over 1 year ago - Hello Games - Direct link
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 01/08
  • Fixed an experimental only issue with base part placement.

Experimental Branch 29/07 Update
  • Fixed a rare case where players would not receive a Dream Aerial from fleet mission after a mission was totally destroyed, or after adjusting the system clock.

Experimental Branch 29/07
  • Fixed a visual glitch that could occur when the player stood on very steep ledges or railings.
  • Fixed an issue that could cause some Leviathan-specific missions to persist beyond the end of the expedition.
  • Infestation Nexus missions now correctly lead players to the target planet.
  • Fixed a number of visual issues with freighter engines.
  • Improved the messaging during combat at Sentinel Pillars during Nexus missions.
  • Fixed a number of collision issues in freighter bases.
  • Fixed a case where freighter rooms with ladders could prevent other parts in the base from being powered.
  • Fixed an issue that prevented players from building inside another player's freighter base, even with the correct multiplayer permissions.
  • Fixed a collision issue that allowed players to become stuck when jetpacking into the freighter bridge teleporter.
  • Fixed an issue that caused some NPCs to give dialog from the wrong quest the first time they were interacted with.
  • Starships can no longer be purchased or exchanged while your current ship is being salvaged, to prevent issues were inventories and stats of your current ship were displaced.
  • Placing a ladder in a freighter now automatically adds a room above it.
  • Fixed an issue that caused NPC ship labels to have the incorrect pilot name in pirate space stations.
  • Fixed an issue that prevented freighter upgrades related to frigate speed and fuel usage from working correctly.
  • Fixed an issue that prevented Vy'keen face shape customisation from being available in the Appearance Modifier.
  • Fixed an issue that prevented organic frigates from making contact if discovered in uninhabited systems.
  • Fixed an issue that prevented summoning a freighter immediately after acquiring a new organic frigate.
  • Fixed an issue that caused incorrect information to appear on the frigate UI (such as 'flesh status') after viewing the Leviathan.
  • The visibility of the 'feed' slot for organic frigates has been improved.
  • Fixed a number of minor visual issues with freighter base parts.
  • Fixed an issue that allowed unwanted bases to appear around specific Nexus mission locations.
  • Fixed an issue that could cause Nexus missions involving activated Cadium to fail to initiate.
  • The visuals of the freighter Nutrition Room have been improved.
  • Two additional freighter base parts have been added: an internal staircase and a set of exterior stairs.
  • Fixed a number of shadowcasting glitches on freighter exterior bases.
  • Fixed a number of PlayStation 4 specific crashes.


As always, thank you to all players who use Experimental and take the time to report any issues you encounter.

Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\

Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.

If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.

Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.