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0s | hi everybody we're here to talk about |
---|---|
2s | the September dive update you might |
3s | notice a lot of people here it's because |
5s | we have a lot of content to talk about |
6s | we're going to be filling you in on Rise |
9s | of the angry Earth our expansion |
11s | also you might notice we're in this |
13s | really new crazy new location we're in |
15s | downtown Seattle would you look at the |
17s | view we have of the Space Needle amazing |
20s | all right before we start though let me |
22s | walk through and introduce everyone |
24s | pretty sure you all know Katie and Dave |
26s | who've been in a lot of these I'm trying |
28s | to move my mic with me I got Rosie who |
31s | is our world experience art lead |
33s | Dave McKenzie in the back who's a world |
36s | experienced designer lead Dan hanuber |
38s | who runs our as a PO for our mounts and |
40s | our social team J.R who's our PEX lead |
44s | Josh who's a senior combat designer |
47s | going to tell you about the flail |
49s | Rachel who is a social designer sorry |
51s | I'm turning Vince our ux lead Gwen who's |
55s | a producer for our AI team and Carrie |
58s | who's a |
59s | narrative game designer I had to think |
62s | about that Gary because it's a strange |
64s | title for me |
65s | um anyway rather than going uh me |
68s | talking a lot more I just want to dive |
69s | right into the expansion again rise of |
72s | the angry Earth expansion coming out in |
73s | October |
75s | there's a feature that that I've seen on |
77s | the Reddit a couple times in the last |
79s | year that people have been asking for so |
81s | why don't we start with that Dan can you |
83s | tell us a little bit about mounts |
87s | hi everybody uh yeah I've seen those |
90s | comments too Scott |
92s | um so when you when you hop into the uh |
95s | the rise of the angry Earth expansion |
97s | you're gonna you're gonna if you open up |
99s | your map you're gonna see an icon and |
101s | that icon is a horse head icon if you go |
104s | to that icon it's in the north part of |
106s | everfall you will be able to ride around |
109s | our game on Mount |
111s | it's very exciting very exciting what |
114s | can I ride well when you start out |
116s | you're gonna have a horse |
119s | um I almost want to say like it's |
121s | spoilers and we shouldn't say but you |
123s | get a horse you get a wolf and you get a |
126s | lion you get very you get a ton of |
129s | variety within each uh there's kind of |
131s | like a quest line to go with it |
133s | um and yeah |
135s | so I don't know one thing I think is |
137s | pretty cool about about mounts is uh |
140s | you know you don't start off at Max |
142s | Speed like like you actually the more |
144s | you ride them and the more things you do |
145s | you can get better at riding and that |
146s | can gain speed and they're like can you |
148s | talk just a little bit about like |
150s | how you get better at going faster other |
152s | ways you can like is my Mount stock can |
154s | I can I make changes to it are there |
156s | things I can do to enhance it yeah so to |
159s | go in a little more detail about how |
161s | that works uh as you as you accumulate |
163s | mounts first of all you know the the go |
165s | into your kind of roster of mounts you |
168s | you will have them forever at that point |
170s | you can rename them whatever you want |
171s | they do come with cool names |
173s | um as you as you ride uh you'll you'll |
176s | go through kind of like a series of |
177s | quests and then there's alternate ways |
179s | where you can accumulate uh writing |
181s | trade skill the higher your trade skill |
183s | the faster you can ride there's also a |
186s | bunch of other uh small bits and Bobs |
188s | along the way as you level uh we have we |
191s | have some slots for your Mount where you |
193s | can equip kind of like trinkets for them |
195s | uh where you can kind of customize how |
197s | you want your Mount to ride different |
200s | different Buffs that you get when you're |
202s | dismounted uh so it's it's light but |
205s | there's a lot of variety there for sure |
207s | and I think you can also attach things |
209s | to your Mountain so like so visually |
211s | they like they look different absolutely |
212s | yeah we have uh we have two slots on the |
215s | back of your Mount they're working all |
216s | the mounts and there's a variety of ways |
218s | to earn those everybody can see them as |
220s | you as you ride around the world |
222s | it's it's so cool how much it changes |
224s | the game it's a one of the stories I've |
227s | been telling internally that like is |
228s | really cool to me is uh when you do the |
230s | ecrs if you do those chest runs a lot |
233s | um a lot of times like you'll go to |
235s | merckard and you'll be waiting for the |
236s | mines to end and like right now in live |
238s | it's it feels really cool when you see |
240s | 30 40 50 people run over the hill just |
243s | wait till you see that like people on |
244s | horses and wolves and why it's just it's |
247s | just cool it changes the feel of the |
249s | world |
250s | and the mounts just like a lot of care |
253s | went into making the mounts come out and |
255s | they feel really good the way just |
256s | driving them through the world so like |
257s | cannot wait to share that with you we've |
260s | got a lot of very talented artists and |
261s | animators working on these and that love |
263s | shows they're they're they really feel |
265s | cool to ride |
267s | cool well thanks Dan |
269s | um something else we're doing that we |
271s | haven't really advertised uh Dave V |
274s | is a level cap increase yeah all sorts |
277s | of new progression with the expansion uh |
280s | the first one is the level increase |
281s | super cool you'll now be able to level |
283s | up to 65. one of the things we did here |
286s | was we didn't sort of add artificial |
