almost 2 years ago - Dejan - Direct link
This sticky contains patch notes for hotfixes to the Beta game version that incremented the game version as well as those that did not increment the game version / introduce a new branch to Steam (or other platforms). These types of updates are sometimes necessary to address critical issues without going through additional certification processes that may cause a delay. They will usually be reserved for urgent Singleplayer and Multiplayer stability fixes or logging adjustments that provide us with additional information on such issues.

This will happen more commonly on active Beta branches, but may also occur for the current Live/main branch.
almost 2 years ago - Dejan - Direct link
v1.0.3 (18/01/23)​
  • Fixed a server crash that occurred due to a wrong state calculation for missile position sending.
  • Fixed a bug that caused the Khuzait Conscript perk to reduce damage by 50% instead of 5%.
  • MP Logging Improvements

For Modders - This affects the following classes:
  • HandleMissileCollisionReaction.cs
  • Mission.cs
  • MissionNetworkComponent.cs
almost 2 years ago - Dejan - Direct link
Beta v1.1.0 (20/01/23)​ Singleplayer Crashes
  • Fixed a crash that occurred during sally out if the besiegers were attacked by another friendly party.
  • Fixed a crash that occurred on the banner editor screen if the player had armour equipped that can take banner tableaus.
  • Fixed a crash that occurred if a party had no leader starting a siege.
  • Fixed a crash that occurred due to a bug related to notables not being in a settlement.
  • Fixed a crash that occurred due to an issue with the scene empire_village_h.

Fixes
  • Fixed a bug that prevented renown and influence from being gained in battles.
  • Fixed a bug that caused troops that were replaced with banner bearers to be counted as routed troops.
  • Fixed a bug that caused heroes' names to only display titles in non-English languages.
  • Fixed a bug that prevented agents from throwing boulders at the enemy in the gatehouse.
  • Fixed a bug that caused heroes to not appear correctly in the Order of Battle's hero assignment pool.
  • Fixed a bug that allowed the player to enter the lord’s hall fight without selecting all of the required troops.
  • Fixed a bug that caused troops to spawn in buildings at Pen Cannoc.
  • Fixed a bug that caused armours to not take banner tableaus in missions.
  • Fixed an issue with slow-motion animation and recurring sounds during mounted training.
  • Fixed stability issues that occurred during longer gameplay sessions.
  • [PS5 & Xbox Series S/X] Fixed a bug that prevented sounds from playing in combat after a while.

Changes
  • Added support for armour piece banners in the save load screen. This will cause your save character to not appear until you save again.
  • Re-enabled the campaign.multiply_campaign_speed cheat but capped its maximum value to 15 and changed its name to set_campaign_speed_multiplier.

Multiplayer Crashes
  • Fixed a server crash that occurred due to a wrong state calculation for missile position sending.

Fixes
  • Fixed a bug that caused the Khuzait Conscript perk to reduce damage by 50% instead of 5%.

Changes
  • MP Logging Improvements.

Modding
  • Fixed the Items.xsd to again allow the addition of multiple weapon components to an item.
almost 2 years ago - KNB - Direct link
Beta v1.1.0 (26/01/23)​ Singleplayer Crashes
  • Fixed a crash that could occur in the crafting screen when using the confirm shortcut.
  • Fixed a crash that happened after peace was declared while the player is in an army.
Fixes
  • Fixed another set of renown & influence gain related bugs that occurred in defensive fights and when assisting another party in their encounter.
  • Fixed a bug which caused the leading parties to not show up on the sally out battle menu.
  • Fixed a bug which caused the scroll bar handle to not be resized correctly, making it appear much smaller than intended.
almost 2 years ago - Alfheim_TW - Direct link
Beta v1.1.0 (02/02/23) Singleplayer Crashes
  • Fixed a crash that occurred when player initiated an alley fight right after clearing and occupying one.
  • Fixed a crash that occurred while loading the game.
  • Fixed a crash that occurred when player sallies out while besiegers are being attacked by a friendly party.
Fixes
  • Fixed a bug where athletics perk "Mighty Blow" rewarded more hit points than intended.
  • Fixed a bug that was causing Radagos to disappear in the hideout tutorial quest.
  • Fixed a bug in the Order of Battle UI where siege engines are not interactable.
  • Fixed a bug in the Order of Battle UI where heroes do not show up in the commander pool if their assigned formations are removed.
  • Fixed a bug in the Order of Battle UI where companions are not assignable to formations.
  • Fixed formation weight and troop count display issues in the Order of Battle UI.
  • Fixed visual issues in the Order of Battle UI where some shortcuts do not appear after selecting orders.
  • Fixed an issue in the Order of Battle UI where selecting siege engines while the Order Menu is open also causes orders to be issues.
Multiplayer Crashes
  • Fixed a client-side crash that could happen when someone picked up a weapon from a corpse.
almost 2 years ago - Dejan - Direct link
Beta v1.1.0 (10/02/23)​ Singleplayer Crashes
  • Fixed a crash that occurred while saving the game.
  • Fixed a crash that occurred when clearing a rival alley in a civilian mission while an alley attack event was ongoing.

Fixes
  • Fixed a set of bugs that were causing the renown & influence gains to show incorrect values on the scoreboard (in map events that had multiple parties/armies on the winning side).

For modders, this affects the following classes:
  • MobileParty.cs
  • MapEventSide.cs
  • AlleyCampaignBehavior.cs
almost 2 years ago - Dejan - Direct link
Beta v1.1.0 (16/02/23)​ Singleplayer Crashes
  • Fixed a crash that occurred when the player encountered a settlement under siege by an allied army.
  • Fixed a crash that occurred when leaving an alley empty and claiming another alley.
  • Fixed a crash that occurred while playing certain animations with certain blend values.

Fixes
  • Fixed a bug that caused the weight of crafted items to double when loading a saved game.
  • Fixed a bug that caused the player to get wounded in simulation battles.
  • Fixed memory leaks that occurred after a new sandbox/campaign game or when loading an old one.
over 1 year ago - Dejan - Direct link
Beta v1.1.0 (23/02/23)​ Singleplayer Fixes
  • Chinese localization fix.

Multiplayer Changes
  • Added logging improvements for the lobby.