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0s | why are you not adding any content until |
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2s | May are you going to counter The |
4s | Staggering imbalance of factions in open |
6s | world during influence races the bug |
8s | with boltcaster elemental damage |
10s | conversion for PVP was known to |
12s | YouTubers since it came available is |
14s | there plans to add more than two |
16s | mutators per cycle yeah I've seen this |
18s | question a lot um maybe I misspoke last |
23s | [Applause] |
26s | time hey everybody Welcome to forge in |
29s | tum where we talk about All Things New |
31s | World we're here for the January Q&A and |
33s | I got Dave V and Scott with me um we're |
37s | expecting a good one so um Mr Lovin why |
40s | don't you just start asking questions |
42s | all right well first thing I'm gonna ask |
44s | is something I've seen come up uh a lot |
47s | since we posted um our last Dev update |
50s | which is um why are you not adding any |
52s | content until May yeah I've seen this |
55s | question a lot um maybe I misspoke last |
58s | time but it's not that we're not doing |
60s | we're not doing any content between now |
62s | and may may is when the big update's |
63s | going to come um we actually have some |
66s | content coming out we have a PTR that |
68s | went live today which I'll tell you when |
69s | we film this which is the group finder |
71s | I'm super excited for that um that has |
75s | the potential to really change the PVE |
78s | experience um we have a 10-person trial |
81s | coming we've got some new artifacts |
83s | coming we have the whole update to the |
85s | um main story Quest coming which comes |
87s | with two solo trials we have the Year of |
90s | the Dragon coming and then all of our |
93s | other events are going to get some |
94s | reward passes so so I think it's I don't |
96s | think it's fair to say there's no |
97s | content um seems like quite a bit to me |
100s | and I'm pretty excited to get that out |
101s | and I hope you all like it all right |
103s | will you pick this question after more |
104s | than two years of asking when will |
107s | Amazon do something about aim hack and |
109s | lock Target hack tool that's being sold |
112s | for $50 to $100 per month since relief |
116s | since release I've not seen any site |
118s | Forum being shut down nor any |
120s | announcements about people getting |
121s | banned for using it um yeah so I can I |
125s | can answer this one um generally I don't |
127s | think we're in the business of like |
129s | pursuing litigation against like third |
131s | party sites and stuff so like in terms |
132s | of shutting down other people's websites |
134s | and stuff that's not something we're |
136s | really focused on we're focused on our |
138s | game and what we can do uh in it so uh |
142s | it's not that we're doing nothing we |
144s | actually have a lot of people working on |
145s | this problem all the time um internally |
149s | we have a lot of telemetry and things |
150s | that we uh are using to detect uh |
154s | aimbots uh in addition we work with uh |
157s | easy anti cheet and our partners over |
159s | there um on identifying these types of |
162s | cheat tools uh and uh issuing like |
165s | Hardware bands and things for players |
167s | that that we detect have them um it's |
170s | sort of a cat and mouse game always with |
172s | with uh these kinds of tools because we |
175s | have detection mechanisms and then they |
176s | find a way around them and then we need |
178s | to update and it goes back and forth so |
181s | um you know we are Banning accounts uh |
185s | we you know are successful in finding uh |
190s | some of these player accounts uh and |
193s | helping Easy antiche by giving Telemetry |
195s | about those players um so that they can |
198s | more easily detect other players doing |
200s | the same thing in in the past we've |
202s | announced big band waves when we've done |
204s | that but we don't announce every ban and |
205s | every time we ban small groups of people |
207s | it's it would just |
209s | be like |
210s | it's going to get to the point who cares |
212s | you banned another 20 people you caught |
213s | these 15 so it's happening we take it |
216s | serious I know Scott and the team are |
218s | all over it but it's it's just not |
219s | something we feel like we need to update |
221s | on a micro basis right and and the other |
223s | thing I was going to say was um with |
225s | these band waves too like we don't |
227s | immediately ban accounts usually as soon |
230s | as we detect something because we |
231s | generally want to like confirm things |
233s | and let it sit for a little bit before |
235s | we isue a big bandwave so we can get |