287s | time or anything the content of the |
289s | expansion uh dictates the length so sort |
292s | of as you progress through the msq |
294s | you'll naturally sort of end up at 65 at |
296s | the end you'll get more attributes from |
298s | that another thing that's coming is |
300s | we're going to increase the gear score |
301s | so gear score is going up to 700. You'll |
305s | also get more attributes with that so |
307s | that'll unlock some new attribute |
309s | threshold bonuses which is going to be |
311s | cool |
313s | yeah and when we when we raise the gear |
315s | score we're also removing some types of |
317s | gear we're doing some perk changes you |
319s | don't want to switch on that yeah lots |
320s | of changes there uh as we've talked |
321s | about already Wards and Banes are going |
323s | by so what we're trying to do is is |
325s | remove sort of those mandatory perks uh |
328s | and make it more interesting to just |
330s | choose perks you like so with that we |
332s | did a perk rebalance so trying to bring |
335s | up the less used perks maybe even some |
337s | slight Nerfs on things like Attunement |
339s | some of the strong ones to make try to |
341s | set everything on the same level uh |
343s | another big change is you know we're |
345s | removing expertise and uh with um |
349s | umbrella upgrading also so lots of big |
350s | changes coming to it uh one of my |
353s | favorite pieces uh is loot biasing right |
355s | so what this is is you'll be getting |
358s | less gear but gear that matters to you |
360s | more it'll be based on you know what |
362s | weapons you have equipped what your |
363s | equip load is your attributes all these |
365s | things will affect your drops so that |
367s | they'll matter more |
369s | yeah and I mean and with that comes some |
371s | trade skill changes right absolutely |
373s | trade skills are going up also uh up to |
375s | 250. there will be new items in the |
377s | world that you can gather uh there's new |
380s | refining that goes with that and then in |
382s | crafting the biggest change is we're |
384s | trying to make it more valuable you will |
386s | have more control over what you can |
388s | craft uh in fact you'll have complete |
390s | control with the Prismatic Prismatic |
393s | Scarab sorry about that uh now this will |
396s | come you know with some limitations and |
398s | some extra costs but that ability to get |
400s | the exact item you want I think will be |
402s | huge for players |
404s | and then I think the last thing that |
405s | goes with it has to do with the factions |
407s | so yeah yet another way to progress your |
410s | character it's the list just keeps going |
412s | Katie I love this uh yes we're adding a |
415s | new level uh of faction ranks so you'll |
417s | now be able to get a six strength uh |
419s | with that becomes sorry comes a whole |
421s | nother set of items in the store that |
423s | players can get at so it's gonna be |
424s | awesome that's so cool is it me or does |
427s | holding a mic make you feel like you're |
428s | on a game show changing your voice I'm |
430s | going to call someone down for the next |
432s | question |
433s | that's very very strange it's different |
435s | for us but we're trying all right so we |
438s | have a lot more stuff coming with this |
439s | uh |
440s | the next one |
442s | you know we always say that uh because |
444s | our weapons are our classes every time |
446s | we add a weapon it feels like you're |
447s | adding another class and you know I |
449s | think some of you had heard about the |
450s | flail but I thought I'd let Josh do a |
453s | bit of a deep dive on the flail Force |
455s | yeah so the new weapon company expansion |
457s | is the flail uh can pair with the shield |
459s | similar to the sword and shield and uh |
461s | there's two trees to it like all weapons |
464s | but uh it's more driven towards support |
467s | and assisting allies over just raw DPS |
469s | so the left tree is more about healing |
472s | and kind of debuffing enemies while |
474s | buffing your allies and then the right |
476s | tree is more tanking and building up |
478s | your survivability along with your |
480s | allies and also attacking enemy |
483s | simultaneously it's very aggressive |
485s | weapon but aggressively supportive |
487s | from a gameplay you want to go yeah one |
490s | thing I was going to say what I love |
491s | about the weapon is that it's the first |
493s | weapon that the actual weapon is |
495s | animated so it just looks cool like we |
497s | call it a flail but the head of the |
499s | flail actually extends quite a bit like |
501s | there's tons of cool whipping motion and |
503s | like some of the abilities just look |
505s | really really cool |
506s | yeah I was gonna say that's kind of |
508s | where I was going like |
509s | when you're in gameplay it just feels |
511s | different than everything else in the |
513s | game and it's kind of cool to be like a |
515s | kind of a short-ranged melee or a ranged |
517s | melee it's at times and I think I think |
519s | the animators did a great job I think |
521s | the VFX are really cool |
523s | but it it |
525s | it's really neat to finally be able to |
527s | play that Paladin or cleric class like |
529s | it it allows you to play the game in |
531s | ways you wouldn't normally play yeah I |
533s | think what I like about it is it it |
535s | gives another option to healers and to |
537s | tanks right like you can use it as an |
539s | off tank or as an off heel and I think |
541s | it's just going to open up a lot of cool |
542s | build options and we're usually |
545s | surprised by the players finding |
547s | different ways to play with it so I'm |
548s | sure they'll find a DPS option that we |
550s | just kind of hadn't considered and |
551s | that's that's pretty cool as well |
554s | um |
556s | how about |
558s | so this is a feature we haven't talked |
