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Legends of Runeterra
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6s | is that all you've got to say |
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38s | [Music] |
136s | foreign |
204s | thank you |
217s | foreign |
218s | [Music] |
282s | foreign |
295s | [Music] |
312s | [Music] |
320s | [Music] |
339s | [Music] |
354s | [Music] |
355s | foreign |
357s | [Music] |
387s | [Music] |
393s | thank you |
395s | [Music] |
445s | foreign |
455s | [Music] |
499s | [Music] |
504s | foreign |
524s | foreign |
554s | [Music] |
570s | [Applause] |
576s | [Music] |
583s | thank you |
586s | hello and welcome to the first ever |
589s | World qualifier open here |
592s | with relations of return joining me |
594s | today for this fantastic series of games |
597s | is going to be none other than former |
598s | World Championship Mr TFT himself Mr |
601s | Allen over here how are you doing today |
603s | we have a fantastic series of matches |
605s | how are you feeling good morning gems |
607s | I'm feeling fantastic the series will be |
610s | absolutely amazing we have so many good |
613s | players in the top cut we I can't wait |
615s | to cover those matches again that's a |
618s | first open so like every player had a |
621s | shot at it and yeah that should be |
624s | amazing series |
625s | yeah that is that is true it all the |
628s | players over the past couple of uh since |
630s | yesterday have had to play up to about |
632s | nine rounds of matches uh throughout the |
634s | entire day so slightly different to what |
635s | we've had previously where we've had the |
637s | seasonals this time it is unscheduled |
639s | they had to play nine rounds of matches |
641s | to qualify and all the matches follow |
643s | this exact same format for the most part |
645s | uh players bring three different decks |
647s | with no duplicated Champions no |
649s | duplicated region combination no more |
650s | than one deck without any Champions at |
652s | all they ban one of those decks and they |
654s | can't use it again after winning and of |
656s | course there's the timer for each round |
659s | that gives a lot of strategies people |
660s | can utilize we can see the strategies |
663s | where you pick Comfort Peaks where you |
665s | bring stronger speaks or you just go |
667s | with the target balance so we'll see |
669s | what players brought yeah so after those |
671s | nine rounds we got our top 64 players |
673s | that had made it through the pricing and |
675s | the point system are as follows if you |
677s | come for uh 35 to 64 you get the three |
681s | points all the way up to first place |
682s | which also gives you a nice 5K USD and |
686s | an invite to the world's uh itself if |
689s | you take the whole tournament so players |
691s | are really going to be looking to try |
692s | and get that first place and try and |
694s | maximize their points to increase their |
696s | odds of qualifying for worlds |
698s | yeah most definitely we already have one |
700s | world qualifier from the Apec region and |
703s | we're about to see today who is going to |
705s | qualifying from above emea and na so |
709s | like you had a First Peek into the |
712s | players who's your first bet your chance |
715s | ah this is tough I'm gonna be a little |
718s | biased and go with my own practice |
719s | partner Juno just because but it's clear |
722s | by us do you know he's been playing |
724s | fantastically |
725s | um he's a very strong player and I'm |
727s | really hoping he does well all right |
729s | we'll be jumping into the a game and |
732s | we'll be having tilted against a ghoster |
734s | driver Battle of the Germans |
737s | we've already the game that starts with |
740s | the match going it's Echo Jinks against |
742s | Tristana bundle oh looks like there is |
745s | an overwhelming attack already coming |
747s | from the echo Jinx and yeah well it's |
749s | the unlevel decar attacking which is |
750s | actually unusual at turn five because |
753s | like when this guy Champion comes on |
754s | turn four it's automatically leveled in |
756s | my experience yeah I mean I think I from |
758s | what from what we can gather from this |
760s | tilty took that advantage of knowing uh |
762s | there's not potentially wasn't |
764s | potentially much removal one goes to |
766s | driver's side and just slammed it and |
767s | he's getting very very uh |
770s | favorable position here he manages to |
772s | get a jinx level up I don't is Echo Echo |
774s | didn't even level up either right yeah |
776s | so how far away is it |
778s | I think it's one off now and unusual |
781s | level up Jinx on turn five in this deck |
784s | it's very rare but we see double drop |
786s | border on the board like those also in |
788s | my experience like those come by default |
790s | on turn two you have three of them |
792s | I mean there's also the chance that uh |
794s | those reporters were drawn because that |
796s | would explain the such an empty hand as |
797s | well yeah most definitely like if there |
799s | were if they were predicted if any we |
801s | would see probably Echo level up by now |
803s | but since they are on board he's |
805s | probably just hand drone which is an |
806s | awful experience ecology Explorer |
809s | because the way you want to get them out |
810s | is from your deck not from your hand |
813s | yeah and let's pass the shot though is |
815s | gonna remove this drink tilty wasn't |
817s | able to to find maybe something like a |
820s | uh get excited to get a rocket or |
822s | anything like that so that's gonna give |
824s | Ghost Driver a little bit of a sort of |
826s | breathing room here uh is that 5 HP and |
829s | there is a voices coming down which is |
831s | gonna be tough on the next swing |
834s | um but is starting to be able to build |
836s | up that board |
837s | yeah so here killed it was looking most |
839s | likely for the Chrono break so if you |
840s | could resurrect his uh Jinx and |
843s | stabilize the board from there again |
845s | there is a lot of burn in the deck |
848s | Blaster driver is at 5 HP so they're |
850s | linguistic shots and there are Rockets |
851s | to close the game the questions can you |
853s | find them fast enough to actually do |
856s | that again you have a pretty strong part |
858s | you have elusive coming down with the |
860s | voices on the board so if you manages to |
862s | find something like a Mystic shot with |
863s | that uh blocking then we might see |
866s | little from the beauty |
868s | of the ground I mean clock clean Chrono |
870s | break uh all will do it another Jinx |
872s | potentially could do it um uh there's a |
875s | lot of options here for tilted I mean |
876s | even in the prior Township uh as you |
878s | mentioned Chrono break would have done |
879s | it but in the second Jinx would have |
881s | also done it because it would have |
882s | generated a rocket yeah most definitely |
884s | so we'll see probably starting with the |
885s | clock link to have a man up so you like |
887s | he can follow up with the echo Origins |
890s | if they are drawn because again a |
891s | reminder clock link this comes by one uh |
895s | mana and the cards that he predicts and |
897s | draws |
898s | so we might see here a little tilt it is |
900s | thinking if he wants to predict first |
902s | with the Buckeye but if you want to play |
905s | this uh as a second card probably to |
907s | find a proper top deck for the next |
909s | round and we see Jinx fine that's a |
911s | really really big one |
913s | yeah you have to play the predictor at |
915s | the end because if you play the predict |
917s | from the clock link it will traffic your |
918s | deck and you won't get the card that |
921s | you're trying to get and predicts is |
922s | such a powerful uh tool for this deck |
925s | what they really want to do is control |
926s | their draw turn after turn |
929s | um to make sure they can set themselves |
930s | up to be in the most optimal situations |
932s | a bit unfortunate tilted hasn't uh been |
935s | able to get to the corona breaks because |
937s | obviously Echo isn't leveled so there |
938s | aren't any I don't believe |
948s | but yeah you're right there was no out |
950s | of the Chrono break and that that this |
952s | is a very interesting turn because there |
954s | are few uh angles you can take as a jinx |
957s | player you can hear just go for predict |
959s | and just try to set up a rocket for next |
961s | turn but you also have to stay alive so |
963s | I think his best bet is try to connect |
966s | with the clock link do you see there is |
970s | no response with elusive on that clock |
972s | link you see there is no Buster shot you |
974s | are almost certain that uh if the |
976s | cluster had a answer to that clothing it |
979s | would have came down because again there |
982s | you'll see the visible two cars from the |
983s | custom driver so if this connects you |
986s | have to just stay alive the next turn |
987s | and then connect with the rocket or the |
989s | potential distinction object is there |
991s | any particular reason you don't swing |
992s | with more tilted hick is removing the |
994s | you want to you do want to kind of get |
995s | rid of some of these impacts right |
996s | because that's how you die from just |
998s | like if he has like again there are two |
1001s | covered cars you don't know about |
1003s | and I'm really surprised that uh Dr |
1006s | driver choose not to oh yeah we see |
1008s | Mystic shot he chose not to play around |
1010s | the Mystic shot in the hand or top deck |
1013s | from the |
1014s | that makes sense because we didn't get a |
1016s | chance to see the predictor he must have |
1017s | predicted the Mystic shot and known that |
1018s | would be enough |
1019s | yeah and and also like it doesn't matter |
1021s | what he predicts he still can play a |
1023s | card into the Jinx therefore he has |
1025s | still a baron in the hand all he needs |
1027s | to do is just not die next turn and also |
1030s | gospel driver choose not to play elusive |
1032s | in that the manner of the protecting |
1034s | himself from the elusive hit so he had |
1037s | an option to play around it he chose not |
1038s | to he had a different game plan there |
1040s | and he got punished for that |
1042s | yeah I mean it's it's tough uh it's a |
1045s | tough matchup in general because when in |
1048s | general what usually ends up happening |
1049s | is the Corona breaks with the consistent |
1051s | attacks will end up actually withering a |
1054s | lot of the the Tristana Dex board and |
1057s | then they're forced to block a lot of |
1058s | the time in this case we didn't see that |
1060s | happen we saw just straight out burning |
1061s | elusives but in general that's how that |
1063s | matchup ends up going |
1064s | we'll see if you're a mirror liner |
1066s | perhaps we don't know but they may be |
1068s | practiced together we see a few changes |
1070s | here like we see a Teemo in the Trista |
1072s | builds list in the opposition to tilt it |
1074s | who just runs and Nars and three |
1076s | standards only but pretty much the same |
1078s | lineup one player choose to ban Echo |
1080s | Jinx second players so definitely they |
1082s | have different game plans uh for their |
1085s | own and we have remaining from the |
1088s | Tilted that we stand a Nerf himself and |
1090s | he has to beat only one of the decks to |
1092s | go to next round |
1094s | yeah I had to put uh tilty there in a |
1097s | good position to have uh to take this |
1099s | because two Chances with this bilgewater |
1102s | list should hopefully be enough |
1105s | yeah we see that we started already on |
1107s | the opening uh blastcon is probably the |
1111s | worst cut in the deck but you want this |
1113s | because it's a multi-region yeah at |
1114s | least three throw away grandfather they |
1116s | face the most definitely the best one |
1117s | elusive is also the best one and you |
1119s | hold the three standard you will just |
1120s | call the premium cards uh That Swing the |
1123s | early game by producing a lot of early a |
1126s | lot of all which further discount your |
1129s | bundle Gunners which is your power card |
1131s | in combination with prize fights it's |
1133s | such a devastating |
1135s | character to play against look in the |
1137s | mirror yeah do you think uh gross is |
1139s | going to go for the double trade-off |
1140s | here I think so and then both players |
1141s | are probably going to expend one of |
1143s | their pings here to just remove their |
1145s | opponent's units and this is going to be |
1146s | back to square one |
1148s | yeah so already tilted shown that he has |
1150s | a fast spelling defend he chose not to |
1152s | play it right away but you have to do it |
1154s | this round because there is a Shepherd |
1155s | potential punish next turn and then the |
1158s | elusive doesn't die to Pink so you have |
1160s | to remove it this turn and the same goes |
1161s | for roster driver you should be opted to |
1163s | remove the elusive this turn to play |
1165s | around the weapon but the gospel driver |
1167s | just choose not to so there is a |
1169s | potential punish here |
1171s | again does get the bundle city mayor |
1174s | here oh he just goes out in the open |
1176s | okay |
1177s | yeah I mean actually yeah it's the same |
1179s | but it also gives your opponents you |
1182s | pass the action over right so then you |
1183s | can see what your opponent potentially |
1184s | does yeah it's better technically |
1186s | you see an extra card and you get to do |
1189s | a soft pass by passing an action with |
1191s | the slower's hospital |
1193s | yeah which I quite like I think that's |
1195s | fantastic From Grace because now he |
1196s | knows there's a bundle in on the board |
1197s | campaign instead of going uh abandoned |
1200s | city Mary himself can go for the fake |
1202s | grandfather fade plus uh The Owl and go |
1204s | for a swing and guess what this is a |
1206s | very interesting play because you had |
1208s | two approaches you can ramp the board |
1209s | faster or you can choose to play mayor |
1213s | and have a better Mana but the gospel |
1215s | driver probably has some more experience |
1216s | into this matchup and he knows Mana is |
1219s | not an issue in this matchup uh like |
1221s | overall you'll be looking for the |
1223s | trading your board and pushing damage is |
1225s | more important than ramping the Mana so |
1228s | because you can feel the board way |
1230s | easier uh in opposition to dealing the |
1234s | damage because there there will be a |
1236s | point where there is a stallmate and |
1238s | only joins with like elusive weak attack |
1240s | or just trading favoritely with like a |
1243s | bundle Gunners with three impact will be |
1245s | attacking yeah and also delaying it by |
1247s | turn isn't the biggest thing is you can |
1248s | just you can play Battle City man this |
1250s | turn along with the second uh Fey right |
1252s | uh you get the second round further fade |
1254s | down and then you're fine because it's a |
1256s | one cost you develop the white board and |
1257s | the next one you have more clocklings |
1259s | and Tristan and whatever you want to do |
1261s | at this point I think custom driver |
1262s | wants to plan out to develop Tristana |
1264s | into Shepherd for his next uh swing uh |
1269s | next time he can do that so |
1272s | while that is great look how big these |
1275s | owls are gonna get |
1277s | yeah so there are two lines you can take |
1278s | you can go with the All City or you can |
1280s | go with Tristana into weapon |
1285s | we have also like the shepherd weapon is |
1287s | so big in this matchup like you you |
1289s | mainly look for either overwhelmed |
1291s | weapon if you get to put it on Tristana |
1292s | or you look for like a quick attack on |
1294s | the all in this matchup because it's |
1296s | very hard to remove all due to this |
1298s | battle shield and the nature of the |
1299s | beings |
1303s | because there is no uh opponents to |
1305s | stand on the board so the risk of the |
1306s | Buster shot is lower but when he gets |
1309s | punished for the bastard shot usually |
1311s | players opt to play Tristana after she's |
1313s | leveled up to avoid losing to master |
1316s | shot |
1317s | uh yeah I mean it's definitely trying to |
1319s | get that weapon Smith down |
1321s | um from Ghost to drive and obviously got |
1323s | punished for going that line |
1325s | um there was there was a consideration |
1328s | potentially to to not obviously go that |
1331s | line as we spoke about but now uh ghost |
1334s | drive opting or going for the Allen so |
1335s | that the grandfather Faye going just for |
1337s | the three damage I think just goes okay |
1338s | three damage is a good enough threshold |
1340s | to attack with it I think he planned to |
1342s | play Timo in case of blast cone that |
1344s | that was his alternate plan because he |
1346s | was like I'm pushing like if he has no |
1348s | blast cone I have very good attack |
1349s | anyway and I want to get the swing |
1352s | distance regardless so he because he had |
1354s | the ultimate play where he could play |
1356s | grandfather into all which is |
1357s | technically more damage on the board but |
1360s | again it's weak to blast cold which is a |
1362s | great defensive fool with barrier |
1365s | and that is overwhelmed on nah that is |
1367s | not what goes the driver wants to see |
1370s | yeah and there is your interaction on |
1372s | the gospel driver hand that's really |
1374s | really bad because like you have just |
1376s | units like and you're starting to take |
1378s | the damage now from the album weapon |
1380s | because it breaks the through the |
1382s | blockers so you can't just jump block an |
1384s | R forever yeah the next thing is Ghost |
1386s | Driver hasn't drawn any of the other key |
1388s | cards in this matchup that help him win |
1390s | there's no price fights there's no |
1392s | bandal Gunners there's no any of the |
1395s | sort of pink combos to use with price |
1397s | fights |
1398s | um |
1399s | yeah from next turn yeah from the king's |
1402s | court from next turn but yes it's the |
1403s | only the one and that is unfortunately |
1405s | not gonna necessarily be enough |
1408s | this matchup is about preserving hpe and |
1411s | also like you have a board space issues |
1413s | so you look for those trades obviously |
1416s | yeah you in this map you just block |
1417s | every day you've got like a million |
1419s | units in your hands both players have a |
1420s | million you just save HP save or here's |
1424s | a Shepherd is there's the overall |
1426s | overwhelm let's go baby |
1429s | that is exactly what goes to driver |
1431s | needs to have a chance in this match |
1432s | unfortunately there is an answer on |
1434s | tilted side |
1436s | yeah so uh tier to choose not to use a |
1439s | ping earlier and to get generate another |
1443s | Pocky stick with another I think it's |
1446s | due to the fact that his hand is quite |
1447s | heavy and he wants to catch up on the |
1449s | board so he was opting more for the ramp |
1452s | from the Mana than getting more value |
1455s | out of the Pocky stick and he choose not |
1457s | to play he chooses to keep hockey stick |
1459s | in the hand for the |
1461s | um for the combat in case of open attack |
1464s | I'm completely fine with this I think |
1466s | it's fine uh the slow spell is a little |
1468s | bit clunky in this matchup |
1470s | um to do one thing so getting that out |
1472s | now is fine and keeping that Pokey for |
1474s | something at sort of fast speed maybe a |
1476s | response to a price by or something |
1479s | similar |
1480s | yeah but that's a Kings card coming with |
1482s | the fish fight and price fight in hand |
1484s | this attack will be pretty major uh |
1487s | coming from the gospel driver |
1490s | and we see the mayor in response oh the |
1493s | blast cone is not too bad |
1495s | yeah he choose to go for it for to get a |
1497s | barrier |
1498s | because he expects there will be one |
1500s | more pass priority from the gospel |
1501s | driver to develop fish walk yep |
1506s | yeah unfortunately the blood count |
1508s | cannot block uh King's Court I believe |
1510s | only Now is really gonna have to block |
1512s | this |
1513s | I think you just take the damage from |
1514s | the king's part because there is a good |
1517s | chance there will be prize fight coming |
1518s | on the Nars so he cannot block it as |
1520s | well |
1523s | depends if Gusto driver opts to go for |
1525s | for damage or he opts to go for the |
1529s | um |
1530s | for the board so the reason also a great |
1534s | power if not does die hit I mean not |
1536s | most likely gonna die here but the |
1538s | getting that overwhelm uh weapon back |
1540s | into the hand allows for him to re-equip |
1542s | it on something like the band all |
1543s | gunners |
1545s | yeah most definitely you uh gospel |
1548s | driver has no real good refill just yet |
1551s | so like if he if this board strides off |
1553s | uh yeah we have some car to draw but |
1555s | again next turn is looking into the |
1557s | green for the Guster driver while tilted |
1559s | trend is looking for a pretty solid |
1561s | Refuge |
1563s | questions just tilted get oh tilted just |
1565s | passed it doesn't go up for the Pokemon |
1566s | team mode just saying okay I can have |
1568s | some shrooms in my deck the the odds of |
1570s | drawing them are going to be quite low |
1571s | and I'm just going to deal with that |
1574s | I think what's the deal that he's |
1576s | valuing that he knows that there will be |
1578s | no other cocky generation and he wants |
1580s | to have that as an option in combination |
1583s | with the prize fight it will take off |
1585s | the key targets |
1589s | again this grandfather face gonna allow |
1591s | this bundle Gunners to drop down all the |
1592s | way to four which is fantastic |
1595s | um he's got the blast cone again which |
1596s | will drop it down to three |
1598s | uh which is going to be such a great |
1600s | turn Kings Court off the top yeah this |
1604s | is just rocking the top the assistant is |
1605s | so premium it's packed with only good |
1608s | stuff and he has amazing weapons to |
1610s | follow up quick attack we mentioned at |
1613s | this that's out of the game those are |
1615s | the premium weapons in this matchup |
1617s | and I mean there is there is a line here |
1620s | from tilted sideway he can preemptively |
1623s | use the price fight here to allow the |
1625s | king's court to hit him for seven |
1626s | because right now there is no blockers |
1629s | that can block Brash on the side of |
1631s | ghost to drive it's in hand as well |
1633s | yeah but again we have to keep in mind |
1634s | there is Samana opened for us to travel |
1636s | so even if you go for the price fight |
1638s | here there is a good chance you lose out |
1640s | on the like the development and uh but |
1644s | there is a chance you can just utilize |
1645s | the price fight on your all because it |
1648s | has the spell shoot so it doesn't get |
1651s | punished with a potential pings |
1654s | I mean we're gonna uh right now guys a |
1657s | tilted should know there isn't anything |
1658s | right for two Mana in this deck that |
1660s | yeah |
1661s | there shouldn't be anything so this lion |
1663s | will now be fantastic |
1666s | is this a potential little with one |
1669s | price fight |
1671s | over overwhelm |
1675s | that all becomes the brush after the |
1677s | price fight as well |
1680s | so this is 7 10 11 plus 213 not quite |
1686s | it's really close it's really really |
1689s | close |
1691s | turn |
1693s | um you give overwhelm to blascon right |
1697s | that's a very good question I think so |
1700s | the problem is the blast cone is |
1702s | removable technically and you want to |
1705s | commit your like again your hand is |
1706s | heavy like you want to be able to |
1708s | utilize your mother properly and you |
1710s | want to close the game the next swing |
1713s | it well it is removable it would be |
1715s | ghostrobo's last two cards uh two Mana |
1718s | it'd have to be a price fight combo with |
1719s | a ping |
1721s | yeah but that goes on the anyway it goes |
1724s | on the king's card anyway oh he's just |
1728s | gonna give Brash to it instead and then |
1730s | play overwhelm on a third unit |
1736s | or triple Brash plus over one that |
1738s | should be it there's Pokey in hand too |
1742s | the overwhelm will be pushing on The |
1745s | Wire that's pushing another two |
1747s | so that's 6 7 14 17 that's exactly |
1751s | Italian |
1753s | so let's see if tilt it goes for it |
1754s | because that's gonna be game when he's |
1756s | going for it oh no that's one of because |
1758s | yeah it's one off but when there is a |
1760s | Pocky stick which will give you little |
1761s | yeah that's 17. |
1764s | Tilden says it and it should be rough |
1767s | because there is no counter Play From |
1769s | The Gospel driver |
1771s | yeah I mean now that the ghost Drive is |
1773s | tapped out that this will be uh tilted |
1776s | taking this |
1777s | beautifully played by deal that seemed a |
1780s | little |
1785s | and down to one finished type of the |
1787s | Poke stick beautiful turn |
1789s | thank you masterful plate yeah it's |
1793s | unfortunate though that ghoster didn't |
1794s | have any sort of interaction pretty much |
1797s | all that game right he wasn't able to |
1800s | find any of those key cards that helped |
1802s | sort of in the trade-offs uh the same so |
1805s | to sort of help stabilize or even just |
1807s | push the extra bit of damage got |
1808s | punished by the Buster shots |
1810s | twice on both of his tristanas which was |
1812s | really unfortunate |
1814s | um and that's probably where the game |
1816s | started to fall really downhill for him |
1817s | overall clean serious from the field |
1820s | like very well played recognizing the |
1823s | winning patterns ahead of the time yeah |
1826s | people are players are getting way |
1829s | better at the game over time we can see |
1831s | the jump in the play year by year uh |
1835s | yeah and unfortunately because it is a |
1837s | top 64 single elimination that will be |
1839s | the end |
1840s | coaster driver so that is his run done |
1844s | unfortunately and tilted we'll be moving |
1845s | on to the top 32 and uh ghost will be |
1848s | getting those three points we've been |
1849s | seeing he's still going to be happy |
1850s | there's points uh which are in scarcity |
1852s | to be able to get so even just getting |
1854s | those three is going to be fantastic I |
1856s | mean we have to give the ghost away this |
1857s | is the one of the most if not the most |
1859s | consistent players he was back to back |
1861s | in almost every if not every season as |
1863s | before and now he qualifies to all the |
1866s | other Evie Top Cut events the man is |
1868s | absolutely mad man he is a beast in |
1871s | terms of competitive play he's the prime |
1873s | example of consistency which is |
1876s | fantastic and we are going to be hopping |
1878s | into another match here in the top 64. |
1881s | uh we'll wait and see who it is and it's |
1883s | at least I got the Cs against uh shulu |
1885s | Flippy |
1886s | oh that is another three Stana into |
1889s | atrox Queen vein I would believe |
1891s | and we have that's a very empty hand |
1893s | from the vein atrox deck which is |
1897s | unusual in this matchup because again |
1899s | you have a lot of Premium trades with |
1901s | like quick attack weapons usually but |
1903s | again the deck struggles if you don't |
1905s | draw your needs or if you don't draw |
1906s | weapons in the correct order |
1908s | yeah from from just looking at this it |
1910s | was most like his stuff like a fleet |
1911s | feather tracker right just trading off |
1913s | maybe a valid without any weapons the |
1916s | Top Decatur is not bad that's fantastic |
1918s | that's exactly what uh at least I've got |
1920s | the Cs really wanted and it is one one |
1922s | so this is the final game for this match |
1923s | for these two players oh but the three |
1925s | Stella will be connecting to the face |
1927s | with quick attack and there is no |
1928s | counter play to that |
1932s | you have to sacrifice vein or eight |
1933s | rocks or she's coming downtown for cold |
1936s | and damage |
1939s | I mean it is well it is 10 damage you do |
1941s | heal two next time instead like no no |
1944s | foot behind it oh send it send it down |
1947s | baby there is no fault behind Trading |
1951s | I mean next time you do have the uh |
1954s | atrox uh Champion spell which is |
1956s | fantastic to remove if you want to so |
1958s | you can swing in if they don't block you |
1960s | still have the option to remove Tristana |
1962s | it's not ideal |
1964s | um but it gives you that option there |
1966s | this is a very interesting turn because |
1968s | he can opt to use the quick attack or |
1971s | the tumble on the eight rocks flip the |
1974s | weapon if we use the weapon to heal up |
1976s | put a quick attack on the eight rocks so |
1979s | he can start healing up he chooses to |
1981s | use it on the vein instead |
1985s | is to leveling oh she's leveling this |
1988s | turn |
1991s | that's that that does potentially pose a |
1994s | problem however though |
1996s | um as we can see |
1997s | it has look how many blood scones he has |
2000s | in his head he could block for days |
2001s | right he plays barrier barrier |
2006s | I don't think you care about blocking I |
2008s | think you just jump block and you put |
2010s | impact on those |
2011s | again you go for detail next turn I |
2013s | don't think you care about blocking at |
2014s | all you just jump it |
2018s | you play the you just block with the |
2020s | grandfather Faye here and just double up |
2023s | thinking if it's yeah it's got other pay |
2026s | for sure blog because they attack the |
2028s | additional damage on the attack isn't as |
2030s | relevant as the impact yeah you kill if |
2032s | you keep all the impact |
2035s | okay double blocks yeah I mean he has a |
2037s | full development anyway |
2042s | yeah losing a single impact here is fine |
2043s | keeps his health a little bit on the |
2045s | safe side |
2047s | is to just kill Tristana with badge |
2050s | better oh no wait you can't you can use |
2051s | it on the edge rocks yeah I think it |
2053s | might be just to take down the Tristana |
2054s | oh he chooses not he keeps it for the |
2056s | combat |
2058s | but when if he does it in the combat |
2060s | when he's taking all the impact damage |
2063s | yeah that's five straight up impact |
2065s | damage yeah so like I'm not sure what's |
2067s | what's the plan here and how the cars |
2070s | like at least I got this yes condemned |
2073s | that is perfect doesn't matter |
2077s | yeah yeah it stops it stops the impact |
2079s | yeah yeah but I'm looking at like you |
2081s | are standing still at million impact |
2082s | damage right there |
2084s | you remove six of it though |
2086s | yes on the board |
2090s | so you use aatrox spell here first right |
2093s | using aatrox spell here uh I think just |
2096s | about keeps you alive |
2100s | you heal too you keep atrox on the board |
2104s | it's interesting turn |
2111s | she's gonna I mean he can't Scout he |
2117s | oh that's a very interesting sequencing |
2123s | then he has he can utilize the strike |
2126s | again this way |
2129s | okay okay I can see that you utilize and |
2131s | then you can resurrect atrox next turn |
2134s | but you need a unit you need this badge |
2136s | bar to be alive next turn then |
2138s | because you need to close the game |
2140s | somehow |
2142s | where's you you can utilize the strike |
2144s | again that is absolutely flippy um |
2147s | doesn't just open right and develops so |
2150s | it's I like it because they'll play |
2151s | around uh an additional development |
2154s | um but if there is the open attack it |
2156s | shouldn't matter that much |
2159s | I mean if you can just sacrifice eight |
2160s | drops in the front of the other impact |
2163s | and he can condemn uh with the other |
2166s | unit |
2167s | so this way you are preventing pretty |
2169s | much |
2171s | six eight nine impact damage and you |
2174s | prevent uh for a generation of the |
2176s | Pokemon |
2177s | oh that's another oh he went for The |
2180s | Wider board he didn't choose to go for |
2182s | the impact for the grinder you want to |
2184s | close the game now |
2187s | yeah is that is that enough to survive |
2189s | though from at least I've got this yes |
2191s | so close so at this point you know that |
2194s | opponent has another vein probably and |
2196s | that's a condemn like you have to have a |
2198s | reader at this point that like if a |
2199s | point is passing here that has to be |
2201s | another spell because like obviously you |
2203s | would develop a unit right so you know |
2205s | this is a strike spell most likely you |
2207s | know it's not a fish fight because it |
2209s | would have dropped down it could be plus |
2211s | two plus two from there at least I got |
2213s | this yes |
2214s | or it can be condemned |
2216s | or second vein which is also a condom |
2220s | yeah and I like the ordering here uh on |
2223s | the blocks because you don't want to |
2225s | give Nara a poke stick here |
2228s | um |
2229s | yeah you can Phantom block this way you |
2231s | could have also done it on the 3-2 but |
2233s | effectively it's the same amount of |
2234s | Damages if they get a poke stick |
2237s | yeah but you don't want to give them |
2239s | cardrow |
2241s | like it's another card for no absolute |
2244s | reason maybe he wants to opt so keep a |
2246s | condemned and just uh ignore Tristana |
2248s | for now |
2250s | you don't you can't I mean |
2253s | the thing is you need this yeah like you |
2255s | need this batch better and you need to |
2257s | plan your next turn |
2258s | you also have to hope there's no prize |
2260s | fights as well |
2262s | you have to hope that last card in |
2264s | slowly flippy-san isn't a press fight |
2266s | the problem is like how do you win you |
2268s | if you do those you lose your vein you |
2270s | lose your eight locks you lose this |
2271s | badge bear you have no board like you |
2274s | like you have no units well like you're |
2276s | the only thing you'll have is the dark |
2278s | in next turn attacking for eight |
2279s | throwing Q2 cards I mean if it draws |
2282s | units then you're happy but yeah it's |
2284s | still I mean it just needs to be two or |
2286s | like if those new needs to be three or |
2288s | less cost because again if you want to |
2290s | be having Commander to play them no |
2291s | sorry yeah I mean vane survives so we |
2294s | have that oh there is a ping in there |
2297s | that's definitely connecting on that |
2302s | yeah and now you're in an issue where |
2304s | you need to win the game somehow and you |
2306s | are starting at impact damage you are |
2308s | staring at probably potentially uh two |
2311s | wider board so you have one blocker |
2313s | against four attackers coming out at you |
2315s | next attack from the shoulder hand I |
2318s | mean there was a consideration obviously |
2320s | from Lulu to not kill the vein just so |
2323s | that the uh the dark in unit can't come |
2326s | down |
2328s | I think you have to kill Zane I don't |
2330s | like if you again if there is a darking |
2332s | coming down again it will come down |
2333s | anyway because you just flip the weapon |
2335s | with the eight trucks and when you |
2336s | develop so it comes down really no |
2338s | nonetheless |
2339s | the only question is if you're gonna |
2341s | what you're gonna draw if you're gonna |
2342s | draw spells oh it's a it's a tough game |
2345s | fish fight is playable |
2349s | but you are looking mostly for the units |
2351s | in the spot |
2356s | there's another eight trucks that is |
2358s | huge uh |
2360s | yeah it utilizes the origin stops the |
2364s | block of of Gnar to trade in any way |
2367s | capacity with like fish fight pings that |
2369s | sort of stuff |
2370s | the important part is to force a block |
2373s | here because you for you present little |
2375s | so again if you're low roll on the draws |
2378s | and you don't get units or you get some |
2381s | too expensive units like the vein or |
2384s | badge better now you can't play them |
2386s | that's the downside of developing weapon |
2387s | but the Ops on the upside you are |
2389s | forcing a block so you are potentially |
2392s | getting one less attacker which is as |
2395s | good as getting another uh Blocker in |
2398s | the spot and we see a badge Bearer but |
2400s | that's huge value for zero |
2403s | yeah the follower is very big at having |
2405s | that block and being able to block out |
2408s | Nar on the attack |
2410s | yeah his at least I've got the Cs able |
2413s | to potentially stabilize here there is a |
2416s | price fight is |
2420s | yeah that's you have this one with |
2423s | overwhelm yeah |
2425s | like and if he chooses not to block Nar |
2427s | no he can't he has to yeah it's just |
2429s | straight up living with him on that |
2430s | price right |
2433s | well played really well set up little |
2435s | here again uh there was potential |
2438s | veteran sequencing maybe from the at |
2440s | least I got CS keeping both badge bear |
2442s | and vein alive and just taking an extra |
2445s | point of the damage instead and making |
2447s | your opponent uh make a choice you which |
2449s | one he wants to kill because if he kills |
2451s | the vein then upon can get an aetrox uh |
2455s | by playing the world under next turn if |
2457s | he chooses to play kill Badger when |
2459s | there is a vein of the generation of the |
2461s | spell and that can keep attacking Q |
2463s | where both two swings presenting her |
2465s | little so you have to block her out yeah |
2467s | and also you have to actually while uh |
2469s | if you were able to keep an extra unit |
2471s | alive yes you take one more that time be |
2473s | potentially block war of the turn after |
2478s | all right we'll be jumping into the the |
2480s | break and waiting for the next round |
2519s | [Music] |
2525s | thank you |
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2583s | thank you |
2606s | thank you |
2635s | foreign |
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3516s | and we are back everyone for the next |
3520s | round here at the world's qualify open |
3522s | for those of you guys who are just |
3524s | tuning in you just missed our top 64 |
3528s | rounds of matches where we had a great |
3530s | series of matches between tilted and |
3533s | ghoster Driver here where a ghoster |
3535s | driver was able to win a comfortable two |
3537s | uh tilty was able to win a comfortable |
3538s | 2-0 against ghoster driver with Echo |
3540s | Jinx and here's Chris uh Vandal City and |
3544s | on top of that we also had uh schlu |
3546s | flippy win against at least I got this |
3548s | the Cs where we saw his aatrox vane lose |
3552s | against a vandal Tristana list fantastic |
3555s | matches that we saw in the round top 64 |
3557s | and we are going to be going into the |
3560s | top 32 in just a moment |
3563s | yeah this was a very high level series |
3566s | because again we I we have to mention |
3568s | that like people are getting better and |
3571s | better over time and there was like a |
3573s | very clean sequencing and the line of |
3575s | the place taking the winning lines |
3577s | players stopped playing around every |
3579s | possible cards in the deck and they are |
3581s | just going for the win which is the |
3583s | important part so really we can |
3585s | appreciate those lines and uh plays as |
3588s | the spectators |
3590s | yeah it was fantastic and speaking of |
3593s | fantastic matches oh boy have we got |
3596s | guys got for you a fantastic next round |
3599s | for the top 32. I'm Gonna Keep it a |
3602s | little secret for now just have to say |
3604s | um apologies for the start late or start |
3606s | on the first round uh we had to go |
3608s | straight after APAC so we had to jump in |
3610s | a little bit late but unfortunately that |
3611s | unfortunately that is it so now every |
3614s | match we should be good to go and try to |
3615s | give you as much action as possible if I |
3618s | had some Karma set a game playing the |
3620s | finals so like it took a bit longer than |
3623s | expected |
3624s | that is true and we are going to be |
3626s | hopefully looking at the decks for our |
3628s | next match shortly and it is going to be |
3631s | between uh salty Simon here who's |
3634s | brought the Fizz uh Samira the Bando de |
3638s | martio version and Echo Jinx here what |
3641s | are you thinking about these decks here |
3643s | those are this is pretty much a standard |
3645s | lineup you were going into open because |
3647s | those decks on their own are so strong |
3650s | and can just win by like you don't care |
3654s | about what's Upon A doing you are just |
3655s | playing your own game and you don't care |
3657s | what they do and you just have a such a |
3659s | powerful swing uh Echo Jinks having |
3661s | their Echo level on four five and |
3664s | getting the drawing into the Chrono |
3666s | break on top of having either Jinx or a |
3669s | voice on the board who are building up |
3671s | the board with Tristana into Champions |
3673s | intro Champions League just swinging |
3675s | twice with that Scout or fish Samira |
3677s | just smacking you a bunch of times and |
3679s | when playing monkeys back to back and |
3681s | just burning you down yeah the only |
3683s | interesting card I can see is the |
3684s | one-off chain vest in the bandwidth list |
