Update: Lunch Time! I'll be away for a bit
As part of the ongoing experiment with changing up the weekly community question and answer sessions, this week's host is Kevin, the Flash developer for Crusaders.
About Kevin:
Hi, I’m Kevin.
I’m in charge of maintaining the Flash version of Crusaders. This means new features, bug fixes, and performance improvements. Not design! I know the Flash gets some flak, and I’ve got thick skin, so feel free to ask the hard questions. I’m also a fairly recent Computer Science graduate, so I’m happy to answer questions about that too.
Regarding performance (I suspect this might be a hot topic), it’s an ongoing endeavour on my part, which I pick away at between other duties. It’s worth noting at this point that the vast majority of CPU time per frame is spent on drawing and Flash overhead. I’m working on cutting this down, but it’s rather more finicky than just making the game logic better. I’ve learned several odd properties of Flash. Sorry about the stars.
But anyway, as per the usual format, I’ll be definitely around for the first hour, and I’ll check back sporadically afterwards.
External link →