237s | more accounts uh than just a couple |
239s | because it's just the back and forth is |
241s | just too much you know it's a lot are |
243s | you going to counter the Staggering |
245s | imbalance of factions in open world |
247s | during influence races one faction uh on |
250s | my server greens simply have easy uh |
254s | more players than other factions so it's |
256s | 3 v30 fights on Towers teleporting |
259s | mechanic is not working at all for the |
261s | balance so please do not even try to |
264s | justify current situation with |
267s | it sorry I will not try to justify |
271s | uh I think there are sometimes some |
273s | imbalances in factions I think when we |
276s | look at the data it's generally not very |
278s | es skew right like so there can be some |
280s | differences but I don't think there's |
281s | cases in which you know one faction has |
284s | 10 to 20 times uh the other factions how |
287s | many people show up to an individual |
289s | race is much harder to control than |
291s | overall faction balance uh on my server |
294s | you know uh more people in a faction I'm |
297s | in have started showing up for races but |
298s | we didn't in a while ago and and I think |
300s | that there's es and flows there that |
302s | will happen over time uh currently |
304s | there's no plan other than the maximum |
306s | cap to adjust for this and I think this |
309s | is you know a case where I think you |
312s | know hopefully people find the influence |
314s | races rewarding and fun and you can sort |
317s | of gather up more people on the the |
319s | factions that are weaker uh there are |
321s | overlying mechanics to try to help |
324s | balance out the factions at a macro |
325s | level uh we're going to continue to |
327s | support those like you know you can only |
330s | transfer out of the ma of out of the |
332s | most dominant faction things like that |
334s | uh and that's sort of our Crim yeah I I |
337s | don't know how we solve for the case |
338s | that this person's complaining about |
339s | because if only three of their factions |
341s | showed up we're not going to limit the |
342s | other faction to three because then you |
343s | could game the system by putting your |
345s | best player like it's a hard problem um |
348s | I think I think you nailed it though the |
350s | key is the onus on us is to make the |
352s | rewards good enough and enticing enough |
354s | to draw more players in to make it |
356s | something that you you really want to |
358s | partake in yeah and it's definitely not |
360s | just a pure numbers game right the |
362s | quality and the communication and |
363s | coordination within groups is a huge |
365s | like multiplier on how effective uh like |
367s | a smaller group could be any plans on |
369s | reworking reward systems to encourage |
371s | replayability Loot biasing and rework of |
374s | perks did a pretty good job acquiring |
376s | gear that feels useful that said it |
379s | sucks content like 10 men and 20 men |
381s | trials are again abandoned with 625 gear |
383s | score rewards that already have fixed |
385s | Medi mediocre perks fixed name perks are |
389s | subjective to to people whether they are |
391s | good or not but the gear that comes with |
392s | two perers and RNG third perk and a |
395s | random gear score gives us a little bit |
397s | of |
398s | control uh in general yes we are aware |
401s | that you know some of our content does |
404s | not have updated rewards uh we are going |
406s | to be looking into that we don't have |
408s | explicit timelines yet but it is on our |
410s | our radar and we want it to happen I |
412s | think you know that is fun content the |
414s | sandworm uh I do it just for the dark |
416s | matter I'm sure a lot of a lot of other |
418s | people do it for that so if your company |
419s | does it or is it capable it's a good |
421s | source of Dark Matter uh but I agree |
424s | that the actual uh gear rewards for that |
427s | content and especially the Hatchery just |
428s | is not up to par is not where it needs |
430s | to be we're aware of it it's on our on |
432s | our radar uh and will be coming in the |
435s | future all right uh I think you should |
437s | expand on named gear that have two |
439s | perers and random third or Kiln it's a |
442s | very good approach to chasing our own |
444s | ideal Gear with moderate control but |
445s | still needs decent time sync and |
447s | resources and gives every place a unique |
449s | purpose |
450s | for example water- legged earring from |
452s | Barnacles mutated gives two bis slots |
455s | which are fortifying toast and |
457s | refreshing toast and then encourage |
458s | either to do uh M2 M3 to RNG their third |
462s | perk which encouraged replayability this |
