over 4 years ago - Hello Games - Direct link
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing the Synthesis update and letting us know about any issues you’ve experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems seen since release. We’ll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Enter “3xperimental” in the textbox and press “CHECK CODE”, then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 28/11
  • Fixed an issue where some HUD markers could stop working after warping.
  • Fixed an issue where planetary charts could be acquired for free.
  • Fixed an issue that prevented players from being able to get out of the Terrain Manipulator Create Mode in VR.
  • Fixed a number of visual issues with the Personal Refiner in first person.
  • Fixed an issue that could cause ships to float above the ground when starting a new game.
  • Fixed an issue that could remove discoveries from the savegame when joining players in other galaxies.
  • Fixed an issue that caused ships to be the wrong price when purchased after ignoring the cargo transfer warning.
  • Fixed an issue that caused black holes to always send player to the Euclid galaxy.
  • Fixed a rare freighter-related crash.

The disable mods flag was reset for the Synthesis update because changes to the data structure were made and caused many mods to be incompatible.

We are tracking an issue where some players have incorrect controller bindings after updating the game. If you have this problem please restart the Steam Client to correct the issue.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.

Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\

Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.

If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.

Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.