over 3 years
ago -
Hello Games
-
Direct link
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 26/04
As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\
Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.
If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.
Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 26/04
- Fixed a minor text issue in the Overseer mission log.
- Improved the visibility of player markers when those players are in your fireteam and on the same planet.
- Fixed an issue that caused incorrect text labels on Communications Stations.
- Fixed an issue that caused repair missions to automatically complete when the player left the repair site without performing the required maintenance.
- Fixed a PS5-specific crash in the profanity filter.
- Fixed a crash that could occur when receiving an item from another player.
- Improved the display of text when interacting with Communications Stations.
- Fixed an issue that prevented Communications Stations from being reported.
- Fixed a crash related to creature navigation.
- Fixed a rare crash that could occur when pulsing towards a marker.
- Fixed a crash in the Nexus teleporter UI.
- Fixed a number of crashes related to the network syncing of interactions.
- Fixed a rare crash related to docking.
- Fixed an issue that could cause an infinite load.
- Fixed a memory related crash seen on Xbox One S.
- Fixed an issue that caused the ship summoning checks to be performed against the current ship, rather than the ship that is being summoned.
- Reduced the number of Communications Stations downloaded at protected locations.
- Fixed a memory leak related to derelict freighters.
- Fixed a crash related to camera behaviours.
- Fixed an issue that could cause camera shake to persist after summoning a ship.
As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\
Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.
If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.
Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.