3687s | which is I quite like |
3689s | um plays around sort of Pinks from other |
3691s | decks and can potentially win uh and |
3694s | help winning sort of mirrors and that |
3695s | sort of stuff that's a very good one-off |
3697s | card especially in the open declares |
3699s | because it gets into your opponent's |
3701s | mind and to some people make the like |
3704s | you can have a read that upon have it |
3706s | you can Bluff it that you have it and |
3708s | you also make sometimes opponents play |
3709s | around it which is not the most optimal |
3712s | line so having one of chain first which |
3714s | is a great value especially for cards |
3716s | like even at ristana where like in the |
3718s | Tristan Amir or against Echo Jinx where |
3720s | this one extra point of the tough where |
3723s | there are coming multiple instances of |
3725s | damage it's already prevent I think two |
3727s | points of damage for one point of mana |
3729s | and that's that better speed yeah it's |
3731s | also fantastic into the bundle mirror as |
3733s | well because they run a lot of one |
3735s | damage pings and you can use that just |
3736s | to negate those and keep a bit more of |
3738s | the board presence alive so I like it |
3741s | and as you mentioned it's a fantastic |
3743s | sort of one-off tech and |
3745s | we're going to see his opponents soon |
3747s | the reason I said this is a fantastic |
3748s | matchup because it's solely Simon as we |
3750s | know fantastic play has been around the |
3751s | block for years he's played in countless |
3754s | tournaments made it to Top Cut as well |
3757s | and his opponent also in that similar |
3759s | vein is she who and we everyone knows |
3762s | she who at this point fantastic player |
3764s | from Poland Allen's former teammate |
3767s | you've played with him loads you know |
3769s | what he likes to play and he's |
3770s | definitely brought a little bit of shihu |
3772s | spice here oh That's a classic just |
3774s | close your eyes and bring what I like to |
3777s | play this time he at least brought a |
3779s | good Dex that actually wins the game uh |
3782s | the action Pantheon is a more of a spice |
3785s | deck but again you already locked |
3786s | yourself into Samira piece the usual |
3789s | choice is Samira Pantheon which is just |
3790s | as it has a stronger level of the |
3793s | pattern place and then action Pantheon |
3796s | but again if you are comfortable and you |
3798s | bring Samira fees and you want to still |
3800s | play a Pantheon and which is excellent |
3803s | into the all the three standard decks |
3806s | with the having a decent board presence |
3809s | and combat tricks and then going into |
3811s | the echo Jinks with all the specials |
3814s | making the quicksand all the combat |
3816s | tricks uh not really effective into you |
3819s | yes such a good cards to have in in this |
3821s | sort of meta our quicksand and hush |
3823s | there's so many decks where it does |
3825s | fantastic against |
3826s | um it does great into Echo Jinx |
3828s | especially the hush it does great |
3829s | interface Samira for the elusives if you |
3831s | have to deal with them or even uh you |
3833s | can hush some of I guess if you |
3834s | absolutely need to you can hush the |
3835s | monkeys |
3837s | um it's fantastic into Samira itself |
3838s | it's just an all-round fantastic premium |
3841s | cars right now in the current meta |
3844s | has the access to right of negation |
3846s | which is excellent into the Samira fees |
3848s | because the current Samira fees doesn't |
3850s | have the top end that it had before |
3852s | which is like a Spam of The Parables |
3855s | with the Shelley and now instead it goes |
3859s | leans towards early drops we're having |
3861s | triple elegant Edge and triple Jack |
3863s | departure and when it looks to get an |
3866s | early monkeys to just stop close the |
3868s | game and those right of negations are |
3870s | pretty crucial and you can throw them |
3871s | consistently consistently by having |
3873s | multiple products in the deck that is |
3876s | the first American Buckeye or popping |
3877s | the actions Landmark at |
3881s | two copies |
3882s | are actually way way |
3885s | more efficiently drawn into that matchup |
3888s | because you can look for it |
3890s | yeah and also you have to consider she |
3892s | was running a slightly uh I guess more |
3895s | aggressive list there's no Inferno uh in |
3898s | this deck no I uh of nakaka Boris in |
3900s | this deck which we've seen some other |
3901s | players bring in the Fizz uh the Vista |
3904s | muralist which |
3905s | um helping the sort of the longer slower |
3907s | matches so it's very much a more all-in |
3909s | variant here from shoe oh shuku is all |
3911s | about the face yeah we see even that far |
3914s | more going in we see the monkey business |
3916s | oh here he's in the business with that |
3921s | yeah it's looking fantastic if he was |
3923s | able to get the sort of the early game |
3925s | plan is activating uh that will be it's |
3929s | just it's Steamrollers right if you get |
3930s | them early game Monkey Business not only |
3932s | do you get to push for a little bit of |
3933s | damage you also get a Blocker on the |
3934s | following turn and vice versa you can |
3936s | generate a block and then an attacker on |
3938s | the next turn if you get the perfect |
3940s | activators which is just so premium I'd |
3942s | love that card in this list obviously it |
3944s | isn't always optimal because sometimes |
3946s | it can end up being a dead card you are |
3948s | heavily reliant on drawing Samira |
3950s | warning shots uh and stylish shots |
3953s | um to be able to make full use of that |
3955s | so your classic uh your classic play |
3958s | pattern is either if you attack on two |
3960s | butchered elegant match or if you're |
3963s | attacking on free it's just Samira into |
3965s | double battery with elegant Edge and |
3967s | you're just coming down for 11 while |
3970s | dealing with one we're embarrassed with |
3972s | the some warning shot or the flare from |
3975s | the Samira and then like if you sneak in |
3978s | six damage here oh double monkey got |
3980s | your back |
3981s | yeah |
3982s | yeah one other thing we have to also |
3984s | discuss as well from shoes this is the |
3985s | amount of number one off to hear in |
3987s | here's a in his uh in his Pantheon list |
3990s | which which could play a potential issue |
3993s | because it will impact consistency uh |
3995s | we're gonna be moving to the pick and |
3996s | ban phase now and hopefully see what |
3999s | these players are going to be banning |
4000s | what your predictions Alan what do you |
4001s | think the target bands for both of these |
4003s | players are going to be |
4005s | Echo Jinx is an excellent uh into the |
4008s | whole Simon lineup so the expected |
4011s | [Music] |
4014s | and in terms of who |
4017s | it's probably Echo drinks as well the |
4020s | deck is just consistent in terms of what |
4023s | it does due to the all the predicts and |
4026s | like it can be very high rolly if you |
4028s | don't have any responsiveness on top of |
4030s | that like in terms of when you play it |
4031s | against uh fish Samira the right of |
4034s | negation uh stopping your potential data |
4036s | with the monkeys it's also very annoying |
4038s | yes and while that right is also just a |
4041s | one-off because of the Exchange number |
4043s | of predicts in that deck uh salty Simon |
4046s | can obviously elect to take that earlier |
4047s | in the game should he see it if they've |
4049s | got enough prediction hand they can go |
4050s | okay I'm gonna take this tonight in |
4051s | preparation and they have tons of |
4054s | opportunities just to search for it |
4056s | yeah definitely and the action Pantheon |
4059s | is pretty well packed with the early |
4062s | drop units so it should be battling well |
4064s | into the action Jinx so there might be |
4067s | opt into buying the champion strength |
4070s | deck but again Champion strength deck |
4072s | like into Vista Mira it should be too |
4074s | slow to matter against Echo jinx it |
4077s | could be a factor because Echo drinks |
4080s | does not close the game that fast as the |
4082s | other decks and against and Pantheon uh |
4086s | actions should be excellent into the |
4088s | Champions rank deck having two rides |
4090s | that you can predict into and the whole |
4092s | like way that trip yourself that wins is |
4095s | on the backbone of the champion string |
4097s | if it doesn't roll or it gets negated |
4099s | like it Attack Just falls apart usually |
4101s | because it doesn't have the power level |
4103s | yeah and it's one issue as well with the |
4106s | Champions track it doesn't the minimum |
4107s | turn it comes down is usually turn six |
4110s | um against stuff like this mirror |
4111s | usually by that point you'd hope Fitz |
4114s | and mirror will have at least what four |
4115s | or five maybe even six blunders |
4117s | activated |
4118s | um which will just generate enough |
4120s | blockers usually to either survive the |
4122s | turn or just straight up do lethal from |
4125s | the last breaths from the monkeys |
4127s | it's very hard to trade with Samira fees |
4130s | as a three standard X due to the one of |
4133s | the One Drops is fearsome which is |
4136s | problematic for you if you don't throw a |
4138s | grandfather and the other one is free |
4140s | free and your whole deck is too damaged |
4143s | or two free and it's just like it's |
4145s | awkward to deal with those and when you |
4147s | have to spend money on the pinks to |
4148s | finish them off it's just a rough for |
4151s | the Tristana to handle the pressure |
4153s | early without while maintaining a board |
4155s | and if you happen to draw like double |
4157s | Champion strap on top of it while you |
4159s | having to battle with the board suddenly |
4162s | your hand becomes very bricky in the |
4165s | opposition to the beach water versions |
4167s | which can trade the board and still |
4169s | maintain the pressure of the bundle |
4171s | Gunner's being more of the copies in |
4173s | that than the champion strong version |
4175s | yeah it's gonna be interesting to see |
4178s | how this match plays out and where these |
4181s | bands do eventually end up going |
4184s | on that note do you reckon who do you |
4185s | reckon is more likely to take it because |
4187s | the matchup overall is gonna potentially |
4189s | depending on the band to be very close |
4190s | potentially even see a mirror here I |
4193s | think Simon will lose twice with the |
4195s | champion of strength deck |
4197s | oh that's a bold bold claim Simon's not |
4200s | gonna be happy to hear that I mean she |
4202s | can win the first match based on the |
4203s | outside left over but I think the the |
4207s | fall will be the champion struggling |
4209s | because it's just weak to to all that |
4211s | the sheikho's decks |
4214s | yeah I mean I suspect is the same thing |
4217s | however though as we saw in APAC we saw |
4219s | the demacia champion strike deck version |
4221s | do actually incred pretty well uh making |
4223s | it all the way I think there was a |
4225s | couple in the semis so interesting to |
4227s | see uh the very the decisions being made |
4229s | by both these uh the players brought |
4231s | here today so I'm elected for the |
4232s | demartia version some detecting for the |
4235s | bilgewater version what do you think why |
4236s | do you think some people would choose |
4237s | the demacio here like Simon has over the |
4239s | bilgewater |
4240s | the problem with the I mean you can |
4242s | choose damasia because you have a bigger |
4244s | power spike in the mid game and you can |
4246s | just win the game based on the drawing |
4249s | Champion strength and especially if |
4250s | there is a lot of people who don't want |
4252s | to play it on screen and this is the |
4254s | deck you don't see on the latter that |
4255s | often it is only anyway I don't know |
4257s | about the N A but you don't get enough |
4260s | practice into this deck making you not |
4263s | being aware how you should pilot into it |
4265s | you should be forcing all the trades you |
4267s | can to strip their board to weaken the |
4270s | champion strength and instead the |
4273s | players hope to do just a slow value |
4275s | trades and then opponent just take oh |
4277s | I'll take the 10 to the face and I'll |
4279s | just present you my Champion strength on |
4281s | full board next turn so the crucial is |
4283s | to pres serving an opponent's turn four |
4286s | turn five big damage spikes with your |
4289s | full board even if your units are not |
4290s | ready efficiently there is also a bluff |
4293s | Factor there is also top deck factor |
4295s | that you can draw pinks you can draw a |
4297s | removal that will even though if you |
4299s | drew if you trade it in the future |
4301s | you can still finish off the swings |
4303s | later and the pawn doesn't have to be |
4305s | and there is a good chance opponent will |
4308s | not be blocking if they have Champion |
4309s | strip they'll just soaking the damage |
4311s | and you'll be looking for you'll be |
4313s | looking to finish off the opponent later |
4314s | on |
4318s | how about that this action Pantheon as |
4320s | you mentioned we spoke up a little bit a |
4321s | little bit out earlier it's so the |
4324s | slightly weaker version of the Samira |
4326s | equivalent |
4327s | um but as we said you get access to to |
4330s | um |
4331s | sharima which is fantastic because that |
4334s | gives you the access to predicts as we |
4336s | mentioned it's which will help sort of |
4339s | the |
4340s | Kitty right so the consistency is one of |
4342s | those key things in the in a deck we see |
4344s | predicts uh super perfect for trying to |
4347s | find and control your draws over the |
4350s | next couple of turns by giving you that |
4351s | option of one of three uh and stuff like |
4354s | that is gonna be fantastic against uh |
4356s | all three of Simon's decks hopefully |
4359s | um and we see the bands coming here as |
4360s | you mentioned there's the echo Jinx |
4362s | being banned on the side of salty Simon |
4365s | yeah the circle taking down that deck |
4367s | because again that's the most high rally |
4368s | deck and there is the least introduction |
4369s | you can have with it and Simon decides |
4372s | to band The Samira fees again all the |
4375s | bands from the Simon are pretty |
4378s | uh |
4379s | pretty uh accurate like again Echo Jinx |
4384s | I would be probably the best choice |
4386s | based on the matchup table but again he |
4388s | might be more comfortable into playing |
4390s | that matchup and Samira piece I will |
4393s | find out during the game also noting on |
4396s | the action a Pantheon side like there is |
4398s | there are upsides and downsides you have |
4400s | access to as you mentioned that oh we |
4402s | have the echo Jinx actually banned from |
4403s | the Simon site which uh yeah we expected |
4406s | and we're jumping into the game and we |
4408s | have this Samira mirror El classic |
4411s | two drawers powder pandemonium let's go |
4415s | on top of that it's obviously who can |
4417s | get this sort of the early game damage |
4418s | as we can see from she who he managed to |
4420s | get the warning shot activator here oh |
4422s | no it's time two so use the the stylish |
4424s | shot cool |
4425s | yeah so there was a counter play from |
4427s | saldi Simon if you could have stopped |
4428s | the damage and he could have presented |
4431s | himself the 3-2 both players would be |
4433s | down a stylish shot but same if Simon |
4437s | didn't have the uh Fury the to one here |
4441s | then he would probably opt last turn for |
4443s | the steady shot into the three two to |
4446s | the night from the circle the stylish |
4448s | shot but since he had a good play for |
4450s | the Sterner he opted more for the play |
4452s | himself and getting stylish shot back |
4455s | yeah I mean she has also got a great |
4457s | option here with the pirouette uh can |
4460s | pretty much shut down this entire turn |
4462s | which I really like you don't |
4464s | unfortunately get the plunder unless you |
4466s | decide to throw away one of your stylish |
4467s | shots but |
4468s | you do have to try and force an action |
4471s | here from Simon obviously we have that |
4473s | all out that we can see which is going |
4474s | to protect |
4475s | uh premium you have a perfect answer |
4478s | from the Simon the all-out to get that |
4480s | stylish shot again there was a different |
4482s | counter play where you let the fury die |
4485s | and you just play monkey and you attack |
4486s | with monkey and you get the mystery shot |
4488s | because there is everyone like usual |
4489s | trade |
4490s | and both players drawing somewhere wow |
4495s | the game is like no player will be left |
4497s | behind this was a fair match you are |
4499s | both drawing equally well you say that |
4502s | but Simon's got powder in his head yeah |
4505s | [Music] |
4508s | but Simon did get a really awful |
4510s | world-class card so I guess it's even |
4512s | out oh that's a neat yeah I think that's |
4515s | an easy pass from Simon you just have to |
4517s | take like if you actually go past you |
4520s | are happy if he and after he is Max you |
4522s | you just probably uh smacks down the |
4524s | Samira and fast and then you go into the |
4526s | next turn |
4528s | yeah usually in this matchup you you |
4530s | want to be the player to play Samira |
4531s | second nearly always |
4538s | you need to go for Challenge and it does |
4539s | match up you need to be removing those |
4541s | units especially elusives |
4544s | but now that he played steady shot there |
4546s | is a good chance he'll opt to challenge |
4549s | the three two instead and leave the |
4551s | Lucifer on the ball just to get stylish |
4553s | on the back |
4554s | yeah I'm not too upset with this move I |
4557s | mean the punish obviously uh is very |
4560s | unlikely here to happen because I mean |
4562s | what all out and you've got the backup |
4564s | all out in hand too you call me The Buff |
4566s | side the shots hero you don't come with |
4567s | just one like I get uh I don't like |
4569s | playing around the cards here |
4571s | like he's playing around the the like he |
4574s | knows that one two cards one is one |
4576s | cause the random generic spell second |
4578s | one is Thai shot so you know there are |
4580s | three cards in the Simon's hand that you |
4583s | don't know about and she who played |
4584s | around all out plus a ping which he |
4586s | which would make him play around like |
4588s | generated Hair Plus one random Katina |
4590s | like pretty much just warning shot and |
4592s | he could have like pushed one damage and |
4594s | level up some era easier this turn I I |
4596s | just don't like not using second size of |
4598s | the and playing around the potential |
4601s | blogs |
4602s | again Simon just going for the power to |
4604s | pay pneumonia and recognizing look this |
4606s | is the turn where I can remove a lot of |
4608s | shiru's board presents I've got all out |
4611s | as as a backup if I need to to remove a |
4613s | unit and I get to just swing in for a |
4615s | lot of damage it's not the like the |
4617s | optimal powder pad ammonium but it is a |
4620s | fantastic uh turn here because look at |
4622s | chiu's hand it's just nothing |
4625s | I mean he can level Samira this turn |
4629s | and he can even save her from The All |
4632s | Out |
4635s | because if the someone chooses to play |
4637s | oh he chooses to go for the double save |
4639s | to that next turn but that will be |
4642s | punished by all out so she could choose |
4643s | to play around all out last turn but she |
4646s | choose not to play around this time for |
4647s | some reason |
4649s | I guess because when they saw there |
4650s | wasn't an all-out on the prior turn |
4652s | um I mean he didn't have a good activate |
4654s | or last turn uh without committing |
4657s | slightly shot and if you commit stylish |
4668s | keep that but that's only if he can put |
4672s | oh it's exactly yeah no no it's just |
4674s | little |
4677s | well yeah that's a classic fisa Mira |
4680s | whoever gets to play the uh |
4683s | pandemonium yep on five with a good |
4685s | amount of the procs is usually what they |
4687s | want to take and it's just like the |
4689s | amount of the units attacking you is so |
4691s | overwhelming where you just cut like you |
4693s | don't have enough blockers with the fish |
4694s | Samira yeah usually the only other sort |
4697s | of option you have is you've developed |
4699s | your own board that can block most of |
4700s | the powder pandemonium then on the next |
4702s | time you play your own but that only |
4703s | works if you hadn't taken a lot of |
4705s | damage prior to that turn and in this |
4707s | case they've been just enough damage |
4709s | from Simon just to push for the exact |
4711s | lethal yeah the thundermanium is pretty |
4713s | much what the finishes the games so like |
4715s | uh play like you don't want to draw into |
4718s | it early you don't keep it in opener but |
4720s | you want to draw into it later on never |
4721s | know |
4722s | yeah now we see the pantheon action list |
4726s | from she who has water on two it was |
4729s | just fantastic Desert Jewel also great |
4731s | here just to start chipping away at the |
4733s | board here of soy sun which is |
4738s | a pretty good hand of himself because |
4740s | it's looking like a champion strength uh |
4744s | turn seven |
4747s | so he just needs to stay alive by by |
4749s | then and hope there is a no right of |
4752s | negation |
4754s | the question is now do you develop |
4757s | Your Dragon here or do you just start |
4759s | going for the desert Jewels or even |
4762s | yeah I think it's fine because |
4765s | I think you pass here and see what upon |
4767s | develops yeah and you just take the five |
4769s | and then develop weapon afterwards I |
4773s | mean next hand we have five mana on the |
4775s | side of shihu can develop auction again |
4777s | and then go desert Joe |
4781s | yeah you're probably |
4783s | trading down the |
4785s | action you value Dragon more than the |
4787s | action because he can outgrow Champion |
4788s | strength yep |
4791s | yeah and on top of that obviously you do |
4793s | want the palace here to start taking |
4796s | down the landmark |
4797s | um because it's a fantastic card for |
4799s | multiple reasons obviously you get the |
4801s | predict for the draw but sometimes you |
4803s | can just summon the fight you can just |
4804s | summon the 5-2 to deny an attack which |
4806s | is also great |
4808s | that's a five five dragon with the |
4810s | keywords coming down this that that that |
4812s | Dragon will be more important than |
4814s | plenty on this match and there is uh |
4816s | Tristana coming down now she's gonna be |
4818s | slow early growing but there is a desert |
4820s | uh |
4821s | her down |
4824s | yes that is if we assume there's not |
4826s | going to be a straight up open right |
4827s | because the unfortunate problem with the |
4829s | desert strike is that it is a slow spell |
4831s | so I mean you're happy for the open |
4833s | attacks next turn you just block out and |
4835s | you just take what that's barely 10. |
4837s | it's fine you're fine easy 10 it's fine |
4840s | yeah |
4843s | she who opting for the heel which I like |
4845s | get that down now uh Sooners later |
4847s | because it does only heal one per turn |
4851s | um and it does heal itself which is |
4852s | fantastic and I'm assuming we're going |
4853s | Shepherd's Authority and just yep going |
4855s | all in for 11 straight up damage |
4859s | yeah so the receptions you give up on |
4861s | the dragon here to just get that to get |
4864s | the the crystal out you can just go for |
4867s | the Desert Jewel and hook and for no |
4869s | form up here if you're shihu I mean I |
4872s | don't think you have much of a choice I |
4874s | mean I guess you can block there and |
4875s | keep the dragon alive yet but |
4878s | I think that's ready |
4881s | I think you have to just take a risk in |
4882s | this spot and pray there is no form up |
4884s | because |
4886s | like you you'll be trading with that |
4888s | shyvana no matter what you don't have a |
4890s | challenger right now in the hand like |
4892s | you like you have to give up a unit for |
4895s | that that's right |
4896s | unless you hope to draw another action |
4898s | if you draw another action when you can |
4900s | use the grappling hook on the dragon and |
4903s | the locker but again you have only one |
4905s | left in the deck |
4907s | yeah and with eight Planet though sorry |
4909s | Simon unfortunately is one off from |
4911s | being able to play championship in this |
4913s | term which I think would have been what |
4914s | he's looking for yeah easy rights of |
4917s | negation here you know what's coming on |
4919s | the following turn here from shihu and I |
4922s | think you've developed this auction here |
4923s | uh get the next Landmark going and then |
4926s | you can start desert striking to start |
4927s | getting that uh like we mentioned that |
4929s | those two rides are actually very very |
4931s | more potent because you have the |
4933s | predicts to get to access them for with |
4935s | Buckeye and the action landmark |
4939s | and the question is does she I think do |
4942s | you just go for the swing first I with |
4943s | the with the dragon I think you do right |
4945s | I mean you're swing with action as well |
4947s | there's no downside |
4949s | uh I'm trying to think is there a punish |
4952s | just on a block form up technically on |
4955s | Teemo no shut your form up here on |
4958s | defense |
4959s | you keep formal for a little |
4963s | you want to trade you want to block with |
4965s | your units because you have more units |
4966s | in hand you want to just develop more |
4968s | units |
4971s | and he chooses not to go for the deserts |
4974s | right let's turn it anyway so he just |
4976s | wants to develop oh wow Scott is very |
4977s | good |
4978s | Scout's fantastic he gets two strikes |
4981s | here |
4982s | um gets that action uh second sort of uh |
4987s | card off the landmark which is huge |
4988s | because they'll allow him to draw two |
4989s | more cards keep everything a lot cheaper |
4991s | I think this is fine because I think she |
4993s | was expecting the champion strike next |
4995s | turn so the idea is obviously starting |
4997s | Sam's gonna Champion strength uh tap |
5000s | himself out for a manner which will then |
5002s | allow the desert jaw to be uh effective |
5004s | in removing Tristana and starting |
5007s | someone can develop two units still and |
5009s | hold the Mana for the next turn that's a |
5012s | very good pickup from the Meyer probably |
5014s | the best one tough seems great here |
5016s | quick attack is great when you're |
5018s | attacking turns but tough is fantastic |
5019s | for the next thing yeah it's tough for |
5020s | the yeah exactly |
5023s | again the Twister is an issue because |
5024s | like she's still on the board growing |
5028s | and yeah |
5030s | you can't deal with it I mean the upside |
5033s | is you will have a window to develop |
5035s | Pantheon now with the shield to block |
5037s | her out if you choose to oh I think like |
5041s | there is an argument to make to use to |
5043s | sacrifice a unit here to progress The |
5046s | Landmark to go for little next turn |
5050s | there's also something to worry about is |
5052s | that Teemo is actually leveled up here |
5054s | there's something we haven't actually |
5056s | smoking about uh Teemo is now going to |
5058s | start doubling shrooms um the first |
5060s | couple of hits the team are usually not |
5061s | too worried about but the Dublin can get |
5064s | really really painful here for shihu |
5066s | very quickly especially if if she who |
5069s | goes for the draw of the warlord's |
5071s | palace |
5072s | so I think in this spot if you're a |
5074s | shiko you just take down Tristana and |
5076s | you can't lose the game |
5078s | oh he's scared of he's really scared of |
5081s | this team I'm really surprised he |
5082s | doesn't name him the Tristana like the |
5085s | only way you lose is three standard |
5087s | damage and the buffing more impact units |
5091s | you have little next turn with or you |
5094s | clear the opponent's board |
5099s | this is really really interesting |
5101s | decisions here from shihu because as |
5103s | we've said you get you got the pantheon |
5105s | available on the next turn |
5106s | um but I don't like this line from shiru |
5109s | personally because it's neither away |
5110s | right it doesn't use the density will |
5111s | either Tristan or Tiba |
5114s | I mean he has some game plan there like |
5116s | maybe his plan was to bait opponent to |
5118s | attack with our units but again there is |
5121s | no shot he's attacking because it's a |
5122s | champion stranger deck yeah I don't like |
5124s | this because you end up taking not only |
5125s | the four damage from the impact from |
5127s | Tristan |
5128s | double the shrooms |
5131s | so he prepares panty on uh yeah yeah |
5133s | there's the the shroom trainer started |
5137s | and yes so someone should be dead here |
5139s | on the sea levels the on the Chicago |
5141s | Laurels the punt keywords because you're |
5144s | gonna give the pantheon the Scout weapon |
5147s | you're gonna give it a spell shield like |
5149s | this Pantheon would be fully jacked |
5151s | going in twice |
5153s | it really depends on what keywords right |
5155s | because salty Simon in theory could just |
5157s | uh play Champion strength and defense |
5159s | like this |
5161s | mm-hmm |
5166s | and now I mean there is no response you |
5169s | can do now so you probably need to just |
5171s | jump a jam see the keywords first |
5175s | I mean team right now is hitting hitting |
5177s | fish |
5178s | yeah I think you're right I think you |
5180s | have to see if you hit that elusive |
5184s | um |
5191s | you killed your Simon no matter what |
5193s | because the dragon can kill it |
5196s | you can kill okay you can kill that I |
5199s | think you can kill the Tristana with the |
5201s | pantheon with Shield |
5203s | if you give it plus you can yeah and |
5205s | here's argument so hit the if you play |
5208s | the spell from the Warlords Mark hard it |
5212s | gets plus free damage you can even put a |
5214s | gem on the drag on this way so it grows |
5217s | uh further |
5219s | you can block even the all-cut van |
5222s | you can also destroy to make everything |
5224s | cheaper so you can still you are not |
5226s | drawing here with the Timo smoking you |
5227s | so much there |
5229s | oh he just forgot to go for the draw of |
5232s | the gets an action spelled |
5235s | oh I think you yeah vulnerable I you |
5238s | don't know why he kill is the Teemo |
5239s | because he has elusive Pantheon or you |
5241s | can just kill the Tristana maybe he |
5244s | doesn't know he can kill tristanda with |
5245s | the spell because again Pantheon gives |
5248s | you the if you cast the pantheon spell |
5251s | on the Tristana with the gem if he goes |
5254s | to 10 damage |
5261s | still with the |
5264s | I mean the other option is just trying |
5266s | to block just on the next 10 take four I |
5268s | don't know if I like taking four impact |
5270s | because you're taking what four five six |
5272s | impact this turn |
5275s | the thing is you can block with partly |
5277s | on the Teemo yeah so like it's like |
5279s | there is no need to attack here with the |
5282s | pantheon |
5284s | like there is no need to attack here at |
5286s | all because of the vulnerable I think |
5287s | he's a tunnel division a bit on the |
5289s | vulnerable and he doesn't see the other |
5292s | line he could have taken he can still |
5294s | take it because there is still argument |
5296s | and there is still and he targeted |
5298s | Pantheon already this turn yeah it's a |
5301s | bit too slow to do it now though right |
5303s | because everything in his hand currently |
5304s | slow speed |
5305s | um had to do it fast to stop the attack |
5308s | which is a bit unfortunate |
5311s | goes for the damage instead of a unit |
5313s | removal wants to keep that barrier |
5321s | let's see how it plays out for him I |
5323s | mean again you are taking what six uh 16 |
5326s | Pakistan yeah that's a lot especially |
5328s | when you you have a lot of shrooms in |
5329s | the deck |
5330s | and I think if he didn't attack and |
5332s | opponent attacks you can present like if |
5334s | they are talking correctly you can |
5335s | present them little this turn so Simon |
5337s | would need to think a bit about the |
5339s | attack |
5341s | choosing not to keep the healing okay |
5345s | I'm not sure how I feel about this |
5347s | especially with just the number of |
5348s | shrooms in deck it will only take a few |
5350s | to finish the game here |
5352s | you need to keep action alive so you can |
5355s | utilize the strike so that's that's |
5358s | seven most certain that you cannot trade |
5360s | the action so I think blocking with the |
5363s | One Core gives you more HP wait wait |
5366s | what |
5367s | did he just run out of time |
5372s | [Laughter] |
5378s | no not like this that's the that's not |
5382s | how we wanted to do that series then |
5386s | okay I think who is not gonna stream up |
5389s | today and I think he's not gonna be |
5392s | reading Twitter or twitch chat for next |
5395s | week oh that was brutal |
5398s | timer got him and he couldn't make up |
5400s | his mind on the blocks and do you think |
5403s | do you think he realized the mistake you |
5405s | were talking about with the gem and not |
5406s | removing justana and then maybe got a |
5409s | little bit sort of in his own head a |
5411s | little bit and then wait and then spend |
5413s | a bit too much time worrying about that |
5414s | instead of just trying to survive like |
5416s | he knew that he can kill Tristana this |
5418s | turn like and that was his plan he was |
5421s | just thinking what blocks what uh the |
5423s | most efficient way and how he wants to |
5425s | remove the units and to jump block |
5428s | and uh yeah just getting blown out there |
5431s | by the timer pretty much on the Rope |
5435s | we'll be jumping right into the next |
5437s | series when shiku dropping O2 to Simon |
5440s | Congress I want to get into next round |
5441s | and then we have spikes against dagger |
5444s | we have some oh that's seraphin Karma |
5447s | deck |
5448s | and probably the we have the and the |
5451s | nine month spell in the hand but it was |
5453s | probably generated from the bar and we |
5455s | are producing probably Karma SI set |
5459s | from the opponent from the spikes |
5463s | so it should be technically favorite for |
5465s | the SI Karma due to the if there are |
5468s | wrecking there's the deck just more |
5469s | Champions more resurrecting sets which |
5471s | are essential in this matchup |
5474s | yeah and obviously as we just saw that |
5477s | there's one Karma being removed from |
5479s | dagger's side which is fantastic in this |
5481s | matchup you just want to uh the premium |
5484s | so this match will really revolve around |
5486s | removing the premium cards of seraphim |
5487s | and Karma |
5489s | um on the side of dagger and then Karma |
5490s | on the other side right you really don't |
5492s | want the value chain of the doubling up |
5494s | of spells happening for either side and |
5496s | you also want to sort of retain your |
5498s | protection spells a lot of the time so |
5500s | there's a lot of time you keep your |
5501s | recalls |
5505s | yeah I mean that becomes a problem later |
5508s | on when you also start filling up the |
5510s | spell stack |
5511s | um if you start tripling up uh your |
5513s | opponent can potentially just never |
5515s | respond which is also great yeah that's |
5517s | excellent oh that usage of the like so |
5519s | here dagger decides to push the damage |
5522s | uh he chooses not to keep the threat of |
5525s | the killing the karma and he just goes |
5528s | in and also spikes has the karma in the |
5530s | hand but he knows he can't develop it |
5532s | into that many cards and surfing on the |
5534s | board because she just dies too easily |
5537s | and you have no way of protecting but |
5538s | when we see tag out top deck so you can |
5540s | slam the safely Karma and then have a |
5542s | steel protection if you choose to if |
5544s | opponent Goes On The Stack you can feel |
5547s | four of them yourself yeah the thing is |
5550s | there isn't really great options here on |
5552s | dagger's side |
5554s | um I mean you draw the top deck some |
5556s | films you can deal with it I like |
5557s | baiting out uh first the protection |
5561s | spells by playing the what was the name |
5563s | of that spell I keep forgetting uh the |
5566s | buried in us very nice there you go like |
5568s | that's a very smart debate from dagger |
5571s | because he knows if there is and like if |
5573s | there is a tagout that comes out deny |
5575s | then he can just come in with some films |
5577s | and spikes realizes that going smartly |
5580s | with without the Dugout but now you are |
5583s | weak to After Shock you can re-kill that |
5585s | Karma being turned into the tomb with |
5587s | just a simple Aftershock yeah while that |
5589s | is true you have a read if you're dagger |
5591s | that there is no aftershocks because you |
5593s | have these two bars that have probably |
5594s | been sitting on the board for plenty of |
5596s | turns and if there was an Aftershock you |
5598s | probably would have gotten rid of them |
5599s | on the first bar later at this point of |
5601s | the game doesn't matter as much but when |
5602s | you see the first bar you do want to |
5603s | potentially get rid of it right there |
5604s | and then |
5606s | to remove the human needs like I like |
5610s | keeping this removal for karma I should |
5613s | be better and also you you are looking |
5615s | to draw the cards with the recall here |
5618s | on the probably your coupling uh so yeah |
5620s | that's definitely a good play here to |
5622s | just cycle your deck and find the better |
5624s | cards from your deck you look for if the |
5626s | dagger didn't play finding Kurama should |
5628s | be very very good here |
5645s | there you go that's four cards with |
5648s | seraphin |
5649s | four coins but the coins has been |
5652s | playing already this game so he cannot |
5653s | double them |
5655s | oh look at this cards oh it's beautiful |
5658s | so beautiful |
5660s | yes draw more well that is beautiful |
5663s | look what Spike's true as well the next |
5665s | turn it spikes is surviving this turn |
5668s | yeah just about you present little you |
5670s | definitely present little here |
5676s | and then obviously we're gonna see the |
5678s | Palm coming down here from spikes to |
5679s | survive |
5681s | I'm not sure if I like committing this |
5683s | on the because there is there might be a |
5684s | recall there might be no problem like |
5686s | you have to think if you're a dagger if |
5688s | there is recall to stay alive then what |
5691s | do you want your opponent to recall you |
5694s | want them to recall your clock link |
5698s | yeah clock clean seraphim both would |
5700s | work because they both just generated |
5701s | ready |
5703s | let's |
5705s | interesting |
5708s | so he goes for little this turn |
5711s | I would have probably transformed the |
5713s | clock link since you have protection for |
5715s | it anyway |
5716s | and you just push an extra damage and I |
5719s | just re recall like yeah exactly |
5722s | and the next time spikes has karma |
5725s | coming back with no sort of interaction |
5727s | he gets the attack took good so he can |
5729s | go straight into that place your bets |
5731s | yeah so we'll see is basically still in |
5734s | the game |
5735s | yeah it really depends on what draws |
5737s | that place your bets give spikes here |
5742s | because it might look dire right now but |
5744s | there's a straight up poor draw coming |
5746s | here with a tons of Mana available for |
5748s | spikes |
5752s | I'm thinking if you like I'm not sure if |
5755s | a Duggar plays a cat pursuit of |
5757s | perfection |
5758s | and it's probably active by this point |
5760s | looking at the size of the decks and we |
5763s | see another place your birds oh and said |
5766s | holy Spike historic everything and when |
5769s | cheap removal for the Seraph in holy |
5771s | he's a gamer |
5773s | so the ordering here you have to |
5775s | maximize your coin so I like this |
5777s | playing set first then you can maximize |
5779s | your coins then place them play the next |
5780s | place your bets spikes the sort of he's |
5785s | kind of the face of karma set right at |
5787s | this point he was the player at the |
5789s | beginning of the Season playing the most |
5791s | games I think he hit rank one on a |
5793s | letter with just Karma said obviously he |
5794s | played the pnz version there now he's |
5796s | playing the SI version but he is |
5797s | extremely familiar with this deck So |
5799s | based off the amount of the coins you |
5801s | have here as a spikes you'll probably |
5803s | play you you'd attempt to play the first |
5806s | the two mother removal on the seraphim |
5808s | uh so you can generate more coins |
5811s | also yeah you're gonna coin out here uh |
5814s | oh that's a lot of mother |
5816s | Queen place your bets |
5819s | oh you're gonna draw you're gonna okay |
5821s | yeah you definitely commit first with |
5822s | tag out to deny the information you |
