about 3 years
ago -
Callum
-
Direct link
e1.6.1
Singleplayer
Crashes
- Fixed a crash that affected some save files due to incorrect party data for heroes.
- Fixed a crash that occurred when determining deserted troops for oversized parties.
- Fixed a crash that occurred while handling pending kingdom decisions.
- Fixed a crash that occurred when a disbanding party entered a settlement.
- Fixed a crash that occurred when selecting an heir.
- Fixed a crash that occurred during tournaments.
Fixes
- Fixed a bug that caused the game version to be different between clicking "Continue Campaign" and loading the save manually.
- Fixed a dialogue bug that caused the conversion to become stuck when proposing a marriage alliance for the player character.
- Fixed village hearth and town prosperity tooltip formatting issue.
Multiplayer
Crashes
- Fixed a crash that occurred when logging into multiplayer with a username that contained certain characters.
- Fixed an issue with gaining gold during the warmup phase.
- Fixed an issue with gaining gold from team kills.
- Fixed an issue with some perks that caused gold to be incorrectly awarded.
Both
Crashes
- Fixed a crash that occurred when multiple missiles collided with the same shield at the same time, with the first one breaking the shield.
- Fixed a bug that caused shields to be automatically sheathed after throwing a spear.
e1.6.2 Beta
Singleplayer
Crashes
- Fixed a crash that affected some save files due to incorrect party data for heroes. (Also in e1.6.1 hotfix.)
- Fixed a crash that occurred when determining deserted troops for oversized parties. (Also in e1.6.1 hotfix.)
- Fixed a crash that occurred while handling pending kingdom decisions. (Also in e1.6.1 hotfix.)
- Fixed a crash that occurred when a disbanding party entered a settlement. (Also in e1.6.1 hotfix.)
- Fixed a crash that occurred during tournaments. (Also in e1.6.1 hotfix.)
- Fixed a crash that occurred during large battles.
- Fixed a game freeze that occurred during battles.
- Fixed a crash that occurred when transferring prisoners from a settlement to a party.
- Fixed a crash that occurred after creating a random clan with a console command.
- Fixed a crash that occurred due to party influence cost calculations.
- Fixed a crash that occurred when pasting a weapon in the smithy.
- Fixed a crash that occurred during the "Assemble The Banner" quest.
- Fixed a crash that occurred when navigating the Encyclopedia.
Fixes
- Fixed a bug that caused the game version to be different between clicking "Continue Campaign" and loading the save manually. (Also in e1.6.1 hotfix.)
- Fixed a dialogue bug that caused the conversion to become stuck when proposing a marriage alliance for the player character. (Also in e1.6.1 hotfix.)
- Fixed village hearth and town prosperity tooltip formatting issue. (Also in e1.6.1 hotfix.)
- Fixed a bug that caused clans to propose to annex the wrong settlements.
- Fixed a bug with culture filter options not being visible in the Encyclopedia.
- Fixed a bug that caused the "Destroy Raiders Conspiracy" quest to fail when engaging other parties.
- Fixed an issue with some crafting orders failing even when meeting the requirements. Now, the handling value is also taken into account when the crafting requirement is calculated.
Multiplayer Crashes
- Fixed a crash that occurred when logging into multiplayer with a username that contained certain characters. (Also in e1.6.1 hotfix.)
Changes
- Added Customisation System texts and visual improvements.
- Votes are now updated immediately when voting for culture or map in the intermission screen.
Both
Crashes
- Fixed a crash that occurred when multiple missiles collided with the same shield at the same time, with the first one breaking the shield. (Also in e1.6.1 hotfix.)
Fixes
- Fixed a bug that caused shields to be automatically sheathed after throwing a spear. (Also in e1.6.1 hotfix.)
Known Issues[forums.taleworlds.com]