about 1 year ago - Hello Games - Direct link
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 16/03
  • Fixed an issue that caused some flat-mode settings to be incorrectly applied to PSVR2, causing performance issues.
  • Fixed an issue that could prevent rumble from working correctly on PlayStation 5.
  • Fixed an issue that caused water reflections to be missing on some graphics settings.
  • Fixed an issue that could cause blurriness and other visual glitches during warp.
  • Fixed a rare issue that could prevent players from accessing their refiners.
  • Fixed an issue that prevented the “Unhide System” button from working in the Hidden Systems list.

  • Fixed a rare issue that could incorrectly allow players to access the Space Anomaly from the quick menu after a reload.
  • Fixed a number of base building control issues for PSVR with Move controllers.
  • Fixed an issue that could cause the Space Anomaly missions to become stuck in the log after completing an expedition.

  • Fixed a crash related to networking.
  • Fixed a crash related to the options menu.
  • Fixed a crash related to rendering.
  • Fixed a Steam Deck-specific crash.

Experimental Branch 15/03
  • Fixed a crash on Steam Deck.
  • Fixed missing water reflections.
  • Fixed a rare crash.

Experimental Branch 14/03
  • Fixed a rare issue that could incorrectly allow players to access the Space Anomaly from the quick menu after a reload.
  • Fixed an issue that could cause blurriness and other visual glitches during warp.
  • Fixed a rare issue that could prevent players from accessing their refiners.
  • Fixed a number of base building control issues for PSVR with Move controllers.
  • Fixed an issue that could cause the Space Anomaly missions to become stuck in the log after completing an expedition.
  • Fixed an issue that caused some flat-mode settings to be incorrectly applied to PSVR2, causing performance issues.
  • Fixed an issue that prevented the "Unhide System" button from working in the Hidden Systems list.
  • Fixed a crash related to rendering.
  • Fixed a crash related to networking.
  • Fixed a crash related to the options menu.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.

Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\

Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.

If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.

Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.