We're now releasing the seventh pre-release for Minecraft 1.18, fixing more critical issues and tweaking cave biome features a bit further.

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.

Changes in 1.18 Pre-release 7

  • The numbers of features in cave biomes have been increased somewhat again

Bugs fixed in 1.18 Pre-release 7

  • MC-218592 - Azalea trees can generate in more than two blocks of water
  • MC-241277 - Server can't generate amplified/large biomes worlds from scratch
  • MC-241327 - Render Distance 13 at the world border causes excessive lag
  • MC-242068 - Dirt part of the Dirt Path texture is one pixel too low
  • MC-242546 - When optimizing 1.17 world in 1.18, old "Level" Compound is not deleted, resulting in increased world size

Get the Pre-release

Snapshots & pre-releases are available for Minecraft Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

What else is new?

If you want to know what else is being added and changed in Part II of the Caves & Cliffs Update, check out the previous pre-release post.

External link →