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0s | [Music] |
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1s | [Applause] |
6s | hello everybody and welcome to I on a |
8s | tum a new type of video here on the |
10s | channel where we talk about everything |
12s | you have to look forward to this month |
14s | and new world today we're going to talk |
16s | about what's coming to the game in April |
18s | what's coming here to the video channel |
21s | as well in April and we're going to put |
23s | game director Scott laying in the hot |
25s | seat to talk about your |
27s | feedback so you may be wondering who's |
29s | this on my screen you know me better as |
32s | Lydia in Discord but I'm Leela your new |
34s | world Community manager and I'm really |
37s | excited to be stepping in front of the |
39s | camera today whereas most of my work is |
41s | behind the scenes a little bit about me |
44s | I've joined the team recently and I've |
46s | been really enjoying playing the game my |
48s | main play style is to use fir staff and |
51s | Ice Gauntlet which I know might be a |
54s | little op but that's enough about me |
57s | let's talk about what's happening in |
58s | game so let's get started started what |
61s | do we have to look forward to in game in |
62s | April the first thing is actually |
64s | tomorrow April 2nd with the season 5 |
67s | season of the Guardian update coming to |
69s | the game we know it's been a bit delayed |
72s | and we thank you for waiting patiently |
74s | we're really excited to finally bring |
76s | this update to the game now let me |
78s | refresh your memory about everything |
80s | that's coming in this update first we |
83s | have the winter Rune Forge seasonal |
84s | trial this is a trial for 10 players I'm |
87s | really looking forward to playing it |
89s | myself in addition addition to that we |
91s | have cooking updates that we've talked |
92s | about here on the channel eight |
95s | artifacts which I'm really looking |
97s | forward to getting for |
98s | myself we have native controller support |
101s | which I know some of our players in |
102s | Discord have been looking forward to as |
104s | well in addition to that we have mounts |
106s | being able to be used in |
108s | opr as well as the thing I'm most |
111s | looking forward to the final addition of |
114s | the main story Quest update I'm really |
117s | looking forward to taking a brand new |
118s | character all the way through this new |
120s | main story Quest next up we have the |
123s | spring tide Bloom event returning to the |
125s | game between April 17th and 30th to |
129s | participate in the event you can visit |
131s | various centerpieces and party bags |
133s | throughout the settlements in the game |
135s | and you can earn lots of different types |
136s | of rewards like dyes event food event |
140s | currency to spend for more rewards |
143s | diamond gypsum and 700 gear score |
147s | patterns I'm really looking forward to |
149s | getting the new pop dance emote just to |
152s | spoil it a little bit it goes like |
155s | this and coming to the channel for |
157s | forged in aternum this month we're |
159s | cooking up something really fun for next |
162s | week on April 8th we're going to be |
164s | answering all of your cooking questions |
166s | about the trade skill update as well as |
168s | finding out who is atum's next cooking |
171s | star in addition to that this month we |
174s | have balance of power coming to the |
175s | channel to talk a little bit about |
177s | weapon balance as well as an economy |
179s | update so look forward to those so one |
182s | of the things I do as your community |
184s | manager is read your comments feedback |
186s | and concerns about the game every day |
189s | this is in our Discord channels Reddit X |
192s | and everywhere you might talk about new |
193s | worlds in those places I see a lot of |
196s | hot topics come up so what I want to do |
198s | today is put game director Scott Lane in |
201s | the hot seat to answer that feedback and |
204s | talk about your concerns for the game so |
206s | let's dive in hi everybody and welcome |
209s | to the hot seat I'm here with Scott Lane |
211s | game director to talk about all of your |
214s | top feedback and |
215s | concerns okay one things that I see a |
218s | lot in our player community spaces like |
220s | Discord and Reddit is talking about |
222s | having to wait till June to hear more |
225s | about what's coming for the future of |
226s | the game can you give us a little more |
228s | insight into the reason why we have to |
230s | wait it can but first I want to say |
233s | thank you for like taking the time to |
234s | talk with me it's really fun and I'm |
236s | excited to get to know you better and to |
237s | have just a tighter tie in with the |
239s | community team MH so why is June |
241s | important a few reasons one it allows us |
244s | to create a moment because we are |
246s | planning to announce something pretty |
