over 3 years
ago -
Tosch
-
Direct link
Salutations aux aventuriers !
Alors que nous reprenons la phase de bêta-test, certains problèmes vont surgir pendant que nous développons et modifions activement des choses dans Nouveau Monde. Voici quelques-uns des problèmes connus dont nous sommes actuellement conscients et que nous travaillons activement à résoudre (liste disponible uniquement en anglais).
Mise à jour de la bêta ouverte 2021 - Notes de version se trouve ici.
- Unrecoverable Error “No Product Information Found” may be encountered on game start
- steam_appid.txt File Created When Launching Retail Client When Executable Set to Run as Administrator
- Players are unable to hear messages via Text to Speech.
- Loot bag preview takes several seconds to appear
- Player can sometime lose their face after teleporting
- Teleport Shrines are not discovered when Players enter their discovery prism
- Players are noticing texture swapping on armor when crafting and gathering.
- If a player exits and re-enters expedition doors will appear closed in The Depths.
- Players report AI freezing and having unnatural hitboxes.
- Defeating enemies at Mourning Bridge does not advance the objective for the quest “Trial of the Destroyer.”
- Wacky audio volumes intermittently happening
- Teleporting causes Twitch Tags to stop working
- Players respawn dead after crashing or asserting during combat in expeditions.
- Deleted characters do not disappear from character select screen for 60 seconds after confirming deletion.
- No messaging that bound items will be destroyed when dropping into a loot bag.
- Patches of terrain abruptly render mid/long-distance shadows for players.
- Azoth Tree area lights flicker
- P2P trade will not complete if trade participant is first to lock in a selection and first to send trade; items are temporarily removed and refunded 2-5 minutes later.
- Thorpes door appears with no collision before fight and again after fight with no collision in The Depths.
Combat
- Ice Spikes ability from the Ice Gauntlet Weapon Mastery is not fully rendered.
- Ice Gauntlet Ice Spikes VFX Do Not Appear to Despawn Smoothly.
- Gravity Well ability ends really abruptly
- All ranged hatchet abilities do not have collision sounds against shields
- Runes of Helios Fire Staff ability AOE VFX does not align to ground.
Crafting, Gathering, and Items
- Dynasty Corrupted Plate chests lose all texture in dye menu.
- 3D asset for Desecrated Tower Shields do not match 2D item image.
- Flawless Grandmaster’s Spear with generic geo.
- Client Crash when viewing a crafting station with a pulsing Quest item present in the list.
- Crafting station unavailable for player to use.
- Consumable Weapon Coatings are not consumed when used.
- The Hoarfrost Hand MTX/Twitch drop Ice Gauntlet skin is invisible while equipped, and renders improperly in the skins menu.
- Named weapon is titled “Named Dryads Bow of the Dryad and Dryad”.
- Gear Score for the Keen Temper Tier IV Sword is too low
- DynastyEliteT5 weapon set incorrectly labeled as “Desecrated” set in Player Inventory
- T5 Feminine leg armor is visually inconsistent across item sources.
- items_destroyed telemetry contains no references to the player the items are instanced to.
- Crystalline Curse Ice Gauntlet Has Blank Icon.
- Embossed Shoes contains dye channels which do not function.
- Cloth Reinforced Dress contains dye channels which do not function.
- Court Fascinator contains dye channels which do not function.
- The Silk Dress armor set contains dye channels which do not function.
- Frilled Leggings contains dye channels that do not function.
- HeavyHead_PlateDropT3 - primary dye slot has no function.
- Formal Shoes contains dye channels which do not function.
- Frilled Gloves has dye channels that do not function.
- MediumLegs_ArenaAngryEarth1T5 - tint dye slot has no function.
- T2 Cloth Corset Dress contains dye channels that do not function.
- Medium LeatherT3 set contains multiple dye channels with no function.
- Cloth Corset Dress contains dye channels that overlap and do not function.
- Heavy Champion Defender Breastplate T5 contains secondary dye channel with no function.