464s | should be used everywhere else too |
466s | between Dungeons and raids |
468s | especially uh agree we love this pattern |
471s | and I think you'll see that in the |
473s | expansion most of our named gear |
475s | followed this pattern and I think it's |
476s | something we're going to continue to do |
478s | so uh we agree we love this pattern I do |
482s | think you know for some pieces we'd like |
483s | having the prescriptive three we you |
486s | know we don't want to like box ourselves |
488s | into only one solution uh but this is |
490s | something that I've Loved uh for a long |
492s | time I think like uh the person who |
494s | asked the question what I like about it |
496s | is you know you can keep doing it and |
499s | trying to get that third perk or |
501s | nowadays you can spend the resources and |
503s | manually upgrade it yourself so that |
504s | option is I think a great great choice |
507s | for players all right the main story |
510s | Quest has been randomly bugged from many |
512s | players unable to progress through it at |
514s | some point for many months in a row now |
516s | it has been reported so many times but |
518s | no ETA and nothing in sight in the patch |
521s | notes very frustrating for any new |
523s | player New World why is it not a |
525s | priority it's a massive PRI excuse me |
528s | it's a massive priority um and we fixed |
531s | many of the issues I would love to get |
534s | specifics on which ones people are still |
536s | running into um because we're hearing I |
539s | I keep hearing repeatedly hey it's |
541s | bugged and I'm stuck but I'm not getting |
542s | specifics and I want to be able to go |
544s | back to the team with that I've looked |
545s | on a lot of the threads I'm not seeing |
547s | it so if you could reply to this thread |
549s | so we could see it on Reddit somewhere |
552s | um we'll find it and then we'll try to |
553s | fix it as fast as possible yeah we're |
555s | just just to add on to that we're having |
557s | trouble reproducing the issues right |
559s | like because there's so many different |
560s | states a player could have been in like |
562s | did they play six months ago 12 months |
564s | ago and they're coming back which |
565s | achievements uh we use uh the various |
568s | steps and quests we use like an achiev |
570s | and backlog to track where you are and |
571s | it's just hard there's so many |
573s | permutations uh that we're not able to |
575s | sort of reproduce these and and I think |
577s | like Scott said we put out a lot of fast |
579s | patches in season four to sort of try to |
581s | fix these issues we know they're super |
583s | important we we love the msq we want |
585s | players to be able to do it uh but we |
587s | just need a little more information to |
588s | help us track it down and then we'll fix |
590s | them and there's there's at least one |
591s | more of those fixes coming out uh in the |
593s | next minor patch awesome speaking of |
595s | bugs uh the bug with boltcaster |
597s | elemental damage conversion for PVP was |
600s | known to YouTubers since it came |
602s | available uh posts uh were also made on |
604s | Discord why did it take until another |
606s | buff arranged on PVE to notice it and |
609s | react with turning off the conversion |
610s | and magnify can we expect the delayed |
613s | content from season 4 to be free of |
615s | gamebreaking bugs for example |
617s | unfinishable trial boss uh I do think |
620s | our response to this one is a little bit |
622s | slow actually I know Scott was bugging |
624s | me about it over the holiday break a |
626s | little bit I think a part of this not to |
628s | put blame on it you know the holiday |
630s | break it slowed our iteration down a |
631s | little bit uh and then second you know |
634s | turning off a a new artifact is a big |
637s | deal it's something we don't like to do |
639s | uh and we thought maybe we could get |
641s | away without having to do that but I |
643s | think with the additional change to the |
645s | PVE PVP balance it became clear with |
648s | this additional like it's just not going |
649s | to work so uh you know it's it's a it's |
652s | unfortunately it's a failure on our team |
653s | to have to turn off an artifact and in |
655s | this case we had to uh we're sorry we |
658s | had to do that and ECT we probably |
660s | should have done a little sooner uh the |
661s | good news is uh a fix is coming out on |
664s | the the mid January update uh that will |
667s | allow us to fix this and turn back on |
669s | this artifact and you should be able to |
671s | count on new content coming out without |
674s | bugs and it's U something we're we're |
676s | working on all right quality of life and |
678s | balancing get your anti-che working |