560s | about at all yet I'm looking at you |
562s | Davey um |
565s | but it's another one that changes |
566s | gameplay and it ties into the level |
568s | increase and the perk stuff you want to |
570s | talk about artifacts artifacts |
572s | absolutely artifacts is a new sort of |
575s | tier of weapons uh they are super |
578s | powerful they each come with sort of a |
580s | gameplay defining perk what's special is |
582s | that the only place you can find this |
584s | perk is on this weapon so they're unique |
586s | to that weapon and they change gameplay |
589s | one of my favorite ones Abyss uh it'll |
592s | it's a great ax which scales off int |
595s | right so like totally changes your build |
596s | like now I can do like you know fire |
599s | staff and a great great ax totally cool |
602s | uh what's you know they're so powerful |
604s | that we actually had to sort of limit |
606s | them so you can only have one weapon uh |
608s | one armor and one trinket but they're |
610s | really cool and there's a really cool |
612s | way to power them up uh Vince can you |
614s | talk a little bit about that yeah cool |
616s | um so artifacts are interesting like |
617s | they each each perk basically starts |
619s | sort of locked they have their own sort |
621s | of uh mini objective or or a goal that a |
625s | player needs to accomplish basically |
626s | unlock that perk |
628s | um and as you kind of sort of progress |
629s | and use the weapon you'll make progress |
631s | towards these things they also have sort |
633s | of the unique treatment in the UI that |
635s | sort of emphasize how cool they are and |
636s | unique they are um and you know we think |
639s | it'll change the meta we think it's very |
640s | exciting for for players um and you know |
643s | both obviously get as a drop but also an |
644s | end game uh and you know discover uh |
647s | ways to use them differently |
649s | yeah we always wanted an item you could |
651s | chase after right something like that |
653s | like oh I really want to get this item |
655s | and I think that was the goal here so |
657s | and I think it kind of goes along with |
659s | our goals for the perk change which is |
661s | we don't want you to like say oh you |
663s | have to have this item to come play with |
664s | us at these higher level things we |
666s | wanted players to to be able to build |
668s | around the gameplay they find fun and I |
670s | think this leans into that pretty |
671s | heavily and it's just like feels really |
673s | really good so far |
676s | oh we got a lot more to talk about so we |
678s | made some changes to Expeditions and |
681s | mutations |
682s | um you want to start us off on that |
684s | Katie take Dave's mic he doesn't need it |
686s | sure yeah so |
689s | um coming with you know this this |
692s | release |
693s | um what we what we heard from players is |
696s | that |
697s | um you know there's a lot of folks that |
699s | went from the regular Expedition through |
701s | all the mutations but there's an even |
704s | larger number that tried the regular |
706s | Expedition and it just it wasn't fun |
710s | they got you know walloped in there the |
713s | mobs took them out they couldn't beat |
715s | Nash at all |
717s | um and we really want people to be able |
719s | to experience all aspects of the game so |
722s | starting with this release we're calling |
724s | the regular what we're referring to the |
726s | regular Expeditions as is a story mode |
728s | so they're going to get substantially |
730s | easier so folks that maybe felt |
733s | intimidated |
734s | um with joining an expedition you |
736s | shouldn't feel intimidated anymore you |
738s | go into that regular into the story mode |
740s | Expedition you can learn all the |
742s | mechanics and then they get pretty hard |
745s | after that Dave do you want to walk us |
747s | through the changes to the mutations |
750s | no it's mine now hi everybody |
754s | uh yeah so with that we also made |
756s | changes to mutations the the biggest |
758s | changes are one we've brought it down to |
760s | only three levels uh we did this because |
762s | one we wanted to make getting a group |
765s | and getting into a mutation just easier |
766s | and they'll be less you know areas you |
768s | have to do and also there was sort of |
770s | like a dead zone a lot of times in like |
772s | that mutation two through four level |
774s | there was a dead zone again in the |
776s | mid-range before you hit 10. so I think |
778s | you know this will help that we also did |
781s | some rebalancing while we did this right |
782s | so like M1 is now our our new what we're |
786s | calling like my first mutation you know |
788s | so like you shouldn't feel too |
790s | intimidated to do that once you finish |
791s | Elysian Wells uh you'll be roughly 650 |
795s | gear score like you should feel |
797s | comfortable jumping right into the M1 no |
799s | Wards needed anymore like that should be |
801s | cool content uh and then on the other |
803s | hand we made M3 a little bit harder like |
806s | we wanted to push the boundaries and |
807s | make that challenging uh the way the |
809s | rewards work you know there was a lot of |
811s | incentives to do m10s we've we've really |
815s | adjusted that so like as long as you're |
816s | doing mutations you're going to get good |
818s | rewards it's you know you'll get them in |
819s | a slightly quicker Pace at M3 but it |
821s | isn't it isn't a huge huge deal |
825s | it's it's fun it's cool and just seeing |
827s | the story mode I mean I personally had |
828s | friends who were like yeah I tried but I |
830s | just couldn't get through Nash or some |
831s | of them were just hard and it's even if |
833s | you not even you can't get through them |
834s | for some people it's more it's just kind |
836s | of intimidating for some people to try |
837s | that kind of content they feel that out |
840s | of pressure so I think this is going to |
