putting flash bombs in their |
23380s | deck killing them just kill them they |
23383s | fun fact for everyone at home if your |
23385s | opponent's Nexus hits zero it doesn't |
23387s | matter what their board looks like you |
23389s | win the |
23391s | game I have seen so many flash uh like |
23394s | five Flash bombs in and every single |
23396s | time it's because they didn't have units |
23398s | from turns 1 through five um this time |
23401s | there are units and there are definitely |
23402s | reasons to play The Flash form card |
23404s | three is just thinking do they want to |
23406s | play might be thinking about Advanced |
23408s | Intel first and and just I don't see a |
23411s | reason not to you know maybe you'll |
23413s | regret not using that or having that |
23415s | alixir of iron later but who |
23417s | knows yeah show me show six spash bombs |
23421s | and a bunch of puff |
23423s | caps see what ends up happen there are |
23425s | 24 puff caps in the deck and eight flash |
23427s | bombs we see the emotes coming |
23430s | down flash bombs don't wipe |
23435s | out yeah the unfortunate Overkill |
23437s | mechanic of The Flash Bombs all coming |
23438s | out at once does mean Ash is going to |
23440s | survive this with one |
23443s | HP but it does seem a little bit too |
23446s | late I mean can't attack Caitlyn would |
23451s | kill and three has got so many ways of |
23454s | adding more draws we already know how |
23455s | many puff caps are in the top so if you |
23458s | know fire Cloud draws five cards we |
23459s | already know that's guaranteed lethal |
23461s | but it doesn't even matter cuz this |
23462s | attack will be threatening that anyway |
23464s | the Ash dies which gets rid of a flash |
23466s | phrase you see the emotes coming down |
23468s | and we know who is going to be the |
23469s | winner of the LC is going to |
23473s | be |
23476s | technically |
23477s | technically technically in |
23480s | theory uh yeah technically no Theory |
23483s | even not anymore uh |
23487s | technically technically uh you would |
23489s | draw your this is your second third and |
23491s | then you would draw your fourth card for |
23492s | turn so if all the shrooms were on the |
23493s | fifth card you would have one turn to |
23495s | try and push back lethal with no board |
23498s | and 20 hp on the opposing |
23500s | Nexus but that is going to do it |
23504s | nnn3 technically going to be your |
23507s | champion after sort of an odd surrender |
23509s | game two out of fiery |
23513s | cloud look this final game was always |
23515s | going to be a little bit weird because |
23516s | all the players have already gotten rid |
23517s | of all of their stresses and their |
23519s | nerves from trying to get into Worlds |
23521s | they're already there they're just |
23522s | having a good time you know little bit |
23523s | of a blaze of glory seeing what's gonna |
23525s | happen and we also uh actually looking |
23529s | at a tweet from Aurora our previous I |
23532s | believe it was the Eternal or maybe even |
23533s | world's qualifier Champion saying that |
23535s | uh |
23536s | nnn3 is silver rank currently on the |
23540s | legends of Renta standard ladder I |
23542s | assume so that as as far as I know if |
23546s | that's true that is the lowest ranked |
23548s | player we've ever had win an event like |
23551s | this and it's it's possible that they've |
23553s | been Masters in the past but if they are |
23555s | silver now that's something that I'll |
23556s | need to confirm I love that I love that |
23558s | for nnn3 because again this is a player |
23561s | that like I recognize from multiple top |
23563s | Cuts so it it don't don't take the rank |
23565s | to think they're a bad player maybe they |
23566s | just don't like playing ladder we're |
23568s | going to take an over look overall look |
23570s | at the bracket here to remind you all |
23572s | how we got to the situation how nnn3 |
23574s | became your world championship last |
23577s | chance qualifier Champion for the APAC |
23579s | region defeating uh Peta and |
23583s | fundamentals Bruce 1915 |
23587s | Ray and that's it I mean we've seen a |
23589s | lot of play throughout this entire time |
23591s | we've seen some very interesting decks |
23592s | we have seen like the propagation of |
23594s | some things like the formidable lineup |
23596s | which we weren't I wouldn't have S |
23598s | expected that the top two decks would |
23599s | have been formidable I would have |
23600s | expected more things like uh green Riven |
23603s | or red Gwen uh but as we've seen |
23605s | throughout this tournament a bunch of |
23606s | things that we expected didn't end up |
23608s | winning and a bunch of things that we |
23609s | didn't expect winning winning yeah I |
23611s | actually noticed that reden 2.0 was |
23613s | completely absent from the top four I'm |
23615s | sure we had if I had to guess a number |
23618s | for top eight I would say somewhere |
23619s | between two and three I don't think it |
23621s | was just one and again that is a deck |
23622s | that I fully expect to have more of a |
23625s | presence as we get into EMA and the |
23629s | Americas seen some great players play in |
23632s | this you know final opportunity they had |
23634s | to make it this was our top 16 a really |
23636s | tight top 16 lots of tough play you know |
23639s | lots of players that we recognize such |
23640s | as ping Pingo and pukari not even making |
23641s | it to the top four despite you know |
23644s | having great success over the past |
23646s | couple of years but we finally have our |
23648s | winner that we do and with that uh |
23651s | there's not much else to say spits um |
23654s | once we get back to the desk here I |
23656s | guess it's time for us to say our |
23657s | goodbyes to the lovely APAC region now |
23659s | that you have your two players that will |
23661s | be moving on to the world championship |
23662s | again once all the points qualifiers get |
23664s | sort of finalized and everything then we |
23666s | will know our 64 players for that event |
23668s | but for now at least two more have been |
23670s | solidified spids has been an absolute |
23672s | pleasure to cast with you today is there |
23674s | anything that you want to say to |
23675s | everybody before we sign off for the |
23677s | night want to give a quick shout out to |
23679s | Boulevard and absolutely no one else uh |
23681s | thanks for being amazing in this cast |
23683s | I've had a fantastic time this has been |
23684s | a wonderful tournament uh thanks for |
23686s | having us you know spids I couldn't have |
23688s | said it better myself but I'll try |
23690s | anyway shout out to Boulevard and |
23691s | absolutely nobody else absolutely nobody |
23693s | else R I hope you're listening because I |
23694s | mean abs absolutely nobody else thank |
23695s | you so much to all of you viewers at |
23696s | home though congratulations again to |
23699s | nnn3 and of course fiery Cloud as well I |
23702s | hope you have a splendid Time in the |
23703s | World Championship which you can check |
23705s | out later a couple of weeks away |
23708s | December some dates middle of December |
23710s | you can find it online you can find it |
23711s | on Twitter you can find it anywhere but |
23712s | you can't find it here because this is |
23714s | the end of the broadcast thank you so |
23715s | much for |
23718s | [Music] |
23723s | watching |
23725s | [Music] |
23731s | [Music] |
23737s | [Music] |
23744s | [Music] |
23750s | [Music] |