247s | big that's going to impact a lot of the |
249s | players both old and new um but also |
253s | there's this thing called Summer game |
254s | Fest that happens in June and it's a |
256s | place that we can hit a broad audience |
257s | with the announcement allows us to have |
259s | a little more impact and it just makes |
261s | most sense from the game side to do it |
263s | that way um I did want to comment |
265s | because uh when I talked about this last |
267s | time |
268s | June it people interpreted that it was |
272s | being pushed down on me or the game team |
275s | to do june this was a group decision |
276s | like we all thought June was the best |
278s | for the game so this was like when I say |
280s | it kills me that I can't talk about |
282s | stuff it's not that I'm being told not |
283s | to it's that it makes the most sense not |
285s | to for the game right now so we just |
288s | understand being impatient I'm a very |
290s | impatient person myself so yeah it's |
292s | really hard like and I just like I'm |
293s | really excited about all this stuff and |
295s | I'd love to share it and I am fully |
297s | aware people are sick of hearing that so |
299s | I'm not going to say that stuff |
301s | okay okay so next up one of the other |
304s | topics I see players talk about a lot is |
306s | player server populations so they're |
309s | being reduced we have merged some |
311s | servers but players are concerned about |
313s | overall population in the game what can |
315s | we say about that and what are our plans |
317s | to improve I think you know it's a fair |
320s | thing to be concerned about like like |
321s | pops are coming down and and it's you |
324s | it's we haven't been as communicative as |
327s | we have and that's going to make players |
329s | you know be a little less interested in |
330s | what's going on what we're what we're |
332s | banking on is that what we come out with |
335s | June and then some of the stuff that |
336s | comes out later this year is impactful |
339s | enough that like excites the players and |
340s | brings some back and brings in a lot of |
342s | new players yeah so I understand the |
345s | concerns I share the concerns and I'm |
347s | I'm a player so I'm in those worlds um |
350s | and you can you can feel it um also |
353s | worth noting when people say there's |
354s | only x amount of players playing mhm |
357s | they're kind of attributing the amount |
358s | of people playing in one moment to how |
360s | many you're playing in an entire day or |
362s | an entire week or an entire month and I |
363s | don't think that's a fair attribution |
365s | right but I think it is fair to say that |
366s | the numbers have been going down and |
368s | like again pretty confident that what |
370s | we're going to be talking about in June |
372s | and later the stuff later this year is |
373s | going to turn that around another thing |
375s | that comes up often is that our |
376s | responses about PVE versus PVP in the |
380s | game is that we often say more players |
382s | participate in PVE in the game than PVP |
386s | so despite that being the fact um a lot |
389s | of our PVP players are our most |
391s | dedicated players they they play a lot |
394s | of hours they care a lot about the game |
395s | they talk a lot to us so how do we sort |
399s | of prioritize their needs even as a |
401s | smaller portion of the population no |
404s | matter what we say it's never going to |
405s | be enough and I agree with that as a |
407s | player because they're always going to |
408s | want more and more I I think you know I |
410s | I've touched on this a huge part of the |
412s | announcement is going to be a new PVP |
414s | thing can't really say what it is but I |
417s | think we've also demonstrated you know |
419s | with the cross World stuff we've been |
421s | doing for PVP modes of stuff that's |
422s | coming with uh Arenas that we care |
425s | deeply about PVP the influence races |
427s | we're supporting it um but in truth |
430s | there's you know it's five to one |
431s | players that focus on PVE versus PVP and |
434s | so we have to have a majority of our |
437s | investment investment there but we still |
441s | care deeply about PVP and I think PVP |
443s | has a lot of the legs that keep that are |
445s | back there and the players that are |
446s | really passionate about the game yeah |
447s | definitely I see that a lot is that our |
449s | PVP players are really knowledgeable off |
452s | the game are really passionate they |
453s | participate a lot and I'm really glad to |
455s | have them in our communities so |
457s | definitely I hope they they do have |
458s | something to look forward to when we can |
460s | talk they absolutely do so yeah and it's |
463s | worth noting that you know when when you |
465s | go through the feedback from the PVP |
467s | players it's really good it's really in |
469s | depth very hard to find alignment uh and |
472s | you see that internally so we don't want |