842s | expose it to more people and we still |
844s | have the mutations and I think with the |
845s | change to mutations |
847s | you're going to be able to Pile in them |
848s | a lot faster and run them a lot more I |
850s | think it's it's these are great changes |
853s | um all right so now let's talk about |
855s | that zone formerly known as first light |
857s | I'm sure you've been playing the game |
859s | and you see that it's blocked off and |
860s | you're not really sure what's going on |
861s | but you know it ain't good |
863s | um |
864s | it's now Elysian wild and I'm gonna let |
866s | Rosie take us we're going to start with |
868s | the story so why don't you take us |
869s | through the story |
870s | all right so Ariana is just furious |
873s | about the destruction of the motherwell |
875s | and this is her response she's taken |
878s | over first light it's a complete and |
881s | utter takeover we were going for all new |
883s | a totally new look so it should look |
885s | like it's completely taken over by |
889s | um |
889s | her it's the invasive and it's sort of |
893s | the expression of her power and her |
895s | anger and it sort of has an alien kind |
898s | of vibe but still within the new world |
900s | kind of look and feel |
903s | um it's grown over and and taken over |
905s | and as you progress through you'll also |
909s | encounter the Beast Lords which is |
911s | another you know important factor |
913s | yeah and I know uh David uh back there |
917s | who I'm going to give a second to get |
918s | the mic like |
921s | I remember early on when we were talking |
923s | about it just like the experience you |
924s | wanted to create when you go through the |
927s | gates of it to me like so like hey I'm |
928s | not in Kansas anymore like this is a new |
930s | like this is a new Zone you want to just |
932s | talk about that yeah yeah |
933s | um we really wanted to show something |
936s | unique and different |
938s | um that you have never seen in New World |
940s | before and so when you first enter the |
942s | Zone it's almost like you're entering a |
944s | dimension or a new portal |
947s | um the energy of the whole game changes |
949s | the look and feel the mood and Vibe |
951s | suddenly you're in um Ariana's garden |
954s | and you're the Invader |
956s | um and there's so many new and |
959s | interesting threats and Hazards uh |
962s | meeting the Beast Lords is another |
964s | really cool portion of the story |
967s | um and just seeing what has changed in |
969s | first light it's not a total redo we |
971s | sort of we wanted to tell the story of |
973s | this POI or this settlement what |
976s | happened to it when it was destroyed and |
978s | we took a lot of care in managing uh |
982s | Legacy stories from first light and |
984s | integrating it into this major event of |
987s | this apocalypse |
989s | um one of the things sorry to interrupt |
991s | like one of the things that I found |
992s | really cool when I was going through the |
994s | Zone was that there's still little |
996s | remnants of first light so it does look |
1000s | like when you go into it your |
1002s | expectation of seeing any part of first |
1003s | light is totally gone but then as you |
1006s | progress through that zone there's like |
1007s | little Easter eggs that have been left |
1010s | and you can see how invasive like you |
1012s | were saying Rosie how invasive it is I I |
1014s | love that that decision was made to like |
1016s | keep those little pieces of it to remind |
1018s | us that you know humans and other beasts |
1021s | were there before before Ariana took |
1024s | over yeah yeah even um even if you |
1027s | remember Sherry the cow even she has a |
1029s | place in the story |
1031s | um we took no we took no expense out of |
1034s | that's the phrase we're making sure that |
1036s | everything was was captured one thing I |
1038s | really enjoyed because I I don't |
1040s | remember all of the little details but I |
1041s | was playing through it the other day I |
1043s | saw that the big high stone bridge in |
1046s | Arkham like oh I know exactly where I am |
1047s | now in relation to the zone and that was |
1049s | like a just kind of a cool moment to |
1051s | where I'm like I |
1053s | I forgot I was in first light until I |
1056s | saw that and then I had this kind of |
1057s | pull me back yeah yeah |
1060s | um you know oh go ahead I was going to |
1062s | talk a little bit about the ecrs that |
1064s | we're introducing well let me let's let |
1066s | me just do one side track first um |
1067s | because another thing like right when |
1069s | you walk into the zone that really hit |
1071s | me |
1072s | and I know this was one of our one of |
1074s | our goals was to make like we didn't we |
1075s | wanted the AI to feel very different and |
1077s | right when you walk into the Zone like |
1079s | the first creatures you see it carries |
1081s | on there's so many new Ai and I was |
1083s | hoping that maybe Gwen could talk about |
1084s | some of that oh I would be happy to talk |
1086s | about that my favorite thing when I |
1088s | first went into the Elysian wild is |
1091s | first of all you're hit with the Zone |
1092s | itself it's so beautiful but things get |
1095s | so much more terrifying when you find |
1097s | yourself surrounded by armored dragons |
1099s | and mammoths and all these crazy new |
1102s | creatures It Feels So primordial and it |
1107s | just it's so heart pounding when you've |
1110s | got these big beastly creatures all over |
1113s | you so you get to fight all these new |
1116s | creatures we got the hercene family |
1118s | introduced for some new narrative and |
1121s | we're just getting started with all of |
1122s | them well it's not just the beasts and |
1125s | creatures right I mean like you run into |
1126s | the woods to hide and then a mushroom |
1128s | might attack you or like other things |
1129s | are alive that like holy cow this thing |
