Good feedback! We should not be forced to play special events in order to reach level 100 to achieve all of the rewards in the Master Pass. The xp given for wins should be greater than the current system. A good number of people would like to be able to grind more xp in one day and maybe take some days off. Freedom of choice and all that. Since one win gives 100 xp and wins 2 & 3 give 50 xp each, I think it is reasonable if wins 4 through 15 give 25 xp each.
Then we have a similar structure to our previous daily rewards up to 15 wins. This would allow a maximum of 1300 xp per day and level 100 could be achieved in less than 80 days by a dedicated player without using special events. As a result, the xp awarded in the special events could be reduced slightly to compensate. The special event xp should be thought of as more of a replacement for days that players aren’t able to log in and get their daily xp.
If devs feel that 25 xp for wins is too generous, then even 25 xp for wins 4 & 5 and then 10 xp for wins 6-15 would be a significant improvement. That would allow us to reach level 100 in 87 days without special events.
Also, looking at extremes, since set release dates are not evenly distributed throughout the year, the current system could very well give us 30 booster packs for one set and 48 packs for another set. Wouldn’t we be better off if the Set Masteries were standardized? I would rather get the same amount of booster packs from each set. So, with 52 weeks in a year, that would mean the basic path would give us 39 packs for each set.
I hope [[58194,users]] is taking a look at all of the mastery feedback!
I am. That is a lot of my job. The devs are also watching the conversations.
However, I do not/will not join the discussion in feedback posts.