475s | to just go oh someone wants this or |
476s | someone wants this we're trying to |
477s | really understand what changes we need |
479s | to make that's why like when influencers |
481s | races came out we we put a lot of |
483s | thought and time behind it before we |
484s | rolled it out to make sure that it had |
486s | the best chance of success MH and sort |
488s | of going off that discussion one thing |
490s | that comes up a lot as the biggest |
492s | request I would say from our PVP players |
495s | is about an oppr map is can you say |
498s | anything about how we decide whether or |
500s | not to prioritize that sort of feature |
503s | request |
504s | so this is probably not going to make |
507s | everyone happy but I don't think people |
509s | just want to opr map I think people say |
511s | I want an opr map but I think they want |
513s | another mode and I think they want a lot |
514s | more than a map and it's really easy to |
516s | condense a request Oh no just give me a |
518s | map if we just gave them a map I don't |
520s | think that would satiate what they're |
522s | really looking for that's it's not going |
524s | to hit the need right I would rather try |
527s | to figure out like what's really going |
528s | to satisfy them and you know what |
530s | sometimes that takes longer yeah but |
531s | it's worth it because you know I could |
533s | put a little bandaids on things and |
534s | that's not going to work long term for |
536s | the players they want in my opinion uh |
539s | when I dig deep in the players I talk to |
542s | they want they don't want us to |
543s | rearrange the map they want a different |
545s | mode M and I think that's just something |
548s | that I see a lot as a community manager |
550s | when players are giving feedback I think |
552s | it's really helpful and and important to |
554s | really talk about like the problem that |
557s | you want to solve or like what's the |
559s | what are you actually feeling about the |
561s | game or the problem rather than |
563s | specifically focusing on one solution |
566s | cuz that's certainly one solution but |
567s | it's not the only solution right to to |
570s | giving our PV players all the PVP |
572s | players asking for a new opr map maybe |
574s | 10 or maybe even 20% of them really do |
576s | just want to rearrange map but I don't |
579s | think that's going to you may want that |
581s | but then when you start playing I don't |
583s | think that's going to give it the legs |
584s | that that they're hoping for I think |
585s | what they want is like I said I think |
587s | they want they want you to change |
589s | gameplay somehow make it interesting in |
591s | a different way MH yeah so the next |
594s | thing I wanted to talk about is how we |
595s | consider player feedback in our |
597s | decision- making so what do we do |
599s | whenever um feedback seems to go against |
602s | popular opinion or our development plans |
605s | let's start with the popular opinion |
607s | because it's a |
608s | real it's a real tricky part of it |
610s | because when you look at one place for |
613s | your |
613s | feedback it seems like that's popular |
616s | opinion you have to realize that is you |
618s | know 1% of the overall player base and |
621s | even smaller of the potential player |
623s | base so while it sounds really loud if |
626s | you just follow that signal every single |
629s | time you're going to make a game for a |
631s | very specific group of people and it's |
633s | going to be a smaller audience that is |
634s | going to be you know able to keep you |
636s | allow you to support the game now don't |
639s | mix that up with it's not important |
640s | because those folks are really important |
643s | to us we just can't like follow |
645s | everything they're asking for so we need |
647s | to understand you know as from there it |
651s | becomes goes back to the last one which |
653s | is why do they want this what are the |
655s | goals they're looking for how can we |
657s | achieve those how can we fit those in |
659s | with other things we're doing and we |
661s | start to look at it's a simple Roi |
663s | return on investment how much can we |
666s | invest here versus here uh are we you |
669s | know we we segment all the players so |
671s | we're tracking okay we've taken care of |
673s | this group we've taken care of this |
674s | group we've taken care of this group and |
676s | we try to circle around and uh you know |
680s | as every place I've ever worked we don't |
681s | you know we have finite resources we |
683s | don't have infinite resources so you've |
685s | got to you've got to like look at all of |
687s | that you've got to you know talk to the |
689s | players not just the ones in one area |
691s | but in other areas um I think Scott |
694s | mentioned this in the last Q&A Scott our |
696s | engineer we do a lot of lapsed player |
698s | surveys and we get a lot of really good |
701s | directional d uh guidance on that and |
