Patch #7 just went live bringing some cool new stuff for you to play around with, as well as a bunch of fixes and tweaks! Full changelog here:
Curious about top level play in Mordhau? The Venatus EU 5vs5 Skirmish tournament is about to start over at
@joshvetter That will no longer be the case in the next patch.
@Wraith_LV That's a known issue that we are still investigating. Sorry about that.
@SmoothVoltron No worries. Details here
@TheChrisEffect Got a screenshot for us so we can fix it? Would be helpful.
@JacobN0722 We'd love to do a console port at some point, but right now we're still focusing on the PC first and foremost, since there's still lots of stuff to iron out.
@Rxbyrse This should be fixed with an upcoming patch. Was a nasty bug to find.
@ItsAGF We've tracked it down and it should be fixed in the next patch.
Hotfix is live, FPS should be back to normal again. However we have to remove the party/friend markers for the time being.
A huge performance regression slipped through. We will hotfix this ASAP.
Patch #04 is now live. View the changelog on our forums.
@CohhCarnage We are looking into it, but it might be something that is out of our control.
@Look_Its_Trix: A very brief rundown of Mordhau's core melee combat!
MORDHAU has been released exactly one week ago. Here's our recap of what happened during that wild time and what to expect in the near future!
@raw_Entropy The combat is entirely done in C++, but some parameters are exposed to Blueprints for number tweaking.
@Arexys Glad to hear that!
@victimize10 Hey. Our matchmaking servers are still not working properly unfortunately. For the time being I suggest that you use the server browser instead! Sorry about that.
@Solidnox Sorry to hear that. Have you tried the server browser browser? That 'should' work, but might take a while for servers to show up. I'd suggest to filter for a certain gamemode and then hitting refresh again just in case.
@iWr4tHv2 Definitely something we'll add soon!