Original Post — Direct link

I love the positivity in this sub. We are all very satisfied with this game and that´s a great thing. But i think once in a while we can also handle a bit of slight criticism.

1.0 is great and i absolutely adore this game and the new set. To me the only thing missing in the latest update is client bugfixes. Afaik we now have even more bugs in version 1.0 than we had in the beta. Ofc that is only subjective perception and i could be factually wrong, but every single bug i noticed in beta still exists in 1.0. And it´s not like only i noticed them, i see posts about them here in this sub on a daily basis.

Especially the deck editor is by far the most buggy thing in the game. The 3 point count under the cards is bugged in many ways, when importing decks or adding cards to your deck too fast it will visually bug out for example. Misclicking and hitting a spot next to "Done" in deck builder throws a card out of your deck and you don´t know which one it was. Every time you change to another tab in the main menu (from "Start" to "Play" for example) you have to click the deck you want to select two times instead of once. Problems like this are super obvious and i just can´t imagine no one at Riot noticed them yet, especially when they constantly get posted here.

Some posts with a good amount of upvotes here even stated that the "visual experience bug" Riot even acknowledged in the main menu isn´t only visual and you actually really get the wrong amounts of experience. We are 5 days into 1.0 now and this kind of game breaking bug still persists. In a time when many new players try the game out this is especially bad because they will be turned off by inconveniences like this very fast.

Of course 1.0 introduced many new bugs, especially a number of game breaking card interaction bugs, but it´s expected for big updates to create new problems. They are more than i was hoping for but i´m certain Riot is taking gameplay related bugs very seriously. But in this post i´m mainly talking about persisting quality of life bugs that were here long before 1.0 and that i would have never thought would still be there after release.

I´m not saying this game is a buggy mess, that´s not the case at all and i love everything about LOR aside from its bugs. I´m only saying i was hoping for 1.0 to bring us a bit more polish. Maybe we will get that in the next update, we will see. But a bit of communication from Riot would be neat so we at least know that they are aware of those problems. Not fixing such obvious and seemingly easy to fix flaws for such a long time draws the picture of Riot not having noticed them yet.

Tl;dr: This game and the 1.0 update are great but i was hoping for the release update to sort out more of the bugs that are being posted here on a daily basis since months.

Edit: Some of the commenters are saying that 1.0 also feels a bit lackluster feature wise, aside from the great new set. It isn´t the BIG release update that people expected, with lots of quality of life improvements, a better deck builder, the option to plan decks with cards you don´t own, etc. But i agree with another commenter who mentioned that this could very well be because of the current pandemic which slowed down development. That would explain a lot to me. Still, a bit of communication from Riot on this topic wouldn´t hurt.

External link →
almost 5 years ago - /u/JeffExpress - Direct link

Hello! Thanks for the thoughtful message and the feedback. I’m always so impressed with the amount of positivity in this subreddit, and I definitely appreciate the constructive feedback/criticism. We are in this for the long haul!

My main focus is on gameplay, but I try to keep aware of the whole state of the game. I looked through and of the bugs you mentioned in your original post are on our backlog and will get addressed. One of the tricky parts of dev is the fact everytime we build a new feature we find or introduce bugs. Bah!

I will also agree that if you were a dedicated LoR player before 1.0 then there might not feel like there were a ton of new features in the last patch. Trust me we do have tons of new stuff planned for LoR this upcoming year and some of it I’m really excited and I think you all will be too!

Thanks for your patience and for playing. Please keep the feedback coming too. I’m glad you all just want LoR to get better and better.

almost 5 years ago - /u/JeffExpress - Direct link

Originally posted by TB-124

Yes, it’s easy from home, but as you said the resources are the smaller problem for the Devs...

First of all communication is more limited then when they are all together in the office, also you should know that it’s way easier to get distracted from work when you are home and most of the devs have families so it’s hard to focus

TB-124: Yes!

almost 5 years ago - /u/JeffExpress - Direct link

Originally posted by [deleted]

[deleted]

Great question! The best way is through our support portal: https://support-legendsofruneterra.riotgames.com/hc/en-us

That way those tickets will get to the right teams with all the right info too. Thanks!

almost 5 years ago - /u/JeffExpress - Direct link

Originally posted by DoorframeLizard

Just gonna say that it's super nice to see you guys responding to a lot of criticism and feedback. Hope this will extend past the launch period, I think you guys are doing a great job thus far.

I personally have my stern reservations about making posts that are just overwhelmingly positive at the launch of a game or expansion since plenty of companies have shown to only care about making that good first impression and then milking the customers. This subreddit saw a lot of those posts on launch day, which I was skeptical about, but I'm stoked to see that people aren't afraid to criticize aspects of the game and that you guys are actually responding to these posts - it makes me very hopeful for the future of LoR. I love the game so far but I think a healthy dose of skepticism never hurts when it comes to games and Riot seems to be aware of that and handling it very well - excited to see what the future holds.

Glad to hear it makes a difference! I've been working on this game for a long time so it is exciting to see how some of my guesses panned out whether for the good or for the bad. And if it is bad we'll try and make it better for you all!