703s | understanding we all play the game much |
706s | to the surprise of some of the people |
709s | why we play a lot of we play the game a |
710s | whole lot um and we use all of that |
714s | together to try to you know do what we |
716s | think is best for the game we also have |
718s | some insight that the player don't have |
720s | right on longer term plans and the |
722s | reasons you know things that are coming |
724s | in the future so we look at features |
726s | that are going to from a vision stampo |
728s | fit in to our longer term goals and |
730s | where we're taking things hope that I |
732s | mean it's a it's a super complex answer |
734s | and it's like unfortunately I probably |
737s | left out half of it because it's it's |
739s | just there's so much that goes into the |
740s | decision- making you know it's it's and |
743s | there's a lot of people involved yeah |
745s | one thing I like to say to players is |
747s | that feedback is important but it's |
748s | really one piece of bigger puzzle so |
751s | whether it be resources overall all |
754s | goals for the game different aspects so |
757s | it it's definitely important but it is a |
759s | piece of a bigger picture so I think |
760s | it's important to keep that in mind yeah |
762s | no for sure |
764s | uh it all matters and it all kind of |
768s | goes into your brain and helps form the |
770s | opinion but at the end of the day I have |
771s | to make decisions that I think are you |
775s | know best for the entire audience right |
778s | okay so my last question |
780s | um is there anything you wish players |
782s | better understood about your |
785s | job about my job no but I think um |
789s | sometimes when we do the these q&as and |
791s | talk um things get like misrepresented |
795s | uh for instance in the last one I was |
798s | really sad because we you know at some |
800s | point I think one of the questions was |
802s | something along the lines of um you are |
804s | you all fully dedicated to this and I'm |
805s | like we sure are the dev team really is |
808s | and people took that to mean Amazon |
810s | greater wasn't or Mark like I'm being |
812s | and that's just couldn't be more from |
813s | the truth if Amazon wasn't totally like |
816s | they are so behind us and like I'm so |
818s | fortunate with where we are I think when |
820s | I when I qualify things like the dev |
822s | team it's because I don't want to speak |
823s | for players right right I want to make |
825s | sure that the perspective is from like I |
828s | don't know what everyone's thinking I |
829s | only have evidence of what I think and |
831s | what the people above me think um and as |
833s | a player I know what I think but I want |
835s | to make sure that when we're talking |
837s | about this stuff it's like there's no |
840s | conspiracy theory or anything we all |
841s | want this to be successful definely and |
843s | how we get there you know we may not |
845s | align on uh with the players especially |
847s | like like right now some of the more |
849s | vocal groups but I I think the direction |
851s | we're going I'm really confident in it |
853s | I'm excited about it and I again I just |
855s | can't wait to share it um and I think |
857s | the last question answered more about |
858s | you know how we make decisions is about |
860s | the job |
861s | but I just I guess if I was saying |
863s | something to the players like we want |
865s | this to be successful for as long as |
867s | possible I love this game when I'm not |
870s | working which is a lot of hours I'm |
871s | usually at home in World playing and I |
874s | can tell you that a lot of people on our |
876s | team are like that it's it's exciting we |
878s | we love a tum like it's something we |
880s | like we really believe in yeah thank you |
882s | so much for being here in the hot seat I |
884s | hope I didn't drown you with too many |
886s | questions I am so first off you're |
888s | welcome but I'm I'm really excited for |
890s | your new show I think you're going to be |
891s | swimming in compliments and you're going |
892s | to make a massive Splash with the |
894s | players it's it's it's awesome the one |
896s | thing I really hope though is that you |
897s | talk to other people on the team because |
899s | you don't want to dive in with me |
901s | anymore I think like seeing more faces |
903s | will help this group a lot and with that |
906s | I hope this keeps your hopes for the |
907s | game afloat and that brings us to our |
910s | community question as your community |
912s | manager I want to know have you ever |
914s | taken part in an in-game event run by a |
917s | player if you have I want to hear all |
919s | about it in the comments if you like |
922s | these videos and you want to see more ey |
923s | on a tum and hot seats please like And |
926s | subscribe to the channel and with that |
928s | I'll see you in a turn |
931s | [Music] |
932s | [Applause] |
932s | [Music] |
942s | them |