over 2 years ago - brettpennings - Direct link
Was it the framerate or latency while playing online?
The relay servers of the networking library we use can sometimes be temperamental, but it's rare, so hopefully that's all it was.
over 2 years ago - brettpennings - Direct link
That's very strange, I'm not sure that I've seen that before. Let me know if it continues and I'll get in touch with Photon support and see if there's anything they can do on their end!

Brett
over 2 years ago - brettpennings - Direct link
Originally posted by Sneezing Wizard: Hi. The same issue also happened to my friends when playing together. Ping under 50ms, FPS is definitely above 60 but somehow gameplay stutters.
Hmmm, does this happen consistently? Or just occasionally? I'm working on a performance improvement patch they may help everything run more smoothly, but if it really is an issue with Photon's servers, I will have to reach out to them again.
over 2 years ago - brettpennings - Direct link
So if I'm understanding you correctly, the positions of the characters and spells start to get a bit choppy after a few games, indicating either packet loss or data throttling? If it's persisting after restarting the game, etc, that would indicate that it's something being enforced on the relay server itself. Do you happen to have a game capture?
over 2 years ago - brettpennings - Direct link
Originally posted by : I didn't experience this problem again either, however someone from my party getting disconnected became more frequent. And I don't understand why they can't jsut reconnect (sometimes even before the match has ended).
You can reconnect to party only games already, but you may be talking about reconnecting to a quickplay game? It's something I can look into, but it'll be more complicated because I'll need to change the logic for backfilling players when someone quits a quickplay game.
over 2 years ago - brettpennings - Direct link
Yes, I guess I more mean if you are playing with a party you could have the option to rejoin your party with the "join game" option on your friends list, adding you back into the game, but if you were playing by yourself, I'd need to add an explicit "reconnect" option somewhere that remembers what match you were a part of. That might be good to having in general though lol. For the scrolling thing -- I was just thinking that there's really no reason for the game to let you scroll down through players who aren't even online. It always puts the friends who are playing MageQuit at the top of the list.
over 2 years ago - brettpennings - Direct link
Originally posted by : Yeah, there is already kinda that option. It just says something like "joining the party while the game is in play is not allowed".

Yeah exactly, that's what shows currently for quickplay joining -- it was originally meant as a way to prevent players from stacking a FFA lobby with their friends by having them midgame join. I would ideally change that to allow joining if you were previously in that game.

Originally posted by : Maybe only allow cycling through the online friens. I remeber mocing the cursor waaay down trying to find my friend in the list (to confirm that he wasn't online) and than it was excruciating to scroll back up when he launched the game xD

LOL oof. Probably would've been faster to back out of the lobby and go back in at that point.