1131s | there's nowhere safe feared and don't |
1133s | forget we've got if you like just |
1135s | squishing the scorpions in Brimstone |
1138s | you're gonna love that with the Beatles |
1141s | that we've got in the Elysian Wilds I |
1143s | know I love squishing a beetle |
1147s | awesome |
1149s | um all right so David you started |
1151s | talking about ecrs so let's uh let's get |
1153s | back to that that's yeah yeah you had a |
1155s | lot of fun with some of these |
1157s | um to I do want to talk about those |
1159s | beetles though uh they're uh they also |
1162s | glow and they're fireflies and at night |
1164s | the entire Zone becomes this |
1166s | bioluminescent Wonderland as well |
1169s | um which I really love but the ecrs uh |
1172s | there's there's actually two major ones |
1175s | and then two sort of elite overlords |
1178s | that we introduced in Brimstone |
1180s | um the two big ones are very Beast |
1183s | themed this is where you'll meet some of |
1186s | the new creatures |
1187s | um and you will have access to new |
1189s | resources |
1190s | um |
1191s | there are now Apes in first light and |
1194s | one of the things you can pronounce |
1196s | first light oh sorry at least in Wilds |
1198s | okay |
1199s | um now you can um because of those now |
1201s | you can add we added bananas to a lot of |
1204s | the trees in the game so now that's a |
1205s | new resource there's lots of new stuff |
1207s | together as well but um the there's one |
1211s | ECR up in the north of Elysian wild it's |
1214s | called the Isle of zervan and uh this is |
1217s | just like a large open area designed for |
1222s | mounts in a way |
1224s | um you climb up this great like trial |
1227s | and challenge as a group there's |
1229s | multiple puzzles to get through and |
1231s | advance to the top |
1233s | um there's magical bridges that appear |
1234s | once you commune with the Beast Lords |
1237s | and receive their power you can activate |
1239s | them and let everyone in the ECR travel |
1242s | across together |
1244s | um there's a lot of cool surprises on |
1245s | them and there's two giant you know |
1248s | lions at the very top that can leap and |
1251s | go around the um the arena there it's |
1254s | really cool in the view from the top is |
1256s | phenomenal there's another one in the |
1258s | South called tribunal High Mound and |
1260s | that's another Beast themed uh ECR and |
1264s | that one is cool because you see a lot |
1266s | more variety of creatures that we don't |
1269s | have in the other so so you'll see |
1270s | lizards giant lizards you'll see um |
1273s | chameleons that can go invisible |
1276s | and if they die while they're invisible |
1278s | you still have to find their body to |
1280s | skin them which I think is a cool |
1281s | feature |
1283s | um but you'll dive into some ancient |
1285s | ruins and and you'll defeat a number of |
1288s | of things and you'll pop out right next |
1290s | to the uh Expedition entrance to Savage |
1294s | divide that's a really fun one before we |
1296s | segue to Savage divide though uh there's |
1298s | a new kind of |
1300s | gamish mode as well in the Elysian Wilds |
1303s | you want to talk about secret of the |
1304s | spores yeah so some of the new resources |
1306s | that we've added uh one of those are |
1308s | called Spore pods and these are |
1312s | uh seeds that uh Artemis has left |
1316s | throughout the zone of Elysian Wilds |
1319s | you'll have to meet a certain NPC in the |
1322s | first little town that you get to |
1326s | um he will guide you through the process |
1328s | of getting a bottle and |
1330s | then you will go around the zone and |
1332s | start putting things in the bottle and |
1334s | becoming a little potion maker and those |
1336s | potions will you can upgrade them |
1338s | throughout multiple tiers they're going |
1341s | to help you survive the Elysian Wilds do |
1344s | more damage get more loot things like |
1346s | that |
1347s | it's a unique element similar to sort of |
1352s | the sulfur and Sandstone Loop that we |
1355s | had in Brimstone but very |
1356s | nature themed and Gathering themed and |
1359s | it's really cool we also have a new |
1360s | Affliction you can get drenched by |
1363s | spores if you don't if you don't take |
1366s | care of walking around them and that |
1367s | will increase damage on You by 25 unless |
1371s | you have a potion on you which |
1373s | takes a lot of time and investment too I |
1376s | will say those numbers to upgrade that |
1377s | those numbers are temporary we're not |
1378s | sure yet oh yeah it may change before |
1380s | this comes out so don't be mad at David |
1382s | asterisk asterisk doesn't this being |
1385s | sport drenched also make like the |
1387s | critters the things that normally |
1389s | wouldn't aggro you like attack you |
1391s | that's a different mushroom there's a |
1394s | lot in this Zone |
1396s | um that's the rage miasma and that is a |
1399s | uh environmental hazard that will turn |
1401s | any nearby beasts |
1403s | um |
1404s | give them more damage and make them |
1405s | attack you uh and so if you want to take |
1408s | that out first then the encounter will |
1410s | be a lot easier so |
1412s | that's cool |
1414s | um and so you you touched on this so you |
1416s | go through that run and then you end up |
1417s | at the entrance to the Savage divide |
1421s | Rosie what's the Savage divide tell us |
1424s | about that and get that mic up there |
1426s | you hear me the Savage divide is really |
1429s | it's the culmination of the invasive |
1432s | growth uh it's a real showcase for all |
1434s | of our amazing beasts and Beast Lords |
1437s | and uh we kind of thought about it like |
1440s | uh thinking about the San Diego Zoo |
1442s | there's exhibits for all the different |
1444s | creatures but they're kind of mixed |
1446s | together so we took that kind of |
1448s | approach so that all of the areas within |
