over 3 years
ago -
Callum
-
Direct link
Main e1.5.8
Singleplayer
Crashes
- Fixed a story mode related load crash.
Changes
- Updated pillage behaviour to support instances where the encounter leader dies.
Multiplayer
Changes
- Improved clan game orchestration system.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta e1.5.9
Singleplayer
Crashes
- Fixed a story mode related load crash. (Also in e1.5.8 hotfix.)
Fixes
- Fixed an issue that occurred when starting a conversation with a daughter-in-law/son-in-law while they were in the player's party.
Multiplayer
Changes
- Lobby Chat System - Currently in test mode and only accessible by selected people.
- Recent Players Tab in Friends List - Players are now able to see the recently played players in their friend list.
- Intermission screen - In custom servers, players are now able to join the next server via an intermission screen rather than directly returning to the lobby screen.
- Siege warmup time decreased from 5 to 3 minutes.
- Improved clan game orchestration system. (Also in e1.5.8 hotfix.)
Both
- Added Singleplayer and Multiplayer only startup executables.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/