about 3 years
ago -
Callum
-
Direct link
e1.6.3
Singleplayer
Crashes
- Fixed a crash that occurred when trying to access the inventory while being held captive.
- Fixed a crash that occurred when loading a save file.
- Fixed a crash that occurred when an agent successfully blocked multiple attacks on the same frame.
- Fixed a crash that occurred when a quest giver died.
- Fixed a crash that occurred when the "Destroy Raiders" quest timed out.
- Fixed a crash that occurred when entering a smithy that contained Crafting Orders for modded items that had later been removed.
Fixes
- Fixed a bug that caused rebelling garrison or militia party leaders to be members of the faction they are rebelling against.
- Fixed a bug that caused fief ownership to remain with an eliminated clan if that clan was the leader of a faction.
- Fixed a bug that prevented item donation perks from giving experience.
- Fixed an issue related to gamepad input.
- Fixed a bug that caused the faction data for mercenary clans to be incorrect.
Multiplayer
Crashes
- Fixed a crash that occurred when equipped items were dropped in quick succession.
- Fixed a crash that occurred when firepots exploded.
Fixes
- Fixed an issue related to kill assist perks that allowed additional gold to be carried over to the next round in Skirmish.
e1.6.4 Beta
Singleplayer
Crashes
- Fixed a crash that occurred when trying to access the inventory while being held captive. (Also in e1.6.3 hotfix.)
- Fixed a crash that occurred when loading a save file. (Also in e1.6.3 hotfix.)
- Fixed a crash that occurred when an agent successfully blocked multiple attacks on the same frame. (Also in e1.6.3 hotfix.)
- Fixed a crash that occurred when a quest giver died. (Also in e1.6.3 hotfix.)
- Fixed a crash that occurred when the "Destroy Raiders" quest timed out. (Also in e1.6.3 hotfix.)
- Fixed a crash that occurred when entering a smithy that contained Crafting Orders for modded items that had later been removed. (Also in e1.6.3 hotfix.)
Fixes
- Fixed a bug that caused rebelling garrison or militia party leaders to be members of the faction they are rebelling against. (Also in e1.6.3 hotfix.)
- Fixed a bug that caused fief ownership to remain with an eliminated clan if that clan was the leader of a faction. (Also in e1.6.3 hotfix.)
- Fixed a bug that prevented item donation perks from giving experience. (Also in e1.6.3 hotfix.)
- Fixed an issue related to gamepad input. (Also in e1.6.3 hotfix.)
- Fixed a bug that caused the faction data for mercenary clans to be incorrect. (Also in e1.6.3 hotfix.)
- Fixed a bug that caused marriage barters to be broken.
- Fixed a bug that was causing defender archers to mistakenly switch into melee mode in sieges
- Fixed an issue that caused objects on the character creation and education screens to be missing.
- Fixed an issue that caused the wrong child models to be rendered.
- Fixed an issue that caused visual glitches on the character creation screen.
Known Issues[forums.taleworlds.com]