1451s | the Savage divide would feel different |
1453s | from each other players don't get lost |
1455s | and it's all unique and interesting and |
1458s | supports those uh Beast Lords and the |
1462s | elemental the elemental Beast Lords as |
1464s | well |
1465s | that is so cool Rosie you know what what |
1467s | blows my mind Gwen is we've gotten this |
1469s | far and we haven't talked about mammoths |
1471s | yet what how is that even possible what |
1474s | oh no I love the mammoth there's |
1476s | something really really satisfying like |
1479s | on a primal level about going out into |
1481s | the wild and taking down a big old |
1484s | Mammoth he's stumping around he's |
1487s | swinging at you and you just bring him |
1489s | down I would I'm really excited for |
1493s | everybody to get out there and hunt |
1495s | mammoths let's all go Mammoth hunting |
1498s | together |
1500s | okay you're selling past the clothes but |
1502s | keep going |
1506s | talking about |
1511s | talk about the squishing beetles again I |
1513s | love squishing The Beetles you've got |
1516s | you've got exploding Sprouts You've Got |
1518s | The Chameleons going and visible on you |
1520s | you've got armored dragons you've got |
1523s | the hercines you've got corvids flying |
1526s | up into the air it's raining feathers |
1528s | down on you for those of us that don't |
1530s | know what a core of it is why don't you |
1532s | just give me a little description like |
1533s | what what's because this sounds cool I |
1535s | like the name but I don't know what a |
1536s | core of it is the Corvette is a big old |
1537s | bird like you think about crows that's |
1539s | one of the Corvette family but our crows |
1542s | are a combination of humans and animals |
1545s | that have died somewhere close to each |
1546s | other and resurrected in a combination |
1548s | that's our hercing family you've got the |
1551s | birds you've got boars you've got |
1554s | reindeer all of these creatures that |
1556s | have come out from everything that's |
1558s | just gone crazy and wild with the |
1561s | Elysian wild you even have the rats |
1563s | right we've got and then and then you've |
1566s | got the bunnies with the bunny surprise |
1568s | is what I call them so we don't have to |
1570s | get into what the prizes but it's |
1572s | definitely a bunny surprise and I think |
1575s | like probably one of the coolest things |
1577s | from somebody you know who runs our |
1579s | Expeditions we always want to know about |
1580s | the bosses |
1582s | I think that these bosses have very cool |
1584s | and unique mechanics that players have |
1586s | not seen before there's mammoth in the |
1589s | Expedition too hello the biggest mammoth |
1591s | of all I think what you have to realize |
1593s | with our Savage divide is with |
1596s | everything that we've been doing in the |
1599s | enniad in Brimstone we've Unleashed a |
1601s | whole new level of magic into eternum so |
1604s | everything that you're seeing in the |
1605s | Expedition has gotten a lot more wild |
1609s | and crazy you've got everything is much |
1611s | more magical the bosses are bigger and |
1614s | better than ever probably our hardest |
1616s | Expedition bosses yet and they're |
1619s | throwing out all sorts of magic spells |
1620s | it's gonna be really fun so yeah all of |
1623s | the creatures all of this stuff |
1625s | culminates in a really cool reward |
1627s | J.R why don't you talk to us about the |
1630s | new heart Rune Primal Fury I'd be happy |
1633s | to uh yeah so this heart Rune is one of |
1636s | our most ambitious heart runs to date uh |
1638s | because it's not just a single attack |
1640s | like our other heart runs but it |
1642s | actually puts you in this other state so |
1644s | you're in this this beast-like state |
1646s | where you'll you you become larger and |
1649s | your your your uh your light attacks |
1652s | change to like these melee swipes and |
1655s | your heavy attack is this leaping strike |
1657s | that uh jumps on your opponent and |
1659s | knocks them down |
1660s | um and then and then the variants for it |
1662s | are also kind of interesting so like the |
1664s | brutal variant uh you will do more |
1666s | damage uh but the cost of taking more |
1668s | damage and actually as you damage your |
1670s | opponent it will extend the duration so |
1672s | you can you can get more more of your uh |
1676s | your your large form |
1678s | um and then the spell work version is |
1681s | kind of the inverse so you'll uh you'll |
1683s | deal less damage uh but you'll you'll |
1686s | also take less damage and you actually |
1687s | extend the duration by taking damage |
1691s | yeah it's kind of crazy making it bigger |
1693s | um foreign |
1694s | it's fun is to see it but I'm already |
1696s | waiting for some screenshots or some |
1698s | videos of people finding really weird |
1700s | places to do that and seeing what |
1702s | happens it's going to be yeah maybe a |
1704s | lot of fun so we we actually there were |
1706s | a lot of things that you could so |
1708s | because it's a state that like it's |
1710s | always active while you're in the State |
1712s | uh it definitely opened up the this |
1715s | whole other realm of like like I wanna I |
1717s | don't want to call them bugs because |
1719s | because actually they're more like |
1721s | Futures like they're they're interesting |
1723s | things that come from like you know like |
1724s | you can flip a table when you're in this |
1727s | state or and and there was actually like |
1729s | one thing that I I know it's not really |
1731s | like necessary but I wanted to include |
1734s | it which was uh you can open your |
1736s | inventory like while you're in this |
1739s | state and they're and you'll you can see |
1741s | yourself in Beast form and it's just |
1744s | kind of funny like but you know you |
1745s | might want to use your inventory while |
1747s | you're well you're uh raging out hey |