5825s | don't need to do the |
5827s | um the place or best just yet |
5829s | and now you're gonna probably place your |
5830s | bets in a response and look for a |
5833s | another removal potentially or like |
5836s | sales Decker did not a deny another tag |
5838s | out |
5840s | you are not looking for the units you're |
5841s | looking for the good spells in response |
5843s | there is nothing |
5844s | there's just coins you can play of |
5848s | Ah that's unfortunate because karma is |
5852s | how spikes will try to win this game |
5855s | really wants the doubling up on these |
5856s | spells here the question is how many |
5858s | karmas has he left in the deck is there |
5860s | other rekindlers have any Karma died or |
5862s | they got all obliterated like there is a |
5864s | lot of things we are unaware we jump |
5866s | into the middle of the game but uh there |
5869s | is some potential for spikes but we've |
5870s | seen that the second Karma that dies |
5872s | right so another thing to consider is |
5874s | the clock |
5875s | the clock here |
5878s | because this is game one it's fine now |
5880s | 25 million it's it's fine and this game |
5883s | is not ending anytime soon uh sometimes |
5886s | we'll have to consider that the problem |
5888s | dagger has is the amount of the cars |
5890s | there is some there will be generating |
5891s | three cars from the barodextrin oh maybe |
5895s | he coins out bar now |
5897s | oh let's go he's digging |
5900s | oh that's a two generation just generate |
5903s | another free cards why not with some |
5905s | WinCos potentially let's go |
5907s | and this is again you said it wasn't |
5910s | ending anytime soon I mean I said that |
5912s | but you said it was going to end there's |
5913s | gonna be plenty of time I I kind of |
5915s | disagree here this is not looking like |
5916s | it's ending any moment soon so players |
5919s | will have to potentially worry about |
5921s | that for their upcoming rounds I mean |
5923s | the fingers uh dagger is losing cold |
5925s | water stone and like depends what he |
5928s | finds from the celestial Trifecta and |
5929s | depends what the kind of interaction |
5931s | will spikes has and like the problem he |
5934s | drew the sentries and he needs to cycle |
5937s | the centuries ASAP because those studies |
5939s | are not presenting little like dagger |
5942s | will not be attacking anytime soon into |
5944s | those so you have just batch of cardrow |
5946s | on the board that you cannot really |
5948s | utilize |
5952s | yeah I mean that gets surviving fine I |
5954s | mean the the problem with spikes doesn't |
5956s | actually end the game quickly right this |
5958s | set is going to be really slow burn |
5961s | um the spikes needs to recognize okay |
5963s | spikes needs to recognize he needs to |
5965s | attack with the two one here and he |
5966s | needs to develop another two one he |
5968s | needs to threaten like there is no point |
5970s | bluffing at this point with two cards in |
5972s | hand that are unvisible like you need to |
5974s | be good drawing from those centuries |
5977s | there is no shot you can possibly keep |
5978s | them on the board you need to cycle hand |
5980s | ASAP oh there is a set |
5984s | but let's see what options we get here |
5987s | for the celestials oh would you like |
5989s | zero Mana zero mother or zero Mana there |
5991s | are some few choices you can make |
5993s | I mean I quite like zero Mana here yeah |
5994s | I think I would go with the zero one as |
5996s | well now the question is is |
5999s | okay this is an interesting choice |
6001s | though because you have a choice of you |
6003s | have the choice of comet to remove the |
6005s | set but you could also try to find one |
6007s | of your champions |
6009s | yeah but it's pretty like fine like |
6012s | removing the set is probably better |
6018s | and here we go the food that's done but |
6021s | the problem is if by using yeah you |
6024s | cycle set here you put it to the back |
6026s | you expect it to draw it back but you |
6029s | are not drawing cards anytime soon and |
6031s | if this set dies |
6033s | you are out of the challenges like it's |
6035s | looking bad for the spikes because again |
6038s | he's just ran out of resources that's |
6040s | that's it and it's gonna be really tough |
6044s | um has to rely on this set to keep |
6045s | generating uh the uh zero cost |
6048s | obliterate to try and win here so the |
6051s | reason he kept Sentry last turn is to |
6054s | have an option to generate another |
6055s | obliterate the stern uh and he chose not |
6058s | to go like you choose to go for the more |
6060s | control approach than uh going to what |
6064s | to deal more damage and try to draw |
6066s | cards so that's not like the problem is |
6069s | like you have to play Vengeance to |
6071s | generate like like think about it you |
6073s | have to play Vengeance to generate |
6074s | showstopper and like if you're playing |
6076s | Vengeance you are playing Defenders on |
6078s | the meaningful Target so there is a very |
6080s | little chance opponent will develop |
6081s | another thread you can show stopper so |
6084s | yeah you have in your mind the process |
6086s | that yeah this entry I'll use to |
6088s | generate a showstopper but there |
6091s | wouldn't be any good targets for |
6092s | showstopper if you use Vengeance anyway |
6094s | so just pushing more damage attempting |
6096s | more damage to cycle those sentries was |
6098s | potentially better two turns ago |
6101s | and we are hitting round 18. |
6104s | oh yeah I'm just getting started yeah |
6106s | we're just getting |
6108s | um there is no answer here for spikes to |
6110s | protect the |
6112s | set so unfortunately it's going to be |
6113s | obliterated and as you mentioned we've |
6115s | been seeing the Champions being |
6116s | obliterated so if there was a card like |
6118s | rekindler available they're not getting |
6121s | summoned |
6122s | yeah it's looking pretty tough oh that's |
6124s | not a best generation but you get to you |
6127s | definitely recall yourself and you just |
6128s | cycle another card you draw another zero |
6131s | mother card if it's a card draw you just |
6132s | drop the game it's excellent you have |
6135s | also reviews |
6136s | we've seen a seraphin shuffle we've seen |
6138s | two setup and shuffled so we know there |
6141s | is at least |
6142s | just generate workouts it's all good |
6145s | perfect |
6147s | perfect but do you want to you play your |
6149s | next turn right you just there's no |
6150s | there's no rush to play yeah I mean you |
6152s | I think I would play this Darren because |
6154s | you get to re you the thing is you don't |
6156s | want to remove the two ones so there is |
6158s | no cycle and like you want to keep |
6161s | shuffling your setup in |
6164s | I like removing a bar because this |
6166s | threatens uh for the |
6169s | this threatens having uh what's called |
6172s | generation |
6175s | choose not to shuffle the seraphine |
6178s | I mean you have a second one in hand |
6180s | right so you just play it you're fine |
6182s | um you want to generate the show stopper |
6185s | here if you are dagger right |
6187s | um you know exactly what's in their hand |
6190s | you can use this little uh it's very |
6192s | close because you can heavy metal here |
6195s | yeah you don't have metal but you are |
6197s | not pushing enough it depends where you |
6199s | draw right you can still draw |
6201s | um |
6202s | so he's skipping this for the I mean |
6204s | wait |
6217s | there is a chance that dagger has no |
6219s | Champions left |
6220s | of how many cards are left in the deck |
6222s | that's the next three yeah three for |
6225s | dagger |
6227s | so like we don't know the amount of the |
6229s | cards that Spike has but he's playing |
6231s | very safely like he he's not threatening |
6235s | like he didn't want to threaten little |
6236s | oh also four cards in the spikes deck so |
6241s | we know that dagger is gonna be decking |
6243s | out first unless he has a way to shuffle |
6245s | the cards he should not okay we know |
6248s | that sentries so keeping in mind that |
6250s | there are centuries you can force |
6251s | opponent to draw |
6252s | but the question is do you do that now |
6255s | yeah because you have an option to |
6257s | remove the anything that the spikes |
6259s | placed here |
6261s | unless it's set in which case you don't |
6263s | have it you don't have a way of removing |
6265s | it |
6267s | true |
6271s | now what |
6272s | you know you just lose yourself I mean I |
6275s | don't know why he doesn't do it next |
6276s | time why why why did he choose to do it |
6278s | on on the not having attack token yeah |
6281s | that's why I was like you wait a turn |
6282s | then remove them because not only do you |
6285s | give them an extra draw if you know they |
6287s | have to play a champion to then |
6288s | reshuffle again you can wait affirm to |
6292s | play the champion and then remove it or |
6294s | whatever you let's assume there is only |
6296s | one Karma and one set in spikes deck |
6298s | left uh so he cannot win because uh |
6302s | tiger all has to do is just pass |
6305s | and he wins by one card |
6307s | wait let's let's dagger draws wait |
6312s | okay |
6315s | uh |
6321s | he could generate showstopper at the |
6323s | stern Yeah by recalling if you recall |
6325s | your own set you generate shirts set and |
6327s | then yeah you get to Open Swing for |
6329s | lethal |
6342s | I'm not sure if the sixth Mana is enough |
6344s | here |
6348s | because he played bunch of cards at |
6349s | zerobana |
6352s | he played two Mana for sure two four |
6355s | five ten he can do 10 at least I'm not |
6357s | sure if there was another tomato play |
6358s | this turn |
6360s | um didn't actually know didn't think |
6362s | that could have played Queen then play |
6365s | the recall then play the coin again |
6367s | right no yes but again yeah that's |
6369s | that's another one Mana yeah so that |
6372s | would be still 11. |
6374s | but yeah he played soccer she played |
6376s | this done yet yeah so we'll see the |
6378s | oblit rate of the set and open attack |
6380s | with the little |
6383s | this is this is set mirrors basically it |
6386s | goes It goes around nearly 20. yeah but |
6389s | I think play is fighting for individual |
6391s | resources and to see who wins |
6397s | so unless he has a baron and uh in the |
6401s | hand |
6401s | then he's just decking out because she |
6404s | choose to draw there to protect his unit |
6407s | also the problem is this unit is not |
6409s | present oh okay |
6413s | there is a potential definitely not it's |
6416s | definitely it's not it's not either of |
6418s | them really oh Monkey Business uh |
6420s | Celestial blessing okay they're both |
6422s | pretty good yeah monkey blessed sync is |
6425s | probably better |
6426s | plus one plus one right could be great |
6429s | you could spread out your damage |
6431s | oh he lost did I get lost |
6437s | because there is a deny you are alive at |
6440s | one |
6443s | so we Palm the set here take six |
6448s | yeah take seven because you play |
6450s | blessing |
6453s | man this is just game one for everyone |
6455s | this is just the first match between |
6457s | these two players there's 50. they could |
6459s | have went to the Tie by the way |
6464s | but he went for the win you can't blame |
6466s | dagger here she went for the winning |
6467s | line but again he should be aware of |
6470s | every card that spikes has because like |
6473s | that's those are open deck lists you |
6474s | should be aware of exactly all the cards |
6476s | and if he knows it's a problem deny |
6478s | that's a losing play |
6483s | I mean you haven't seen the noise right |
6485s | this entire game so the chance I mean |
6486s | you know exactly you know exactly cards |
6489s | left in the spikes deck because again |
6491s | those are open deck lists you know all |
6495s | the cards if you kept track of opponents |
6497s | what he played across the game and yeah |
6499s | you just you could have tied the game at |
6501s | least if not win the game if you choose |
6503s | not to draw he had like dagger had an |
6505s | option to struggle another sarafine he |
6507s | had an option to give opponent two cards |
6509s | and Rose which he did and when he choose |
6512s | to draw himself so he could have been |
6513s | ahead by two cards and he was not dying |
6516s | he if he went for the fatty game plan he |
6520s | was way ahead on that plan especially if |
6522s | he knew there is no more karma left in |
6524s | the deck because we didn't know we |
6525s | didn't see all the Karma die so he had |
6527s | pretty much he'll set it in stone to win |
6530s | the fatigue plan he was at 18. all he |
6533s | had to do Shuffle Karma the story shut |
6535s | up in and not draw with the guiding yes |
6538s | we saw the last card spikes Drew was a |
6541s | comma by the way the last card in the |
6543s | deck was a cover yeah but he cannot |
6545s | Shuffle another camera so this card is |
6546s | irrelevant and you know there are |
6547s | problems deny so that karma is not doing |
6550s | much you can just keep removal for karma |
6552s | and you're fine |
6553s | yeah and we have a look at the bands |
6555s | here we saw actually uh the bandel deck |
6558s | that was banned there between the two |
6559s | players and now they're going to be |
6560s | hopping into game number two between the |
6563s | two of them with what 15 12 minutes left |
6566s | on the clock |
6568s | it's fine it's fine it's fine you say |
6571s | that I mean hopefully the matches will |
6572s | be a bit quicker now because they're |
6573s | faster decks and the mirror the worst |
6575s | mirror is out of the way |
6577s | sarafin said is not the fastest decks |
6579s | out there yeah yeah it takes a bit to |
6581s | finish the game the slow decks playing |
6583s | against each other obviously um where it |
6586s | makes it a little bit more difficult but |
6587s | speaking of fast games uh there might |
6590s | not be another first game there might be |
6592s | another very slow game between uh the |
6594s | Heimer Jace here and the karma set |
6597s | yeah most definitely we see another |
6599s | Karma set approach and it's against |
6601s | Hymer Jace right |
6603s | oh yeah this might take at least eight |
6606s | to ten rounds at best at worst 20. |
6610s | there's definitely a chance |
6613s | um I guess usually what happens in this |
6615s | matchup is it should be favored for the |
6617s | set lineups |
6619s | um just because you could you have |
6622s | efficient removal for heiman they don't |
6623s | have many protection spells it's not |
6626s | that great for set seraphin due to the |
6628s | like it based it's based on the nature |
6630s | of the event of the hammer Chase if they |
6633s | get the free 2 then Buffs one one to all |
6636s | the tech cards I don't remember the |
6637s | cards you probably know better what's |
6639s | the card name |
6640s | oh oh that's unfortunate |
6645s | yeah so anyway three two the three Coast |
6647s | Buffs ever all take all the tech cards |
6649s | by one that's a premium card in this |
6651s | matchup and you should hard Mulligan for |
6653s | it the High mirror doesn't matter Jace |
6655s | doesn't matter and none of the six |
6657s | monospas matter you need hard Mulligan |
6660s | for the plus one plus one to everything |
6662s | because then it makes all your cards |
6664s | significantly bigger threats and doesn't |
6667s | allow opponent to cheaply remove them |
6670s | and the problem that the deck has the |
6673s | all the units are very |
6675s | volatile |
6677s | very squishy against all the removal |
6680s | that is set set up in karma can present |
6684s | so you want to buff your threads to more |
6688s | of a significant HP |
6692s | yeah it's it's gonna be |
6695s | tough here because look at dagger's hand |
6698s | right now Tech has a lot of options |
6699s | can't just keep passing this is the song |
6701s | no it is not a hand where you want to |
6703s | pass with that guy this is the hand |
6704s | where you need to cycle look for bar |
6705s | this is definitely the tower where you |
6707s | just play clock link to search the bar |
6710s | for the steering six we obviously know |
6713s | there is an Aftershock in the hand but |
6714s | like again you have to play to your outs |
6716s | like you cannot be playing uh around the |
6718s | all the cards and they can assuming |
6720s | Spike food open pass because this is a |
6722s | perfect spot for open passing because |
6724s | you are up to Mana you're down to Mana |
6726s | so you want to burn your opponent's |
6727s | banner and we see bar six Mana bar let's |
6731s | see if he opted for it he already |
6733s | features the student yeah of course but |
6735s | again that whole point of playing the |
6736s | clock Link in the deck to find that six |
6738s | Mana bar find the unnerd version the old |
6742s | good six mother bar we know that all of |
6744s | us regret the Nerf on it it's seven Mana |
6746s | now I know that all the twitch chat and |
6748s | the YouTube Community would love the bar |
6750s | to be six months again am I right |
6768s | I'm never backing you up on this one I |
6770s | think pirate seven is perfect it's fine |
6772s | we can even buff it to five just |
6774s | experimentally |
6776s | just see what happens |
6783s | enjoy your days |
6785s | no we cannot allow that to happen |
6792s | free you get your power play so early oh |
6794s | look at this getting the flash bomb |
6796s | server you're just deleting the 2-1 and |
6798s | that's very good because dagara has no |
6800s | good removal in hand because just bunch |
6801s | of value cards but nothing to remove so |
6804s | if you'd be taking this steep damage |
6806s | taking those flash bombs Reggie is |
6809s | pretty significant and we see the most |
6811s | important card draw from the spices |
6813s | there you go |
6816s | there you go hextech Handler from spikes |
6818s | being drawn gonna allow him to get that |
6820s | buff plus one plus one buff you're |
6822s | mentioning across all the Macs |
6824s | that is absolutely amazing card in this |
6826s | matchup and they should single hand Leaf |
6828s | who push the match up in the favorite of |
6831s | the spikes and uh Duggar wow spikes |
6834s | decided to take an open pass that's very |
6836s | surprising given that you want to be |
6839s | presenting here for us and you draw |
6841s | literally the perfect thread and you |
6842s | have Heimer in hand like |
6844s | like not developing a Handler here is a |
6847s | bit sassy |
6849s | next time it's activated right that's |
6851s | the next question yeah if you played |
6852s | formula he played formula |
6859s | now we can see the bar six Mana which |
6861s | can be taken out by Aftershock obviously |
6863s | but still you go for it every time |
6866s | you develop a blocker you develop a |
6869s | thread so like even if opponent deals |
6871s | with the uh with the bar with the |
6872s | Aftershock you still have a free free |
6874s | body that can deal with the Handler now |
6878s | yeah I mean there's a chance you could |
6880s | uh use cell Harvest potentially as well |
6882s | to remove but again you're not that's a |
6885s | very good pretty knife yeah |
6889s | I mean the players are taking their |
6891s | sweet time we have eight minutes on the |
6892s | clock and five again in the red timer |
6895s | this is they are taking a lot like are |
6898s | they aware I mean this is more of an |
6900s | issue for um daggers and spikes by the |
6903s | way |
6904s | um yes bikes oh true spikes will take |
6906s | his sweet time if he can |
6908s | um because that spikes could try to win |
6909s | in this match try to think calmly he's |
6911s | fine if he wins as long as he wins this |
6913s | match |
6915s | I mean |
6917s | you're like |
6919s | like they go to timeout and given that |
6921s | the player the player who won the game |
6923s | won wins the whole series if it goes to |
6926s | timeout even if it's 1-1 in the series |
6930s | I honestly I do not know I have to we'll |
6933s | have a production to double check on |
6935s | that but I'm pretty sure that that was |
6938s | the thing in the past where player who |
6939s | won the game wanted a series if they die |
6942s | then if it goes to timeout the player |
6944s | one wins so there is potential |
6946s | Shenanigans with the clock normally what |
6949s | happens is the clock happens becomes an |
6952s | issue in game three it's not often an |
6954s | issue in game two oh we have a coffee |
6957s | who won the game one wins the whole |
6959s | series if it goes on the timeout |
6963s | so again |
6964s | time is definitely a resource |
6967s | yeah I mean they have a bit more than |
6969s | seven minutes remember they have another |
6971s | what five minutes five yeah yeah five in |
6973s | the red but again 12 minutes and like |
6975s | those decks are like |
6977s | there will be another Heimer Jace match |
6979s | like if like assuming spikes loses like |
6982s | finishing in 12 minutes |
6984s | the games that just barely started none |
6987s | of the players played the champion there |
6989s | is I would say it's like 80 chance it |
6992s | goes to timeout from this spot |
6995s | yeah it really depends if the players |
6998s | start ramping up their speed of turns |
7000s | because |
7001s | um if it does go to timeout this game |
7003s | spikes is in a really bad uh spikes |
7006s | actually no he's fine no matter what |
7007s | right no yeah spikes isn't a very good |
7009s | spot because she won game one uh dagger |
7013s | has to start speeding up but the problem |
7015s | with speeding up however is it makes you |
7017s | prone to making more mistakes so it's |
7019s | going to be really really tough if a |
7020s | dagger to sort of find the perfect lines |
7022s | every turn |
7024s | spike is taking his sweet time ever ever |
7027s | pass here the dagger is so we can see |
7029s | he's speeding up with the the place |
7030s | realizes that he needs to push that uh |
7033s | place and he's uh yeah he'll be |
7036s | attacking more more often and the spike |
7038s | has a pretty good hand to just stay |
7040s | alive because he can threaten removing |
7042s | all the champions We it's already one |
7044s | deny and yeah that's a all you need to |
7048s | do is just develop primer when opponent |
7050s | develops a threat they remove your |
7052s | Hammer you remove the airfryk and you |
7053s | develop another seven two so yeah |
7058s | yeah I mean spikes doesn't look like |
7059s | he's winning this match so it's gonna be |
7061s | really tough there's so much removal on |
7063s | dagger's side but dagger knows he I mean |
7066s | I think dagger knows the timer like it's |
7069s | just |
7070s | look like |
7072s | we should |
7074s | spike is just like the playing timer |
7076s | here like clearly like there is no shot |
7077s | he fought about playing a play he's |
7079s | thinking about playing Jace here or or |
7082s | the removal for the EV every single |
7085s | action dagger too like there's no not a |
7088s | possible chance there is a chance you |
7089s | think about playing JT or not right the |
7091s | performers if you play Jace here uh you |
7093s | can't play Heimer plus a big spell next |
7096s | turn what I'm referring to he took the |
7098s | three actions to rope to think about the |
7101s | jsplay yeah |
7106s | this is so tough for dag dagger really |
7109s | has to like |
7110s | speed everything up try and go for uh |
7114s | try and Rush down really but he's |
7116s | playing a deck that doesn't do that |
7118s | tomorrow it's not up at this point it's |
7120s | not up to the dagger house like at this |
7122s | point it's on the spike side if you |
7124s | decide to to slow play like stagger they |
7127s | can't do anything it's just the nature |
7128s | of the matchup that went in the game one |
7130s | and like whoever won the game one is |
7132s | just now in the driving scene and be |
7134s | chilling |
7136s | yeah and this this attack here from |
7138s | spikes is again just going to keep |
7139s | passing sort of actions over to dagger |
7142s | um make him take more turns I mean |
7144s | there's a consideration to developing |
7146s | Albus here and just swinging |
7149s | um and just trying to put pressure up |
7150s | your spikes but you again spikes's hand |
7152s | is very reactive right so |
7155s | um in general spikes is gonna just want |
7157s | to keep oh Sparks does not care at all |
7160s | about the damage like spice wingcon is |
7162s | not the damage at this point you know by |
7165s | all means and like all he has to do is |
7167s | just pass priority we've taken little |
7169s | time |
7171s | oh and like dagger cannot be taking |
7173s | those turns he should be aware that he |
7174s | needs to win this game ASAP and he needs |
7178s | to speed under the game too because like |
7180s | if he's gonna be slow playing this and |
7182s | trying to go for like normally those the |
7184s | lines the both players would be taking |
7186s | would be completely different but given |
7188s | we have an uh timer in the play like |
7191s | dagger should be extremely aggressive |
7194s | and if not playing around anything and |
7196s | Spike should be playing extremely |
7197s | defensive because he just needs to stay |
7199s | alive for as long as he can and because |
7202s | of the it doesn't matter the outcome of |
7205s | this game doesn't matter for him yeah I |
7207s | mean Dagger from next turn onwards has a |
7209s | chance to to win because obviously the |
7211s | karma will be active |
7213s | um we'll really want to try keep like a |
7215s | lot of these like Mystic shots uh just |
7217s | for Nexus damage at this point instead |
7220s | of removal ideally |
7222s | um |
7222s | the question is do we try to remove the |
7225s | timer here with the explet I think you |
7227s | do |
7229s | I think in this spot with playing Heimer |
7231s | is a bit of a misplay because you just |
7232s | wait for opponent to play a threat then |
7235s | you play Heimer so you can respond with |
7236s | vengeance to a possibility when opponent |
7239s | wants to kill your unit |
7242s | yeah and this the the will of Ionia here |
7247s | um is equally as good if not better well |
7251s | dagger because your Avengers here for |
7253s | sure to have the two blockers show me |
7255s | that again |
7258s | yeah I mean you're gonna get two |
7259s | blockers but what's fantastic obviously |
7260s | is spikes doesn't even clearly |
7263s | necessarily care about the blocks right |
7264s | spikes could just go for the win with |
7265s | the elusives potentially |
7267s | um obviously it doesn't he doesn't know |
7269s | that we see that there's a course thick |
7270s | Rift |
7271s | um but that's in conjunction we'll have |
7274s | to be with a seraphine to double up if |
7276s | we get even cheaper |
7280s | [Music] |
7282s | it's unlikely but it's just a defensive |
7286s | tools at this point |
7290s | like also I think developing them now |
7293s | like I would develop just one and wait |
7295s | for the attack if there is nothing |
7296s | happening I just I wouldn't mind burning |
7298s | one because again you don't care about |
7300s | them you don't care about the damage |
7302s | the dagger that you probably want to try |
7304s | save as I mentioned this Mystic so |
7306s | you're probably gonna use high notes uh |
7307s | with yeah this Mystic is sex to the face |
7310s | yeah |
7315s | wait a second did he just cow stick |
7323s | never mind |
7326s | I don't know why he's removing that he |
7328s | has a little acoustic for next time |
7329s | that's discounted all he had to do is |
7332s | just after shock he swings for five here |
7335s | and then sets up six with colors because |
7339s | oh wait chicken karma that's five hold |
7341s | up yeah so you could just set up the |
7343s | lethal right now yeah he has little |
7344s | Excel true that's a very good point yeah |
7348s | no |
7352s | thank you savage 16 damage told me |
7357s | there we go no 15 15. it's a level it's |
7361s | 15 damage exactly |
7364s | and the only punish is there isn't even |
7367s | it's just pacing darkness is the only |
7368s | healing yeah that's why I mentioned you |
7370s | don't develop both elusives you just |
7372s | pass off the blink one one as a blocker |
7374s | because you just yeah they just get |
7376s | removed for no reason and if opponent |
7377s | passes you are happy because again |
7379s | you're like you are not going for little |
7381s | this turn and you get you got time trick |
7383s | as well which is fantastic there's a |
7385s | search trade for more if you need it |
7390s | and splittering Sun spinner that's just |
7392s | everything dagger needed and with seven |
7395s | five seconds left of this clock uh |
7400s | five minutes left on the clock in that |
7403s | the five minute is that the red timer is |
7405s | an overtime |
7406s | so you just missed their place yeah and |
7408s | there's no answer |
7409s | and now this next game both players |
7412s | we're moving to speed Rune Terror |
7415s | I mean from the dagger side yes |
7419s | spikes I uh sincerely doubt uh no it |
7423s | does uh it will be whoever's got more |
7425s | time left because it's game three |
7427s | are you sure about that yeah yeah it's |
7429s | game three |
7441s | okay when did they change it it's the |
7445s | timer Rule's always been |
7447s | um that that the game one winner will |
7448s | matter if it's we're in game two end of |
7450s | timer but if game three it's purely on |
7452s | who has the most time left at the end of |
7454s | game three |
7455s | oh so it's gonna be it's gonna it's one |
7457s | one |
7459s | and it's gonna be speed runetera here |
7462s | they're gonna have to pick them up oh |
7464s | that's cool man I thought they decided |
7465s | basically no no speed router here Alan |
7469s | speed runterra both players are gonna |
7471s | have to play as far as statistically |
7472s | possible the trade minimize the timer |
7475s | loss here |
7478s | you could think that predict will play |
7480s | faster because it's like an Acro that |
7482s | it's not but they can spend loads of |
7484s | time on every time predicting exactly |
7486s | and the camera is just play on it play |
7488s | on you don't need the decision you have |
7490s | it's just on Reggie when you play |
7491s | pharaohs which cut you manifest |
7494s | so yeah is in a downside of the matchup |
7498s | it's gonna be crazy tough here football |
7500s | so that's a bit of intimacy for me |
7503s | because I was sure that the player that |
7505s | won the game won wins game three if it |
7507s | goes to time out on game three but it's |
7509s | basically it's based on the game two |
7511s | time out like the uh |
7514s | it's all right yeah yeah it's just |
7516s | purely whoever whoever spends the least |
7518s | amount of time in this game that's a |
7520s | cool that's cool then |
7522s | it is unfortunate for spikes because he |
7524s | really needed to win that last really |
7526s | needed to get that win |
7529s | I mean this matchup it should be pretty |
7531s | good for the high Mercedes normally |
7534s | mobile you have is |
7535s | sued |
7539s | and like you have a good units early on |
7541s | you have a challenger days you can |
7543s | stabilize very very easily into uh Echo |
7547s | drinks on you like there needs to be |
7550s | pretty much a very good opener with some |
7552s | drop borders coming early plus the right |
7554s | of negation on like 105 seats to secure |
7557s | possible lethal or the important |
7559s | presence |
7560s | or just straight up Corona brick right |
7562s | that's the next your next best option oh |
7564s | yeah that's an extra copy of right of |
7566s | negation pretty much just more damage on |
7568s | top yeah exactly |
7576s | so we've been given a little bit of an |
7578s | update where uh it it seems as if spikes |
7582s | has won that match probably due to the |
7584s | timer |
7586s | we don't know exactly what the cause is |
7588s | uh it could be dagger not checking in or |
7591s | leaving we don't know |
7592s | um but unfortunately maybe Q was not at |
7594s | work maybe maybe he fought the same as I |
7596s | do because I'm pretty confident that it |
7598s | used to be different and |
7601s | no no wall no way we don't need it out |
7604s | we don't know unfortunately we're just |
7605s | gonna have to take it for what it is we |
7607s | know that spikes has now taken that win |
7609s | which is unfortunate |
7611s | um and it does mean spikes does make it |
7613s | to the top 16 he's going to be super |
7614s | happy about that |
7616s | um to be unfortunate about the situation |
7618s | but unfortunately he does get the points |
7619s | and he's gonna be happy about that for |
7620s | himself |
7622s | um yeah the game one was absolutely a |
7623s | blast to watch we could have seen the |
7626s | different lines that the players would |
7627s | have taken and at the end going in the |
7630s | favor of the spice and yeah looking |
7632s | forward for the next games anyway guys a |
7635s | quick break before the next rounds we'll |
7637s | be back shortly |
7673s | thank you |
7680s | foreign |
7697s | [Music] |
7711s | [Music] |
7713s | foreign |
7729s | [Music] |
7735s | [Music] |
7759s | all right |
7787s | and we are back from a very short break |
7791s | but we're going to be bringing you the |
7793s | top 16 matches here for the first ever |
7796s | worlds qualifieds and what a day it's |
7798s | been and we've had some fantastic |
7800s | matches how are you feeling about them |
7803s | today |
7804s | I am so happy the level play level of |
7807s | play went up because in the in the past |
7811s | we had some |
7813s | experimental lines uh in the the bigger |
7816s | tournaments but now players are playing |
7818s | very very well it like they stopped |
7822s | playing around every possible card in |
7823s | the deck and they are just playing to |
7825s | your wins which I want to highlight so |
7827s | much because players tend to start |
7829s | playing like uh the less experienced |
7831s | ones around the car so many cars for up |
7834s | to no reason again the game is about |
7836s | winning not playing around every |
7838s | possible card in the deck which I'm |
7840s | really happy to see yeah and for our |
7843s | next match here in top 16 we do have |
7846s | badge attack versus white raw it is |
7851s | looking fantastic here badge attack has |
7853s | been having a great match twicking out |
7854s | slowly Felipe who we saw earlier on uh |
7857s | in the tournament against that at least |
7859s | I got this yes unfortunately got knocked |
7860s | out here against badger |
7862s | how are you feeling about this matchup |
7864s | everyone knows Badger badge has been |
7865s | around the block here in runtera he is |
7867s | probably |
7869s | I would argue outside of you and the |
7871s | face of sort of emaa compared to seeing |
7873s | he streams a lot he's a fantastic player |
7874s | and we see him consistently making |
7877s | top Cuts in tournaments well at least |
7879s | you don't recall creeping the oldest |
7881s | player around here he isn't yeah |
7884s | technically he's playing cool he's |
7886s | playing quite long but also white rice |
7889s | are quite a grind a ladder grinder and |
7890s | he's doing well in the previous season |
7892s | also I'm looking forward to his |
7894s | performance on the at this tournament |
7895s | via having another Deep Run we know that |
7898s | he won already won seasonal so let's see |
7901s | if he can take it down once again while |
7903s | that is going to be our match uh the |
7905s | weather is going to be our match that |
7907s | we're gonna be watching Top 16. look at |
7908s | the other half we see tilted who made it |
7910s | all the way through which is fantastic |
7911s | we haven't seen him for a while a German |
7913s | player that came through and here we see |
7915s | the the other side of the top 16 where |
7917s | we see cope Robo Master a top Masters |
7920s | player you see him around all the time |
7921s | and do know uh one of my favorite for |
7924s | the tournament I'm super happy he's made |
7925s | it all the way up to this top 16 wasn't |
7927s | my favorite for this uh how are you |
7929s | feeling about this side oh this side |
7932s | looks pretty slacked as well I know you |
7934s | wanted to pronounce the spikes upon that |
7936s | name go for it man we've got |
7941s | when I saw that name I see it I see them |
7943s | on ladder all the time I just think |
7945s | that's right in my head and obviously |
7946s | again up against spikes uh you a fellow |
7948s | UK player a fellow uh I have to root for |
7951s | spikes uh because he's been around the |
7954s | block I've done loads of practice with |
7956s | him in the past he's such a strong |
7957s | player |
7958s | yeah we have also a joke |
7962s | in another uh top 16 they're going to |
7966s | the Top Cut and strive against bokki and |
7969s | vladestini against Camilla also a very |
7972s | very good players will have a quite a |
7975s | serious and amazing finals like all of |
7978s | those players are amazing we'll be |
7980s | hoping and checking out the lineups of |
7982s | the players now uh Baya decided to Bro |
7985s | bring his standard favorite fish Samira |
7989s | and Tristana Timo uh is it Nar version |
7994s | no no |
7996s | what's that oh just three timos okay |
7998s | it's just three teams okay and kaisa |
8002s | Garen oh that is a spicy Listerine badge |
8005s | you're probably trying to uh Target I'd |
8008s | assume maybe more the Samira list that |
8010s | sort of stuff playing a bunch of like |
8012s | demacia high HP unit interesting |
8014s | um maybe Target the karmas a bit with |
8016s | that a little too |
8018s | um also interesting to note he's running |
8019s | a single copy of Vanguard Sergeant as |
8022s | well in the team of Leicester not only |
8023s | will he have access access to Champion |
8025s | strength uh but uh for the Ford demacia |
8027s | too yeah it's it's pretty good and uh |
8031s | we'll see how the white lineup will go |
8033s | against us uh he's bringing himself also |
8036s | fish Samira Echo Jinx and action |
8039s | Pantheon it looks very similar to the |
8042s | sheikhus lineup and at least it looks |
8044s | very similar as well I would say even |
8046s | carp car the same looking by one-offs |
8051s | uh |
8052s | yeah it looks like exactly the same |
8054s | we've seen from the shihu yeah even with |
8057s | the further yeah maybe they inspired |
8061s | each other a bit before going before |
8064s | going into the top cut |
8067s | yeah |
8068s | and we see Mr miraban and Champion |
8071s | strike |
8072s | now one thing to note those were she |
8075s | who's lists because I'm seeing a Swain |
8077s | allowing now and an aatrox Quinn on the |
8080s | side of White Rock oh yeah we just had a |
8082s | wrong screen we have a completely |
8084s | different lineup uh yeah we have a queen |
8087s | eight rocks we see the band of probably |
8089s | Champion strength version because you're |
8091s | like the whiter was anticipating the ban |
8094s | on the champions league and he banned |
8096s | this Samira so bio will have doubled |
8098s | like double damasia lineup going into |
8101s | the Elias Wayne I'm not sure how this |
8104s | matches into the damasia versions I |
8107s | would imagine the amount of the special |
8108s | Shields that both decks via has is quite |
8112s | significant which will should overcome |
8114s | the Sweeney lawyer and the on the other |
8117s | hand you have we have eight rocks vein |
8119s | Queen the problem is the deck has a |
8121s | strong LED but once there is a board |
8123s | established from the Vistana attack the |
8126s | Champions frame just completely shots |
8128s | down the eight rocks and then on the |
8130s | other side we have the kaisa G4 and |
8133s | garden |
8134s | all of those there like all of those |
8136s | Champions match X exceptionally well |
8138s | input the Swain oh we have the Sweeney |
8142s | band in fact not the champion strength |
8144s | those trippios are very good into the |
8147s | eight-rox queen vein because they just |
8148s | outside them the quick attack the German |
8150s | coming with the barrier it's very |
8152s | efficient into other Champions decks and |
8155s | we'll see how it deals with the Swarm |
8157s | into potential Champion strength but |
8159s | again via I didn't quite catch if there |
8161s | was a right of negation but that could |
8163s | come in class for the champion strength |
8165s | matchup |
8166s | yeah it's going to be interesting |
8168s | there are two rights of negations by the |
8171s | way in badges list so it makes perfect |
8173s | sense it wasn't a Champions tank upon |
8176s | but it was in fact sweny lawyer and |
8178s | instead because again you have a good |
8180s | counter play into the Champions track |
8182s | and I wouldn't be surprised if you |
8184s | stitched the rights of negation you keep |
8185s | it even opener because that's such a key |
8187s | card in the matchup because you do not |
8190s | lose the board and like there will be |
8192s | like there is a point where it reaches |
8194s | soulmate and the only way to break the |
8196s | stallmate for the three standard deck is |
8198s | a champion strength and that's where a |
8199s | right of negation comes in clutch |
8202s | yeah the only issue I think for white |
8203s | rail would be this vein aatrox list is |
8205s | probably going to have the biggest issue |
8207s | here uh ideally they kind of want uh |
8209s | white round really kind of wants to play |
8211s | I guess the vein aatrox list into the |
8214s | Garen j4 list a little bit and this kind |
8218s | of the vice versa for Badger he wants to |
