Shared this in another thread, crossposting here!!
Back in April we shared about the skin release cadence being slower than players preferred.
We’ve seen continued feedback surrounding the release of skins into the game, and want to share with players why speeding this up can be tricky. Existing skins in the Korean version were released before some classes, requiring art and development time to rig models with skins for newer classes and the special weapons that accompany them. In fact, some of this work for newer classes still needs to be done.
While we are releasing skins at a faster rate than they originally came out in Korea, we understand we do not have the broad library of skins to select from like some of the other regions currently do. While we would like to release skins that can be used by players using all classes, we will continue gathering feedback from our players.
Players let us know that they would rather see more skins available, even if some classes were left out, so the Umar skin was an additional set made available for players this month that falls under those parameters