1749s | beasts do crazy things yeah |
1753s | cool well that's a lot of the stuff in |
1755s | the expansion I don't want to say it's |
1756s | everything because I might have forgot |
1758s | something and I don't want to you know |
1759s | miss anything but overall like we are so |
1762s | excited to get that expansion out and |
1764s | just let everyone play it and get some |
1765s | feedback and see what you think |
1767s | but there is more in this release |
1769s | because it is also a season so uh first |
1772s | thing is we have a new reward track I |
1774s | don't really want to go deep on that now |
1776s | but there is like we'll talk about that |
1778s | you know in the future |
1780s | um |
1781s | you know but we made this commitment to |
1783s | everyone that by the end of the year |
1784s | we'd finish msq |
1786s | and we're not finished it yet but we |
1788s | have the year's not over yet |
1790s | but we have made some pretty good |
1792s | progress you know now it takes you uh |
1794s | much further and I'm gonna let Carrie |
1796s | start us on |
1797s | tell us about that new story through |
1799s | great cleave |
1800s | all right so when last we met in the msq |
1805s | uh our updates were in Weaver's Fen and |
1808s | you basically learned about more gain |
1811s | and Galahad and what they were doing to |
1813s | sort of uncover what was going on with |
1815s | the corrupted and blight well in great |
1818s | cleave things take a little bit more of |
1821s | a personal turn as you helped Galahad |
1824s | and Jonas go in there to retake the zone |
1827s | so the corrupted have taken over great |
1830s | cleave and they've pushed south from the |
1832s | north uh down from Shattered Mountain |
1835s | and you're there to sort of win back the |
1838s | Zone with them so Jonas pushes on ahead |
1841s | you know against galahad's wishes going |
1844s | up to retake uh one of the first uh |
1847s | outposts that's there and you and Gala |
1849s | had realized that maybe Jonas got in |
1852s | over his head a bit so you have to go |
1853s | there rescue some you know uh younger |
1857s | Soul wardens who have also taken up the |
1859s | mantle and and meet up with Jonas and |
1862s | discover what exactly is going on and of |
1865s | course what's going on is Thorpe Thorpe |
1868s | is basically thrown in his lot with |
1870s | Isabella and he is all in for proving |
1873s | that he is the biggest baddest dude on |
1875s | the island so throughout the zone you |
1878s | are chasing behind Thorpe as he is one |
1880s | step ahead of you uh setting up fell |
1884s | portals just Gathering enemies mining |
1887s | collecting all these resources so that |
1890s | he can really help Isabella with her |
1892s | massive push to take over the zone |
1896s | you want does that take you into Eden |
1898s | Grove at all uh so after of course you |
1902s | kick Thorpe's ass because it's gonna |
1904s | happen he's gonna fall uh you go back |
1907s | and you uh Jonas gets injured and you |
1912s | know you didn't think this could be a |
1913s | thing but he's old he's been around a |
1916s | while and he needs your help so in going |
1920s | back to care done to to sort of like |
1923s | help Jonas recover and get the place |
1927s | protected because you want to make sure |
1929s | care done has you know support and |
1932s | barricades for in case anything fails |
1935s | that's when you find out that well |
1938s | there's been some interesting goings-on |
1941s | in Eden Grove |
1942s | So speaking of Eden Grove one thing we |
1944s | we you know we hate taking things away |
1946s | from players and we knew it was going to |
1947s | be a temporary we were more borrowing it |
1949s | but when we took the settlement out of |
1952s | first light |
1953s | we decided to you know |
1955s | put a new one in Eden Grove and that so |
1957s | Eden Grove now not only has a settlement |
1959s | but it's a ownable territory |
1961s | and there's cool reasons for that and |
1963s | story behind it and new architecture and |
1964s | stuff and I'm going to hand it off to |
1965s | Rosie to give you the details yeah we've |
1968s | got the all-new architecture set it's |
1971s | inspired by a northern more of a |
1973s | northern European look there's like |
1975s | these Huts |
1977s | um you're it's very large Interiors to |
1979s | go into and and with a beautiful view |
1982s | Eden Grove is also now going to be the |
1984s | Crown Jewel for any company that owns it |
1986s | because it will be worth the most |
1988s | um in terms of income |
1991s | that's kind of a big deal |
1993s | I like that we've also made some other |
1996s | changes to Eden Grove when we put the |
1999s | settlement in we wanted to move some |
2000s | things around and it was an interesting |
2002s | experiment we wanted to take and so |
2004s | David |
2005s | why don't you explain this one sure |
2008s | um so in Eden Grove you've got you know |
2010s | the settlement in the shadow of |
2011s | malevolence you've got the fort up north |
2013s | now but we took malevolence which was a |
2016s | in-game ECR and we converted it into a |
2020s | soloable experience we left a few Elite |
2023s | chests around there for the um the |
2025s | climbers in the in the player base and |
2028s | some of the some of the more |
2030s | jumping puzzle-like areas but we took |
2033s | the bosses and since they are favored by |
2036s | a lot of people from they get farmed for |
2038s | certain things we put them in their own |
2040s | little Arena somewhere in Eden Grove |
2042s | which you can look for |
2044s | um |
2045s | oh it's uh it's just south east of |
2050s | malevolence hey Scott I don't what you |
2053s | say I'm just gonna do it anyway |
2055s | uh it's somewhere in there |
2058s | I can't give you an exact coordinate but |
2060s | I can picture it |
2061s | [Laughter] |
2063s | um no it is it's close to Zagora |
2065s | metzgrove which is the trial |
2068s | it's awesome I think |