8220s | kind of play |
8221s | um his uh Garen j4 into the Teemo |
8225s | Tristana right because he has those |
8226s | rights so it's good depending on what |
8229s | deck they decide to go for first it |
8230s | could be beneficial for one or the other |
8232s | there are some cans that uh atrox vein |
8237s | Queen can steal away potential like |
8240s | Valor we form up and the stairato weapon |
8245s | it can just steal away the game still |
8248s | away in the game when they try to remove |
8249s | the Valor with like an ink and you just |
8252s | double challenge remove two units from |
8254s | the Vistana board |
8256s | and suddenly you have no board over two |
8258s | turns to remove anything anyway we |
8261s | should be heading to the games shortly |
8265s | and we have the champion strength |
8267s | against Champion strength against Garen |
8269s | Kaiser action we see gardening opener |
8273s | avoid Blaster Mr Hunter and cataclysm we |
8276s | might see a full movie gun to look for |
8278s | the a bit earlier curve to look for the |
8280s | evolved level up kaisa and potentially |
8282s | write obligation drone and we see an |
8284s | excellent care from the White Rock you |
8286s | have literally the best you would have |
8288s | hope or you have the team of development |
8290s | into a grandfather include the owls into |
8293s | the weapon into child to strength |
8296s | yeah that's looking fantastic for white |
8297s | raw |
8298s | um the the owls are fantastic because |
8300s | they're just annoying for Badger uh |
8303s | they're just three ones most a lot of |
8305s | the time that trade very efficiently |
8307s | into a lot of uh the Evolve units |
8310s | because usually they end up being around |
8311s | sort of three HP a lot of them outside |
8313s | of the wood loss of the overwhelm unit |
8315s | which is fantastic and I will it's just |
8318s | you can just trade away here and you'll |
8320s | be fine if your bedroom white right I |
8321s | mean you don't need to this turn it's |
8322s | still a couple of turns away from evolve |
8324s | actually uh being |
8327s | active so for those of you guys who |
8328s | don't know they have to play uh six |
8330s | different keywords on their cards to get |
8332s | the evolvement I'm never lucky |
8336s | ah that would be such a content if this |
8338s | was a scout |
8339s | uh so here whiter realizes this matchup |
8343s | is about it's not about his HP it's |
8345s | about the Badgers HP so he chooses or to |
8348s | develop the best possible threads to |
8351s | apply as much damage as he can right now |
8354s | and he knows she'll have a board space |
8356s | issue and that one is training |
8358s | efficiently because once we see evolve |
8360s | this to one is not trading with the one |
8362s | ones because they become 33 so you won't |
8365s | take the trade as soon as you can and |
8367s | the only downside to that is like you |
8370s | [Music] |
8372s | then you have no good blocker for the |
8375s | free one spell shield |
8376s | and also what's great is by the way that |
8378s | development right around because it's |
8380s | open deck lists uh knows there's nothing |
8382s | like a badger bed to be worried about so |
8384s | it can just develop straight into it and |
8386s | because the his elusives are always |
8387s | going to be safe yeah exactly so there |
8390s | was no effort of the only downside by |
8392s | transcend is there is no wire to run the |
8395s | Mana |
8397s | no mayor but we'll start to get this L |
8400s | generating going the question right now |
8402s | really becomes is uh do you just take |
8406s | this seven I think there is a point now |
8409s | where you should consider a trading |
8412s | like I would I would love to see like an |
8414s | old development to stop the special unit |
8416s | from attacking because you do it would |
8418s | not have attacked most likely |
8421s | and it looks like waitara opts to use |
8424s | Champion strength next turn uh without |
8428s | Scout if he goes for the open attack |
8433s | yeah the Kaiser level up coming here is |
8436s | going to be crucial because those Buffs |
8438s | are going to be great will allow |
8440s | um Badger to block a bit more |
8442s | efficiently can has double cataclysm in |
8445s | the next turn as well |
8446s | um to try and start chipping away a |
8448s | little bit at White Ras board |
8451s | the issue of White Rock has if there |
8453s | will be oh he cannot be possibly open |
8455s | attacking here I don't mind this because |
8457s | you have two more units you have two |
8459s | more units you can play Oh but I think |
8461s | the problem is he has no great blockers |
8464s | and like him buyer shouldn't be taking a |
8466s | block on over well because he needs this |
8468s | overwhelm for the Kaiser to finish the |
8470s | game next turn and like now if the |
8473s | Buster shot comes down you just lost |
8475s | your wincon |
8476s | to close the game next turn so buy it |
8479s | blocking here |
8481s | might be a potential misplay depends |
8484s | what his game plan is for the next turn |
8485s | but I would love to see him just close |
8488s | the game with one of the old he what he |
8490s | could have done next there and he's not |
8492s | dying |
8493s | I think to Champion strength |
8495s | he could have taken overwhelm if you see |
8499s | Champion strength you can take out one |
8501s | fine just talk you just top deck another |
8502s | overwhelm I mean you didn't have the |
8504s | amount to close it |
8505s | if you play this you don't have Mana for |
8508s | the katakis for double Qatar quest in |
8510s | this time and that was your way to close |
8511s | the game well you might not have enough |
8514s | Mana for double cataclysm your opponent |
8516s | doesn't have enough manual Champion |
8517s | strength so you actually push quite a |
8519s | bit of damage here yeah so this should |
8521s | be a wrap for the buyer with the amount |
8524s | of the damage presented |
8526s | you should be taking out Teemo exactly |
8529s | so he removes the overwhelm blockers |
8532s | uh I'm not a fan of that I think the |
8535s | second Ultimo is better straight up I'm |
8537s | coming for you I mean you can just cater |
8538s | to the master and it's not a big deal |
8543s | yeah but the Timo can block more |
8544s | overwhelmed damage now and you could |
8546s | have denied that over one block the |
8548s | stern like there is no absolute no |
8550s | reason you need that three three four |
8552s | and like the only thing |
8555s | this is the champion strength version so |
8557s | you don't have to worry about stuff like |
8559s | the price fight into the pink there is |
8562s | like nothing that I think can really |
8564s | kill Isa or deal with Isa so you should |
8567s | be having a wrap |
8569s | a little anyway if you pull the team up |
8572s | and you thought you clean the you win |
8574s | we've just attacked it is the overwhelm |
8576s | damage right now |
8579s | yeah I mean this is looking pretty much |
8581s | like you mentioned white Rush should be |
8584s | losing this match |
8586s | um this is what Badger really wanted |
8588s | though right he by the looks of it |
8590s | wanted to bring this deck to beat these |
8593s | demacia uh trist lists with the denies |
8595s | may put himself in a very favorable |
8597s | position here he's down to one HP and as |
8600s | we know we can see the cataclysm coming |
8602s | down here from Bayer and there's nothing |
8604s | to stop it |
8606s | hmm |
8610s | yeah so white Russ set up your Champion |
8612s | strength for the next turn detail but we |
8615s | obviously know that's not gonna be good |
8616s | enough because there will be a little uh |
8620s | not quite coming out is it because it |
8622s | doesn't hit the face |
8624s | oh no it does hit the face yeah because |
8626s | it's lower HP than uh because it's lower |
8628s | HP so it's the second priority yeah and |
8631s | even if they hit Teemo as well it would |
8632s | still be enough to approach one damage |
8634s | overall so yeah |
8636s | pretty clean game the top Tech |
8638s | overwhelmed sealed the game there I |
8640s | think without the top deck it might be |
8642s | tough to Winter |
8644s | but |
8647s | if you want to be the best player |
8649s | sometimes you just have the top deck in |
8651s | the right moment I'm just thinking if |
8652s | that was like if you ever you know that |
8654s | from experience you know that from |
8656s | experience sometimes you just have to |
8657s | top deck at the right moment |
8660s | I'm just thinking like what was the game |
8661s | plunder if you don't up the cover when |
8663s | to win the game from the buyer's side |
8664s | but well as you were to say it didn't |
8667s | matter |
8668s | well you still cataclysm and remove the |
8670s | Teemo right so it would have been in |
8672s | still kind of fine |
8673s | yeah yeah you would kill the Teemo but I |
8676s | there is way more things on the board |
8678s | that you have to be worried about and |
8680s | like opponent is not going to be |
8681s | blocking as much because you don't have |
8682s | the overwhelm on the Kaiser anyway going |
8685s | to the game too we have we see already |
8687s | Champion strength in the hand and attack |
8689s | token on six so those two things |
8691s | together are very very important |
8695s | yeah and on the side of Bio we see a |
8697s | bunch of form UPS uh they're primarily |
8699s | going to be used to maybe sort of get |
8701s | some better Early Trades to keep his |
8703s | board to keep his board side a little |
8705s | bit alive or to push a little bit of |
8707s | extra damage however |
8709s | it really does depend on what this |
8710s | weapon Master hits and we see goes for |
8713s | the the Mana I believe right you know |
8715s | the quick attack is very good because it |
8718s | helps you push the damage or take out |
8720s | the blocker you can just freely swing |
8721s | with it it's probably the best in this |
8723s | situation |
8725s | yeah it's a fantastic option the other |
8726s | options would be overwhelm I believe or |
8728s | Scout those are the those are the three |
8730s | premium ones |
8732s | I'm a bit surprised he took that lightly |
8734s | that to one damage without thinking |
8736s | about blocking it |
8739s | because again you have to like HP is a |
8741s | resource but you have to respect that |
8743s | resource even yeah so he's thinking that |
8746s | he's attacking on turn six but when open |
8750s | are good opponent can set up his own |
8752s | board this morning and that allows him |
8754s | to counter Champions so like you should |
8757s | have that in by that yes you should be |
8759s | prioritizing on keeping elusive but you |
8762s | should also be respecting your HP |
8764s | yeah I mean we're getting close to that |
8766s | champion strength turn from both players |
8767s | they both have that as an option |
8770s | um |
8771s | the quick attack |
8773s | as you mentioned it's going to be huge |
8775s | in the champion strength turns because |
8776s | the uh the Champions even if you sort of |
8780s | respond with the champion strength you |
8782s | have this one unit who's just going to |
8783s | Chip Away |
8784s | yeah so the thing is buffers needs to |
8787s | keep six months for the next turn so |
8789s | like whenever one player is Checkers |
8792s | second one contemplate it with the |
8794s | Champions right because the second best |
8796s | answer if you don't deny it is just |
8798s | either remove your needs or player out |
8800s | of your strength |
8802s | yeah I mean you have the options uh |
8804s | buyers actually got a couple of |
8805s | interesting options you can obviously |
8807s | not play Champion strike and go for |
8809s | something like a group shot try Whittle |
8810s | down the board but that unfortunately |
8811s | doesn't really work well in sort of the |
8813s | long term you still end up losing most |
8815s | of it and you can see form up here uh |
8817s | being used by buyer to preserve his |
8819s | board recognizes next turn is a |
8821s | potential Champion strike turn I need to |
8823s | potentially counter it |
8825s | the problem with this trait is white |
8827s | truck cannot develop through your needs |
8829s | and keep the money off for Champions |
8832s | track so that play was a bit that the |
8836s | block there |
8838s | might be a bit off if because like if |
8841s | you do the block here you should be |
8842s | blocking content tool as well |
8845s | yeah the the problem by it happened |
8847s | actually has this turn a little bit is |
8849s | obviously |
8851s | um whiterard gets the scouts with the |
8853s | elusive that you can't do anything about |
8854s | so that's a straight up 10 damage but it |
8857s | doesn't get the Scout with the eight |
8858s | attack damage here as well either just |
8860s | gets a single attack there |
8861s | but fire will get 8 damage a quick |
8864s | attack as well unit so it's not too bad |
8865s | and |
8869s | I'm thinking if it's ever a play to |
8872s | swing with anything else here from there |
8875s | what you definitely jump you jump so you |
8877s | can jump yeah it's completely look at |
8879s | your hand you got like 100 ounce it's |
8883s | fine |
8888s | there is bundle gutters so like his game |
8892s | plan |
8894s | I think this is fine you'll find trading |
8897s | a lot of this off |
8899s | because you have so much refill yeah you |
8902s | have the refills for you right off |
8906s | yeah |
8908s | way more resources you have like yeah |
8910s | you can just grind upon it out |
8912s | and like you want to develop Tristana |
8914s | into those all also operating office is |
8917s | definitely correct yeah just purely |
8920s | number of units right so white rocking |
8922s | just blocks the days here |
8923s | um and you know there's no threat of a |
8925s | second Champion strength coming down |
8926s | this turn so uh your life tote was most |
8929s | likely going to be fine |
8930s | um there is a little bit of impact |
8931s | damage coming down here let's see what |
8933s | wardrobe can we get |
8938s | it's an impact at least so that's four |
8940s | damage coming through |
8945s | yeah that's uh a lot of damage |
8950s | yep two off |
8952s | was there a there was no way for buyers |
8956s | [Music] |
8957s | you have to block more because you just |
8959s | like to impact |
8961s | you have to blow you have to stay at a |
8963s | higher HP yeah the only benefit |
8964s | obviously you go Tristana and then |
8968s | uh you want to set up |
8971s | as million a million different back |
8972s | damage time right so you've got your |
8974s | style and just start playing out |
8981s | he gets back he gets bundle Gunners down |
8983s | to zero |
8985s | yeah it should be a little from water |
8987s | unless there is some interaction from |
8989s | buyer we've seen No Interruption and |
8992s | that's also a team mode that will not |
8993s | connect because there are group shots |
8995s | are not bad but you can also kill his or |
8999s | no he cannot kill his own unit with |
9000s | group shot unless he double casted so he |
9003s | can stop three standard damage |
9007s | and he needs to keep he needs to keep |
9009s | alive he's impact cards |
9012s | so much impact holy moly |
9015s | one two three four plus so he can be no |
9019s | he can't be at one because he has no |
9020s | blockers so he's just dead |
9023s | yeah I don't think there's an answer |
9024s | here oh buyer which is unfortunate |
9026s | because by it looked to be in a okay |
9028s | spot but this is the issue if you don't |
9030s | have Champion strength on your attacking |
9032s | turn you have to play defensively in |
9033s | this matchup |
9035s | it's not great though |
9037s | I think the champion didn't matter that |
9039s | that elusive to drop matter it's the |
9041s | amount of the alcat generated this much |
9043s | of matter |
9044s | because like if you look how many times |
9046s | did the uh want to elusive connected and |
9050s | generated all cards it was two or three |
9051s | across the across the game so like just |
9054s | having those units trading of opponents |
9056s | three units is absolutely massive |
9060s | so buyer can remove |
9065s | istana |
9073s | I mean she can just double block weight |
9075s | you can just double shoot Vistana |
9077s | technically and then block the other one |
9079s | but |
9080s | still dead |
9082s | no matter what |
9083s | I don't know why he overweightened the |
9085s | better card because this way he is |
9089s | forcing to fight us |
9091s | okay if you just kill the Tristan or he |
9093s | started to block the other one I don't |
9095s | think it makes a difference yeah but I'm |
9096s | just saying like the damage |
9099s | he does the shows his hand he could have |
9101s | just shown like you can look at this |
9102s | point |
9104s | like I mean you know that from the |
9105s | double group show anyway it's irrelevant |
9107s | white Rod takes game one up again uh |
9109s | against fire here um |
9113s | third series |
9115s | which is fantastic |
9116s | um we get to see more Rune Terror action |
9118s | which is always what we want to see and |
9120s | we get to see this match up here uh with |
9123s | with the vayne atrox Quinn up against |
9125s | the Champion's strength and as we spoke |
9126s | about it a little bit earlier Champion |
9128s | strength is probably the most important |
9131s | card here |
9132s | um and you can just completely blot the |
9135s | game against white raw however there are |
9137s | opportunities that we can see from right |
9139s | raw as we see the dark in hop is |
9141s | fantastic blocking Badger bear is |
9143s | fantastic to deal with the L Generation |
9146s | Um it's been able to combine those maybe |
9148s | with like a Valor uh maybe a couple |
9150s | other cards and to try and stall out to |
9153s | get to the aatrox term |
9156s | so in terms of like if the both players |
9159s | break there where there is a world where |
9160s | Champions strike attack can win without |
9162s | Champion strength Blackberry cristana |
9164s | smoking a bunch of times since the eye |
9168s | drops deck doesn't have that many good |
9169s | blockers |
9172s | but we see this is a premium hand like |
9175s | that's what we talked about the Valor |
9177s | with uh the heart which is very |
9180s | important but the problem is for this to |
9183s | risk this play you need to have some |
9185s | sort of backup like warm up because if |
9188s | opponent has a ping you just committed |
9190s | for Mana |
9192s | and |
9193s | lost you just lost like all the temple |
9197s | so if you ever choose to like in this |
9199s | spot you obviously don't go for it |
9201s | because I lose if you can just reply |
9203s | better then you can you can stabilize |
9206s | the board and start presenting six per |
9207s | turn and you have an excellent buffer of |
9210s | two two times that can take out one like |
9212s | broken block twice |
9214s | yeah you have the uh the Fisher kit to |
9216s | start chipping away and removing stuff |
9218s | too which is fantastic and there is the |
9220s | chat the second Champion straight from |
9221s | fire which is uh not ideal |
9224s | um but not unwelcome right because you |
9226s | can play one clear out the board and |
9227s | play out another one on the following |
9229s | turn what we have to notice is just that |
9233s | which makes Champions strength way |
9236s | better because after like attacking turn |
9238s | earlier doesn't let opponents stabilize |
9240s | enough or clear your Port enough |
9242s | and it's very very premium yeah and also |
9246s | now with the HP weapon the zero two is |
9249s | going to be great because that will |
9252s | allow this Valor to potentially get a |
9254s | trade or two here |
9256s | so what's via looking at he just wants |
9258s | to block minimum he just wants to |
9260s | develop the |
9262s | just wants to develop units to get the |
9265s | value out of the |
9268s | let your assignment done so all things |
9269s | is just a full board for the next turn |
9272s | and we see a fish fight in the hand |
9274s | which will probably look to remove a |
9275s | unit tester under the next turn |
9278s | yeah because you know buyer is going for |
9279s | the the Stray up Champion strength |
9281s | that's like that's like the first action |
9283s | of the next turn |
9285s | the shield so like this way it doesn't |
9288s | allow a white ride to attack very |
9291s | efficiently into you because then again |
9294s | you crush one unit into the shield |
9297s | so it chips away the damage I also |
9300s | really like that fish hook on the the |
9301s | mayor to the right because it hadn't had |
9303s | its effect |
9305s | um being used of discounting the units |
9307s | so it stopped by actually developing one |
9309s | more additional unit that turn yes it's |
9311s | an excellent point |
9314s | and that's a champion strength from four |
9316s | units which is not a spottedness of 3.5 |
9318s | units here so that that was a very good |
9320s | turn from white raw uh realizing that he |
9323s | needs to remove as long as units as he |
9325s | can and now |
9328s | he needs to get rid of like something |
9331s | yeah he needs to start from removing at |
9335s | least one unit so you probably want to |
9337s | remove the seven six as it's best |
9339s | started and you want to probably set up |
9341s | removing another unit after the combat |
9344s | there's a consideration to remove the |
9347s | alcat just because it has spell shield |
9348s | and you have potential but you don't |
9350s | have an interaction right now |
9353s | like you have to plan your next turn and |
9355s | what are you killing now like there is a |
9357s | chance you can drop the finances |
9361s | are trading you can choose the atrox and |
9364s | the block with one unit and then not |
9366s | block the rest |
9368s | and you can try to start swinging at the |
9371s | next turn uh back to getting HP back and |
9374s | just hope there is no checklist right |
9375s | and you can come back on the back of the |
9378s | eight rocks |
9379s | yeah I mean aatrox is going to be the |
9381s | card that will |
9383s | um pretty much win right around the game |
9385s | however there's there really is there |
9386s | are interesting uh choices here on both |
9390s | sides because the blocking here does |
9391s | mean you lose your a trucks trucks |
9398s | yeah you just take this block and ignore |
9400s | the rest so the play for the next turn |
9403s | is play vain play as The Defector and |
9407s | you can start the problem is you don't |
9410s | have Mana for the vein tumbles you might |
9413s | be tumble you might be you need to |
9417s | threaten upon end that's a fight by then |
9421s | it doesn't matter I think at this point |
9424s | you need to present oh he goes with the |
9426s | eight trucks actually |
9428s | so I think important was to present |
9431s | opponent 12 with The Defector the stern |
9434s | so he doesn't get like he doesn't get to |
9437s | keep his board I mean from this line it |
9440s | seems like the fact is not coming down |
9441s | but aatrox is gonna tumble right with |
9445s | the quick attack |
9446s | I mean |
9448s | with the quick attack you're fine right |
9450s | you can put you can quit the quick |
9452s | attack on eight drops but you don't get |
9453s | the reason you risk it here you can |
9454s | still lose it to like double group shot |
9456s | like |
9457s | is to use like so many resources okay |
9460s | now you can't yeah it's just it seems |
9463s | like you can't really get the vector now |
9464s | because you've gone for that attack |
9466s | already so it's a you're kind of putting |
9468s | yourself in this yeah this is the line I |
9470s | don't necessarily agree with the light |
9471s | but this is the line where I was uh |
9475s | because there's a tap out right it's |
9477s | fine |
9478s | yeah no no it's okay but like I'm |
9480s | thinking about your next turn like |
9484s | also like buyer didn't prepare a |
9485s | champion string for the next turn even |
9487s | though he had an opportunity too |
9491s | yeah well he has double my own play now |
9493s | there's only one of my own play |
9495s | I mean that's what two impacts coming in |
9497s | through |
9499s | um there's two heels of those kind of |
9500s | negate each other |
9502s | you probably give up your a trucks here |
9504s | I believe |
9506s | if you are white rare |
9509s | very well |
9514s | okay electing to give up the vein okay |
9516s | this is also fine |
9526s | that's a pretty good play that's a very |
9528s | good sequencing for the group shot blind |
9532s | to threaten little and that's gonna be |
9534s | oh no there is a condom still okay yeah |
9536s | he can use that single condemn here on |
9539s | aatrox too on the three one right wait |
9541s | oh no he's doing this to play around |
9543s | another group shot another group shot |
9548s | ah |
9550s | it's it does save two HP |
9552s | I thought I don't like |
9554s | but you're saving |
9556s | cards you're saving four effective two |
9559s | two HP by just group shooting the three |
9560s | one right so you should just do it |
9561s | anyway if they grouped up the three one |
9563s | again that's four damage removed |
9570s | and he now gets another eight rods which |
9572s | allows him to hit back and I'm not |
9575s | setting up champions league for this |
9576s | turn for Bio might be the losing play I |
9579s | mean I think Bayer has to just open |
9581s | Champions strength on the next I mean |
9583s | yeah if you're a full developer board |
9584s | and fuel Champions which might just be |
9586s | enough because uh White Rod's gonna have |
9588s | too many actions to do anything about it |
9590s | right so if white Rover goes what |
9591s | Defector into Champion strength so |
9594s | that's it that's game now |
9598s | I don't know why not develop weapon like |
9600s | playing to what top deck |
9602s | spread in the top deck yeah just a |
9604s | threaten I guess yeah |
9605s | because now white rice what we're gonna |
9607s | play the aatrox spell which is a bit too |
9609s | expensive and then Badger plays yeah |
9612s | defected again too slow because he's |
9614s | just playing yeah he could actually |
9615s | Scout with The Defector and he could uh |
9625s | that you need to keep up man at this |
9626s | time probably |
9632s | if that's enough though |
9635s | oh if you buy a blocks here he needs to |
9638s | block oh that's a really good time yeah |
9640s | and then the catch comes in with the |
9641s | quick attack which is huge that's a |
9643s | really huge but will it matter there is |
9645s | an eight seven overwhelm which cannot be |
9648s | taken out by the eight drops |
9652s | yeah but you only take you can block |
9653s | with The Defector and and atrox or |
9656s | something else right you can not take |
9657s | the impact you don't take the impact |
9659s | damage you can kill late rocks to not |
9660s | take the impact damage block p87 and you |
9663s | should in theory be fine |
9667s | that's pretty good |
9672s | parallel |
9674s | this is such an interesting match |
9675s | because we thought it was pretty much |
9677s | all over at that turn with the champion |
9678s | strength I mean he took out a lot of |
9681s | units from Bayern before so and he had |
9684s | an option to try to pretty well and they |
9686s | trucks with the healing coming clutch |
9687s | it's just like just not setting up the |
9690s | Champions League The Turning before was |
9692s | a bit weird line like like he set up a |
9695s | turn like this steering with champion |
9697s | strength but I think he's just |
9698s | significantly worse I'm not sure if I |
9701s | like that line as much yeah because you |
9702s | take you take the one extra damage this |
9704s | is better keep the impact I mean he'll |
9706s | figure it out yeah |
9710s | and you take uh only a little bit here |
9712s | but you heal up so it kind of doesn't |
9714s | matter |
9716s | so remember when I mentioned that he |
9718s | should have developed weapon on elusive |
9721s | he couldn't kill the with eight of |
9724s | Lucifer because eight of us would have |
9726s | died |
9729s | uh yes no Lucy would be no no no because |
9734s | uh have two more damage |
9736s | and when I close dies from the strike |
9738s | from the if he does the |
9746s | yeah it would be fine yeah you're right |
9751s | ear mats as we know the uh we we rely on |
9756s | the eye to do our maths yeah we put one |
9758s | because I focused on the third before |
9760s | buyer one he just got another attack and |
9763s | he just won all right nice |
9766s | the Congress devaya |
9769s | clean play and she had just a bit |
9771s | different game plan what I would have |
9773s | preferred to go with but again it worked |
9775s | out for him so definitely worth it yeah |
9778s | he managed to remove the whole board and |
9780s | then he obviously has the open attack |
9781s | with like a two units on the board and |
9783s | there's no interact that deck has no |
9785s | interaction without having units on the |
9787s | board the vein a truck's list is reliant |
9789s | on doing combat tricks uh to remove |
9792s | stuff yeah the trip the champion |
9794s | strength into uh Queen atrox is uh |
9798s | better than the binge water because you |
9800s | get those massive bodies that can break |
9802s | through and there is a side of few |
9804s | interaction cards there is not much a |
9806s | truck Swain can do besides removing with |
9809s | like The Valor uh to like two blockers |
9812s | and for potentially fish fight the turn |
9814s | before the champion strength which will |
9816s | quite rather exceptionally well but |
9818s | again it was not enough even though he |
9820s | had lost the premium turns it was not |
9822s | enough to to stop a buyer from just |
9824s | coming after him and yeah that's just |
9827s | how it is right it's does that matchup |
9829s | is uh a tough uphill battle for the vein |
9833s | a trucks it's kind of like they're |
9833s | always kind of on the back foot for the |
9836s | majority of that game just looking for |
9838s | little trades here and there trying to |
9840s | keep themselves alive for that champion |
9842s | strength turn |
9843s | and we have a fantastic next match lined |
9846s | up for you guys we have duno uh versus |
9848s | Robo master and we're hopping in here |
9850s | and it looks like a bilge water Tristana |
9852s | list up against the Samira Pantheon |
9857s | oh we see the Samira taking down the |
9860s | Tristana that's a very very big trade |
9862s | but there is coming down |
9866s | we're usually pretty good for the |
9868s | pantheon Samira and we can see that the |
9871s | Samira is leveling up pretty heavily |
9873s | into the match |
9876s | and there are power plays that that |
9879s | sorry that do not has but the problem |
9881s | with this tire is super awkward because |
9883s | duno has literally three unplayable |
9885s | cards for this turn maybe like he'll |
9888s | play equipment to remove equipment like |
9890s | the replay the signpost remove equipment |
9892s | but that's about it like his stand is |
9895s | super dead the the bundle gun is |
9897s | expensive he cannot play both it's just |
9900s | looking grim |
9902s | yeah and the score is one one so duno |
9904s | has to win right here and which is a bit |
9906s | upsetting for me because I did say I |
9907s | wanted Juno to make it all the way |
9909s | through no |
9911s | find the winning Donald doesn't have to |
9913s | win as best you know what's my fan |
9916s | favorite my Caster choice at the |
9918s | beginning of the event so but this hand |
9920s | bias here this is disagrees with you |
9924s | that understand is clearly oh you are |
9926s | not winning buddy |
9931s | this game has had to be in horrific |
9934s | draws for doodle It's 106 and you played |
9937s | and you had Meyer in play so that means |
9939s | you generated one you have to normally |
9941s | draw two cards that are mostly followed |
9944s | that's a very low roll |
9946s | does get the the draw from the puzzling |
9950s | um which is it's normally used as the |
9952s | deny but do not hear uh Optics use it |
9954s | for the sort of the Draw slash equipment |
9956s | removal |
9957s | um which again just shows how desperate |
9960s | of a situation this is like you have |
9962s | nothing to spend your mother you you |
9964s | keep a unit alive |
9966s | it's all right |
9968s | nothing fancy but it's a play you can |
9970s | make |
9971s | yeah I mean it does get the pie toss but |
9975s | the problem is now samira's leveled |
9977s | samira's gone up to three HP it's been |
9978s | healed right back up and now your |
9980s | Samurai is attacking a bunch of times |
9982s | yes exactly you are now scared of the |
9985s | the consistent or multiple attacks |
9989s | coming here from Sumerian you can give |
9991s | it over one this turn too |
9994s | so first dunov I think he wants to check |
9997s | first if there will be coming down the |
9999s | boat this turn before a robo master code |
10002s | like before openmaster wants to commit |
10003s | to the spell sheet perhaps to Samira he |
10005s | wants to check out if there is like a |
10007s | boat to play around I don't think you |
10009s | ever commit that special right you just |
10010s | go over one |
10012s | oh I think uh and then you got the spell |
10014s | as a backup |
10016s | oh I think spreadsheet is better because |
10018s | you like if you take out the opponent's |
10019s | Pawn you never lose you don't need to |
10022s | kill a bonnet you can just kill his |
10024s | whole board and when you attack him in |
10026s | one turn |
10028s | it's an option you don't have to go for |
10030s | it but like keeping uh like like how |
10033s | opponent can remove Samira bastard shot |
10035s | and that's it and like some prize fight |
10038s | plus ping |
10039s | and yeah their only option is literally |
10041s | pressed for that plus Pig and there's |
10043s | double spell shield so and do you want |
10045s | to have spell shield for the combat |
10047s | later if your Pawn tries to do something |
10048s | sneaky |
10052s | impact so like you'd rather have a |
10054s | combat trick in your hand than the unit |
10056s | that can provide the style sheet which |
10058s | you cannot remember |
10062s | forever my friend |
10064s | and Samira is going to be very close to |
10067s | getting the rally here because you what |
10069s | you really want if you are Robin Masters |
10071s | to rarely remove the boat because that |
10073s | boat can spiral out of control the other |
10075s | units you're not that worried about |
10077s | uh but having the access to a lot of |
10080s | price fights is going to be a problem |
10083s | we'll see here |
10085s | if you love The Boat it's just a matter |
10087s | of what Robo Master chooses to use the |
10089s | cards to rally on |
10092s | keeping challenges probably smart but |
10095s | also keep in mind I would be pretty nice |
10096s | you could technically challenge another |
10098s | like you could put a challenger on the |
10100s | 33 to take out something else you know |
10103s | that doula's hand was very awkward uh if |
10106s | you put him |
10111s | on the bundle Gunners because how the |
10114s | game played out like blasters he |
10115s | developed One Union to sign for post |
10117s | combat that sounds very weird you |
10120s | already know that he had a boat so you |
10122s | know that the rest of the cards is very |
10124s | likely to be something expensive and you |
10127s | know those are probably not spells |
10129s | so like there is a good chance |
10131s | troublemaster knows that it's a bundle |
10133s | Gunners in the hand and one random car |
10136s | that he's unaware of |
10138s | that it's more expensive than five mana |
10141s | and it's not a unit that there is a good |
10143s | chance that the robots are discussing on |
10145s | the double Vote or double bundle left in |
10148s | the hand or like one of the other and |
10151s | another |
10152s | yeah dinner recognizing this price fight |
10154s | kind of just needs to remove the spell |
10155s | shield from Samira because you are |
10158s | desperate to maybe try find another |
10159s | surprise fight or some other way of |
10161s | removing this mirror on the following |
10162s | turn |
10163s | um |
10164s | other than that you are basically |
10166s | relying on this bandwagon is to try and |
10168s | win you this game |
10173s | task you put on the little bundle |
10176s | Gunner's back |
10178s | that bundle scanner is yeah you are |
10181s | looking at Samira that's smacking you |
10183s | every turn |
10185s | yeah I mean it's the other option is if |
10187s | you're submit if you're broken Master |
10189s | you can just play the lodestone As the |
10191s | dark in itself nah no way you definitely |
10194s | rally the stone you do not let Upon A |
10197s | Brief you keep pushing here is the only |
10201s | way you could lose this game |
10204s | if you're a robot monster quick attack |
10206s | to increase the attack is all right |
10210s | pot of pain is potentially not enough No |
10214s | it should be fine too you go for an |
10216s | impact because you look at the point of |
10218s | damage the component is blocking now |
10220s | every time and this triggers not a level |
10223s | up |
10226s | you definitely go for the impact |
10228s | I mean that is if you even get a chance |
10232s | to I mean you have to present something |
10234s | like it's not like like you you can |
10237s | concede as well but like if he's just |
10239s | making an electrician play oh I don't |
10242s | know if I necessarily agree with this |
10244s | I mean you just you you kill your |
10246s | opponent it's fine oh you're going well |
10248s | in Def cool yeah |
10255s | take their boat or bundle Gunner and you |
10258s | know there is one more random card |
10261s | and yeah he's literally finishing his |
10263s | opponent into Paris this way I mean |
10265s | isn't it potentially really close to |
10266s | Stone as well |
10269s | he's dying |
10273s | unfortunate though because I was really |
10276s | really looking forward to Juno making it |
10278s | but I don't yes you're right I don't see |
10280s | a way what do you know to turn this game |
10282s | around |
10284s | foreign |
10302s | but we're just gonna be playing out the |
10304s | Motions you know we've seen this in |
10305s | rentera historically where |
10307s | um usually the state of the board ends |
10310s | up being like this for like a turn or |
10311s | two |
10312s | um because what happens is usually the |
10313s | board Centric deck loses the board |
10316s | um and then on the other deck sort of |
10318s | takes the turn or two to finish it off |
10320s | that's a top deck but oh that order |
10323s | straw Pantheon you get to finish it off |
10324s | this turn no I mean it doesn't matter |
10326s | like what he does it's over yeah |
10329s | Well turns out that Riot can take away |
10332s | from Robo Master timelines and the men |
10334s | will simply not care if he'll come back |
10337s | swinging with another deck I mean he he |
10340s | was the timeline ins connoisseur for |
10343s | years wasn't he oh |
10345s | like that he was they would |
10348s | always it was always noisy timelines |
10349s | even when timelines wasn't good yep that |
10352s | was the most timelines enjoyer I've ever |
10355s | seen |
10357s | and unfortunately I mean you have to |
10359s | recognize sometimes when your favorite |
10360s | deck just isn't cut out anymore I mean |
10364s | he had a good success with it yeah he |
10366s | did but had to move on right with |
10369s | rotation and everything |
10371s | that was it yeah |
10373s | [Music] |
10375s | the board he has he can rally with the |
10379s | Samira pretty sure it's a two out of six |
10382s | he can play his whole hand it's just how |
10385s | he chooses to do so |
10387s | is just doing a little coping here |
10392s | before we have a rub |
10395s | you know just hoping there isn't a rally |
10397s | but we we all know there's oh no this |
10399s | was rubblemaster poor soul he's bming |
10403s | him |
10406s | and that is the rally |
10415s | congratulations to Robin Musser as I |
10416s | said top eight here at the first ever |
10419s | sort of Worlds open which is fantastic |
10422s | um still has potential for more but that |
10424s | at least secures them a decent number of |
10427s | points as well as uh the sort of the |
10431s | nine points as well as sort of getting |
10432s | themselves into the the pricing so that |
10435s | is fantastic for them they they've at |
10436s | least secured a minimum amount of |
10437s | pricing of the 250 dollars |
10440s | yeah like again pretty clean lines and |
10443s | that we've seen out of Tristana today |
10446s | huh |
10447s | I mean we were expecting it and it'd be |
10451s | silly not to bring it right it's such a |
10453s | powerful Deck with many different |
10455s | variants |
10456s | um there were options obviously to try |
10458s | and Target other lineups that had while |
10460s | running it as an option but why why |
10464s | change something that's not broken I |
10465s | mean a cool thing to note this I think |
10467s | is like the power level of the decks if |
10469s | we take like pristana Samira patio |
10472s | Samira face Echo Jinx guarant Kai so we |
10475s | have a lot of decks that are very good |
10477s | and there is no clear like oh this deck |
10479s | power levels every other deck there are |
10482s | even Karma said when where Karma was |
10484s | additionally unplayable for two three |
10487s | years and now it's actually people are |
10489s | bringing like I was the one bringing |
10491s | them as a meme to the tournaments and |
10493s | now people are playing in this deck as |