- Living Vines set can not be dyed.
- All Heavy Faction Gauntlets T4 contains a dye channel with no function.
- Prim Shoes contains dye channels which do not function.
- Deepwatcher Kite Shield T4 contains dye channels with no function.
- The Sateen Dress armor set contains dye channels with no function.
- Placeholder Orichalcum Kite Shield visible with Crystalline Kite Shield equipped
- “Sacred Demise” Warhammer has a GS range of 1000-1225 at Forge Station
- Some shields feature dye channels with little to no function.
- Recipes for all tiers of mana, regeneration, and focus potions create the common version of the potion
- Players are confused about the probability of getting a gem slot on weapons.
- The Waterlogged T5 Round and Kite shield has Dye channels with no function.
- Desecrated Kite and Round Shields (T5) - non-functional dye channels.
- Crafted Obelisk Guard Round Shield T3 contains dye channels with no function.
- Deepwatcher Round Shield T4 contains dye channels with no function.
- Garden Keeper shields have no functioning dye channels
- Shipyard Sentinel Tower/Round Shield have dye channels that do not function.
- Crafted Deepwatcher Kite Shield T4 contains dye channels with no function.
- Obelisk Guard Round Shield T3 contains dye channels with no function.
- Obelisk Guard shields have no functioning dye channels
- Opening the MTX dye menu causes the player character’s equipped shield to render improperly.
- Various level unlock recipe has a whitebox in the crafting stations.
- Tint dye channel does not function for some shields.
- Secondary dye channel does not function for some shields.
- Accent dye does not function for some shields.
- instanced_loot_destroyed telemetry event missing data when loot bag with too many items is deleted.
- Recipes for Quests don’t show VFX indicator on the recipe list in Closed Beta
- Some InvasionT5 Weapon Materials & icons are incorrect
- Tier 1 Azoth Staff wrong model/missing textures.
- Players in beta report T2 and T3 faction weapons being worse than what is dropped at the same gear score.
- Item becomes ungatherable after stopping gathering half-way
- Breach Closer’s Kite/Round Shield have dye channels that do not function.
- Item icon present over craft button after crafting or refining.
- Harvesting animation lacks frames between standing up and squatting.
- Sometimes the Item Pickup Effect plays without picking anything up.
- VFX sometimes appearing incorrectly after harvesting bush in First Light
- A Light Boulder Debris may be spawned randomly after mining a boulder.
- Mismatched 2D and 3D art for 1hTowerShieldLostEliteT4.
- Compare tooltip only accounts for the changed damage from weapon’s attributes when the weapon is in mainhand slot 1.
- Certain T4 Starmetal items do not have the expected Starmetal VFX.
All things quests and missions
- The VO abruptly cuts out for Barkeep Polly in the quest “With a Little Luck” and doesn’t play again after this quest.
- For the quest Adiana’s Fountain, Corrupted Tendrils are very hard to kill at scale.
- Journal does not open to the newest page acquired by the player.
- Watcher Douglas’ VO cuts unexpectedly.
- Quest ingredients used from storage in quest recipes sometimes do not count towards “acquire” tasks.
- Quest name in objectives HUD turns black and is difficult to read during the third part of a starter beach quest.
- Sandris Cotheran VO cuts out early in Great Expectations proposal text.
- Tosch the Tamer’s chest piece clips through his torso and upper arms when animating.
- Obtained faction missions may not be shown on the board.
- The Survivalist Quest Baring Teeth is too difficult.
- Player cannot accept Assessing the Enemy quest from Magistrate Balian in Everfall.
- Root cause issue with options saving that causes extra saves to happen on client startup
- Heloise Saville NPC has an Azoth Tree icon above their head.
- Watcher Nora Linch’s VO cuts off during “09_getoffbeach” dialogue.
- The quest The Tempest’s Heart has an error in its proposal text.
- The objective updates, but the text remains the same when the player plants explosives on Isabella’s Fleet during the quest “Sabotuer.”
