v1.2.9
The patch has been released to Steam, Epic, and GOG.
Singleplayer
Crashes
- Fixed a crash that occurred when viewing formation markers in missions (holding Alt/LT).
- Fixed a crash that occurred when trying to finish the Lord Needs Horses quest by entering a settlement and talking to a guard.
- Fixed a crash that occurred when entering civilian mission scenes (town, village, tavern, arena, etc).
- Fixed a crash that occurred when trying to attack a neutral faction village or caravan party while being a mercenary.
- Fixed a crash that occurred when starting a barter in a map conversation.
- Fixed a crash that occurred at startup when using mods.
- Fixed a crash that occurred when leaving the Campaign Options menu.
- Fixed a crash that occurred when a unit encountered an enemy in battle with a couched lance or a braced spear.
- Fixed a crash that occurred while creating tooltips.
- Fixed a crash that occurred when a unit with throwables and no melee or ranged weapons picked up a throwable of the same kind from the ground.
- Fixed a crash that occurred on battle start if the player agent didn’t spawn before the Order of Battle window was activated.
- Fixed a crash that occurred when the charge order was given during the siege deployment phase.
- Fixed a crash that occurred while using the column formation in siege battles.
- Fixed a crash that occurred when giving orders while having no formation selected during the Order of Battle phase.
- Fixed a crash that occurred after a peace declaration due to incorrectly updated menus.
- Fixed a crash that occurred due to invalid dead heroes in some saves.
- Fixed a crash that occurred when a siege engine was destroyed in the mission.
- Fixed a crash that occurred due to adding the daughter as a companion in the Notable Wants Daughter Found quest.
- Fixed a crash that occurred when two quests used the same hideout.
- Fixed a crash that occurred when leaving a kingdom while there was an active Prodigal Son quest.
- Fixed a crash that occurred when a rebellion started in a kingdom`s last settlement.
Fixes
- Fixed a bug that caused the input visuals to flicker when hovering near the upgrade/recruit buttons while using a gamepad.
- Fixed a bug that caused parties to constantly change their minds and move between two targets.
- Fixed a bug that prevented the ranged troops from manning the walls in defensive sieges.
Multiplayer
Crashes
- Fixed a crash that occurred during matchmaking games.
- Fixed a crash that occurred when clicking the clan button in the lobby on GOG.
- Fixed a crash that occurred in the lobby if the client had a slow internet connection.
- Fixed a crash that occurred in the lobby when attempting to exit the game from the mission or character editor.
- Fixed a crash that occurred when the intro video ended.
Fixes
- Fixed a bug that prevented the disable_map_voting and disable_culture_voting config options from working on custom servers.
- Fixed a bug that prevented the match history, favorite servers and taunt slots from being saved/loaded correctly.
- Fixed a bug that caused leave punishments on matchmaking games to be applied twice.
- Fixed a bug that prevented MMR score loss when leaving the match while your team was winning.
- Fixed a bug that caused the UI to freeze after the end of a match.
- Fixed a bug that caused the clan leaderboard list to show as empty.
Changes
- Introduced friendly and reflective damage on official custom game modes (Siege, Team Deathmatch and Battle).
- Friendly damage - 25% of the delivered damage.
- Reflective damage - 50% of the delivered damage.
- Re-enabled punishments for dodging/leaving matchmaking games.
- Enabled team balancing on official Team Deathmatch.
- Changed the date format displayed on the Lobby news.
Both
Crashes
- Fixed a crash that occurred on startup due to faulty or corrupted brush, font, language and spritesheet files.
- Fixed a crash that occurred when using a gamepad while setting a keyboard hotkey in the Options Menu from a mission scene.
- Fixed a crash that occurred when exiting the game.