10495s | on the competitive level that warms my |
10498s | heart |
10499s | I mean you there was a number of periods |
10502s | of time throughout the terror history |
10504s | where Karma was very strong |
10508s | not often not often I'll give you that |
10511s | but there were periods if you go all the |
10513s | way back there was the original Karma |
10514s | Ezreal at the beginning sort of the beta |
10517s | area it was barely playable |
10520s | and then you had the go hard iteration |
10522s | which kept talking oh |
10525s | tournament |
10531s | it depends on the when we're talking |
10533s | about the pack of costs the Packer uh |
10535s | the pack your bags costs change right if |
10537s | it's before pack change oh before it was |
10541s | decent yeah exactly see there you have |
10543s | to remember the amount of changes that |
10544s | have happened through our entire history |
10545s | where they're all weeks and sort of |
10547s | moments where pretty much every champ |
10549s | has had sort of its time to shine apart |
10552s | from apart from one or two but |
10553s | unfortunately that's gonna be it we're |
10554s | gonna hop to a short break and when |
10556s | we're back we will have some more action |
10558s | for you guys later |
10580s | thank you |
10591s | foreign |
10594s | [Music] |
10621s | [Music] |
10632s | [Music] |
10650s | thank you |
10668s | foreign |
10714s | thank you |
10723s | [Music] |
10736s | foreign |
10741s | [Music] |
10752s | [Music] |
10773s | [Music] |
10784s | foreign |
10800s | [Music] |
10819s | foreign |
10832s | [Music] |
10858s | [Music] |
10902s | foreign |
10950s | [Applause] |
10965s | [Music] |
10979s | foreign |
11013s | [Music] |
11036s | [Music] |
11042s | [Music] |
11077s | [Music] |
11083s | [Music] |
11105s | [Music] |
11109s | thank you |
11119s | [Music] |
11126s | [Applause] |
11138s | [Music] |
11149s | [Music] |
11155s | ain't nothing nothing |
11174s | [Music] |
11187s | [Music] |
11199s | [Music] |
11210s | [Music] |
11219s | thank you |
11239s | [Music] |
11261s | [Applause] |
11279s | [Music] |
11295s | [Music] |
11305s | [Music] |
11321s | thank you |
11323s | and everyone welcome back we are here |
11327s | with me gems and Alan here yet again |
11330s | going through |
11331s | so much fantastic Rune Terror action and |
11333s | what you guys just missed was a |
11335s | thrilling top 16 match up here between |
11339s | all uh the Fantastic winter plays we've |
11341s | been seeing we just had a buyer versus |
11344s | white bra where badge attack was able to |
11346s | win 2-1 and on top of that we had Robo |
11349s | win against duno with another very solid |
11352s | 2-1 victory |
11356s | I took a peek in the chat and Chad was |
11359s | screaming missed little I'm actually I |
11361s | didn't see it but there is a chance |
11363s | there was a potential little for the |
11366s | atrox player this was the turn where he |
11368s | could have technically played the world |
11371s | in there and try to swing for little |
11372s | with catch but there is a 7 HP unit we |
11377s | can swim potentially for 11. and that's |
11382s | not enough that's for so that's one of |
11384s | little anyway |
11385s | so no that was that didn't look like a |
11388s | little against Champion strength but |
11390s | again Robo mastered the white rather |
11393s | know that there is a champion string so |
11394s | he could have technically presented a |
11396s | little and if there is a champion |
11397s | strength well that's unlucky I suppose |
11400s | yeah it was a fantastic series of |
11402s | matches here and then we saw just some |
11404s | very sort of straightforward standards |
11406s | Samira Pantheon play where Samira popped |
11409s | off and we just saw a million attacks |
11410s | happening every single turn so we were |
11411s | clearing up the board which allowed for |
11414s | Rover to win there quite comfortably and |
11417s | wow it's great runetera we've seen some |
11420s | fantastic play overall throughout this |
11422s | day and we're going shortly into our top |
11424s | eight which is again gonna be stacked |
11427s | I've had a brief look at it during this |
11429s | break but it is a stacked top eight as |
11431s | we can see |
11434s | so we can see Bucky versus kamillari 30 |
11437s | Simon vs Anna felly's cope Robo Master |
11440s | versus spikes and by buyage attack |
11442s | versus tilted |
11444s | oh we have some great Series going here |
11446s | bokeh camillary definitely two known |
11448s | players Grinders and they keep making |
11452s | deeper runs into those tournaments uh |
11455s | Simon just being salty and being in the |
11458s | top cut finally breaking through the top |
11460s | 32 round |
11461s | uh robomaster without his timelines |
11464s | getting through against spikes and went |
11468s | by again still The Tilden die after a |
11470s | short break and making it to a fruit to |
11472s | top eight it's impressive yeah I mean |
11475s | from this top eight who do you reckon |
11477s | has the capability to go all the way |
11479s | through because quite a lot of them do |
11480s | but who do you think they're actually |
11481s | gonna do it |
11484s | hmm all of the players are good uh I |
11487s | don't know much of the |
11489s | I'm sorry I I I butchered that one I |
11494s | know yes |
11495s | I don't know much of the of the player |
11498s | so I um and the rest of the players are |
11501s | pretty capable by the way I think has |
11502s | the most experience in competing in the |
11505s | in the environment but he also plays too |
11507s | fast so he can go both ways tilt it |
11510s | looked very clean today I think I was |
11512s | most impressed with how tilted played we |
11514s | didn't see much Bucky today and |
11516s | I'm curious how how the day goes for him |
11519s | and his lines |
11522s | and yeah camillary might be also the |
11525s | Dark Horse of the tournament because we |
11527s | didn't see him much yet but uh maybe |
11529s | that's that's the open but that's the |
11531s | beauty of opens uh you get players you |
11534s | don't know about appearing and getting a |
11535s | chance to make it all the way through |
11536s | like I know fairies we've not seen them |
11538s | in the competitive circuit before |
11541s | um and they've had a chance to make it |
11542s | through beautiful thing but we're going |
11543s | to be hopping into our first top eight |
11546s | match of the day and it's going to be |
11547s | Bucky versus camillari and let's have a |
11550s | look at Bucky's list that they've |
11551s | brought there is the na Justina uh |
11555s | bundle list we have the Fizz Samira and |
11559s | on top of that the vein vein Queen atrox |
11562s | here with one of judgment oh |
11566s | that's the anti-champion strength attack |
11569s | that's uh that's a very spicy one huh I |
11572s | mean it's not necessarily just |
11573s | anti-champion strength it's just |
11575s | anti-bando swarm right |
11577s | yeah but against it's not a good card |
11580s | into the bilgewater because you just |
11583s | lose to a price fight plus pink and |
11586s | there are six beings that fast space |
11587s | that are free prize fights and when |
11589s | there is a Kings card that gives you one |
11591s | so like I wouldn't Advantage there is a |
11593s | five punch Pablo |
11595s | and that can generate you on so and |
11597s | there is signpost so again there is a |
11600s | lot of counter play to the judgment and |
11602s | against Champion strength they do not |
11604s | have manager to do anything afterwards |
11606s | where you can just slam judgment or you |
11608s | can at least Bluff judgment and the |
11611s | opponent has to make a call do I call or |
11613s | do I pass |
11615s | yeah the fifth mirror is looking like a |
11617s | pretty standard Fitz and mirror list |
11619s | um has got an inclusion of heavy metal |
11621s | in there thumbless do run it some of the |
11623s | stove probably just to play around any |
11624s | sort of equipment decks maybe pen to |
11626s | mirror that sort of stuff |
11628s | um can be quite handy can be used again |
11630s | in the band or mirror just to remove two |
11631s | HP there's a lot of two HP units in that |
11634s | deck so |
11635s | um overall looking fine there |
11637s | um I mean that the fisa Mira book is |
11639s | presenting is very greedy because we see |
11642s | double in Fair now we see one eye of |
11644s | negative we see Triple Barb so there is |
11647s | a lot of |
11648s | there is a lot of card draw and we'll |
11650s | see how it matches against the camillary |
11652s | lineup |
11654s | yeah and we can see there's the team of |
11656s | Tristana from camillary as well uh |
11659s | another Fizz |
11662s | um Samira here as well as the echo Jinx |
11665s | that we've been seeing throughout the |
11666s | day too so very similar sort of uh |
11668s | strategies from both kind of players |
11669s | differing in on that third deck here |
11672s | we see just the Classic goldface lineup |
11675s | just go white go face this summer just |
11678s | being the fastest with again we see |
11680s | that's the triple jacked battery again |
11683s | just trying to go early turn two turn |
11686s | three with double triple development |
11687s | with those splendors and then trying to |
11690s | close the game with the powder |
11691s | pandemonium and when we have a coaching |
11694s | is a bit slower establish the board with |
11696s | the voice of the reason with the Chrono |
11697s | brace as a Chrono break as a backup or |
11700s | right of negation and uh another |
11703s | Tristana a bit the slower version of |
11706s | triple gander's Kings card just a bit |
11708s | more consistent than the champion |
11710s | strength because it doesn't rely on you |
11712s | holding the board for the champion |
11714s | strength and you can make efficient |
11716s | trades across the game and finish up |
11718s | with those price fights cast on the |
11720s | impact units on attack |
11723s | yeah so initial Impressions what do you |
11725s | think who who do you reckon it's got |
11727s | uh I mean it's gonna be tough right it |
11729s | just depends on where these potential |
11731s | bands are going to end up between these |
11732s | two players because two of their lists |
11735s | are very similar uh with some minor |
11737s | differences obviously as we can see with |
11739s | the the Bucky side had the greedier |
11741s | version of the fifth Samira well as |
11743s | camerari doesn't have Inferno and other |
11746s | stuff could play a role in this in terms |
11748s | of being able to dig for additional |
11751s | powder Panda minions or could end up |
11753s | falling a little bit behind right |
11754s | because they draw The Inferno when they |
11756s | don't want it and then they're facing |
11757s | the aggressive versions let's just |
11759s | slamming powder pandemon I think the |
11762s | Buns should be very straightforward |
11763s | because like I think Camilla should just |
11765s | get rid of the aatrox queen because all |
11768s | of his uh matchups doesn't pair well |
11770s | into it I suppose Echo Jinx has a tools |
11773s | to deal with it but within the quicksand |
11775s | and the |
11776s | one Mana spell but again it's not the |
11780s | optimal ones and on the bulky side he |
11783s | should be buying that one will match up |
11785s | because if there is a chance like also |
11788s | Echo Jinx does a very well link with |
11789s | Samira and the three standard and then |
11793s | it has a decent side like the the |
11796s | matchup against vain aatrops is like the |
11800s | most close so like again yeah exactly |
11803s | those ones we see because movie players |
11805s | realize those are that they are possibly |
11807s | the worst mess-ups and then we're gonna |
11809s | have just mirrors |
11812s | yeah I mean the mirrors will end up |
11814s | potentially being I mean we might not |
11816s | even see a mirror there's a chance like |
11818s | the opposite decks play against each |
11820s | other depending on uh how they choose to |
11822s | choose their their first deck I'm a |
11824s | proponent of just 50 50. just choose one |
11827s | at random doesn't really matter oh it |
11829s | does better I am a believer that it does |
11832s | matter |
11833s | really you can get into your opponent's |
11835s | hand yeah |
11836s | but this is the problem you end up with |
11837s | just going back and forth all the time |
11838s | to the point you might as well have just |
11840s | gone 50 50. it depends if you have |
11842s | history with your opponent or if you are |
11843s | aware of your opponent and his violent |
11845s | big strategies oh there there it does |
11848s | matter there is somebody |
11850s | if you know they just pick 50 50 then oh |
11854s | true like if you know I mean yeah even |
11856s | the opponent is just like uh close the |
11858s | eyes slum at the deck then yeah sure |
11861s | that's why it's the best strategy |
11863s | because you then you get yourself out of |
11866s | that with sort of back and forth |
11867s | nonsense |
11870s | sure |
11872s | I like getting it's a little bit like no |
11875s | you can't do that you can't the only |
11877s | especially in this one there's a double |
11878s | mirror right you either want mirror you |
11880s | don't and you're gonna have to decide |
11882s | whether you want mirror based on your |
11883s | Tech choices camillary might be wanting |
11885s | the mirror because they've got that |
11887s | extra Teemo for example and they why if |
11889s | they do draw their one-off Teemo that's |
11890s | going to be hugely beneficial in the |
11892s | mirror |
11893s | I think the Nar version should be |
11895s | technically better because you have that |
11897s | extra Wallop in the deck when you have a |
11899s | narrow board and in the mirror it's |
11901s | pretty significant to have adjusted etc |
11903s | for it because when the opponent has a |
11905s | banner on the board you're having that |
11907s | an extra Wallop in the deck and it's all |
11909s | often and oversight because when you |
11912s | take a screenshot of a balloon stack you |
11915s | see there is no like in the for Freeman |
11917s | interaction but people often forget that |
11920s | there is a champion spells in the deck |
11921s | and an extra narrow on the board |
11923s | actually becomes a wallop |
11925s | so those those are the things that |
11927s | matter and it's a great card in the |
11928s | matchup right because you just get to |
11930s | play it on the Tristana |
11932s | to deny the attack or other unit |
11934s | potentially |
11936s | yeah and in the fifth mirror lies this |
11938s | we saw that there was some change |
11939s | differences between the two of them do |
11941s | you reckon The Inferno list uh is in a |
11945s | better spot or do you reckon I what I |
11947s | think the the more greedy list of sort |
11948s | of rushed out the more Rush down list |
11950s | should in theory have a better |
11952s | opportunity |
11954s | um I mean at least it's too slow I think |
11955s | for the the mirror because like the turn |
11958s | you developed Inferno like the turn |
11960s | after upon and just play pandemonium and |
11961s | you just die you just fell over |
11964s | because like the the castle they're |
11965s | gonna throw off your internet don't |
11967s | matter and you spent four Mana |
11968s | developing one four and opponents could |
11970s | spend for my life he developed double |
11972s | three three and a three two if you're |
11974s | some if they had a solid hand and they |
11976s | just run you down and you have while you |
11978s | are tuning with your one for in The |
11980s | elusive on the board |
11983s | it's gonna be super interesting to see |
11984s | where these uh sort of matches play out |
11987s | because as we said it most likely going |
11989s | to end up being two mirror matches |
11992s | um |
11992s | unless obviously we see the the obvious |
11995s | different interesting choices but again |
11997s | it's going to be how well these players |
11999s | understand the mirrors that's going to |
12000s | help them win do they know uh the |
12003s | premium cards to Mulligan 4 in those |
12005s | mirrors to take that win for themselves |
12009s | no we might see the first maybe |
12010s | something Samira into there |
12013s | and matchups so where it's I think it's |
12017s | pretty much favorite for the fisa Mira |
12019s | due to the fact that you have a premium |
12021s | units which has three free tool for some |
12024s | that we know that if he's the Three Star |
12026s | attacks cannot really handle early on or |
12029s | pretty well and you have a bunch of |
12031s | those things that don't really work well |
12033s | against those pc3332 and like if you |
12036s | take a turn to like block it once when |
12038s | you can bring it down it takes a lot of |
12040s | all of your resources which you want to |
12042s | spend on developing but if you manage to |
12045s | stabilize then the problem is when you |
12048s | star down at pandemonium which you just |
12050s | they can take out your whole board after |
12051s | you stabilize and the opponent still |
12053s | pushes the damage against Steel |
12055s | so and the problem if you start off the |
12059s | Tristana if opponent chooses food like |
12061s | it's better to I think to go with the |
12063s | VISA Mira because worst case you get |
12065s | mirror best case you get the favorite |
12067s | matchup so there is no reason to start |
12070s | over there with the twist animation |
12071s | because there is a thread there is an |
12073s | option into queuing it worst matchup so |
12076s | like just three snow look there is no |
12079s | upside of killing with the Tristana and |
12082s | then queuing with Samira so you just |
12084s | that's why it's not 50 50 which we run |
12086s | when we actually have one you queue up |
12088s | assuming you are feeling uh comfortable |
12091s | and going into the matchup of Samira |
12094s | fish into three stand up in favor |
12096s | if you don't if you think it's about all |
12098s | the matchups are 50 50 when yeah it's |
12100s | it's irrelevant you can just |
12106s | first would should be correct and we |
12109s | should see if it's under a mirror |
12112s | yeah it's going to be interesting to see |
12114s | how this plays out |
12116s | I mean we we've been discussing this |
12118s | throughout the day how these matchups go |
12120s | and as you mentioned here we can see it |
12122s | now it is that mirror and look at these |
12125s | players this is the problem we mentioned |
12127s | with The Inferno I'm not sure if bocky's |
12128s | uh mulliganed away those cards here all |
12131s | of those are in his hand |
12133s | um most likely going to want to Mulligan |
12134s | them away or throw them away and redraw |
12136s | if that's an option |
12138s | um but on the side of calamari he's got |
12140s | two of the key cards |
12142s | Bucky has an excellent opener after |
12144s | Moody Uganda like he has all the premium |
12146s | cards meanwhile camilari has to think |
12149s | how greedy does he want to move |
12152s | and there is a world where you could |
12154s | keep pandemonium potentially but you are |
12156s | not attacking on turn one so it becomes |
12159s | worse since you can't just jump it and |
12161s | get good trades on 25 so I think it's |
12163s | worth |
12164s | to just Mulligan it away to build up a |
12167s | stronger board |
12168s | at the present a bit more damage and get |
12170s | more plunders early on |
12171s | and now this is going to be sort of the |
12173s | the sort of |
12175s | I love this sauce like it's like a |
12177s | jeweled standoff moment with both |
12179s | players on turn two |
12181s | cannot develop those mirrors really uh |
12184s | because if you developers you have to |
12186s | develop a camillary here because your |
12187s | turn like you have to start plundering |
12189s | like you don't like that this handle |
12191s | does not want to slow play you have very |
12193s | good turn to development you have very |
12195s | good turn free so you definitely do not |
12197s | slow play |
12200s | here you can just make a decision if you |
12202s | want to attack with Samira or not |
12204s | usually you don't right to threaten the |
12207s | do you stop Bucky from developing and |
12209s | playing his own spirit |
12210s | I think pushing damage is better here |
12213s | because like what like |
12215s | think about the threat like even like |
12216s | you can just develop seminar next turn |
12218s | like it's not like he's burning Cabana |
12220s | it's not stopping anything it's not |
12222s | punishing anything you just didn't deal |
12224s | any damage this turn |
12226s | the only thing it would be at the |
12230s | downside is if opponent has nuts hand |
12231s | with like triple development post Samira |
12235s | but again |
12236s | I don't think it's worth playing around |
12238s | I think it's better just to jam it and |
12242s | go with it and obviously booking being |
12245s | Ferris is a superior in this measure |
12247s | because not only you get to a swing with |
12249s | Samira 23 but you also get to have a |
12251s | potential swing at turn five with uh |
12255s | pandemonium hockey chose not to open |
12258s | attack he does not respect a stun at all |
12262s | and taking out Samira in this matchup is |
12265s | pretty important |
12267s | yeah the the play not playing around |
12269s | pirouette I mean it you don't |
12271s | necessarily need to play around it too |
12272s | much by the way because you can just |
12274s | play your monkey business and then give |
12276s | that |
12277s | um |
12278s | Challenger you don't necessarily have to |
12279s | do on Samira |
12282s | yeah definitely but the the value is of |
12285s | the Samira because it denies opponent |
12287s | clarity |
12289s | and if you do it on the monkey or |
12292s | anything that doesn't have the quick |
12293s | attack you just give opponent a card and |
12295s | especially I draw a card before the deck |
12297s | such as fish Samira because drawing |
12299s | didn't want to the face it's like we |
12302s | have already six of those copies cards |
12304s | in the deck so it's like just giving an |
12305s | extra resource yeah now with this |
12308s | development here from calamari as Bucky |
12310s | you probably go for this attack here you |
12312s | don't develop any monkeys at all uh you |
12314s | want to have backup for the all-out just |
12316s | in case |
12318s | yeah most definitely uh you take the |
12321s | other trade and yeah Bucky will be the |
12324s | driving seat after this well especially |
12326s | with powder pandemonium in hand right |
12328s | that's the key card here |
12330s | um whereas cameras we saw had decided to |
12333s | Mulligan it away |
12334s | um so it has to kind of maybe try fight |
12336s | a little bit for this board here before |
12337s | that pandemonium comes down |
12340s | we're gonna make an argument that the |
12341s | camera can play another Samurai to take |
12344s | down the Pocky but the problem is Bucky |
12345s | is leveling up Samira next turn so it's |
12348s | not a really an option since you can't |
12351s | really deal with the hack that kaminari |
12354s | can doesn't have any pump perhaps he's |
12357s | gonna take a pump from the body we buy |
12360s | after swindling he can develop some Iraq |
12362s | he can warning shots Swindle into the |
12364s | all out and this way he would have an |
12367s | option to fight the Samira back |
12369s | and we'll see what the lines he chooses |
12371s | because there are a lot of lines that |
12372s | kaminari can go for he can go with the |
12374s | oh he chooses not to develop Samira uh |
12378s | can't go for the fury here see what |
12380s | spell he gets well before deciding |
12383s | I think not taking out Samira |
12386s | is the |
12388s | and it's a very low percentage of the |
12390s | time you can actually win the game if |
12393s | you take this line that camillary took I |
12396s | think I mean this is we've been talking |
12398s | about bad one drop spells uh that we saw |
12401s | earlier on these uh Furies have just |
12403s | been giving extremely big Duds for the |
12406s | most listen it's not as bad as a snap |
12408s | job |
12411s | I'll take jettison every day over |
12414s | Snapchat I can just play it to level up |
12416s | yeah I guess that's true yeah you can |
12418s | just throw it away |
12421s | I'm not a fan of doing this line I think |
12423s | the the Swindon line was a bit better |
12426s | because it allows you you're like okay |
12428s | you do not threaten Samira because like |
12430s | you have no Mana to pump and like you |
12433s | can take out the elusive that's your |
12435s | only threat and you just ignore Samira |
12437s | but like ignoring Samira |
12440s | does not win you the game at this point |
12442s | like you need to have a back to back |
12444s | like for this line would be only better |
12446s | if you top deck back to back pandemonium |
12450s | again how how pandemonium what should be |
12453s | at what like fourth at the moment |
12454s | somewhere around there for camillary |
12456s | it's not too high it's no vocabulary is |
12460s | like two I think but I think pocky's a |
12462s | little bit higher |
12463s | monkey is at two three four three at |
12467s | least |
12469s | I mean you can steal your own powder |
12471s | which is going to be fantastic here |
12475s | I'm gonna at least allow him to counter |
12478s | it from Bucky side |
12488s | it really depends on how many stacks |
12489s | there are on Bucky's side we've seen |
12492s | three maybe |
12494s | yeah this is the time for the fish |
12496s | probably and just |
12499s | developing the just going for the rally |
12502s | potentially on the subura right now you |
12506s | are at two out of oh yeah |
12509s | so unless it's a sun no you cannot like |
12513s | even for generate a card |
12516s | you could just go powder a pandemonium |
12519s | just to get the board clear keep your |
12520s | whole board alive |
12525s | I mean you your only punish I guess |
12528s | would be a counter pounder uh I think |
12531s | that's I think that's the play but when |
12533s | if you do this you don't I don't think |
12535s | you are starting with fees no |
12538s | I mean it's not bad because you can |
12541s | challenge the Samira with your own |
12542s | Samira |
12543s | and then you get to uh you can challenge |
12547s | with the monkey yeah the other unit and |
12550s | when you get |
12552s | you should swing with the fury here as |
12554s | well if you're Bucky yeah the elusive |
12557s | um you're fine if that trades into a |
12558s | fizz |
12560s | no no no you don't want to empty your |
12562s | opponent's part when they have |
12563s | pandemonium |
12565s | you're emptying near that board anyway |
12567s | with this attack |
12569s | if they want to if Kevin Lowe wants to |
12571s | can just block an empty his board |
12573s | it's fine then because otherwise you |
12576s | give him efficient trade that's why they |
12578s | don't have a good trade |
12580s | thank you like and it's not like coming |
12582s | Larry is winning if you play Sunday |
12583s | morning |
12588s | it's it's yeah how close is uh it's a |
12591s | mirror here |
12598s | it's a mirror we'll go up to |
12600s | three two we haven't seen that many |
12603s | cards played in cameras side don't think |
12605s | camera can bump it up enough so that's |
12609s | it Bucky probably goes for the all out |
12611s | of here just to remove some mirror |
12614s | [Music] |
12619s | what was his name that he pumps the all |
12623s | the One Drops |
12625s | this Chuck yeah |
12629s | so like the fact that it can take down |
12632s | the whole board next turn might actually |
12634s | be important and the fact that it didn't |
12637s | push much damage so far |
12639s | it might be actually very close uh to |
12643s | Nutella for the camillary because we do |
12646s | not see we might need to see the double |
12648s | counter play from the pandemonium to |
12651s | just stay alive |
12652s | yeah I mean Bucky I don't think it's |
12655s | going to be leave for any point but this |
12656s | book he can just play powder themselves |
12659s | no it's not a winning play but it was |
12662s | cold war then there is fees uh hitting |
12664s | your face |
12666s | the other options you can just play the |
12667s | elegant Edge yeah |
12674s | at this point |
12675s | like you do you cannot throw it away |
12677s | here |
12678s | and this I don't think there's even five |
12680s | monkeys I think it's four monkeys yeah |
12682s | and this all becomes an issue because uh |
12686s | Bucky didn't attack with the fury |
12688s | because if he attacked with the fury if |
12691s | there was a block there that kind of |
12692s | helped a little not by much because now |
12695s | they're taking four from Fizz the other |
12697s | option would have been to play not play |
12699s | their own Fizz just play powder Panda |
12700s | momentum wipe out calamari's board and |
12702s | then they would have kept most of their |
12704s | board alive |
12707s | they're tough it's a really tough choice |
12708s | because there's a lot of damage here |
12709s | from Cameroon |
12713s | encounter Pandemonium the stern |
12719s | so technically I mean camillary can just |
12723s | block not attack with everything like |
12725s | this |
12726s | yeah |
12728s | but like |
12730s | you do attack here you are trading a |
12732s | unit like it's like if he doesn't rally |
12735s | now if you take this attack then he's |
12737s | gonna abuse it next turn |
12741s | I mean the Samir is dying so I don't |
12744s | think you're that worried I mean Samira |
12746s | will rally on on combat in combat |
12749s | uh you mean the jettison's enough yeah |
12751s | cool |
12754s | we see that a at the market on her so |
12758s | that means she's one of to level up I |
12761s | mean to Rally the stern |
12764s | that means you know that writing is |
12767s | going to happen but you also want one |
12768s | less monkey to appear right so if |
12770s | there's that consideration of taking one |
12772s | less damage from a monkey |
12774s | I don't like this attack at all |
12778s | Bucky just was |
12782s | eight more damage |
12785s | or like a force a Triton like like what |
12787s | what are you doing with this free tour |
12789s | of the board like Bucky didn't rally |
12792s | Bucky didn't rally by the way I know |
12794s | because he didn't have to |
12796s | because it's not the turn you want to |
12797s | use pandemonium |
12799s | like there is no reason to pandemonium |
12801s | now you can just use it next turn |
12805s | like and you are taking more damage this |
12807s | way because you didn't thread attack |
12809s | with other monkeys like you I don't know |
12811s | that was |
12812s | weird play |
12816s | oh just draws A Swindle to to win |
12821s | but it doesn't |
12823s | it's five damage |
12826s | no he can't take the pun oh he can't |
12829s | yeah oh yeah he plays it yeah |
12833s | player is not enough |
12834s | that's it I mean just take the Buster |
12837s | switch as a blocker for free too it's |
12839s | fine |
12841s | oh or you do not take the butter |
12846s | the one it's just off it's just short |
12849s | it's too short right which is not enough |
12854s | why did Cameron not get the butcher |
12857s | I'm not sure |
12860s | super confused there |
12863s | at 8 13. |
12866s | I mean it's kind it's kind of a right |
12869s | it's kind of irrelevant really because |
12871s | obviously you're gonna be able to |
12872s | develop one unit anyway so I guess |
12874s | that's probably why they just went for |
12875s | the flare |
12876s | I mean it does matter because you had |
12879s | this way you could present little an |
12881s | open attack this way you can't |
12883s | because what he had to do if he develops |
12885s | butcher now when he develops the shark |
12889s | and he opened attacks for little now he |
12892s | has to trade shark and he doesn't have |
12894s | open attack |
12896s | you have to use with a whirling death |
12899s | here to survive if I'm correct no you're |
12900s | at one if you block her with the short |
12902s | film |
12904s | five plus eight |
12907s | that doesn't I guess that protects his |
12909s | unit |
12911s | so it's the same temperature so that's |
12913s | still one of |
12915s | but you want to play around a one-off |
12917s | because that's the simple that's just a |
12919s | I mean now that you put yourself into a |
12921s | situation where you don't have little on |
12922s | Open Swing you probably have to play |
12924s | around it |
12927s | because you you give yourself you can |
12930s | you can still do a lethal swing because |
12932s | you can play the tail stones right the |
12934s | buff up Fizz and you'll be fine |
12939s | I guess you yeah you can go for that |
12941s | which which would also set up an open |
12943s | later which isn't it's the same scenario |
12946s | really |
12947s | um so you have a choice of Welling death |
12949s | here or the the sharp and resolve I |
12951s | believe it's called to buff it by three |
12953s | plus plus three plus two I mean it |
12954s | doesn't matter which one you choose I |
12956s | mean you have to decide if you play |
12958s | around or anything or not like you have |
12960s | to you know that one card is a random |
12961s | card generated from Bucky site I think |
12963s | if you're familiari you have to just |
12964s | take a guess it's a brick like it's |
12967s | unplayable |
12969s | oh and we've skipped ahead |
12972s | to the next turn no no he's the same |
12974s | thing |
12977s | foreign |
12981s | [Music] |
12994s | oh that must have been what we didn't |
12996s | see before right the replay must have |
12997s | given us that |
13001s | wait did I must calculate is this little |
13003s | no okay there is this hand was from |
13006s | something else I think that that was |
13008s | just dancing he didn't have Olive |
13011s | and that's game yeah that's a game |
13013s | though yeah so they did go for that |
13015s | result the buff is set up the open on |
13016s | the next turn and there wasn't a draw |
13018s | from Focus side to win so camilleri does |
13021s | take game one that was a little bit |
13024s | intense it was very very close and as |
13027s | you mentioned there you had some |
13028s | disagreements on the ordering and the |
13031s | conditions like you if you're actually |
13033s | develop Er When you double |
13037s | for little you're at the same HP you |
13039s | just have two wrinkles on the board it's |
13041s | just and the opponent can develop |
13043s | elusive after attack because he has to |
13045s | he has one card that hit object and if |
13048s | it's elusive or it's like Feast when you |
13050s | don't have little and if you have shark |
13052s | you have little on open this way |
13054s | it gives you more opal options I |
13056s | completely agree |
13059s | to the next game it was I mean it's a |
13061s | cool series it's very complex matchup |
13064s | it's very skillful especially in the |
13067s | Mulligan part like Mulligan is so |
13069s | important to this matchup I just can't |
13071s | stress it enough |
13072s | I mean in a lot of matchups You could |
13075s | argue that as well right |
13077s | knowing what to Mulligan is sort of one |
13080s | of the key runterra skills |
13085s | the game ends by turn five so your hand |
13089s | quality needs to be way higher on |
13092s | average than any other deck because the |
13094s | other gay other games go past there in |
13097s | five years where this game is usually |
13099s | finishes by turn five |
13101s | yeah and we see camillary going for the |
13103s | Blast code here with the barrier just |
13105s | trying to sort of uh slow down this game |
13108s | a little bit by stopping the Samira |
13110s | getting rolling stopping the attacks |
13113s | um trying to maybe search a little bit |
13115s | through their deck try to see what they |
13117s | can get and |
13118s | um start to build this board because |
13120s | that's kind of how the camillary deck |
13122s | will work because you really want to |
13123s | just slow down this match |
13125s | yeah definitely like kamilari had the |
13128s | choice to either pass and just don't |
13130s | matter just play a shield to prevent the |
13131s | attack like like he could have baited |
13134s | maybe the Challenger or something |
13137s | just burned Focus manner |
13140s | but overall going for the shoot is |
13141s | probably on turn three a better line |
13145s | yeah I really like this attack too |
13147s | um there's a consideration to pluck with |
13149s | in in Inferno but not a big it's you're |
13153s | worried about price fights a lot from |
13154s | Bucky side so you can't really risk that |
13157s | so bookies premium cards are like you |
13160s | can double up Samira here so we see |
13163s | there is a signpost but this is one of |
13165s | those hands where you don't even need |
13167s | pandemonial to finish like this one of |
13169s | those hands where you can just wrap the |
13170s | game |
13171s | Samira leveling up |
13173s | if there is no kill on Samira we see |
13176s | there is an option to go for it |
13179s | but I mean Community doesn't go for it |
13181s | there's an option to Swindle another |
13183s | signpost right so you could uh because |
13185s | we're getting up to what turns six you |
13187s | could play you can potentially have nine |
13189s | Mana available to signpost the signpost |
13200s | yeah pythos is better for like the turn |
13202s | now so I I do see that line like I don't |
13205s | start just removing stuff I don't think |
13207s | you care about the pandemonium because |
13209s | you don't have board space for it like |
13211s | picking cards that maybe will be good in |
13214s | few turns or give you or you pick a card |
13216s | that gives you immediate value now I |
13218s | think it's just better especially that |
13220s | you can develop Samira you can remove |
13222s | some board like you have very very good |
13225s | hand if you are a bulky and camdari |
13228s | doesn't have to powder have a hand |
13230s | okay and just consistent plunder draws |
13232s | here and thunder activators are going to |
13235s | be huge because as you mentioned Bucky |
13237s | gets to keep a nice big board here can |
13239s | start swinging with it with it and then |
13241s | on top of that there's the powder |
13243s | pandemonium as a backup |
13245s | oh that's a bit too late to go for |
13247s | display this place should have been done |
13249s | way earlier |
13251s | the pilots fight us into the second |
13253s | point of the pythons there's an Ola in |
13256s | hand from Pocky and I think that's just |
13259s | yeah as well as the last one so that's |
13261s | gonna completely stop this |
13264s | this time anyway Samira is not not |
13266s | getting removed |
13273s | not sure what kamilari is going to do |
13275s | this is a really really tough position |
13278s | oh |
13279s | yeah |
13280s | like it's just in front of the room |
13283s | million cards and all of those cards |
13285s | were good and playable |
13287s | that that Inferno was the reason why you |
13289s | would play in China in the first place |
13291s | it's just too good the only |
13293s | consideration now is he cannot play the |
13295s | monkey business right if you um you can |
13298s | Samira alive to allow yourself to start |
13300s | rallying on the next couple of turns |
13303s | about the monkey business it's just a |
13306s | car that's fitting it can it's the worst |
13308s | cutting the deck so it just can |
13310s | disappear |
13313s | I mean I agree it's probably the worst |
13316s | part in the deck outside of |
13319s | um just the |
13321s | warning shot so that occasionally can be |
13323s | a bit of like a bit meh but you need it |
13326s | because it's basically just one thought |
13327s | I can't throw it away I'm like stylish I |
13330s | like stylish a lot more I don't I feel |
13332s | this is Sami Ryan hunt I don't think you |
13334s | okay the solo |
13337s | oh no that's not what you want to see I |
13339s | mean you just cursed it to give a one HP |
13341s | to Samira properly but then you draw by |
13345s | doing that you draw another card you're |
13346s | gonna throw away you Shuffle back the |
13348s | Samira that you just drew to the deck |
13350s | and you level up your Samira to Rally |
13352s | like I it's it's okay because like any |
13355s | again you won't hear something right to |
13356s | HP it was actually very good though and |
13359s | you don't care about that battery just |
13360s | splitting it can go away |
13363s | and blocky right now has got how many |
13366s | away a couple of cards away from being |
13368s | able to do it but shouldn't be too big |
13371s | of an issue this game |
13373s | unless we see the double card here |
13376s | yeah he needed to go for the samiraki |
13378s | because like this is getting out of |
13380s | control slowly |
13382s | yeah I mean camilleri's hand is kind of |
13384s | forced right Justin is not really |
13386s | winning the game here the the king's |
13388s | court is a bit too slow still can't come |
13390s | down |
13392s | uh what if you drew a burst or fast |
13396s | spell he could have a plurality this |
13399s | turn |
13401s | one of the character rally here |
13403s | yeah because you needed to fight us plus |
13406s | another spell yeah |
13408s | so far |
13410s | yeah it's still not the worst case |
13412s | scenario here for Bucky because I guess |
13414s | we can see has plenty or can use the |
13417s | fifth spell to Rally next turn |
13419s | um |
13420s | should they want to and then powder |
13422s | afterwards so it's looking all right |
13428s | okay I'm thinking how do you you save |
13432s | your pythony's block with butcher here |
13435s | so this is |
