over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/4641476065440598116]here[/url].
over 3 years ago - Callum - Direct link


Beta Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

  • Fixed an issue with gathered defenders failing to attack besiegers.
  • Fixed an issue with sieges not starting from the settlement start assault button.
  • Fixed a not-compiled shader issue.
  • Fixed a GPU driver-related crash which happened frequently at different stages of the game.
  • Fixed an issue that prevented players from selling their workshops.
  • Fixed a crash which happened when an old common area party was not deleted from memory after it was killed.
  • Fixed an issue with the militia count being miscalculated if the militia party was not active.
  • Players will be directed to a new menu if peace occurs between the player's faction and the settlement's faction that the player is currently raiding.
  • Fixed an issue that could end some hostile relations between the player's and other clans upon kingdom creation.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/



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