Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Dev Tracker




18 Dec

*an edit was made in the weapons section of this post - 12:35PM PST

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WHAT’S NEW:

  • New Operator: Nikto
  • New Maps!
    • Shipment
    • Vacant
    • Winter Docks (winter-themed 2v2 map)
  • Playlist Update!
    • Vacant and Shipment 24/7
    • Cranked
    • Gunfight is back!
  • New Special Operation! “Strongbox”
  • New Classic Special Operation Missions! “Disinform” and “Bomb Squad”

...

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11 Dec

GENERAL FIXES:

  • Fix for the R9-0 Smoothebore not appearing correctly in-game
  • Fix for the “Smooth Dominator” not appearing correctly in-game
  • Fix for the “Heat Cycle” weapon not appearing correctly in-game
  • Fix for a bug where equipping the “Old Wounds” LMG could cause an error, kicking players out of the menu
  • Operator challenge descriptions have been updated to indicate that a specific Operator must be equipped in order to complete the challenge
  • If you reached a new rank while in the middle of a match and perform the criteria to complete a challenge you just unlocked, progress would not show in the UI until you entered a new match. We’ve done some backend work to help improve this.
  • Fix for Objective 2 of Mara’s Operator Mission showing a placeholder name ‘Desert Work’ for the reward
  • Fix for Wyatt’s Calling Card appearing with the incorrect rarity
  • Fix for the Cluster Strike’s missiles...
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06 Dec

WHAT’S NEW:

  • Shoot House 24/7 is back! (replaces Crash 24/7)
  • Removed night maps from Hardcore modes
  • Added Docks back into Gunfight map rotation
  • Added Grazna Raid and Arklov Peak to Hardcore TDM
  • Added Arklov Peak to Hardcore Headquarters

GENERAL FIXES:

  • When attempting to view weapon details of a weapon in the Missions tab, players will be kicked back to the main menu. This has been fixed.
  • Fix for the cargo ship clipping through the playable area on Docks
  • In some cases, players were not able to see or shoot down an opposing team’s Counter UAV. This has been fixed
  • Fix for the VTOL audio persisting after being shot down
  • Fix for a crash that could occur while prone and firing the AK-47 with a launcher and the Fully Loaded perk equipped
  • Fix for the “Jack Frosty” and “Old Wounds” world model appearing differently than the Armory/Gunsm...
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25 Nov

WHAT’S NEW

  • Allowing up to 4-player parties in Gun Game
  • Moving FFA to the Filter menu
  • Fixing join in progress for FFA to prevent finding late-progress matches
  • Turning off spawn cameras for Headquarters and Hardpoint

    GENERAL FIXES:

  • Removed infils for both teams when loading into Piccadilly, Search and Destroy

  • Fix for a bug where the thermal optic on the PP19 Bizon would appear white while ADS

  • Fix for the E.O.D. perk not allowing players to hack claymores in FFA

  • Fix for various boosting and out of bounds exploits

  • Fix for laser sights becoming misaligned on the P90 and MP5

  • Special Operations: Minor adjustment to difficulty

External link →

22 Nov

Edit: Option to always sprint will be available in our next update.

WHAT’S NEW

  • Special Operations: “Harbinger” and “Brimstone”
  • Classic Special Operations: “Door Kick”, 3 Star Rating System and Rewards
    • 3-star rating system (based on time completed)
    • XP & MP unlocks based on your star rating after finishing a game.
  • Multiplayer:
    • Realism Moshpit (Domination, Hardpoint, Headquarters, Kill Confirmed)
    • Gun Game

https://preview.redd.it/y5owhgll2yz31.png?width=800&format=png&auto=webp&s=88eed1feb400a60280c138b778a1eaf4ac99f83a

  • Fix for a bug where a player could spawn withou...
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19 Nov

GENERAL FIXES:

  • Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin)
  • CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled
  • Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”)
  • Fix for the “Blue V” Optic challenge not displaying the proper text description
  • Fix misspelling of “trophy”

Ground War:

  • Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in
  • Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in

Missions/Challenges:

The following challenges have been fixed:

  • “Infiltrator”
  • “Warrior’s Code”
  • “Aggression...
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12 Nov

Hi everyone!

We have an update rolling out around midnight PST tonight, 11/11. Since we have notes ready, we figured we'd post them ahead of the update going out. Check out the fixes below:

GENERAL FIXES:

  • More backend fixes to prevent crashes and improve stability across all modes and all platforms

Riot Shield:

  • Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations
  • Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical)

Footsteps

  • Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed
  • Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick

Challenges

  • General fix for the UI and Cha...
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