13440s | yeah the other option is you just set up |
13443s | power to pandemonium next turn then you |
13445s | just give up your fizz |
13447s | why fees why not give up on The Inferno |
13450s | I mean I I agree uh both are fine you |
13453s | have a second and final |
13455s | damage just keep fees in hand and when |
13457s | you have little second fish you swing |
13460s | twice with the fees I don't know this |
13462s | block with this is super sassy |
13464s | no yeah it the other the other options |
13467s | obviously they're just trying to set up |
13468s | as wide as they bought with the powder |
13469s | pandemonium next turn and just remove it |
13471s | but now that they've played a face I |
13473s | don't necessarily agree we have free |
13474s | floating you go to seven plus three you |
13477s | have 10 Mana yeah you are drawing some |
13480s | cars oh okay you can just be God Gamers |
13483s | another mirror plus plus a warning shot |
13487s | activator which is perfect |
13490s | he's that I mean there's a buster shot |
13492s | here that removes the mirror but then |
13495s | um yeah the powder pandemonium just |
13498s | comes down and there's no |
13500s | there's a signpost but I'm trying to |
13502s | think is there a way of surviving |
13507s | you can't just develop your units right |
13509s | and be fine |
13511s | technically he might be alive like there |
13514s | is just for little next turn for the |
13515s | camillary |
13517s | if he doesn't die now |
13523s | oh that's a throw that Bucky's draws on |
13527s | these all-outs have been fantastic |
13530s | and yeah yeah I think you could just go |
13532s | oh yeah put it onto one you don't put it |
13534s | on the Free tour |
13536s | uh to play around any pings yeah that |
13538s | would be ideal because then that allows |
13540s | you to play around another python but |
13541s | you can also just rip the powder |
13542s | pandemonium here oh I don't like this |
13544s | line |
13545s | pretty sure you play rally here |
13550s | uh you oh yeah you can rally with the |
13553s | telstones yeah yeah |
13561s | and here we're pushing for rally |
13565s | yeah I mean it was the same play if you |
13567s | didn't kill the Fizz the prior turn you |
13569s | would have had just it would have been a |
13570s | bit cheaper |
13572s | Rocky would have had lethals around me |
13575s | because you can use you can just use the |
13577s | rally on Inferno |
13580s | I mean you have little as well it |
13582s | doesn't matter both are a little I'm |
13584s | just thinking if the now more powder is |
13586s | a little |
13588s | I mean we're getting to dangerous |
13592s | territory here on the Camilla side right |
13593s | uh camillary hasn't been able to get any |
13596s | prize fights is the big problem |
13599s | um because that's all that would really |
13601s | have been needed but and this turn is |
13603s | not going to be enough |
13605s | from camillary to actually sort of end |
13607s | this game which is a bit unfortunate |
13610s | is not it |
13614s | I mean he can present little |
13617s | but like we know there is a counter play |
13619s | I mean are they even presented really |
13622s | properly presenting lethal fun or they |
13624s | can just block uh yeah no no you you use |
13628s | price right now before combat on The |
13630s | Inferno |
13631s | [Music] |
13633s | yeah yeah I mean you're gonna have to go |
13635s | for it but |
13637s | still not ideal because Bucky could just |
13639s | play another Inferno yeah but like again |
13641s | you present lethal but if you don't know |
13643s | about the another Inferno it's not that |
13644s | many units that can block brush in this |
13647s | matchup |
13648s | and the Buffs |
13657s | no bacon brush first on the trees |
13662s | come on |
13664s | instead of little |
13665s | you know there is you are dead next turn |
13667s | if you don't presents |
13672s | I mean it's tough when you're in this |
13673s | position obviously you can't see the |
13674s | opponent's hand I mean it doesn't matter |
13676s | like you know there is a pandemonium in |
13678s | hand you know there is shark you know |
13679s | your death next turn literally in the |
13681s | boots you have to go for little now if |
13683s | they have it well I'm lucky I I guess I |
13686s | go next oh wait wait |
13689s | am I crazy doesn't this card give it the |
13691s | brush to this Nana yes am I missing |
13693s | something you're not missing anything |
13695s | now |
13700s | you want to give Brash to Tristana so |
13702s | you can swing it doesn't it's just only |
13704s | on followers maybe it's only fun |
13705s | followers and I'm missing something |
13707s | maybe it doesn't work on shuffle |
13710s | just an alley it doesn't matter you just |
13712s | you can give it to Tristana |
13718s | hopefully Cameron is the mistake here |
13723s | quick conceived |
13725s | well swing into closet |
13729s | hmm |
13731s | because yeah now this this block just |
13734s | happens in camera |
13735s | um Bucky is kind of happy with this yeah |
13739s | Bucky just wins this turn by the way |
13741s | yeah you double block play powder |
13744s | and you win |
13747s | and fight us his own unit to save as you |
13749s | want HP |
13751s | no but he just win this 10 if you double |
13752s | if you just remove your whole board yeah |
13754s | that's fine just powder |
13757s | he's just gonna summon kegs I mean all |
13760s | of it works more powder here is |
13761s | fantastic a box is pretty much got this |
13764s | game in the back it's little like you |
13766s | have |
13767s | it doesn't matter what he does he could |
13769s | just someone mark his flare and that's |
13770s | yeah |
13772s | or he can do this like it's little in |
13776s | every possible way |
13779s | monkeys come down and this is gonna be |
13781s | gay in number two going over to bokki |
13784s | which is going to equalize that score |
13786s | one a piece and I believe that leaves us |
13788s | with the Bando Tristana mirror as our |
13791s | final match between these two players |
13796s | foreign |
13799s | would you reckon the sort of the game |
13801s | plan going in for the next match between |
13803s | these play two players is going to be |
13804s | because it is the bundle mirror and we |
13807s | both know how that could be played we |
13809s | played it a million times I'm just I'm |
13811s | just I I got stuck |
13813s | I was like |
13815s | like why |
13817s | what if he doesn't know or what like |
13818s | what happened there |
13819s | I mean it might be the pressure right |
13822s | you have to consider this is high stakes |
13824s | now we are now getting into this |
13825s | category where uh you you really really |
13828s | get a huge but uh sort of |
13830s | burst of points rinterra points for |
13832s | World qualifications you get the prize |
13834s | money increases |
13836s | um a single elimination so the stress on |
13839s | these players is very high right here |
13840s | yeah I get it but you have one |
13842s | cards in your hand you have two units on |
13844s | the board like yeah those thoughts with |
13846s | kings cup can be completed but when not |
13849s | when you have like two cards and two |
13850s | units on the board you have a limited |
13852s | amount of the options actions you can do |
13854s | you have like two times two two times |
13855s | two actually seven eight decisions you |
13857s | can possibly make attack spell and |
13861s | that's it and on which one you do that |
13864s | okay so let's go into the next game I |
13866s | just got started because I couldn't |
13867s | possibly understand it in my bed all |
13870s | right we have the mirror and can we see |
13873s | mayor there is no mayor but there is |
13875s | double grandfather which is a really |
13876s | premium unit and double elusive which |
13878s | can just give you so much value overturn |
13881s | and this battle Gunners will be so cheap |
13883s | probably it has zero because the day |
13885s | after the king's court so come here has |
13888s | a premium hand in the position to the |
13890s | Poke I think Pokey he's got his uh kinda |
13893s | low he has the one grandfather but the |
13896s | rest of the cards are very junky |
13898s | yeah it's not ideal I mean Bucky is |
13900s | going to really want to try and go wide |
13902s | as early as possible to uh activate this |
13905s | group shot because what you really want |
13907s | to admit in this matchup is that groups |
13908s | up to the two right |
13910s | um there's such a number of good cards |
13912s | uh sort of Premium cards he can hit for |
13914s | two as you can see like The elusive |
13915s | Commandos the grandfathers it's just |
13918s | tons of them all existing throughout |
13920s | this game so you're gonna be super happy |
13921s | if you can start getting those accents |
13923s | um that's how Bucky is gonna have to try |
13925s | to have sort of a chance in here because |
13927s | we can see from obviously kamillari's |
13929s | hand has tons of refill opportunities |
13931s | can just keep blocking understands uh |
13933s | the value of just blocking away keeping |
13935s | their board unit low they know they have |
13938s | plenty of refill here |
13942s | so we see that the whole community's |
13945s | hand is units so at this point HP is |
13949s | important and cavillary knows that so |
13951s | he's trading his elusive into one |
13953s | because it's just worth it due to the |
13956s | fact that you can just refill four days |
13958s | so you don't want to take any damage I |
13960s | would even consider trading with the |
13962s | free feeder because of the nature of |
13965s | your hand I also love just playing The |
13967s | Double L here instead of the Elusive and |
13970s | just start putting this pressure down |
13972s | um |
13975s | definitely but the problem is now the |
13977s | the the the that barrier unit comes down |
13980s | the sitcom |
13983s | the name of the those units are always |
13986s | buffering me the sit cone I think it's |
13988s | called with the plus can blascon oh |
13990s | blast Conor sitcom name |
13993s | but I still think you still go for the |
13995s | attack right you just oh yeah for sure |
13996s | so just want to put as much damage as |
13998s | you can here there's seven being uh |
13999s | threatened which means that Bucky does |
14001s | have to start uh getting rid of some of |
14004s | their own units and to prepare the outs |
14006s | are appearing unit you kind of want to |
14007s | block because you can't really use your |
14009s | spells to Ping them away |
14011s | um but the obviously the issue with them |
14013s | is that they're generated so it's like |
14014s | permanent value here you have to keep my |
14017s | work here so you have a decent next turn |
14018s | you develop all with the portal |
14023s | and this is a matchup just like who can |
14025s | get the most sort of early chip damage |
14027s | um against the the opponent's Nexus and |
14030s | then you go for the big price fight |
14031s | turns later on I think it's Maury who |
14033s | draws Tristana into the good top end and |
14035s | if the tree sound doesn't die it's her |
14037s | up |
14038s | so yeah the question is did you go for |
14040s | the Tristana you go for the price fight |
14042s | combo here |
14043s | um oh you don't even have a pink so you |
14046s | can't even do that this uh this poro |
14048s | here actually a little bit of a problem |
14050s | because it's going to start generating |
14052s | units and value so Camilla it's gonna |
14054s | have to block it yeah you do just block |
14055s | it I mean you're a very happy blocking |
14057s | here because you have the you have |
14059s | Tristan on board you want to give a |
14060s | giveaway on the units because you'll be |
14062s | just redeveloping and buffing anything |
14064s | everything else and you have a solid |
14066s | refill you have a tunnel into the |
14068s | elusive next turn which is quite so |
14071s | pretty solid and yeah you just take away |
14074s | the units you take the five five you |
14075s | block display just blocking pattern is |
14078s | very very good you do take six damage uh |
14080s | yeah eventually could be relevant yeah |
14082s | yeah you take it it's HP is a resource |
14084s | and I think your Hunt is good enough to |
14087s | wrap the game |
14089s | um yeah it is good enough but if you |
14090s | consider the next uh you're not most |
14093s | likely gonna end in next turn you're |
14094s | going to be very close but you're not |
14096s | ending it next time which then gives |
14097s | Bucky an additional turn uh with the |
14100s | Vandal Gunners at while you're at 11 HP |
14103s | which is a very scary number |
14106s | I mean you have a pretty solid refill |
14109s | you have three standard in play if |
14110s | opponent has no price fight plus pink |
14112s | that Tristana is going downtown and |
14115s | there will be a lot of uh |
14117s | impact damage got older you do not do |
14120s | the blocking here definitely oh |
14122s | that's that's yeah I don't know about |
14124s | that one see because you lose that |
14126s | surprise fire I don't like this at all |
14128s | you the other way you force opponent to |
14130s | have a pink and this way you just give |
14132s | up your three standard for random prize |
14134s | fight |
14136s | like I think like camera I just forgot |
14138s | the price fight exists |
14141s | like this this was his wincon like |
14143s | giving out the Twisted this might be |
14144s | just the game here because of uh losing |
14147s | the Tristana and also like |
14151s | trading there like losing price fighter |
14153s | like with this hand like if you look at |
14155s | this hand this hand was killing bulky on |
14158s | the next swing with the |
14161s | price fight potentially |
14164s | or in another swing with Tristana if |
14166s | there is no way of removing three and |
14168s | also even if they he didn't have the |
14169s | prize fight then it could be Buster shot |
14172s | which takes out this summer like you |
14173s | never ever block the rooftop you just |
14175s | you just take one worst case if you |
14177s | don't want to if you don't want the to |
14180s | block it yeah the matchups changed now |
14182s | completely especially in this book is |
14183s | also drawn their own now which means |
14185s | he's gonna get uh another discount on |
14187s | the Bandu Gunners and has |
14190s | um |
14191s | you can't just block with the owl here |
14193s | you're kind of fine with that |
14195s | you can also just double uh commit all |
14198s | your pings here |
14200s | I'm thinking if it wasn't correct just |
14202s | to develop a weapon there was a line |
14204s | where you could commit weapon on the |
14206s | mayor and say okay uh I'm gonna check if |
14209s | you have pink and I I could he could |
14211s | block with mayor because mayor is |
14213s | unneeded now so he could potentially |
14215s | just trade away Meyer for the pink |
14218s | and put a weapon there and then develop |
14220s | now afterwards |
14223s | do you try to remove nigh here to stop |
14225s | the Pokey generation it's a very big |
14227s | middle to do so I mean you'd like you do |
14229s | you can pick your own Union but the |
14231s | problem is yeah you removed you deny |
14233s | opponent pocket Pocky but you lose a |
14237s | unit so now the question is do you value |
14240s | uh Pocky over the unit there |
14244s | now that's the question but like given |
14246s | he went for this line where he wants to |
14249s | develop oh this is going to be |
14252s | interesting yes though so that's a cool |
14254s | alternative line uh he just take to take |
14257s | out opponent's snare |
14259s | yeah I actually quite like this because |
14260s | you can take out the opponent's now or |
14263s | uh just pull it to the side and try and |
14265s | get if you draw like a price fight here |
14267s | depending on the draw |
14269s | um on Bucky side you have your band |
14271s | organized plus price fight |
14275s | that's a pretty solid hand you can play |
14277s | out a whole hand almost if you're a |
14279s | bulky the important cards at least |
14285s | yeah you can put the Mana weapon on The |
14287s | elusive start generating some value get |
14288s | and even you can group shot in call but |
14290s | if you need to |
14291s | and then you can develop under Gunners |
14293s | this turn |
14295s | looks pretty good and on the camillary |
14297s | side |
14298s | there are a lot of options here at the |
14300s | promise if you place a king's card he's |
14302s | committed to showing that I have no more |
14304s | mana and I have only just a little |
14308s | um prize fight but when you represent a |
14310s | pink with the |
14312s | and here like if he plays it post five |
14315s | he gives a tell to boki that he has no |
14318s | one up mana pink because if you have one |
14320s | Mona pink you slap the boat you do not |
14322s | pass priority so at this point if you |
14324s | are bulky you should be able to tell |
14326s | that the there is no uh combo with the |
14330s | price fight because there is no there is |
14332s | absolutely zero reasons to pass there |
14333s | because you can lose Nar to that fast |
14337s | priority for no reason |
14340s | and this is such a good attack from |
14342s | bulky gets the one Mana back so has the |
14344s | group shot available too |
14346s | um should should Bucky need it but it |
14349s | most likely just gonna be a double block |
14350s | here |
14352s | um |
14352s | I don't think camilleri can afford to |
14355s | take the three I mean you just kill the |
14357s | three three it's fine |
14359s | like you just use your Nara or whatever |
14361s | to strike with the free |
14365s | I mean this is a very good parent for |
14368s | what's happening I mean it's a great |
14370s | attack from Bucky but what the big issue |
14372s | I guess for pocket though is |
14374s | um the general just sort of the value |
14376s | right Bucky is slowly starting to run |
14378s | out whereas uh camilleri still got |
14380s | refill in hand |
14383s | we're gonna see some |
14385s | good units coming down but the problem |
14388s | is those humans can't really at the only |
14390s | unit that kind of comfortably attack is |
14392s | gonna be uh tenor |
14395s | I mean you get both tenno and bandogan |
14398s | is down next turn which is I mean I mean |
14401s | Gunners can only attack because there |
14402s | are other units just attack and they |
14404s | just lose the value trade for no reason |
14409s | yes we still still not ideal here but |
14414s | so you couldn't Theory attack with the |
14416s | three one two |
14418s | but Ben oh there we see Maya mayor is |
14420s | perfect here for camera he's gonna allow |
14423s | more options discount some cards Fey |
14426s | folk is an interesting choice for the |
14428s | following turn this turn unfortunately |
14430s | he's gonna be a little bit I mean you're |
14431s | definitely be faithful |
14440s | my order was so massive getting |
14443s | correctly for next and they're getting |
14445s | the discount Plus getting the tenor into |
14448s | Gunners it's absolutely |
14450s | absolutely beautiful turn for the |
14452s | camillary |
14453s | and at this point you can't give him |
14456s | Pocky stick so you have to swing into |
14458s | nuts that's for sure |
14461s | yeah the Poke stick is yeah I think full |
14465s | swing girl with rest is okay you kind of |
14467s | have to block if you're Bucky you can't |
14469s | afford not to oh yeah of course the |
14471s | question is how do you block you group |
14472s | shot the three one most likely here yeah |
14475s | um just to keep to say for HP and you do |
14477s | want to |
14478s | I don't know if we keep the bundle |
14481s | Gunners if we block I guess we do block |
14482s | with the bundle Gunners too no the |
14484s | blocks are fine |
14486s | and Bucky is going to be pushing on the |
14489s | open next turn |
14491s | um six damage so he's a little bit short |
14494s | I think Bucky should play to top the |
14496s | king's card and if you place to kill a |
14498s | top decks King's card he used to block |
14500s | tenor |
14501s | and then he can use the get the brush on |
14505s | the bundle Cutters and he has a little |
14507s | extra technically |
14510s | yeah but as we can see we know cameras |
14512s | generated a block of brash |
14514s | um |
14515s | I mean so far Bucky has little on a |
14519s | on the next swing three three seven |
14523s | but not quite we poke you the Nexus here |
14525s | just a draw right |
14529s | okay |
14532s | now to not give them an action next turn |
14534s | to play an extra unit right I mean you |
14536s | can draw another unit that's discounted |
14538s | and you can swing with four units |
14541s | that wouldn't be it |
14543s | uh it's a price fight so that's an extra |
14545s | three damage with Pablo so that's still |
14547s | really good that's six |
14550s | um that's lethal it's lethal yeah |
14553s | um not including signpost obviously |
14556s | I think I hope uh |
14558s | if you first Nexus |
14560s | cards but maybe he wants to have that |
14562s | option |
14563s | uh to use it on the unit |
14573s | I hope that you would go next to the |
14575s | spoken to see that row |
14579s | because King's Court would be better |
14580s | drop here than the Pablo oh camillary |
14583s | not developing I guess it doesn't really |
14585s | matter |
14589s | okay there's I mean she wants to draw |
14591s | with signpost |
14592s | maybe no he doesn't want to draw |
14596s | that's a card row that's a perfect |
14599s | cartoon from Bucky |
14601s | uh that sounds gonna have uh impact |
14604s | just push another bit of damage force a |
14607s | blocker there uh which is going to be |
14609s | inefficient as seven attacking people |
14611s | [Music] |
14614s | it's only got a single impact right now |
14616s | which isn't ideal |
14618s | um but it's enough it's enough yes |
14624s | yeah so that's like there's nothing to |
14626s | do like he can he yeah he I mean he'll |
14628s | design he has to signpost in the combat |
14631s | for the prize fight and when he is down |
14633s | to two HP |
14635s | but if you full attacks when he has |
14637s | detail so he like all hiboki has to do |
14639s | oh no he doesn't his or still you can do |
14642s | the Vlog they can block everything yeah |
14644s | yeah so it's it's it's but you want him |
14646s | to block with the five two you want them |
14648s | to block with the Gunners yeah they have |
14651s | you have to force it so you have to |
14652s | attack |
14654s | the thing is we know camillard's got |
14656s | four impacts in hand next time yeah |
14658s | we'll Scout weapon if he gets it |
14661s | oh yeah the Scout workman's a complete |
14663s | this turn too wait wait |
14668s | if and if there's a price fight or |
14670s | something that's yeah that might be it I |
14672s | mean that's it doesn't the students just |
14674s | for for impact on its own yeah yeah when |
14678s | you just swing twice yeah exactly that's |
14679s | what I'm thinking yeah you win if there |
14682s | is nothing to the top deck from Bucky |
14685s | but do you play at this time did you |
14687s | play next or you play next time you have |
14688s | no mother to play this turn you need to |
14689s | use the the samples |
14693s | and you get to draw a card too which is |
14694s | great |
14697s | yeah it doesn't matter like you just |
14698s | need your scouting today |
14704s | I mean it's got two units I think always |
14706s | dying right I don't think there's a |
14709s | that's a goodness I don't think there's |
14710s | a world where let's get you hit stays |
14712s | alive and group shot not ideal like that |
14716s | it's fine |
14718s | you can get rid of the the the the the |
14721s | Elusive and then you can I think you'll |
14723s | get rid of elusive now so like this this |
14726s | takes away I mean it doesn't matter |
14728s | because if there is a top Decker group |
14730s | shot he could kill his own unit in front |
14733s | of faithful and like this way you you |
14735s | force you to block uh your first Bucky |
14737s | to block Tristana eventually if there is |
14739s | a top deck group so I mean that never |
14741s | really works because there's the owl in |
14743s | hand I mean if he looks without first |
14745s | time and then after using group shot on |
14748s | his old him to block with Tristana |
14750s | yeah on the second swing so like the pro |
14753s | point is to kill Tristana if the top |
14755s | deck is old |
14757s | if the top deck is group shot or like |
14759s | pythos or whatever I mean I think |
14762s | Camilla is all in on that oh never mind |
14764s | he just price fight if that's that it |
14767s | oh that's not that oh he's that |
14770s | that's it it's coming that it goes for |
14771s | it Kevin already has it |
14773s | does camera I think I think camera you |
14775s | just have to go for it right |
14777s | I mean he didn't go last time I don't |
14780s | know if he'll go this time I like the |
14782s | time I know I like the team at first |
14784s | um fish for information yeah yeah and |
14786s | now he knows it's it's little |
14790s | and now they are perfect they go for the |
14792s | Furious Facebook they get before impact |
14795s | they get them out oh kamalari is gonna |
14799s | be our winner |
14801s | semi-finals |
14803s | unfortunately for Bucky that is it |
14807s | Ben the bet the bundle city mayor |
14809s | generating more impact units here for |
14812s | kamalari to take this match |
14816s | oh slam that bad boy in yep it's slotted |
14820s | boys ready |
14822s | mushroom is already angry and he's about |
14824s | to smug |
14826s | and Teemo by the ways to swing it in oh |
14829s | emergency attacks accidents |
14831s | don't jinx it now don't do not jinx it |
14835s | oh Pocky book is in despair that's |
14839s | exactly one over little but oh |
14843s | he's sad |
14844s | hey it's super unfortunate for Bucky |
14846s | because the bucket managed to just try |
14849s | and stabilize for so long it was trying |
14851s | to set up so many good turns here yeah |
14854s | it coming out here the premium opener in |
14856s | the opposition to Bucky Bucky had a poor |
14858s | hand and he managed like he got a he had |
14860s | a good top decks yeah he nearly turned |
14862s | it around even with starting with the |
14864s | poor open in response to camillary just |
14866s | unfortunately Vandal city mayor was just |
14869s | too good of a generator for camillary so |
14872s | managed to get that extra eight damage |
14874s | by her impact securing that match uh |
14877s | congratulations to Camilla making it to |
14879s | the semi-finals hey sit down with a |
14881s | style yeah just coming with left coming |
14883s | through right and at the fall no X was |
14887s | fall |
14890s | Journey unfortunately is over but it |
14892s | should be still proud did a fantastic |
14894s | trip here straight into the top eight |
14896s | and camillary will be going all the way |
14898s | through to the semi-finals top four |
14900s | well played both players |
14904s | oh here is the top eight bracket that |
14906s | we're seeing now so we've got Camilla |
14907s | versus Anno felius I know felius beating |
14909s | salty Simon 2-1 |
14912s | an underdog here in the series uh I mean |
14915s | the player with don't not know about |
14917s | at all yeah clear Underdog making all |
14920s | the way through the same if he's super |
14921s | interesting him knocking out salty Simon |
14923s | uh one of the players we would have |
14925s | thought is a sort of a favorite here |
14927s | um to make it through at least to the |
14929s | semis and then Spike's also being |
14930s | knocked out by Robo master so we've got |
14932s | tilted vs Roma Master on the other side |
14934s | and yeah is out |
14938s | classic |
14939s | Baya |
14942s | ah this is shaping up to be a fantastic |
14944s | tournament this is absolutely fantastic |
14947s | and we're going to be hopping to a short |
14949s | break and when we're back we're going to |
14951s | be having our semi-final matches ready |
14953s | and lined up for you guys don't go |
14954s | anywhere |
14992s | thank you |
15001s | foreign |
15017s | [Music] |
15046s | [Music] |
15048s | foreign |
15075s | thank you |
15130s | [Music] |
15132s | thank you |
15136s | [Music] |
15147s | foreign |
15151s | [Music] |
15168s | [Music] |
15195s | [Music] |
15207s | foreign |
15209s | [Music] |
15228s | [Music] |
15253s | [Music] |
15272s | foreign |
15304s | [Music] |
15344s | foreign |
15345s | [Applause] |
15361s | [Music] |
15373s | [Music] |
15383s | [Music] |
15393s | we are back everybody with what will be |
15397s | our first set of semi-finals but for |
15401s | those of you guys all tuning in my name |
15402s | is gems joining me obviously is the |
15404s | former Champion Alan here we've been |
15406s | having a fantastic day of runeterra |
15408s | action and we just came away from a |
15410s | fantastic series here between Bucky and |
15413s | camillari essentially two kind of sort |
15417s | of mirror matches mirror lineups because |
15418s | the bands canceled out the different |
15420s | decks between the two of them and it |
15422s | unfortunately ended with Bucky being |
15424s | knocked out 2-1 against camillary |
15427s | I mean one of the men had to take it |
15429s | down like you can't like both players |
15431s | cannot win obviously and that was pretty |
15433s | amazing series back and forth we had two |
15435s | mirror matches uh that were showing us |
15438s | the strength of the decks honestly and |
15441s | like how to play play out them with even |
15444s | worse hands and how to play out even |
15447s | though kamilari had a better hand a book |
15450s | you managed to fight back in the game |
15452s | three uh pretty pretty well yeah it was |
15455s | a fantastic showing of just the sort of |
15457s | player skill between the two of the uh |
15459s | the two of these players |
15461s | um and as we saw the match ended with |
15463s | spectacular fashion with the Scout |
15466s | impact for damage to clean it up here |
15469s | for camillary and no no it was team was |
15471s | putting the Marshall to the deck finish |
15473s | in the game hello |
15477s | on the right |
15479s | people was on the right so the game was |
15481s | ended before Timo swung |
15484s | listen animation went off |
15486s | you don't know |
15488s | nothing |
15490s | and we're going to have a look here at |
15493s | our uh brackets here of our semi-finals |
15495s | we had a sort of brief chat here before |
15497s | the break but again we have camillary |
15498s | versus anaphylius on the top side here |
15500s | and Coke versus the robot Master versus |
15503s | tilted which will be our featured match |
15505s | for today uh here in the semis out of |
15508s | these two and how are you looking |
15509s | forward to this we've been mentioning |
15511s | tilted he's a really old uh player in |
15514s | terms he's been around the block here |
15516s | took a long break to come back and his |
15519s | first stroke in a while straight into |
15521s | the semis how are you feeling oh he's |
15523s | like I I'm not washed I'm gonna show |
15526s | those Gamers who is the true king here |
15528s | coming back swinging to our wink half of |
15531s | the field man |
15540s | probably the most interesting list |
15542s | because it's an Ionia |
15544s | oh |
15547s | oh I didn't see that |
15549s | no we didn't see this before properly um |
15552s | it is an Ionia version Oh I think that's |
15554s | that's the version from this popular |
15557s | from the Sean Paul on the EU that that I |
15560s | haven't seen that I'm looking forward to |
15561s | try that on the ladder but it looks very |
15563s | cool with syncopation like you have so |
15566s | many ways to uh trick your opponent into |
15569s | link with your twist onto the Nexus just |
15572s | swap her in play flurry of the feast |
15574s | boom 20. what you gonna do about it you |
15577s | also have a card like will of the |
15579s | ironingo in the list too and ghost |
15581s | um will have I only can be used in the |
15582s | sort of the defensive matchups if your |
15584s | opponent's playing a key card like their |
15585s | own Tristana or if Pantheon maybe |
15587s | doesn't get spell Shield or something |
15589s | like that you can Will it give yourself |
15591s | an extra turn to get those attacks in |
15593s | and ghosts for those sneaky sort of |
15595s | again the sneaky uh sneaking wins where |
15598s | you attack with a bunch of impact with |
15599s | like bundles bundle Gunners for like |
15601s | eight damage with elusive wine of |
15603s | silence is pretty cool it's a it's a |
15605s | perfect one off to this deck it's just a |
15608s | slam it on six with a bunch of units |
15612s | get that as well as if you maybe do |
15614s | start to run out of gas a little bit you |
15617s | have that as backup just in case so it's |
15620s | great but the second deck as we can see |
15621s | here is the Swain and lowie we haven't |
15623s | actually seen much of this |
15625s | decked yeah it was banned |
15627s | um so this is going to be very |
15628s | interesting to see if uh whether or not |
15631s | this does get banned the stack in |
15633s | general hasn't seen too much playing in |
15635s | the tournament so it's gonna be |
15636s | interesting to see how well it plays out |
15638s | here in the current weather currently |
15639s | obviously must be doing fantastic |
15640s | because robo's been getting all the way |
15642s | to the semis with this lineup wait I |
15643s | just realized we've seen the robots |
15645s | tourist game yeah but he didn't throw a |
15648s | single Ionia card sauce |
15651s | let's check what's the activity brought |
15653s | it to us again oh we have some here's |
15655s | the bilge I'm more of a standard lineup |
15657s | this is Samira and echoing so like this |
15661s | is the the lineup that basically was |
15663s | believed by many including me that's |
15666s | just the best standout deck to go into |
15668s | day one and that just is just soaking |
15671s | consistent you're gonna how you can |
15673s | outskill a lot of players and I'm happy |
15676s | to see the Tilted text even today too |
15678s | and to proves people that's like like |
15680s | just bring a good lineup for they too |
15681s | don't care about Target matchups don't |
15683s | care about strategies just bring good |
15685s | decks alone and we I mean we've seen |
15687s | that consistently in the past throughout |
15689s | tournament sometimes just bringing three |
15690s | good decks ends up being the best |
15693s | strategy consistently making it to the |
15695s | to the Finals over prior tournaments and |
15697s | uh overthinking can potentially end up |
15701s | being a detriment for some players and a |
15703s | benefit to others but in this case just |
15705s | sticking with what you know on top of |
15706s | that is also super beneficial you're |
15708s | comfortable you know how to play these |
15710s | matchups you've played the time and time |
15712s | again rather than trying to change it up |
15714s | last minute you played already nine |
15715s | rounds with these decks you know how |
15717s | they work in every in most scenarios |
15719s | just stick with them |
15721s | yeah um I can't wait to see more of the |
15725s | um |
15726s | rubber Masters Swain iloi because we've |
15729s | seen it banned and it's kinda it's kinda |
15732s | the ladder deck I feel that for the most |
15734s | part I haven't seen it much at the |
15736s | tournament play and I want to see how it |
15738s | fares into the |
15740s | the more of the classic lineup but it's |
15742s | pretty good you have a lot of bombs that |
15744s | are early especially if you draw Idol uh |
15747s | it and into Elion four that's a real |
15749s | deck but I feel like if you don't get |
15751s | Idol the text starts to struggle because |
15754s | like you need to have this reliable |
15756s | source of the tentacles generation and |
15760s | if you don't the deck starts falling |
15762s | apart if you just like slam Eloy or a |
15765s | center on turn free without much of a |
15767s | board this |
15768s | band's actually really interesting |
15770s | because if your Robo Master you're |
15773s | bringing this sort of unique spice it |
15775s | means tilty has to think extra hard |
15776s | about what the worst matchups are for |
15778s | him |
15779s | um because I feel like you're still |
15781s | going to kind of be okay into the Ionia |
15783s | version for the most part |
15786s | um but do you consider Banning maybe |
15787s | pants a mirage or the allowing Swain |
15790s | what are you scared of if you're tilted |
15791s | it's very tough decision here |
15794s | I'm looking I mean you definitely banned |
15797s | from fish Samira if you're a robot |
15798s | Master because the deck is just faster |
15800s | and like if there is a bun on Pantheon |
15802s | Samira I don't have really good matchups |
15804s | you have because technically one off and |
15807s | you can choose little with like Samira |
15808s | into damage up but I think this Samira |
15812s | might be the ban from Robo master I'm |
15815s | not sure on the matchups like I don't |
15817s | like again I didn't play any any of |
15820s | those like except Samira Pantheon the |
15822s | bigger extent uh but Robo monster could |
15826s | also just ban Echo drinks because it's |
15827s | the most consistent decks out of all and |
15829s | it's the scariest when it High Rolls |
15831s | yeah the thing is you have to consider |
15833s | obviously is that the echo drinks has |
15834s | cards such as quicksand available to it |
15836s | which is going to be a premium card |
15838s | against uh practically all three decks |
15840s | of Robo Master you can use it on the |
15843s | Samira the pantheon the Swain the illawi |
15845s | the Tristana if there's anything |
15846s | patience or ghosts right you can remove |
15848s | the Imp you can remove so much uh |
15851s | positive effects |
15853s | um that is a little bit scary of a card |
15855s | for Roadmaster deal with so maybe we do |
15857s | just see Diego jinxpad I mean like |
15859s | that's like play that's like burning |
15861s | deck just because it has a right of |
15863s | negation |
15864s | if you've got three decks out of |
15867s | uh have a trouble against it you can you |
15869s | might want to consider it |
15872s | hmm definitely interesting one I'm not |
15875s | sure the Buns here like who |
15877s | I think it's definitely not a Bantry |
15879s | Stana Nar that's what I'm starting it's |
15882s | between Samira or Echo Jinx and from the |
15886s | Tilted side |
15888s | oh might be Pantheon Samira Bond if he |
15892s | expects Echo jigsbad is definitely |
15893s | Samira |
15896s | but maybe he'll ah it's tough man it's |
15900s | super tough I think I think uh this this |
15902s | match could be potentially determined |
15904s | right here depending on what they choose |
15905s | the band and the players have to spend |
15909s | their full sort of a minute or so when |
15911s | they have a choice here to figure out |
15913s | what do they want to ban because I mean |
15915s | obviously they have a chance to look |
15916s | through the deck list try to figure out |
15918s | uh what cards they're most scared of |
15920s | that sort of thing if there's any Tech |
15922s | choices they have to be afraid of and |
15924s | then try to decide from there it's gonna |
15925s | be an incredibly tough decision |
15927s | especially when you play these |
15929s | non-standard lineups it's not standard |
15931s | lives make spanning you have to be very |
15933s | comfortable with what your game |
15935s | knowledge overall is and where you think |
15937s | your net your positives and negatives |
15939s | with your matchups are gonna be |
15942s | like the more I think about it the more |
15944s | I would like to see a bun on the fish |
15946s | the Samira Pantheon because the way that |
15949s | this deck can interact with your special |
15951s | units and like your face is way more |
15955s | efficient than enough other decks other |
15957s | dogs need to use spells on your units |
15959s | and like you do like that's kinda |
15962s | inefficient so like I think getting rid |
15964s | of the Samurai that makes the most sense |
15965s | if you assume that your Decks that |
15968s | you're gonna be playing is Visa Mira and |
15970s | the Tristana bundle |
15974s | if you assume that Echo drinks is bad so |
15976s | I wouldn't be surprised if we're gonna |
15978s | see just a few Samira Pantheon one and |
15981s | the echo Jinx based on the leftover |
15983s | matchups and |
15985s | that might leave us with the swaini LOI |
15987s | we got that we're gonna see finally on |
15989s | the stream I mean there's also a |
15990s | consideration that verbalmaster's cup to |
15992s | bonus on the Swain allowing in to fix |
15995s | the mirror right we look at the the deck |
15997s | list there's stuff like heavy metals |
15999s | feathers pirouettes tentacle smash which |
16002s | can and triple Mirai Warden uh as like |
16006s | sort of additional blockers potentially |
16007s | although it was amazing where he's |
16009s | smacking Q45 |
16013s | you try to cut space on this fees yep |
16016s | good luck |
16017s | all right we'll see |
16019s | Robo Master playing Sweeney Lowry |
16021s | against trees to build water so the next |
16023s | two we that we expected to stay around |
16025s | and when we have a premium hand from the |
16027s | Tilt it having all the early game |
16029s | development that you really hope for |
16031s | that's literally the best possible hand |
16032s | you would hope for and when the robots |
16034s | are coming literally the best possible |
16035s | hat as well having a idol on one and Eli |
16038s | in four Swain on five eleven a cup on 36 |
