That may be so, but BCadren is still correct in his observation that EP Rune enabled Crusaders will always outpace non-EP rune in the long run, since EP-runed crusaders always have EP runes, by definition, where this is not the case, obviously for non-EP-rune crusaders. Because of this, as the missions screen is programmed, it will always put EP-rune crusaders off screen, prioritizing the "low EP" crusaders that meet the tag criteria for the EP missions.
In the long run you are always "fighting" the mission screen, as the EP-runed crusaders that you want to use are some indeterminate amount of clicking off to the right, as the game keeps pushing the lower-EP non-EP-rune crusaders.
This should be familiar to anyone who plays regularly. The mission screen could really use a well thought out redesign. This is obviously not a new issue and has been on the list for years now. BCadren's suggestion to make Gold and EP runes combined would at least...