over 1 year
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Play New World
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1s | Well, we need a preview of mounts for the love of God. |
---|---|
5s | Cool. |
9s | Oh, yeah. |
11s | Yeah. |
12s | Wish I had some coconuts. |
19s | Hey, everybody welcome to Forged in Aeternum where we talk about all-things New World Today we're here to talk about the August Q&A. |
26s | But first, you know, I'm sorry if this is a kind of a running theme of the episode, but you're probably wondering like, hey, they're shooting this in a new location. |
35s | It's a temporary location, and we're going to explain why we're here in the Dev Update that's right around the corner. |
41s | But with that, why don't we just dive into some questions? |
45s | When will we receive any information about the upcoming expansion? |
50s | I'm so glad you asked that. |
52s | We have a Dev Update coming that's going to be a deep dive on the expansion. |
56s | And on that we will answer hopefully all of your questions. |
61s | Will the expansion go to PTR first or straight to live? |
65s | The expansion will go to PTR first, but it will be a shorter PTR. |
71s | More details on that to come. |
73s | Okay. |
74s | On August 3rd, patch 2.0.2 introduced extreme dysync lag in teleporting and Outpost Rush in 3v3 Arenas. |
84s | This is causing PVP to be very frustrating and difficult to play. |
89s | What are your plans to fix this and how long will it take? |
94s | We are very aware of this. |
96s | Thank you for letting us know. |
98s | It is one of our top priorities. |
99s | We are working on it as hard as we can. |
102s | You know, desync is very complicated, so we haven't exactly got the root cause of this yet. |
107s | We are working on it. |
108s | Good news is we have - we do have some specific fixes for... |
112s | there's a hatchet desync, fire staff. |
114s | So we've got some specific fixes already coming in. |
117s | They'll come in with the expansion and we're working hard on it and hope to be able to give an update with positive news on it soon. |
123s | Are there any plans to rework Faction store rewards? |
127s | Like there are a few things that everyone buys, but mostly everything there is useless. |
133s | When you increase your rank, you already have better gear than what a store offers. |
137s | Maybe add some craft mods there as well or make some rotation of rewards. |
143s | Sorry, I know you don't like when we don't answer your questions directly. |
146s | This is going to be answered in the Dev Update where we talk about the expansion. |
150s | And so I guess the short answer is there is going to be some changes coming with the expansion, but it's just not something we're prepared to talk about today. |
157s | There's a lot of the concern with crit multipliers with this removal of Resilient. |
162s | Can we please get a bit of clarification on this? |
166s | So we are removing Resilient when we remove Wards and Banes. |
168s | That obviously is going to make certain build stronger because now you have less protection against crit. |
175s | What we are going to do is we're going to inherently bake in some crit protection based on equip load. |
181s | So that will be coming in to compensate for the loss of this. |
184s | Again, sort of with our theme here, it's you don't have to get this mandatory perk. |
188s | Instead, we're going to make it an inherent on the character. |
191s | All right. |
191s | And for Ward and Banes, I know you said you'll be getting rid of them, but what does that mean for trophies? |
198s | Does that mean we will have no combat trophies for each enemy type? |
201s | Or will Banes and Wards be two different trophy types? |
205s | We will continue to have the trophies that we have now. |
209s | I think the reason we didn't like the Wards and Banes is because it made gear feel like we said mandatory and like you had to get that. |
215s | But I think as a one time chase to get the trophies, I think it is fun. |
220s | It is just for that last little bit of damage. |
222s | You only need them in like the highest level mutator M3... |
225s | sorry, in the highest level mutators coming up. |
230s | When is the overhaul to Territory Influence? |
233s | Pushing Territory is so boring. |
237s | So, I hate to do this to you again, but we do have the Influence changes coming up, the changes to pushing a Territory, and we're going to be discussing that more in the upcoming Dev Update. |
249s | So stay tuned. |
250s | It is coming out rather quickly. |
253s | Well, we need a preview of mounts for the love of God. |
257s | Cool. |
261s | Oh, yeah. |
263s | Yeah. |
264s | Wish I had some coconuts. |
267s | Yeah. |
267s | I mean, they're coming and they're awesome, and we're really happy about them. |
270s | And we'll be seeing more and sharing more with you over time. |
272s | But like, we're really not talking about the expansion yet, but we are very soon going to be talking about this stuff. |
279s | All right. |
280s | I would really like an update on when the music sheets from Medleyfaire will be added to the game. |
287s | So they are in the game, but there's a bug where they're in the wrong root buckets. |
291s | We are aware of that. |
292s | In the Season Three expansion release. |
294s | This will be fixed and you will be able to get them. |
298s | All right. |
298s | I only have one more question. |
300s | You're burning through this fast, and I know we're saving some of the substance for the Dev Update we're doing very soon. |
305s | So I'm going to ask this next one. |
308s | How will you deal with current routes of acquiring BIS gear in Season Three? |
313s | The improvements to the PVP track have helped a little, but in general, acquiring a full BIS set requires company treasury size budgets and there is little way to work towards this through general exploring / gathering play due to the expensive and RNG-based crafting systems. |
331s | Well, the good news here is there's a lot of news coming. |
334s | We actually have a special Balance of Power episode where we dive deep on this and we'll answer this question. |
341s | Brief, brief preview. |
343s | It is getting a lot better. |
345s | You're going to be getting more control and you'll learn much more in that Balance of Power. |
349s | I think it's a safe bet that this is a huge focus for the... |
352s | loot is a huge focus for the expansion. |
355s | And, you know, we debated even doing the Q&A because we see all the questions are about the expansion, but we've made a commitment to doing them. |
364s | However, we also want to hold true to our goals for the expansion and like talk about that when we're fully ready. |
370s | So I'm aware we didn't answer a lot of your questions this time, and I hope you're patient. The Dev Update's right around the corner and you're going to see a lot of those be answered and more. |
379s | And additionally, you know, some of the feedback we got - because we listen to the Community, we hear what your concerns are - we heard that you don't like when we say, you know, this is also something that we would like, but we don't have anything to share right now. |
394s | So if your question wasn't answered in this and it wasn't answered... |
398s | or it's not answered in one of our upcoming videos, because we have a lot coming out over the next couple of weeks that should answer most, if not all, of those questions. |
406s | If it's not answered, it's likely one of those where we don't have anything to share right now. |
412s | But we will as soon as we do. |
414s | So keep asking the questions. |
415s | We don't mind that you keep asking it. |
417s | We like that. |
417s | We want to know what's important and what's top-of-mind for you. |
420s | So keep asking. |
421s | And then once we have a direct "Yes", a direct "No", then we'll include it in one of the Q&A is or a Dev Update or Balance of Power. |
429s | So with that, we really appreciate your patience. |
431s | We're so excited to talk about the expansion and news is coming really soon. |
437s | Otherwise. |
438s | We'll see you in Aeternum Later, everyone! |
443s | I kind of have this anxiety about spending these Umbral Shards that take a lot of time and effort to earn, and we recognize that. |
449s | So in order to smooth out that process, items are just going to drop at the high... |
453s | at the higher item levels, appropriate to the content that you're doing. |
456s | You don't need to invest an extra resource into leveling them up or anything. |