16040s | with the uh flock this is absolutely |
16043s | premium hands from both players the only |
16045s | thing you could have asked for maybe was |
16047s | another like maybe one of the oh there's |
16049s | the heavy metal |
16050s | problem solved |
16058s | what the |
16061s | it's absolutely the craziest head I've |
16063s | ever seen from this deck |
16065s | I mean it happens right this is It's a |
16067s | card game you end up having this as an |
16069s | issue the three three tentacle is going |
16071s | to be uh fantastic and we are just being |
16073s | told on what the bands are so we know uh |
16077s | now that the Samira Fizz was banned and |
16079s | the Samira so Samira no one wanting to |
16082s | play against Samira right now |
16084s | oh man but I I I'm shocked like I'm |
16088s | looking at this hand I can't believe |
16090s | what I see like I'm seeing coming down |
16093s | on four I'm not sure if she's not |
16095s | leveling even here on the swing like |
16097s | what are you gonna do like you're |
16098s | staring down at is how much is it seven |
16101s | six overwhelm and the five five was she |
16104s | 12 level up or no 16 it's 12. she's |
16108s | leveling a cup |
16111s | oh 15. okay she's not leveling up it's |
16115s | okay it's fine it's close it's oh she's |
16117s | going sorry no no no no no no actually |
16119s | it's plus two it's one off yeah it's |
16121s | close |
16123s | it's very very close uh and then next |
16125s | time would be Robo Masters trying to |
16127s | swing |
16129s | wow |
16131s | sway leveled up |
16137s | like the set is illegal like what's |
16140s | going on |
16142s | and tilted just obviously what is tilted |
16145s | out here has to have tilted absolutely |
16147s | needs a price fight combo oh look |
16149s | another removal that's that's that's |
16151s | pretty good |
16154s | really had was a prize fight combo which |
16156s | doesn't have access to right now I mean |
16159s | all you can do is just develop a little |
16161s | one to a loser yeah it's fine I'll |
16163s | develop my Emperor it's fine |
16167s | turning out to be a potentially very |
16169s | quick game here from robomaster and we |
16172s | could see why Robo Master's been doing |
16174s | so well in this tournament |
16176s | um this deck yeah yeah tilted nose next |
16179s | turn that is it the good play are you |
16182s | like eye proof like kilos |
16185s | save mental say yeah if you know the |
16187s | game's gonna be over I mean until it |
16189s | didn't really have any way to stop uh |
16192s | the Swain there at 7 HP didn't have a |
16194s | price fight ping combo didn't have any |
16196s | way to stop but lowie that next turn was |
16199s | gonna be Swain was gonna decimate the |
16201s | whole board with the three damage AOE |
16203s | and then moving straight into the quick |
16205s | game two and this is the sort of not |
16207s | really a mirror mirror we've got the |
16209s | Ionia version versus the bandal both |
16211s | doing weird combat tricks |
16213s | um we've got the prize fights of one |
16214s | side and we've got the syncopations and |
16216s | ghosts on the other side |
16219s | man that game oh sweet all right let's |
16222s | see eye on your version oh I'm looking |
16224s | forward to Ionia version |
16226s | it's supposed to be very good into |
16228s | mirror what I've heard |
16231s | yeah and this is just unfortunately |
16233s | because it doesn't oh he could counter |
16235s | that play with the price like he choose |
16237s | to keep it like there was just like |
16238s | there was an option to think about it |
16240s | but here's another elusive so it's fine |
16242s | you just draw pythos I mean I think you |
16245s | wanted to keep the combo cards for the I |
16248s | think you want to keep them for just the |
16250s | what's called uh for the combo pieces |
16252s | yeah I think it's for the bigger units |
16254s | you have to right because the problem |
16256s | with this matchup is that uh often you |
16260s | you're just going to be trading units a |
16261s | lot of times so you need the price |
16263s | fights to sort of win the match |
16265s | I'm not sure about developing now all I |
16268s | think saving Commander with the because |
16270s | oh okay you can just stop like another |
16271s | unit that you can play so I was thinking |
16273s | about playing my orders turn into all |
16274s | and you save other because otherwise if |
16276s | you develop minor now you don't utilize |
16278s | his effect but if any if you know that |
16280s | you're gonna top deck or generate card |
16282s | you can play that would be pretty handy |
16285s | going for the barrier this turn stops |
16287s | the attack from broken Master which I |
16289s | don't mind it's quite good um because |
16290s | you know in this matchup they you don't |
16292s | have to worry about sort of price fight |
16294s | Shenanigans you have to worry about |
16295s | other Shenanigans from this thing wait |
16297s | next we have the distance we have |
16299s | Tristana and next then we're gonna see |
16301s | Mayo sorry Mayo silent coming down there |
16305s | so that looks that looks pretty solid |
16307s | well Simon is great it doesn't really |
16309s | matter that much because |
16313s | um the attack attack threshold on Robo |
16315s | monster Side High Enough |
16316s | I mean the tutu turning free too that |
16320s | one to Turning two free does matter |
16324s | those feelings matter |
16326s | and you drove two cards on top |
16330s | do this this is a full swing I mean I |
16332s | like this because you know |
16334s | uh you have more refill in hand you have |
16338s | now you have Tristana you have plus kind |
16339s | you're looking pretty okay here |
16342s | um |
16344s | like low on the units like he needs to |
16347s | be here |
16348s | [Music] |
16351s | uh maybe he doesn't like because |
16354s | you can Kilted can also choose to remove |
16358s | trustana hair should they want to |
16360s | um they can use the the combo the price |
16363s | fire into the pythos I mean sorry ski |
16366s | there's syncopation they already want to |
16369s | come by your yeah like they want to |
16371s | throw a combo and like there is a reason |
16373s | to Rubble Master like look if this was |
16375s | for a bluff it's a it's a goddamn |
16377s | good bluff uh because you kept your |
16380s | special unit which is technically |
16382s | trading with other unit later on but |
16384s | this way you could have potentially |
16385s | beloved syncopation that you want to |
16388s | keep it to swap with Tristana so and you |
16390s | you still keep a blocker and the one |
16392s | just use two cards for and not even |
16393s | removing your uh all |
16396s | that would be genius bluff if that's |
16399s | what the robot master plan was I mean |
16401s | it's not necessarily a fluffy just might |
16402s | be planning around it right he's just |
16404s | taking he's playing it safe it's not |
16406s | really a I mean he could have blocked |
16408s | with like he could have presented |
16410s | prevented the damage by blocking with |
16413s | all uh and like this that all is not |
16417s | even attacking because you don't have a |
16418s | good attack with it right |
16420s | so you keep it open for the the like |
16424s | it's blocking anyone later on and by |
16427s | keeping it you basically play around the |
16429s | removal yeah he had another audience he |
16431s | could swap with but that unit would die |
16433s | from the same combo and you would |
16435s | preserve the old cut |
16436s | and you can still use that unit later |
16438s | and there we go we see the sync control |
16443s | yes oh that's if tilted doesn't block |
16447s | here no you don't feel that you keep it |
16449s | to protect your earrings from combo |
16452s | as much unless you can present literally |
16455s | it's not worth |
16456s | or set up little in two turns |
16460s | I mean the same default is going to be a |
16462s | bit difficult for Ruby master in this |
16464s | matchup um without I think ghosts or |
16467s | elusive |
16468s | um the other options of his generating |
16469s | loads of impacts and yep there's that |
16471s | buster shot shuffling another Tristana |
16472s | back |
16473s | uh just does not want to deal with na at |
16477s | all and tilt it feeling a little bit |
16479s | pressured here maybe feeling forced to |
16481s | use this to generate a poke stick to |
16483s | remove the Tristana I mean that's a very |
16485s | good talent for tilted like you get the |
16487s | you get to utilize now you get to |
16488s | utilize the |
16490s | um you got to kill three Sada like so |
16492s | robot master was not planning to protect |
16494s | her at recite at all he just wants to |
16496s | take out then I just wanna like he sees |
16498s | that he's in the advantage so he doesn't |
16500s | mind |
16501s | simply the second one |
16504s | yeah unfortunately though |
16506s | um did we see in Robo Masters there's a |
16509s | buster shot there |
16511s | can try to remove this uh uh Tristan |
16514s | okay obviously you can't do it straight |
16516s | away you have to do two actions yes I |
16518s | mean you take the damn you lose the unit |
16520s | I think you just developed our body here |
16524s | and you just jump block her and it's |
16526s | okay question what do you develop |
16527s | because you don't really want to |
16528s | development |
16530s | like he can't blow |
16533s | attacks him a free Pocky |
16539s | well this is I mean this could |
16540s | theoretically so tilted has a few |
16543s | options |
16545s | was developed the other option was just |
16547s | develop a weapon on |
16550s | on Tristana with the weapon Master uh |
16553s | get the plus one HP or tough or |
16556s | something |
16557s | splits slightly too faster he should |
16559s | consider using on the Stark Pocky stick |
16562s | to remove one attacker he should |
16564s | constantly I'm not saying he should have |
16565s | done it but consider at least to remove |
16567s | one blocker because then you force |
16569s | opponent to jump block Tristana with |
16571s | either signing or the other carton but |
16573s | he has way better swing as well see this |
16575s | is why I'm not a fan of this line I |
16577s | think they should have played the weapon |
16579s | first I'm just done all right |
16580s | you get to develop weapon Master give a |
16582s | unit impact your son gets another impact |
16584s | you protect yourself from Buster shots |
16586s | yeah I'm pretty sure developing there |
16588s | was better I don't know like |
16591s | I I'm not sure I was the thought |
16592s | processor to develop after combat and |
16595s | like if you go into the combat I would |
16597s | consider Walking On The Stack but with |
16599s | the king's court object that Pocky |
16600s | became infinitely a better to answer |
16603s | that we stand up well that is true we |
16605s | know Roman Masters deck is all about |
16607s | those sneaky combat tries to singapation |
16610s | the will of Ionia can come in clutch |
16612s | here the deny as well depending on the |
16614s | ordering all of which can |
16618s | in a fantastic spot the problem is he |
16622s | put himself in this position where he |
16623s | might need to use syncopation before |
16625s | opponent to commit prize fight with |
16626s | Pocky because if he blocks Nar with just |
16629s | a boat and when he makes the good trades |
16632s | and when the Tilted passes |
16635s | and when you might be in the rough spot |
16638s | where you have to use your sinkhole |
16640s | early |
16642s | because like I'll just let's block the |
16644s | just block the nerve with the boat now |
16646s | and block the other like why not force |
16648s | opponent to do like you do not force any |
16650s | cars by doing display |
16653s | yeah I mean the curb is going to be kind |
16655s | of quite happy there just to take that |
16656s | right and then yeah play pasta shot here |
16659s | remove the king's court |
16661s | can also try |
16663s | I mean yeah I think you just removed the |
16665s | the king's court here with bust the shot |
16667s | you have will of Ionia next turn for |
16669s | Tristana should meet should she need to |
16671s | as well as a deny backup |
16677s | tilted kinda has to go for the combo |
16679s | here |
16680s | I mean you just utilize probably knife |
16681s | here if you're a robot monster United |
16683s | though |
16687s | I like this just to sort of delaying it |
16689s | doing it in stages getting a brush |
16691s | really good that's a good play |
16695s | and just passing yeah yeah |
16699s | that's a good very good play |
16705s | yeah I think this is gonna be |
16706s | interesting from |
16708s | uh tilt decide how tilted looks to try |
16711s | and close out potentially this turn so |
16713s | we have obviously the three damage |
16715s | coming from oh do you do you just go |
16719s | wide with the the Eye of like a horse is |
16721s | that there was a consideration there |
16722s | right but I mean |
16724s | the the top deck is also fantastic you |
16727s | mentioned this a few batches ago where |
16729s | uh if you draw the second nah uh when we |
16732s | had the X if you run three Nars with no |
16734s | teemos you get the access to those |
16735s | wallets and that wall up here is gonna |
16737s | be fantastic to deny uh impact here |
16740s | and you can sync a patient here |
16742s | defensively if you need to |
16744s | yep |
16745s | is amazing |
16748s | because we still have mother for Will |
16750s | and uh and uh well oh wow that's another |
16753s | good row yeah for the star in the butt |
16755s | overall you probably just go for the |
16757s | iron Boris right here because it's it's |
16759s | Focus speed uh there's no response it's |
16762s | another unit wide uh that hits for two |
16764s | which makes it very very difficult |
16768s | you'll definitely develop |
16777s | so nah you can Will to stop threes |
16782s | attacked you can wall up to stop another |
16786s | three you're still taking six damage |
16794s | you have Brash on the three ones which |
16796s | then I can't block that |
16800s | you can't develop enough here to defend |
16802s | yourself |
16803s | um group shot doesn't yeah that's I |
16805s | think that's game I think |
16807s | uh tilted's gonna even out this match |
16809s | bring it to a nice one one here between |
16811s | the two and we should in theory be going |
16813s | to a game three |
16816s | ah this Series has been so good these |
16818s | matches have been absolutely fantastic |
16820s | popped here from both sides and |
16821s | unfortunately this syncopation version |
16823s | for rubbermaster handsome panned out |
16826s | this game |
16828s | does play not life still |
16831s | he should have blocked I mean that |
16833s | opened at least but like you like if |
16836s | there is a future attack with Tristana |
16837s | first there is no there's none of that |
16840s | it's just flurry or face will denying a |
16842s | patient goes there's no there's no life |
16844s | still here at all |
16846s | nothing to worry about from there unless |
16847s | there's something randomly generated |
16849s | somehow |
16852s | foreign |
16871s | we do get to see a game three here and |
16873s | tilt it |
16875s | as as I've been told to say |
16879s | champion of the the university League |
16881s | here in Germany oh nice uh back again |
16885s | fantastic unileega winner uh go |
16888s | potentially gonna be making it to the |
16891s | Grand finals if they're able to take |
16892s | this match final game |
16895s | let's see how it plays out Rob monster |
16898s | tilted |
16900s | we see the classic |
16901s | one free in opening that's money got |
16904s | away let's see |
16906s | oh I would go with the predict here for |
16908s | the future like yeah I guess you get |
16910s | Mana like you don't want to draw into no |
16913s | so it was better like I didn't see the |
16915s | attack you predict this turn it's fine I |
16918s | mean the problem is obviously the you |
16921s | don't have Echo you don't have enough |
16922s | predicts yet you've drawn two now |
16925s | um |
16925s | you can still play you played the |
16927s | ancient prep here first right |
16931s | uh uh yeah to just have information |
16934s | you definitely played to get your from |
16937s | your decade borders |
16940s | current amounts are fantastic just a 2-3 |
16942s | can block a unit I don't know with this |
16945s | hand I think I would go for the |
16947s | peripheral pre-science |
16949s | you swing you play the I would play the |
16953s | one Mana domestic shot and next time you |
16955s | you Pro You can predict another low cost |
16958s | new level Jinx installed |
16960s | I mean I just like having units against |
16962s | the Vandal deck right it's the same |
16964s | function really |
16966s | um you don't yeah so you can get Federal |
16968s | presidents now you can Buckeye again all |
16970s | of them pretty cheap depends how |
16972s | aggressive you want to be on this Jinx |
16973s | level up |
16974s | I mean I like traveling drink on four |
16977s | and the coming mother for rocket |
16983s | so yeah you can play the two drop you're |
16985s | gonna be one Mana short of doing that |
16987s | though oh no you get the better back |
16988s | from the reward sheets you're fine yeah |
16990s | you can still go for it yeah yeah you |
16992s | just need to pick foreign |
16995s | and you get leveled up Jinx on four such |
16997s | this is like such a uncommon line from |
17001s | this deck because a lot of the time that |
17003s | you're looking for is for that echo on |
17005s | four so you can get that crota break |
17007s | shuffled in I mean the world the best |
17009s | Robo Master play is just play con |
17011s | Blaster pass |
17013s | yep yep not great um this is looking |
17016s | really really rough for rubber master |
17018s | um didn't get any of sort of the early |
17020s | game generation cards you want |
17023s | um the elusives and even if robust was |
17026s | able to do that there's a Mystic shot |
17037s | I mean do you as tilted yeah I think you |
17040s | can just go there's a slap yeah of |
17041s | course how do you even think that's a |
17043s | decision yeah you just flip her and |
17046s | you're laughing at your opponent you |
17048s | missed out oh just get the drop order |
17049s | and then get a Time trick for next time |
17051s | yeah it's true Patrick's fantastic |
17055s | um |
17056s | not only that quicksand is fantastic |
17058s | yours |
17060s | yeah you don't need it yeah |
17064s | you need to empty your you need to |
17066s | literally up key your hand to get Rocket |
17068s | well like there is zero points into |
17070s | going for the quicksand because you |
17071s | can't cast it even and this open attack |
17073s | is just gonna be enough right |
17077s | um I mean there will be will yeah it's |
17079s | forced to will the Jinx which is really |
17081s | not what you want to do |
17083s | you're a debt |
17085s | you take so much damage this time |
17087s | there's the time trick there is oh man |
17090s | there's voices and it's leveled up not |
17092s | even from Echo it's from Jinx normally |
17094s | you want the echo to guarantee the |
17095s | voices level up but this way around is |
17098s | just super uncommon in this matchup and |
17100s | it's gonna Spell absolute disaster |
17103s | oh because now what happens is |
17106s | rubbermaster has to block |
17108s | um Jing uh it has the will uh the voices |
17110s | of blocks yeah |
17112s | yep he's dead you have to block Jinx and |
17115s | will voices I believe |
17118s | 10 because now you're in rocket range I |
17121s | don't yeah I don't like this because |
17123s | what else he can do like it's just like |
17126s | you are just dead and |
17132s | yeah because tilty keeps short time |
17134s | tricks |
17135s | it's fine doesn't matter you just draw |
17137s | the echo you draw get excited from the |
17141s | the zinc spell it's fine there you go |
17143s | cling to go again if you want |
17147s | you chill |
17148s | like you are not losing game from the |
17150s | spot like I don't know like there would |
17152s | need to be a spirit Refuge to come back |
17154s | from this game and then no quicksand |
17156s | from the uh |
17157s | there's no shot like if you lose from |
17161s | this spot you just delete the deck |
17163s | to be weirded out we know there's no |
17165s | Spirits Refuge or even anywhere to |
17166s | really gets good for a future |
17168s | um on the side of brother Master |
17170s | that have sort of interaction we know of |
17173s | a syncopation ghost and will there's |
17175s | obviously flurry of fists but we're not |
17176s | really worried about flowers oh that's |
17178s | that's useful |
17179s | break on the top okay the current a |
17182s | break you just start attacking from next |
17184s | time onwards and that should spell This |
17186s | Disaster for Roper master and tilt it |
17188s | would be most likely our first finalist |
17192s | that we know of |
17198s | today some this series had the most |
17200s | disgusting openers I've seen in a long |
17203s | time |
17204s | for both sides as well that's the thing |
17206s | oh look at that top deck that's pretty |
17208s | handy |
17209s | both sides had an amazing open in two |
17212s | different matches which is a fantastic |
17215s | to save but this is unfortunately a card |
17217s | game and the variance does happen is a |
17221s | gamer that's why you break those decks |
17223s | because those decks do you dirty and |
17225s | there is nothing opponent could have |
17227s | done you just can't see it go Nick this |
17229s | is exactly |
17231s | guilted that made the game one winning |
17233s | play he conceded to save mental save |
17237s | mental ended up in winning him the next |
17239s | games is |
17240s | I mean that that does that is a |
17243s | completely viable strategy and it's |
17245s | proven to be uh perfect for him because |
17248s | sometimes you just don't want to spend |
17250s | time planning out turns you know you're |
17251s | going to lose right you know you're |
17253s | losing just |
17254s | go top right hit that surrender button |
17256s | move into the next game |
17258s | and it will be uh just fantastic series |
17261s | from him I mean congratulations to |
17263s | Tilton is our first finalist of the day |
17265s | and we're going to be helping you |
17266s | hopefully to the second semi now to see |
17267s | who our second finalist is going to be |
17269s | and it's nofelius versus cameri and |
17272s | we're seeing a Samira level up right now |
17273s | games were so quick that we can just |
17276s | watch some seconds like this feels like |
17278s | the uh the birthday let's go |
17282s | okay this is a Samira level up but if |
17285s | we're just looking at card hand and card |
17286s | that's a turn for Samira level up oh |
17290s | yeah while that is true the card quality |
17293s | in both sides hands are really small uh |
17295s | because they had their own Bob uh chain |
17299s | here they didn't have many cards what is |
17300s | this there in the fire look at this |
17302s | board what's going on monkeys everywhere |
17305s | why are they playing so fast monk is |
17308s | everywhere |
17310s | holy |
17315s | well there is monkeys I mean anaphylase |
17317s | has a really tough choice here do they |
17318s | go for more draw do they go for that |
17320s | Samira |
17323s | Samira for sure |
17325s | you don't your hand quality is really |
17327s | bad are you sure you want to go for that |
17328s | you have another card though for the |
17329s | next turn and your candy is not bad it's |
17331s | really good what do you mean you have |
17333s | all out you have Swindle you have really |
17335s | good hand to go with Samira how is this |
17337s | bad |
17338s | it's really good like the next stand you |
17341s | get to kill opponents Samira you can |
17343s | check your opponent's hand like it's Top |
17345s | Gear |
17347s | like I would say that I don't feel this |
17350s | is ahead in this spot oh you do yeah |
17353s | that's also pretty handy |
17355s | but pretty sure you |
17359s | you it's a Swindle you need to you need |
17361s | to act you don't really want to spend |
17363s | oh I like this just scouting right just |
17366s | trying to see what cards are in hand and |
17368s | this that should give you a huge sort of |
17369s | tip that there was one Champion I |
17371s | believe right they only saw two cards |
17373s | yeah yeah |
17377s | like he knows that he's drawing this |
17379s | turn |
17381s | so like he needed to get the discount |
17382s | anyway and he just doesn't care about |
17384s | the |
17386s | the stylish shot steady show shot was |
17388s | just an inner neighborhood |
17390s | I like that he played the one that he |
17392s | swindled to not give her information |
17393s | about his current fan because of an |
17396s | opponent would literally know that he |
17397s | has another all out that's a very good |
17399s | kind of play |
17401s | heads up |
17404s | I mean and now camillary has to make a |
17407s | educated guess |
17409s | has another one in the hand I mean I |
17413s | think you it's not you don't really want |
17416s | to commit both right you kind of just |
17417s | wanted to play a second Samira right I |
17419s | don't it's the second Samira is this |
17421s | nothing allowed I thought it was a |
17422s | second Samira because then he saw two |
17423s | cards with this window |
17426s | I mean also it's a mirror yeah but you |
17429s | know there are two cards random there |
17431s | could be another Swindle that would |
17433s | destroy you so it's probably better to |
17435s | just let it go |
17441s | and at this point anopheles knows the |
17444s | whole camillary hand two cards are a |
17447s | heads up visible |
17448s | and the other one you've seen through |
17450s | the Swindle and yeah no level up on some |
17453s | ground just yet but he'll be able to do |
17455s | that the next turn well that is true I |
17458s | feel is losing most likely that's the |
17460s | mirror on the backswing the next time |
17463s | um and those are okay cards but not it |
17467s | might be a little bit late both players |
17469s | on the here are looking for is just |
17471s | second and third copies of powder |
17472s | pandemonium I mean if camilleri greets |
17475s | and develops the hero that you need a |
17478s | conference wins I mean I don't I don't |
17480s | think you ever really want to be greedy |
17482s | because pirouette exists right |
17484s | yeah that's what I'm saying like if you |
17485s | go greedy it's it's uh it's yours said |
17490s | it's very risky just because there's so |
17492s | many cars there's a number of cards here |
17493s | that can punish you for that there's the |
17495s | random generated spell |
17496s | um from the fury there's obviously |
17498s | pirouettes that can just stun the Samira |
17501s | here |
17502s | yeah you'll definitely open here |
17506s | and you rally next turn the problem with |
17507s | Samira |
17511s | he's thinking about it |
17514s | yeah I like that he goes for open attack |
17517s | he push three damage it's okay it's not |
17520s | fantastic you get to save a potential |
17522s | plunder trigger if you need to |
17524s | um not bad not great but not bad |
17530s | I don't think they're in fair enough uh |
17532s | in the camillary deck so there is no |
17534s | point saving it for the future like |
17535s | potential internet up there yeah |
17541s | possible monkeys which might want to |
17545s | preserve the |
17547s | elegantage |
17549s | yeah I checked the NFL uses list there's |
17551s | no Infernus on NFL either it's the |
17553s | jagged past Master version |
17556s | um it's going very aggressive |
17563s | do we get a rally how close |
17569s | the rally rules have been fantastic here |
17571s | because you get to trade away a little |
17573s | bit more oh is fantastic yeah |
17577s | I mean I know trust me I as a fellow |
17579s | Scouts player |
17582s | as a former Scout main performance |
17586s | campaign nowadays |
17589s | attacking is the best way to win |
17592s | oh this game like unless there is some |
17595s | gutier top decks on anopheles side I |
17598s | don't see how is he how much damage is |
17600s | an affiliate swinging for here so yeah |
17603s | it's not enough you can you can stylish |
17605s | shots |
17606s | uh all out for five dollar shot six and |
17611s | the second stylish shot I mean yeah |
17615s | and we've already seen them both play |
17616s | one so |
17618s | great kill for the actual attack I don't |
17621s | think you can afford using gilk here |
17625s | the only question out of this has if he |
17627s | attacks with the full board or not |
17631s | I don't mind this because you know |
17633s | they're most likely gonna rally right |
17634s | the problem is if you're full swing you |
17637s | lose two monkeys |
17646s | you know they have the board you don't |
17648s | know if they have monkeys |
17651s | it's just a matter of knowledge right |
17653s | you know what cards they have and don't |
17654s | have you know you've seen yeah |
17662s | oh I don't like this |
17665s | that's a sassy play this is extremely |
17669s | questionable because it gets punished by |
17671s | another rollout |
17673s | I mean I I get why he wants to do that |
17676s | but |
17678s | he like I think he's putting the monkey |
17681s | uh into his head too much |
17685s | like |
17687s | he knows there is one card generator |
17689s | that wasn't played so maybe he's playing |
17690s | that jettison or snap job |
17693s | yeah I mean they do they're always one |
17695s | top deck then one off from dying on |
17697s | monkeys anyway right |
17699s | um they're gonna be on seven I think |
17702s | you're slum all out here so you can set |
17704s | up Mike little if you top black monkey |
17709s | is a choice right I think they just have |
17711s | to go for it I mean technically you |
17718s | hit game it should be six already so he |
17720s | has little annoy feet objects monkeys so |
17722s | he could technically keep the all out |
17726s | we've seen at least four or five |
17727s | Thunders and when we started watching |
17730s | this could be S6 yeah because you have |
17733s | little but you have stylish shot in the |
17735s | hand so and if he's dies or yeah he dies |
17738s | as well |
17742s | so Fizz dies does generate the another |
17744s | blocker here and the thing is we've |
17747s | allowed like if you don't draw monkeys |
17749s | when you have little with the oh I do |
17752s | hate this oh you don't need this you |
17754s | need to win the game |
17756s | oh I don't like playing this now I think |
17758s | you keep this for the yeah because the |
17760s | camera you can |
17763s | this camera even want to remove it now |
17765s | or wait a turn oh no he'll just Camilla |
17768s | will just attack twice later in the next |
17770s | turn yeah and he'll remove both |
17774s | but there is a stun oh oh well that's a |
17778s | bit unfortunate because wait there is |
17780s | Swindle hold up |
17783s | hold up |
17785s | and because camillari left the full |
17787s | board |
17788s | I mean anaphylius filled up his board |
17790s | yes one off |
17794s | camera an offense is one off because |
17796s | they developed a unit |
17805s | that's just it right then why not can't |
17807s | think |
17808s | because he counter monkeys now he can |
17811s | stun Samira he's what is they just went |
17813s | off it's mirror gets to attack again |
17815s | afterwards I mean yeah you have the |
17817s | monkeys they attack you can't even you |
17820s | have to stance the mirror afterwards |
17826s | you you do six damage and NFL is gonna |
17829s | yeah |
17831s | I finished those block hold on if you |
17834s | stunt Samira now |
17836s | I mean I think it's just a stalemate and |
17838s | it goes to the next turn there's a wait |
17840s | there's a chance kind of kamillari just |
17842s | does their own pirouette beforehand |
17844s | right you remove two no you're just |
17846s | attacked twice this turn |
17850s | you should remove two monkeys don't you |
17855s | no you just win |
17859s | not because you lose to another monkeys |
17862s | you've seen only three cards in the hand |
17864s | you don't see all oh you know now you |
17866s | know because you've seen all out |
17869s | yeah you've seen the hand with the |
17870s | Swindle right yeah yeah but he didn't |
17873s | see one card he's in only three cards |
17875s | but he's seen all out so he knows he |
17877s | doesn't have another monkeys and they |
17880s | know that the the stun is generated |
17881s | spell right so you should be fine |
17890s | yeah so a camera you should have |
17892s | here |
17895s | so he doesn't know |
17908s | you have to block with the two one |
17910s | there's still four attacking that's |
17913s | that's a good play because now like you |
17915s | can utilize the stun that's a very good |
17917s | play |
17918s | that's why you don't stand before there |
17924s | see it's done now you know the full hand |
17927s | of camillards you can now |
17930s | um one damage plus stun it's over it's |
17933s | little |
17938s | the all-out has to come down here to to |
17942s | have another blocker and that's still |
17944s | gonna be it |
17954s | how did you see that with one off I |
17957s | think I don't get it how is this one off |
17958s | ever |
17961s | I wasn't playing around the stunt |
17963s | um |
17964s | no also one of foreign |
17968s | she needed to lose fees to have a little |
17971s | yeah that's why I said he was he was uh |
17973s | he needed the unit to die |
17976s | the term before |
17979s | yeah GG |
17984s | and we have our second Grand finalist |
17988s | here at the place is it |
17993s | I thought the screen was showing the |
17994s | other videos was uh one zero maybe I |
17997s | maybe I tricked |
17999s | maybe he did but we'll find out yeah |
18001s | it's one one okay it is one one oh it |
18003s | didn't trip there you go okay I mean |
18006s | it's like it just shows how quick these |
18008s | matches have been going right uh the |
18010s | first best of three we played was three |
18012s | round three matches finished super |
18014s | quickly and we're only just now reaching |
18015s | game three in the other zombies |
18017s | yeah |
18019s | I mean the fact that you topped the |
18021s | wincon at the opponent takes takes the |
18023s | swing code for himself is pretty bad as |
18026s | well |
18026s | Sweden is a cool card |
18028s | and the name fits you just Swindle out |
18030s | the dope on it |
18032s | I mean it's one of those cards that |
18035s | historically you either love it or you |
18037s | absolutely hate it what do you mean hate |
18040s | it hello well if you're playing the |
18042s | mirror right it's it's one of those |
18043s | cards that can when you're what you got |
18046s | a sort of you maybe you haven't drawn |
18048s | your own pounder yet like what we saw |
18049s | there you have a poor quality hand so |
18051s | window can help you get the cards you |
18053s | need in the mirror yeah |
18057s | not if you're the opponent |
18059s | so what do you mean they just spent no |
18061s | no you just spent one or two Mana to |
18064s | draw a card you're set to super happy |
18065s | with your opponent no opponents spent |
18067s | Mana to only draw a card without any |
18069s | effect |
18070s | hey what commonly happens is that card |
18073s | they get usually win okay |
18076s | anyway |
18079s | all right looking at the hand |
18082s | that's out of combat tricks |
18084s | oh let's see if he oh the Classic Fish |
18087s | bit with warning shot |
18091s | yeah this is the this always happens and |
18094s | the problem is you can bait this even |
18095s | without winning shot uh I think the |
18097s | great players usually to go for it |
18100s | um purely because they you they have to |
18103s | they use a warning shot which means |
18104s | there's one less activated for other |
18105s | cards in the next turn I'm pretty sure |
18108s | oh this is on you only use the group |
18111s | shot here if uh |
18114s | if they don't have attack token |
18117s | and they developed fees on turn one it's |
18120s | us |
18122s | like there is no shot |
18124s | that they don't have a warning shot in |
18127s | this spot if they develop fees that's |
18129s | it's so incremental in this matchup on |
18132s | turn one |
18133s | like it only makes sense that it's a |
18136s | warning shot because they didn't have |
18138s | attack token why would he develop it on |
18140s | the 101 to have yeah father Fury but |
18142s | again it's not worth the risk you would |
18144s | like you would only do that if you have |
18147s | the warning shot in the hand so it's |
18148s | just a bait that's so obvious |
18153s | when you say that some players will |
18154s | still play this will still play the face |
18156s | right that's the thing while it might be |
18158s | obviously |
18160s | like that even in tournament Players |
18163s | will know because if you know your |
18164s | opponent |
18165s | um is someone let's say you for example |
18168s | you can just play it right because you |
18170s | know Alan's never gonna fall for it even |
18173s | though you don't have the warning shot |
18175s | I mean but what's the upside of like you |
18178s | have to think about it what's the upside |
18179s | of playing turn one face when you don't |
18181s | have attacked |
18183s | you just don't do it |
18186s | I mean there might not be any but again |
18187s | you're assuming in like the optimal |
18190s | optimal strategy right the the advantage |
18194s | obviously of playing citizen that time |
18195s | is you open swing on the next turn get |
18197s | to save a plunger trigger right |
18201s | I mean the deck is full packed with the |
18204s | planter it's not like the deck doesn't |
18205s | have struggle having plunder triggers |
18208s | it's more about throwing plunder cards |
18210s | so you could like event activators |
18215s | again this is not ideal final failures |
18218s | um anaphylase |
18219s | how the pandemonium is fantastic but |
18221s | there isn't many uh plunder cards out |
18223s | pure wet hair camillary has to sort of |
18226s | utilize this neck now this time here um |
18232s | basically build as big of a board as |
18234s | possible |
18237s | interesting handful I mean from the hand |
18239s | of feeling it's like that's there's |
18240s | nothing going on for him |
18244s | he has to slow play this game but he |
18246s | already pushed decent amount of damage |
18248s | with this like this game it might look |
18250s | like a bad hand but it's actually a good |
18252s | hand he can push a lot of damage |
18254s | especially this piece is representing |
18256s | six on next swing |
18258s | that's just a power fist though right |
18260s | Fizz is just like one of the most uh |
18263s | strongest sort of elusive units elusive |
18265s | to absolutely so good look at what he |
18268s | can do he can start off party on two one |
18270s | see what happens uh he if he other he |
18273s | takes he can take the five to six damage |
18275s | if he opens open attack you are super |
18276s | happy and when you just develop you have |
18279s | to assume they're gonna develop here uh |
18281s | then what you do you play pirouette on |
18284s | Nexus install whatever you need unless |
18286s | it's like the Teemo that you want to |
18288s | remove |
18289s | and when you develop the plunder and |
18291s | next turn you open with the focus shot |
18294s | with the stylish shot you attack with |
18296s | two units open blocks the other unit and |
18298s | you use this spell and you attack again |
18299s | with another stylish shot |
18302s | this is like this is such a tricky and |
18304s | each Checkmate because it's literally |
18305s | from the monument turning seven |
18308s | look this is literally over |
18311s | I mean it might isn't it just over |
18312s | potentially next turn how close are they |
18314s | just from the next time no |
18317s | I don't think so but he didn't have |
18318s | enough thought if he had only three |
18320s | triggers we will be playing this now |
18324s | and I'm pretty sure like you'd rather |
18326s | commit fees there and uh you can even |
18328s | rally with fizz next turn yeah that's |
18331s | what I am saying that you should be |
18332s | running next turn |
18335s | but again if the an affiliate Swings |
18337s | with three two it'll be sassy but he |
18339s | can't take the damage possibly Camilla |
18340s | so he has to block even if you suss out |
18342s | the there's another fees you cannot |
18345s | possibly |
18346s | uh skip the block on three two I mean |
18350s | it's in their punish obviously of |
18352s | removing the unit from like a ping combo |
18354s | with price fights |
18356s | yeah I mean like there's it's fine it |
18358s | happens |
18362s | already right so |
18366s | um you know there's the slow spells I |
18368s | mean you can oh you can take you can |
18370s | understand some information yeah |
18372s | this could be little with actually now |
18374s | with this window top deck it might be |
18376s | monkeys turn because now you get four |
18378s | monkeys |
18380s | four monkeys is a big diff because you |
18382s | get to opponent has no why not have |
18384s | enough action point so develop and get |
18386s | rid of your unit |
18388s | I mean you should I think I think you |
18389s | keep this window for the to protect fish |
18393s | from dying and use are you swing with |
18397s | everything and if any oh he goes for |
18399s | monkeys okay is this four monkeys |
18401s | already |
18402s | I mean we're about to find out so |
18405s | oh sure it's free |
18408s | maybe he wants to keep Swindle to |
18410s | protect his oh it's far yeah which is |
18413s | fine okay you don't necessarily need |
