Original Post — Direct link
over 4 years ago - /u/Jaaxxxxon - Direct link

So we had a bug with any modded servers crashing, which we were waiting on a 3rd party fix for (it wasn't on our end but still kind of our fault), and that was fixed. Now, we're running into a small problem of uhhh attack tracers not working. No damage, no hits on enemies, etc. So, as you may guess this is a bit of an issue that needs to be addressed, and we're working through to find the reason for this bug - hopefully soon, but with bugs like this you never know exactly how long it will take.

An analogy I made on the discord that might explain the dev process for this and why we can't give an ETA - if you hop in a car, how long does it take to drive to a random city? If you don't know the destination, you don't know how long the drive will be. In our case, we're not sure what exactly is causing the issue, so right now we're trying to reproduce the problem and get more information that will help us figure this out. Once the cause for the bug is identified, it shouldn't be too difficult to fix.

Aside from this issue, we're pretty much content-locked. There's a few performance things being done on Castello to hopefully free up some more frames, but that should be done relatively quickly. Once the main bug is fixed and a few minor things are wrapped up, we'll need to play-test and make sure that nothing else is broken - so, hopefully soon™

We're sorry for this update taking longer than planned, and we appreciate how patient everybody is being in regards to this. Thanks a ton, we love you! :)