- Adiana’s MSQ lines cut out submitting the quest Race for the Box.
- Magistrate Urbanus Bixford’s dialogue does not match text.
- VO does not match dialogue in completing quest Alchemy and Piracy.
- VO cuts out in acceptance dailogue for Ixia’s Orders.
- Quest Item has low droprate in Making Sparks.
- Reseting Allies for the New Order next to Emile can cause the player to stop quest progression.
- Quest marker for Warp and Weft is not accurate for NPC location on pick-up and turn-in stages.
- The Survival Tips map complete pin does not match the actual NPC location.
- Syndicate advancement: Scrivener has no location on the map mid-quest.
- The Altar IO animation has no progress bar and is unclear.
- Gladis Bond VO cut off at the last sentence when turning in the Nyhart’s Anchorage quest.
- The Secret Asset used for PvP Faction Missions are not removed from the Inventory in the second part of the mission.
- Ixia does not have full VO in Ixia’s Blessing quest.
- VO for the quest Keeping it Simple is not playing correctly during its proposal state.
Expeditions
- The Player can get stuck between Chardis and the arena in the Lazarus Instrumentality expedition.
- Cilla’s 2nd hit in her slash combo deals too much damage.
- MX_Stinger_1,2,3 Seem to be not transitioning to the next track in the Amrine Excavation.
- Open World Music Plays inside The Depths
- Missing Boss Battle Music for Simon Grey of Amrine Excavation.
- Combat audio cuts in and out inconsistently during combat encounter in Amrine Excavation.
- Star Excavation Withered Nest has no value for Family on vitals_table.xml in Amrine Excavation
- Lasers beams in the Shattered Obelisk expedition sometimes become invisible for the Players.
- Energy Portal VFX popping in The Depths
- Doors within expeditions do not appear open to players joining an expedition in progress, potentially blocking their progression.
- Boss music does not play after death in Dynasty Shipyards.
- Isabella does not lip-sync her dialogue during the boss intro in Dynasty Shipyard
- Lasers do not fully kill players and cause players to be killed when picked up in Starstone Barrows.
- Huge Client Latency / Packetloss during The Lazarus Instrumentality dungeon.
- Lighting flickers/flashes sporadically throughout the Lazarus Instrumentality dungeon.
- Hitching occurs during Greenskeepers wipe move in the Garden of Genesis.
- Missing Collision on pile of tapered logs in The Depths
- Aura LOD on Greundul’s bone summoners sometimes does not appear in Starstone Barrows
- Inconsistent outlines appear in Garden of Genesis Entrance graphic
- Battle music sometimes cuts off abruptly after defeating Cilla in Lazarus Instrumentality Expedition
- Battle music plays while Cilla is dormant in Lazarus Instrumentality Expedition
Chat
- Chat messages are dropped when Cleanspeak is down.
- Master Audio does not change Text To Speech audio
Companies, Factions, Groups
- Beta players are reporting being removed from a company after server down time.
- Unnaturally wide spacing displayed on Group HUD Nameplates upon initially joining.
- Players cannot use faction boards at the level mentioned by the faction representative.
- Clicking “Claims” column in All Companies tab does not sort list
- Faction Rank Up quests do not match the level of the trial quests in the journal descriptions.
Darkness Events
- The game screen blacks out during Darkness events in rainy areas
Invasion
- Invasion AI seem to fight themselves outside the front gate.
Player to Player Trading and Trading Post
- Transactions can fail across hub borders
- There is no way to filter for specific attributes on items in trading post.
Outpost Rush
- Sometimes friendly Summons in Outpost Rush display a red nameplate.
- Darkness Portal in Outpost Rush constantly displays breaking VFX
- Crack decal with z-order issue
War
- Players can intiate a duel during war.
- Players cannot access the War Board to sign up for a war in a settlement
- Burning Oil Vat ground splash VFX may play on top of the Player’s character head when standing under it.
- Fire from partially destroyed turrets disappears when coming in close range with them.