18414s | this window yeah and this way you get to |
18416s | keep Fizz alive should you need to oh |
18419s | the Teemo blocker is a bit unfortunate |
18423s | I mean it's fine you're still swing like |
18425s | that email you just dies to the fees |
18428s | anyway |
18430s | um you pull the face and blockers so you |
18432s | get to swing for another three here |
18436s | yeah yeah for sure |
18439s | and that's you can block Teemo so Teemo |
18443s | you can block three you're taking uh |
18446s | you're dead |
18449s | and you know you can take another damage |
18451s | from the opponent because they have the |
18453s | the spell the ghost face yep they get a |
18456s | slightest shot back in hand which is |
18457s | unfortunate |
18459s | so that is |
18461s | wow it's over what what uh theories here |
18464s | we've had today everyone and affilios is |
18468s | gonna be |
18469s | ah second finalist here up against |
18473s | tilted |
18474s | an Underdog Story that we've of a player |
18478s | I don't see either we just don't know |
18479s | about the player like it might be just a |
18481s | player on the different account that is |
18483s | pretty good at the game it might be just |
18485s | a good player from other game that he |
18487s | plays Frontera on the on the tournaments |
18489s | and he doesn't play ladder at all and |
18491s | he's just a good player we don't know if |
18493s | it's Underdog but uh like we're just |
18495s | unaware of the player but he looks so |
18497s | far pretty strong in terms of lines that |
18499s | he's taking |
18500s | I mean that's the beauty of opens though |
18502s | right uh so with with the |
18505s | immune system even then the old you |
18507s | don't necessarily need to be in uh |
18509s | Masters rank to even compete and we |
18511s | completely see players like I know |
18512s | fairies all making it all the way to the |
18514s | Grand finals |
18517s | and that's gonna be a wrap |
18520s | yeah fantastic fantastic series here |
18523s | um from both of these players and we're |
18525s | just gonna go through the motions see |
18527s | this stylish shot before we set up and |
18531s | get ready okay it's a priority like I'm |
18533s | Larry yes called incomposite |
18537s | right there |
18538s | fantastic match though it's gonna be our |
18541s | second Grand finalist here |
18543s | for the first ever the world's Open |
18546s | qualifier and gonna secure themselves a |
18549s | nice Hefty amount of money and run |
18551s | Terrapins and q1 like based off the the |
18554s | turn one bait like without debate the |
18557s | game would be Infinity harder if he |
18558s | didn't make opponent waste card for the |
18560s | fees and Mana for absolutely no reason |
18562s | if you just kept the card then Mana if |
18564s | you would be looking so much healthier |
18566s | into this match |
18567s | it's just like having group shots in |
18569s | this match is such a much such a big |
18571s | difference because it deals too uh after |
18574s | like digital turn two turn four turn |
18576s | three |
18577s | so |
18578s | yeah well played bait sometimes works |
18581s | and it just rewards you for the good |
18583s | play yeah and NFL is up against tilty as |
18585s | we can see in our bracket we've been |
18586s | watching the a lot of these players |
18588s | throughout the day tilted has been |
18589s | playing phenomenally and the Phillies |
18591s | similarly he's been playing fantastic |
18592s | taking out some incredibly strong |
18594s | opponents on the way here for our first |
18597s | ever Grand finals |
18599s | we're going to be hopping to a short |
18600s | break and when we're back it will be the |
18603s | grand finals |
18639s | thank you |
18658s | thank you |
18663s | [Music] |
18670s | thank you |
18676s | [Music] |
18694s | [Music] |
18700s | foreign |
18743s | foreign |
18767s | [Music] |
18785s | [Music] |
18797s | [Music] |
18805s | foreign |
18805s | [Music] |
18817s | [Music] |
18844s | [Music] |
18863s | thank you |
18877s | [Music] |
18884s | foreign |
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18908s | [Music] |
18972s | foreign |
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19036s | foreign |
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19092s | and we are back everybody from our break |
19097s | and what a fantastic semi-finals we just |
19101s | experienced it was electrifying we saw |
19104s | some fantastic open plays we saw Alan |
19108s | losing his absolute call on this match |
19111s | that we take on your screen here oh that |
19113s | was a cool game well Roadmaster got such |
19115s | an insane fantastic uh opening start |
19118s | there but unfortunately wasn't able to |
19119s | capitalize on that 1-0 Victory uh We've |
19122s | tilted eventually coming back in to |
19125s | finish it to one on top of that we also |
19127s | had the camillary versus edofelles which |
19130s | was a fantastic match here going two and |
19133s | one against uh camillari what a series |
19137s | I mean yeah the I mean I yeah I lost it |
19140s | at the game one I was I was shocked uh |
19144s | having that kind of opener is just |
19146s | illegal but then tilt it really |
19149s | swing back like it was pretty impressive |
19152s | series by tilt it like he played it very |
19154s | very cleanly in the first one and then |
19157s | going to Annie Feliz oh I'm butchering |
19159s | that so badly but it's fine it's fine he |
19161s | won't mind I know philis surely it's |
19164s | fine now into camillary and we've seen |
19166s | pretty like even what the series were |
19168s | pretty sure the place were quite good |
19171s | and uh yeah just like a little mirror a |
19174s | little monkeys here and there uh coming |
19176s | in for pink one pink one and here and |
19179s | there and then we had the anopedics |
19184s | closing up the series with uh |
19189s | going up against the trees deck just |
19192s | clutching it up with the fees yeah that |
19195s | fizz putting in so much work in that |
19198s | third and final match-up it was |
19200s | fantastic and |
19202s | can't wait to see how our finals will |
19204s | Shape Up |
19205s | such fantastic matches overall it's been |
19208s | it's been a pleasure it's been a |
19210s | pleasure to cast with the island and |
19211s | this is our how weak the Journey of how |
19213s | we got here we saw Eric felios making |
19216s | his way through time and time again tons |
19219s | of very strong players knocking out |
19220s | salty Simon kamillari and now is up |
19222s | against tilted and tilted on the same |
19224s | similar boat going knocking out Badger |
19226s | knocking at Robo Master making their way |
19228s | all the way here to our grand finals for |
19231s | the first ever World Open qualifier here |
19233s | for Legends of router I cannot unhear |
19235s | whether you say Badger I like I'm |
19238s | hearing Batman he's Bachelor |
19242s | bro |
19243s | like a few of them might be jacked but |
19245s | he ain't knocking off a bench bear like |
19248s | it's a Boris it's a homie he can't be |
19250s | knocked off |
19253s | and then we're going to be hopping into |
19254s | the deck list here for the final time of |
19256s | today for emea and Anna felis as we can |
19260s | see here has got that Quinn aatrox uh |
19263s | vein has also brought that Echo Jinx and |
19265s | the Fizz Samira for their third and |
19267s | final list I think he has very good |
19269s | lineup to go into the twist matchups and |
19273s | like clearly you can see those decks |
19275s | because Queen again Queen uh has that |
19278s | veiner has that issue into the champion |
19280s | strength but it's the unpopular one and |
19282s | also you can have Hyrule openers we can |
19284s | you can deal with that and we've seen |
19286s | before the series were very close for |
19289s | the I believe white raw where he almost |
19291s | came back into the game after Champion |
19293s | strength and we have the like this |
19295s | Samurai is obviously decent because of |
19297s | the nature of the twist decks being just |
19300s | too slow and you get to kill them and uh |
19303s | the butcher the elegant Edge just being |
19304s | amazing across the whole day into all |
19307s | those trees the units that are just |
19309s | inefficient in blocking there and Echo |
19311s | Jinx is just being such a Powerhouse |
19313s | that was usually banned and whenever it |
19315s | wasn't bad it completely ran down |
19318s | through the opponents and they couldn't |
19320s | do anything it's just it's just |
19321s | stampeded them |
19323s | yeah overall pretty standard lists |
19325s | across both all across all these lists |
19327s | here from Anna Phillies just been |
19329s | playing clingy uh not making too many |
19331s | mistakes and uh and playing |
19333s | fantastically overall uh We've also seen |
19336s | tilted if I remember correctly here uh |
19337s | tilted had brought a very similar sort |
19339s | of brought the standard best three decks |
19341s | sort of thing as we can see here a very |
19344s | similar sort of vein to uh anaphylis |
19346s | except for the third deck here being the |
19348s | bandel Tristana I think on the Phillies |
19352s | uh has a pretty good match up here |
19355s | because all he has like he just buys |
19356s | Echo Jinks and when his veiner Queen |
19358s | he's got into both the both of these |
19360s | decks and okay yeah it's good into both |
19363s | because it's a build water version and |
19365s | when you have fista Mira which is good |
19367s | into obviously it's a mirror and then we |
19370s | have the twist so the twist should be a |
19372s | weak point for the Tilted and that |
19374s | should be here the end of this victim |
19377s | yeah that is what we're expecting |
19379s | however as we know that might not be the |
19382s | case these players are going to be using |
19384s | everything at their disposal to try win |
19387s | this Grand finals and secure themselves |
19389s | a place for the one oh we were a winner |
19391s | we're pretty accurate with the bounce |
19393s | across the day so far and the Peaks uh I |
19396s | think not too many mistakes in terms of |
19399s | our predictions so who do you put the |
19402s | money on on this series well if we go in |
19404s | for by judging exactly what you'd |
19406s | mentioned on the terms NFL is in theory |
19410s | should be favored but |
19413s | because it's me and I have to I have to |
19415s | back the German community I'm going for |
19417s | tilted |
19419s | I mean definitely if an ophelis is just |
19421s | like a tournament player and he just |
19423s | comes in uh win bunch of money and peace |
19426s | out and tilted by have more experience |
19428s | in just pure and match-up wise and |
19431s | that's where he could catch up a bit uh |
19434s | but again we cannot uh discredit an |
19437s | office because just because we don't |
19438s | know him and so far he put up a solid |
19441s | fight that yeah uh we'll see what he has |
19444s | from the finals cooked up for us yeah I |
19446s | mean I've been saying it time by time |
19447s | again it opens this is the beauty of it |
19449s | right you get to see new players come |
19452s | through make their statement No make it |
19455s | all the way to the Grand finals |
19457s | nonetheless and show them look I we are |
19460s | here we're here to mean business aiming |
19463s | to secure their place in the in the |
19464s | world's qualifies and that is what is so |
19467s | brilliant about these opens there is |
19469s | such a huge gap between top one top two |
19471s | oh hey I wouldn't like to put myself |
19475s | into some of those players it's uh it's |
19477s | definitely a high stakes at this point |
19479s | and you're so close you feel the grasp |
19482s | already of that spot because like your |
19485s | money is nice but having that guaranteed |
19487s | spot in the walls or that early and you |
19489s | don't have to worry about it in future |
19491s | or it's way nicer yeah but even though |
19494s | even just coming in second security a |
19496s | tremendous number of points right you |
19498s | get like uh plenty that you might just |
19501s | be able to get enough to get through on |
19503s | that season's top pointer owners |
19504s | potentially yeah but when you have to |
19506s | put effort to get there and now |
19508s | otherwise if you just win here yeah I'm |
19510s | chilling I I'll see you guys in seven |
19512s | months |
19514s | later on |
19516s | so go back into the pick and bansy |
19518s | obviously |
19519s | um we we're both expecting the echo Jinx |
19522s | to be removed yeah |
19525s | uh no neither side particularly wants to |
19529s | deal with it |
19530s | um but is there a cons we know that |
19533s | that's most likely what's going to be |
19535s | the case but is there any consideration |
19536s | to Banning one of the other lists for |
19539s | maybe a tech Choice within the lists I |
19542s | mean there was not much of a tech |
19543s | choices from the idol of the decks and |
19545s | it's just I think it's a very |
19547s | straightforward uh it's like the classic |
19549s | lineups people just brought that are |
19552s | they were confident on I think like any |
19555s | in terms of spice lineups what you could |
19557s | bring is uh that lineup that the |
19559s | counters technique your boundaries and |
19561s | you try to counter Echo Jinx and Samira |
19564s | fish with some sort of PNC lineup and a |
19567s | side lineup uh in terms of like a Karma |
19571s | Set uh said Samira as a set not the |
19576s | cellophane yeah the sort of the Ionia |
19581s | deck and one more probably maybe Heimer |
19584s | Jace but then that's not the strongest |
19587s | into the other meta decks so |
19593s | we'll see how it like that the most |
19595s | consistent tags uh just showed up to be |
19598s | the best so for the players in the top |
19600s | cut not the counter lineups which some |
19602s | players brought |
19604s | yeah I mean one deck I was probably out |
19607s | of this entire lineup was the vein |
19610s | aatrox uh Quinn uh surprised me to be |
19613s | performing so well for nflies |
19615s | um it's been doing fantastic this film |
19616s | it's a strong deck but considering the |
19618s | field of what we've been seeing |
19620s | throughout the day it's definitely been |
19621s | sort of like the surprise factor of |
19624s | doing so well |
19626s | I mean so for a lot of people it's just |
19628s | a comfort Pig like they used to play the |
19629s | decks a lot and they're like the deck is |
19631s | still doing well it does still has some |
19634s | good matchups so like yeah why not bring |
19635s | it like I know the deck I know how to |
19637s | play the matchups I'll just bring the |
19639s | deck I feel like I'm there is this new |
19641s | cool kid in the school called Tristana |
19643s | and bills |
19646s | I'm not touching any of those I'm |
19648s | bringing my old good vein eight rocks |
19651s | baby |
19653s | I mean yeah Comfort is a very important |
19657s | crucial component to bring him decks to |
19659s | tournaments a lot of players uh will |
19662s | Overlook that sometimes |
19664s | um and end up being a little bit |
19665s | punished when they aren't on something |
19667s | they're comfortable with because things |
19669s | like nerves can impact your decision |
19670s | making |
19672s | um the stress you know there's a lot of |
19674s | things and being on a comfortable pick |
19675s | means you're less likely just to make |
19677s | mistakes you play and just and in |
19679s | general card games in general about |
19681s | trying to minimize the amount of |
19682s | mistakes you make and the most |
19683s | consistency is usually in the long term |
19686s | gonna be the what pans out for you |
19688s | and the most important is usually just |
19690s | playing to win like a lot of people do |
19693s | make a play but they don't recognize |
19695s | that they have to win somehow afterwards |
19697s | it's not about sometimes surviving a |
19699s | turn it's also about winning the third |
19701s | afterwards because if you put into |
19703s | possible position where yeah you survive |
19705s | another turn but then how do how the |
19707s | hell do I win this is where it gets |
19709s | awkward and this is where you get the |
19711s | most percentage extra out of from |
19716s | yeah I completely agree and that also |
19719s | factors into that consistency right so |
19721s | if you're playing consistently you can |
19722s | you're gonna recognize more often than |
19724s | not those turns where you do switch to |
19727s | going for the win when you do switch you |
19729s | change your good man okay I need to win |
19730s | here how do I win how do I instead of |
19732s | playing how do I not lose and we've been |
19734s | seeing that for more than these players |
19735s | they've been uh playing fantastically |
19737s | showing us exactly how these decks |
19739s | should be played |
19740s | um fighting it back and forth throughout |
19742s | countless countless struggles here uh to |
19746s | get us here in our grand finals what if |
19749s | tilted fooled everyone if he wasn't he |
19750s | was in fact not only playing for a whole |
19752s | year but he locked himself into practice |
19755s | jumper and he's just was just drumming |
19757s | games for all year now just to come back |
19759s | and claim the title for the first world |
19762s | qualifier in the meama he was just in |
19764s | the Time Chamber he just came back |
19766s | stronger than ever |
19769s | yeah he's just he's been leveling |
19770s | himself up in secret yeah and now he's |
19773s | about here to pop off |
19776s | and showing us exactly why he's such a |
19778s | fantastic player |
19780s | which deck do you like the most from |
19782s | those uh on the screen I mean I've been |
19785s | I've been pretty much playing nearly |
19786s | everything on this list uh from both |
19789s | these plays probably the Decker played |
19790s | at least recently it's probably the way |
19793s | nitrox Twitter played a lot of that when |
19794s | it was at sort of its prime |
19796s | um I would say my favorite deck to play |
19799s | um probably the echo drinks just because |
19803s | um I being able to sort of plan your |
19805s | turns ahead has been fantastic that |
19807s | using those utilizing the predicts it's |
19809s | a lot of choices uh in terms of uh |
19812s | decision making and every turn because |
19814s | you have to make a key predict decisions |
19817s | every single turn to try find your your |
19820s | cards on those key turns right so you |
19823s | want your Echo one four you want more |
19825s | predicts on turns one to three sort of |
19827s | thing to set up that Echo level up on |
19829s | four it's it's a fun game |
19831s | um play style that other decks don't |
19833s | necessarily have |
19837s | the second she got a weaker you follow |
19841s | the meta the classic metaphor talk just |
19844s | oh this deck is so interesting it has a |
19846s | predict here there's some of the |
19848s | decisions yeah play Brave Echo play |
19851s | voice go face Chrono break yeah much |
19854s | decisions |
19855s | I I was gonna say I also played a little |
19857s | bit Samira too oh |
19859s | you're priced I |
19863s | started it |
19866s | was not Echo Jinx maybe something right |
19869s | there and it's literally just those |
19871s | three and comments and comma set too |
19873s | when it looks good oh |
19876s | all right we see the balance from the |
19877s | both players we have Echo jinxban and |
19879s | surprisingly Echo jinxban no one |
19882s | expected this |
19884s | I mean yeah we we spoke about it is just |
19887s | the safest ban on both sides |
19889s | um for both players and what it's going |
19892s | to be now is looking to see what decks |
19894s | both of these players decide to queue up |
19896s | with first |
19897s | listen would you ex if I told you eight |
19899s | months ago that Echo will be the most |
19901s | bad deck in the tournament would you |
19903s | believe me no not even a little bro this |
19905s | was the meme of the memes it was |
19908s | unplayable absolutely garbage deer like |
19911s | I know and that's that's the beauty of |
19913s | rotation right oh wait wait okay the |
19917s | beauty of rotation right it allows |
19919s | potentially his old archetypes the scene |
19920s | you'd like |
19922s | uh we get to see uh Decks that maybe |
19925s | were weaker get get to be in the |
19928s | spotlight because we saw them were |
19930s | changed no no you can just change his |
19932s | mind he buttons |
19936s | I'm changing my mind is fine and we see |
19940s | the NFL Jinx coming out here from nflies |
19943s | yeah and we see |
19946s | the orkish opener with double elusive |
19948s | spawning a bunch of all cards and having |
19951s | the removal and thank you for having a |
19953s | good two three stunner so like a deal |
19956s | that needs two more units uh the multi |
19958s | color to get the Tristana level up |
19961s | looks pretty good so now the question is |
19964s | can we find Echo can we fight Vixen so |
19968s | an Affiliates into a few more combo |
19970s | pieces com by combo I mean just like the |
19972s | answer pieces to Tilted to stop at this |
19975s | hand |
19976s | yeah I also don't mind this for many |
19978s | felly's uh |
19979s | choosing not played the current monster |
19981s | here to um |
19983s | potentially just go for the scrolling |
19985s | sand oh she just developed |
19987s | yeah perfect the screen science |
19989s | fantastic stops the owl generation uh |
19992s | basically that Phillies wants to just |
19993s | sort of slow down the match a little bit |
19996s | um get to that key turn four and give |
20000s | more opportunities I guess to start |
20002s | developing this board it's got a |
20003s | fantastic open on the next turn should |
20004s | they want to go for it too just to put |
20006s | it for a push for a little bit of damage |
20007s | that looks like a skip I don't think he |
20009s | won't like he could pick a one drop |
20011s | here potentially to fix the curve and he |
20014s | went for the one drop on the finish so |
20016s | we could ex but there was a potential |
20018s | skip there just try to find a call |
20019s | because we have enough predicts it will |
20021s | never let up at this point and the hand |
20022s | is pretty good on its own and we see |
20025s | Tristana development |
20027s | yeah this current event is going to come |
20028s | down really going to be looking for |
20031s | another drop order development I don't |
20034s | know if you necessarily go for this Jinx |
20035s | it's probably a skip purely because you |
20038s | are not getting the Jinx level up |
20041s | at any sort of reasonable pace |
20044s | oh definitely you're not going for the |
20045s | jinster it's always keep you're just |
20047s | full swing |
20048s | you need board space anyway |
20050s | but look at this look at this classic |
20052s | situation just double drop order turn |
20055s | the turn three and all of them were came |
20057s | from the hand |
20059s | really really going to be looking for |
20061s | that Echo now because you have voices in |
20062s | hand |
20064s | um needs the option and also the clock |
20067s | link here is fantastic allows the block |
20069s | oh it's very fantastic yeah it's gonna |
20072s | be answered however from tilted side but |
20075s | it's a fantastic option here for NFL |
20077s | East to potentially find like a Mystic |
20080s | find the echo as we've been speaking |
20081s | there's a number of fantastic options |
20083s | here it finds the Echo and Echo is a |
20085s | three cost I don't know if you remove it |
20088s | I think you just developed to draw to |
20089s | that pass |
20091s | like the pro or you attack with just all |
20093s | the all of them I definitely don't play |
20095s | removal here because it's like you're |
20096s | not slamming double removal into that |
20098s | and the thing is you have double group |
20099s | shots so like those group shots can just |
20101s | take it out this turn like it's way more |
20103s | efficient to pass there and you have a |
20105s | bastard shock so you can stabilize of |
20107s | that board the points we have no |
20109s | blockers and they're just like those two |
20111s | two are smoking you those two damage |
20113s | units |
20115s | yeah and NFL has to probably destruct |
20117s | this Echo is probably going to get |
20118s | removed however that is not really a big |
20121s | concern in this list you want the voices |
20122s | of the Risen activated so you can start |
20124s | swinging in for a huge amounts and you |
20126s | want those Chrono breaks the key card in |
20128s | this matchup where you can try and get |
20131s | multiple attacks available to you here |
20135s | um I'd love that you can swing with the |
20136s | tutus here maybe the two three and maybe |
20139s | play another quarter months try find |
20141s | that uh Corona break from the following |
20143s | turn |
20145s | think tilted should consider playing now |
20148s | on stack group shot to fish for |
20151s | information if there is a Mystic shot |
20153s | before attack |
20154s | so he knows if he wants to play seconded |
20158s | group shot now or like the oh |
20161s | is not to play group shot at all this |
20163s | turn because like this would allow like |
20165s | yeah this gives me better grades but the |
20168s | other play would allow him to have an |
20169s | open swing with all those one twos and |
20172s | develop a generate a bunch of the all |
20175s | Cuts yeah so that was the alternative |
20177s | Line This is the best part is the NFL |
20179s | has got that scrying sense which will |
20180s | allow you to keep an additional unit |
20182s | alive let's make cookies should they |
20184s | choose to which I think they probably |
20186s | will go for because I don't think they |
20187s | hit anything great on the last predict |
20191s | I don't think a block with three Stana |
20193s | here that's because those are domestic |
20196s | shots like if you block anything you |
20198s | drop a block drop border if you are |
20200s | tilted maybe he has a read there is no |
20202s | mystic shot but |
20204s | I don't know about this one block input |
20206s | this is like if this three Santa dies |
20208s | it is silver oh goes for the Jinx game |
20212s | plan instead predicted that Jinx most |
20215s | likely on the prior turn which means |
20217s | we'll probably get voices this time play |
20219s | out all your predicts to guarantee your |
20221s | next top and your next drawing I mean |
20223s | you just love quicksand now like you |
20225s | don't have to do anything here |
20228s | I mean yeah you don't have to do |
20229s | anything now because the predicts are |
20230s | super cheap because setting up for that |
20232s | Jinx on the next turn |
20234s | yeah I think you just pass if you run |
20235s | the Phillies here |
20242s | and I mean this is also a |
20245s | playing uh predicting |
20247s | full swing yeah no no no oh that was a |
20250s | full swing he cannot block anything |
20252s | could uh |
20255s | I mean it depends if they have a Chrono |
20258s | brick or not right there's a potential |
20259s | they have a current outbreak it doesn't |
20261s | do anything but the Chrono break doesn't |
20262s | do anything you're not like it doesn't |
20264s | do anything on the other sport you're |
20265s | fine if they caught a break |
20268s | because you just developed you have two |
20270s | units to develop afterwards |
20272s | that would be very weak Chrono break |
20274s | you'll be happy to see it |
20276s | and you can use this to stop I guess an |
20279s | L being generated |
20280s | there's the corona break |
20283s | but you don't necessarily want Chrono |
20285s | break next turn |
20287s | um because you you're not you're gonna |
20288s | play Jinx right Jinx is not most likely |
20290s | gonna die it's gonna survive |
20293s | I I would not block at all if you get |
20296s | Chrono break next turn you could just |
20300s | yeah yeah you had five attackers |
20302s | technically |
20304s | okay I guess he's just leaving the board |
20306s | for the |
20308s | so foxes is very useless now |
20311s | but again those units are just dying to |
20314s | the at this point of the Miss to the |
20316s | Jinx |
20318s | yeah it's gonna be Jinx Rockets to try |
20321s | and close out this game for nflies |
20323s | there's the corona break we'll have to |
20325s | play that to develop to level up jinx |
20328s | um and most likely just go for a full |
20330s | swing here hope for this voice is to die |
20332s | so you can at least get to generate some |
20333s | value |
20340s | yeah but I'm saying from the theater |
20342s | perspective I don't like this play |
20345s | because |
20350s | you can |
20352s | I guess you can dump it you can block |
20353s | voices here not not remove it so you |
20356s | block it with just one of your elusives |
20358s | here it doesn't matter yeah you block it |
20361s | with the one one for sure |
20362s | because you you know if they have a |
20365s | Chrono that it's gonna be lift any away |
20367s | from a jinx |
20368s | because I don't think you play all cut |
20370s | you just pass |
20372s | yeah there's no need to |
20374s | um you are basically I mean right now |
20377s | interface is full information right |
20378s | because there's no hands uh on either |
20380s | player's side |
20382s | um |
20384s | oh that's a quick scent quick sense |
20386s | great |
20387s | um keeps you alive on the next attack I |
20389s | think it is most likely quicksand |
20393s | I don't know how to agree Deco here |
20396s | you are drawing two parts like |
20399s | quick sense the way you survive right |
20401s | and you're gonna win just in general |
20403s | from all these Rockets every turn |
20407s | and you just need to play around the one |
20409s | your biggest problem which is this |
20411s | tristano and you end up getting a |
20412s | perfect solution for that |
20416s | so tilted probably wants to hear the |
20420s | and this has to be blocked too this is |
20422s | so good for nflies yeah yeah it's fine |
20424s | you just blocked uh with a grandfather |
20428s | oh wow |
20429s | wait |
20432s | okay |
20437s | not sure why this way can we get |
20439s | overwhelmed |
20442s | because overwhelmed does you can't quick |
20444s | send the overwhelmed |
20449s | on the fist |
20452s | I mean everyone wasn't an option anyway |
20454s | so that's |
20455s | that's a bit unfortunate |
20456s | yeah |
20466s | if you pick a quick attack there then |
20468s | even if you use a squeak someone she |
20471s | still has quick attack from the weapon |
20473s | but again there is a Mystic shorter than |
20474s | a threat so it's like you have to choose |
20476s | what you play |
20480s | it depends what how many copies we've |
20481s | seen in the beach right |
20483s | um but then the downside is obviously |
20485s | the predicts make it very difficult |
20486s | because it gives NFL is much more |
20489s | um control over the draws than normal so |
20492s | as we can see here we're gonna see this |
20494s | quicksand come down remove the impact |
20497s | and quick attack I mean just a question |
20499s | for block of jinx here I think it says |
20502s | okay you know the four hands I think |
20504s | it's fine I mean the only question is |
20507s | yeah I like this one so you don't let |
20510s | them have the |
20512s | you don't let them have a normal card |
20516s | s you remove the entire board you get |
20519s | you have opener |
20522s | yes looks like a rub yeah I know Felix |
20526s | playing fantastically |
20531s | yep there is a surrender game number one |
20534s | here going to enter palace with this |
20535s | Echo Jinx and that is that is why you |
20538s | ban it Alan that is why you bang it I |
20541s | mean yep I mean that was not that big of |
20543s | a high roll but |
20545s | but just just reasonable game yeah |
20548s | nothing too crazy the only line I didn't |
20550s | like is it was just tilted killing uh |
20552s | Jinx before she levels up I know what he |
20554s | did it's a line he just said not to play |
20557s | around the cards that's okay and he just |
20560s | assumed that if there is a Chrono break |
20561s | I guess I lose and it's okay |
20568s | yeah exactly |
20572s | oh boy oh boy this is uh this is this is |
20575s | exactly what you've been complaining |
20576s | about all day |
20578s | I mean like it's she's normal it's okay |
20581s | it's normal yet |
20584s | there's no units on tilted side oh he's |
20587s | there oh he's dead |
20590s | oh boy this is uh this might be a very |
20593s | very quick game to hear from nflies and |
20596s | we might just be crowning our first open |
20598s | Champion here |
20599s | this is an absolute insane opening here |
20603s | right if that would be there to be fair |
20605s | not the first |
20609s | the world champion |
20614s | yeah I mean the game looks so doomed for |
20617s | him like yeah you go for the first time |
20619s | and you just full swing and like it's |
20621s | like yes it can't have any blocks it's |
20623s | just yeah it's such a powerful turn |
20624s | against the bundle |
20627s | seven damage done done two with a powder |
20630s | pandemonium up on the next um |
20633s | defensive or next attack as well so next |
20636s | turn you play so this time's gonna be a |
20637s | Samira into uh |
20640s | in the past probably and the next turn |
20642s | you just swing |
20645s | oh boy this is fantastic |
20648s | I mean not if you're tilted |
20651s | I mean if you're tilted you just your |
20654s | eyes drawing playable stuff which is |
20655s | fantastic to try and stabilize |
20658s | um You probably have to kind of attack |
20660s | with the owl here |
20664s | you're really worried about I guess |
20665s | powder pandemonium |
20669s | no you're you're worried that you're |
20671s | dying in two turns like even without |
20673s | pandemonium |
20675s | oh that's a very good hand |
20679s | oh stylish shot |
20682s | into butter first to find a little soft |
20685s | pass |
20690s | now you have a stand oh that's looking |
20693s | pretty good yeah you can stand here on |
20695s | the barrier |
20697s | deal with an extra damage to the Nexus |
20699s | yep |
20701s | look at the hand first why not |
20703s | oh my thoughts another one damage to the |
20706s | face |
20708s | um you can after the second part yeah no |
20710s | no what you can do is you can pop the |
20712s | spell shield here off the clock thing |
20714s | nah you go face |
20716s | isn't it isn't it like one more damage |
20720s | because you use Challenger this turn on |
20722s | the spreadsheet |
20724s | do you even care just why do I push the |
20726s | extra damage right |
20728s | I mean you deal this way more damage |
20732s | if you pull free one opponent has no |
20734s | Fierce and blocker and he has to trade |
20736s | his good units inefficiently with butter |
20739s | it's just over like |
20746s | yeah he had to kill this and now without |
20750s | bastard shot like he couldn't deal with |
20752s | the board now he can trade and I'm |
20756s | pretty sure you're not pulling anything |
20758s | and you just uh at the swing Queen with |
20761s | everything you trade free to with it all |
20762s | and like you call you trade your whole |
20764s | board |
20767s | it's looking very very tough okay so he |
20770s | decides to push free damage I don't hate |
20772s | this because it puts him in the little |
20774s | range |
20776s | it depends but we know powder |
20778s | pandemoniums uh |
20781s | four or five somewhere around there |
20783s | one two three four four you have in hand |
20788s | one two six damage it's he's dead it's |
20792s | little |
20793s | yeah it's just spread out over a few |
20795s | turns so the only option tilted has is |
20796s | to try and win as soon as possible |
20800s | yeah until this not winning this turn |
20802s | most likely I think it's gonna be really |
20804s | tough uh |
20807s | that's one two five Mana |
20814s | one two five |
20817s | this yeah it's little all he needs to do |
20820s | is he's replaced pythons on a random |
20822s | stuff he can even ping his own unit if |
20825s | he wants |
20826s | go face play the monkey and just trade |
20830s | the board |
20831s | you can play stylish shot plus monkey |
20833s | this time as well to generate another |
20835s | damage it's pretty good |
20837s | I mean yeah you can do this it doesn't |
20839s | really matter but yeah |
20845s | and we can see |
20847s | tilted coming to that realization that |
20851s | this might be an anaphylis might just be |
20855s | the first well I think I liked damaging |
20859s | the three two more because it indicates |
20862s | that he can party this later or |
20864s | something or he can use the other one |
20866s | and it forces more the attack into you |
20869s | and you want to trade you won't like |
20871s | opponent to attack you so you can play |
20873s | monkeys you have more ball space you |
20876s | need five spots on the board so like if |
20879s | you want him to attack with both of the |
20881s | Nar and 32 so you have a little next |
20884s | turn |
20896s | losing power losing internet and from |
20899s | the breaking phone so he cannot finish |
20901s | the game is then on the out that is true |
20904s | we don't know what country they're from |
20905s | so that is a potential he's visually |
20909s | that there is nothing he can do like and |
20911s | like I don't know if you see this a kid |
20913s | did exactly the line he had to take |
20915s | it's a wrap |
20919s | wow he just needs to execute properly |
20921s | from the free cards he has in hand |
20926s | what a quick |
20929s | 2-0 game here from nflies |
20932s | oh look at that that's that's pretty |
20934s | good |
20935s | you just do this you play both oh you |
20937s | can't even play both because of Mana |
20940s | oh well you just played it they have to |
20942s | she played he played the one that's like |
20944s | just to make upon it see the other one |
20946s | so he concedes faster look at this Giga |
20949s | shot play he's like yeah |
20951s | said it |
20953s | tilted the second sees the Power |
20954s | dependent moment is gonna happen it's |
20956s | gonna probably concede and we will have |
20959s | crowned off burst world's open Champion |
20961s | here with Anna felly's he's been doing |
20964s | fantastic we're just gonna go through |
20966s | the bloody motions here wait to see this |
20968s | powder Panda moment here calm down and |
20971s | that is you know see it with the Shen |
20973s | emotes are out GG will play from both |
20976s | sides and our first name Open winner get |
20979s | guaranteeing themselves the plates all |
20981s | the way to Worlds taking first place and |
20984s | the 5 000 pound prize pool is Anna |
20986s | fairly and what a fantastic series of |
20988s | matches we've seen throughout the day |
20990s | and what a journey that player has had |
20992s | throughout the whole tournament to get |
20994s | there they had to play against so many |
20995s | Fantastic other players and it's been a |
20997s | fantastic series here from everyone |
20999s | involved everyone played fantastically |
21001s | today |
21002s | I mean the unknown player takes it all |
21005s | like just plays the day one runs it for |
21008s | the whole day qualifies day two and just |
21010s | beats everyone |
21012s | very very well played from what we've |
21014s | seen we didn't see much of the games he |
21016s | just like every game we've tuned in he |
21018s | was just taken down one by one player |
21020s | like no regrets |
21025s | they saw the lines they saw your lines |
21027s | Island they saw everything on how to |
21029s | play uh and by listening psychic getting |
21033s | Allen's thoughts they they managed to |
21035s | play perfectly |
21037s | she did the band different oh no wait |
21039s | that was tilted Panic difference |
21044s | I mean the fish is pretty good fish so |
21046s | you're a pretty good deck causing salsa |
21048s | pretty good deck huh I just when you |
21050s | here and there it's uh yeah it's |
21052s | absolutely absolutely fantastic play |
21055s | and we're going to be they're going |
21058s | hopefully to uh |
21061s | the Americas Next today so later on |
21064s | today don't forget the uh the Americas |
21067s | the world Open qualifier is going to be |
21069s | here live at 10 30 a.m PST so a little |
21072s | bit later for the ymea crowd be it's |
21076s | gonna be a fantastic day yet again of |
21078s | more interior action over there it's |
21080s | been it's been an honor uh it's been |
21082s | fantastic having you as well Ellen with |
21084s | me here today to cast and it's been an |
21086s | absolute pleasure what about yelling any |
21088s | any sort of final words here today yeah |
21091s | I had an amazing time thank you for |
21092s | casting with me also thanks everyone who |
21095s | hang out in the chat I was reading I've |
21098s | seen all of you flaming me |
21100s | we'll talk later chat we'll talk later |
21103s | anyway uh thanks for for production for |
21106s | uh doing an amazing job and Riot for us |
21109s | I think this up for the competitive |
21111s | scene |
21112s | yeah it it's been an absolute pleasure |
21115s | Alan it's been a fantastic series of |
21118s | runeterra matches and unfortunately that |
21120s | is going to be it from us at the emea |
21123s | world's Open qualifier we have our |
21126s | winner here in uh affiliate and now |
21130s | we're gonna have to sign off that is it |
21132s | from us all tonight I've been gems Allen |
21134s | has been fantastic as well as I |
21135s | mentioned and hopefully you guys have a |
21138s | nice evening here with the Americas |
21140s | good peace bye |
21198s | foreign |