2070s | in like we're joking a lot but |
2072s | it's really interesting to try like like |
2074s | we have this beautiful content of |
2076s | malevolence and a lot of people ECR but |
2078s | some people like to play more solo and I |
2079s | think you guys did a great job of just |
2081s | making it |
2083s | taking out the things that were really |
2085s | neat and like you're not taking out |
2086s | leaving in the things that were really |
2087s | neat moving the things that the groups |
2090s | wanted somewhere else so they still have |
2091s | access to that but giving more players |
2094s | the ability to check out this content |
2096s | and we'll see how it goes you know like |
2098s | like this is the first time we've done |
2099s | this if it works we might look at other |
2101s | places if it doesn't we won't you know |
2102s | and I think that's kind of something |
2104s | that we've shown along the way that we |
2105s | like to like like try things see what |
2107s | people think and figure out do we do |
2109s | more of that or do we less of it so |
2110s | overall I think it's really cool |
2112s | um we have one more thing to talk about |
2115s | and I'm going to let Rachel fill us and |
2117s | we've talked a lot about like some of |
2119s | the influence changes we're making but |
2121s | we haven't got really specific so |
2124s | she's behind me Rachel yes go ahead and |
2126s | talk about that yeah uh I am so excited |
2129s | for influence me too so now every single |
2132s | day there will be influence races |
2135s | scheduled in three territories and |
2137s | during these influence races |
2140s | capture points will become available in |
2143s | that zone that you can go and capture |
2145s | with your faction your fighting other |
2147s | factions I think that a lot of us agree |
2149s | that open world PVP is maybe the most |
2151s | fun PVP so now you have all these you |
2154s | have three capture points plus the fort |
2155s | to go after they give you a trickle of |
2158s | influence and they also boost the amount |
2160s | of influence that you earn from missions |
2162s | we're updating the PVP missions to be a |
2165s | little bit closer to the towers or well |
2167s | we're calling them Towers but they're |
2168s | really watches or capture points around |
2170s | the the territory |
2172s | um but there'll be PVP missions will be |
2174s | a little closer in and so it'll be very |
2178s | well rewarded too so you get a lot of as |
2180s | I saw a lot of going towards your PVP |
2182s | rewards track during these 45 minutes of |
2186s | the influence race outside of the |
2189s | influence race one other thing that |
2190s | we're adding in is that a fort Locke so |
2194s | every time you capture a fort it will be |
2196s | locked for an hour there will be a timer |
2198s | on the map so you know when that 4 is is |
2200s | going to be ready to be unlocked again |
2202s | and you know when to go after it but |
2204s | also your faction now gets that |
2206s | guaranteed benefit for an hour from that |
2207s | fort |
2209s | I think it's pretty cool well go ahead |
2211s | Dave I was just going to ask so win or |
2212s | lose does a war happen now is there |
2214s | anything oh yeah good point sorry I |
2216s | didn't even say the most important thing |
2217s | about influence it's what obviously |
2219s | allows your company to go to war or your |
2221s | faction go to war against the other the |
2223s | owning faction at the end of every |
2225s | single influence race as long as a |
2227s | faction has earned influence and has |
2229s | earned the most influence during that |
2230s | race |
2231s | there is a war that territory does go |
2234s | into conflict and there's a war the next |
2235s | day |
2237s | and I think it's safe to say we're going |
2238s | to be watching really closely and we |
2240s | have a lot of like |
2241s | knobs dials we can turn based on how |
2244s | players use this and like we're going to |
2246s | be paying really close attention yes |
2247s | absolutely so lots of different things |
2250s | we can change while we watch all y'all |
2253s | play I'm excited to see all the twitch |
2255s | streams YouTube videos all of it |
2258s | that's cool so we've covered a lot and I |
2262s | want to thank everyone here for doing |
2264s | this it's the format it's been a little |
2266s | challenging with the mics and the way |
2267s | we're all sitting but I think it was |
2268s | cool it was fun |
2270s | um |
2271s | I'm sorry David you got something to add |
2275s | um |
2276s | uh one quick announcement the PTR is |
2278s | coming soon |
2280s | how specific is that soon uh but it's |
2283s | getting there as soon as it's ready |
2284s | we'll put it up |
2285s | and uh |
2287s | I think that's it if you like what you |
2288s | saw please tell us I'm going to |
2290s | interrupt you so this there is something |
2291s | that's going to be different about this |
2292s | PTR phase that I want players to get |
2294s | ready for so once the announcement goes |
2296s | out this is going to be a short PTR |
2299s | phase previously we've had the PTR up |
2301s | for three weeks four weeks in some |
2304s | instances five weeks that we've had |
2306s | content rolling through this is going to |
2308s | be a one-time the builds going out you |
2313s | play it for a limited time which we'll |
2314s | have details coming out soon but then |
2316s | it's going to shut down ahead of our |
2318s | release |
2319s | so get your play in give us your |
2321s | feedback as quick as possible so we have |
2323s | time to make adjustments and we will do |
2324s | our next q a shortly after the PTR comes |
2327s | out |
2328s | with that if you like what you saw I'll |
2330s | finish what I'm saying now subscribe |
2332s | like us follow all those fun things |
2335s | thanks again everybody we'll see you all |
2338s | in the tournament |
2341s | [Music] |
2342s | [Applause] |
2348s | [Music] |
2352s | [Applause] |