almost 4 years ago - brettpennings - Direct link
Hello!

I know that on steam link all controllers will stop working if you disable XInput, however, this shouldn't affect your game when you aren't using steam link. That said, I actually noticed the same issue you described happening to me too in the currently available build of the game, but also thought it might be a one-off. The version I'm running with locally (a version that will be released this week) does NOT have this issue since it has a newer version of the controller library we use, so hopefully this will be resolved for you as well!

Brett
over 3 years ago - brettpennings - Direct link
Interesting. I wonder if the Rewired library changed at all to cause this issue. I've heard similar reports that xinput off just makes controllers not work. I also wonder if this means more than 4 controllers are supported on steam link now 😮
over 3 years ago - brettpennings - Direct link
So it turns out there was an update to Windows that caused this problem.

From the Rewired patch notes:
- Updated Xbox One Controller definition for breaking changes caused by Windows 10 2004 update on Windows Standalone and Windows UWP platforms with Raw Input and Direct Input with Use XInput disabled.

I've updated Rewired for MageQuit in my local build and that appears to have fixed it.
This fix will be in the next patch :)
over 3 years ago - brettpennings - Direct link
The patch with this fix is live now!
over 3 years ago - brettpennings - Direct link
You can find them here: http://magequit.com/patches ! It was a very minor patch, so I didn't want to fire off an announcement to everyone :)