over 3 years ago - Callum - Direct link

Main e1.5.8
Singleplayer
Crashes
  • Fixed a story mode related load crash.

Changes
  • Updated pillage behaviour to support instances where the encounter leader dies.

Multiplayer
Changes
  • Improved clan game orchestration system.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


Beta e1.5.9
Singleplayer
Crashes
  • Fixed a story mode related load crash. (Also in e1.5.8 hotfix.)

Fixes
  • Fixed an issue that occurred when starting a conversation with a daughter-in-law/son-in-law while they were in the player's party.

Multiplayer
Changes
  • Lobby Chat System - Currently in test mode and only accessible by selected people.
  • Recent Players Tab in Friends List - Players are now able to see the recently played players in their friend list.
  • Intermission screen - In custom servers, players are now able to join the next server via an intermission screen rather than directly returning to the lobby screen.
  • Siege warmup time decreased from 5 to 3 minutes.
  • Improved clan game orchestration system. (Also in e1.5.8 hotfix.)

Both
  • Added Singleplayer and Multiplayer only startup executables.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/