681s | there are multiple videos on YouTube of |
683s | known hackers and opr they have been |
686s | reported and everyone in each World |
687s | server knows about them how are you not |
690s | Banning them why is that not a priority |
692s | edit and no your data does not show that |
694s | there are no hackers there are hackers |
696s | if you played the game you would know |
698s | that yes so we definitely know that |
701s | there are hackers you know we are |
702s | detecting them we are Banning them uh as |
705s | we detect them like I said before um |
708s | there have been some situations I was |
710s | talking to the security team today about |
712s | this um there have been some situations |
714s | where we you know provide that data to |
716s | to easy an cheet and they come back and |
718s | they say you know there's no evidence of |
721s | of uh hacking on this particular account |
723s | um so you know it's not every single |
726s | case uh but like I said you know we have |
729s | people on the problem working on it all |
731s | the time it's a hard problem yeah like |
734s | you know there there's you're always |
737s | playing catchup when it comes to hackers |
739s | you're always one one step behind trying |
740s | to you know fix the problem and block it |
742s | but then they find a new way and I mean |
743s | it's it's it's not easy we're we're |
746s | applying a lot of resources toward this |
748s | yeah and they are too CU it's you know |
750s | their full-time job you know with the |
753s | addition of gold SNS such as aoth |
755s | inductors or chromatic seals and high |
757s | material cost for three perk items is |
760s | there any chance that respecing the |
761s | character won't take gold anymore but |
763s | instead a off as things stand now |
766s | especially newer players really suffer |
768s | from having to Respec is they don't have |
770s | their ideal build builds |
773s | yet yeah is this me or you well okay I |
776s | was so we we talk about this a lot um |
780s | you know as a player I really really |
782s | want to not have to spend the money |
784s | because it gets in the way but what |
786s | we're wrestling with is it's our third |
787s | biggest sync in the game right it's uh I |
790s | think 12% of our coin sync is this is uh |
793s | the reeing so we're trying to weigh you |
796s | know what's what's a better experience |
798s | for the players this or the potential |
799s | inflation that causes and it's something |
801s | we'll we'll make a decision on here in |
803s | the next few weeks and we'll move |
804s | forward but |
805s | I it's not just a slam dunk yeah we |
808s | don't like it get rid of it it's more of |
809s | a let's make sure we understand the |
811s | downstream impact before we make a |
813s | decision on something like this because |
815s | uh I think it warrants a little more |
817s | thought quality of life uh is there |
820s | plans to add more than two mutators per |
823s | cycle yes there is and in fact a yes |
826s | answer yes yes uh in fact as we |
829s | introduce uh the new pickup group finder |
832s | uh we are going to increase the number I |
835s | think this allows people to get in |
836s | easier uh cross World matchmaking so |
839s | it's seemed like the right time to do it |
840s | so uh expect when this goes Fully live |
844s | that we will go to three |
846s | mutations pretty excited about that me |
848s | too and I think that will be great for |
851s | people CH chasing artifacts or wanting |
853s | to upgrade them it'll just be easier to |
854s | get into those uh Expeditions yeah |
857s | exactly getting through your your kills |
860s | okay awesome and uh another bug question |
864s | any updates on the bug where players |
866s | cannot see their objectives when |
868s | pressing J it seems a bugged event Quest |
870s | seems to be the |
872s | culprit um yeah and uh that's a good |
875s | call uh it it that was the culprit uh I |
878s | think it was due to one of the summer uh |
880s | medle Fair event quests maybe more than |
883s | one uh but there is a fix for that |
885s | internally and it should be out by the |
887s | end of the month in one of the next |
888s | minor patches all right uh those are all |
890s | the questions we are taking for today |
892s | awesome ending on two yeses good stuff |
895s | um we're really excited to hear the |
897s | feedback keep it coming uh just a |
899s | reminder earlier on I mentioned that msq |
901s | bug please give us more details and |
903s | information on like how you ran into |
905s | that because if it's if it's still |
906s | happening we want to fix it um otherwise |
910s | thank you thank you and we will see you |
912s | all in a |
913s | turnam and like And subscribe and |
919s | [Music] |
920s | [Applause] |
928s | follow |
930s | a |