almost 8 years
ago -
/u/
-
Direct link
0s | [Music] |
---|---|
1s | welcome to no man's sky version 1.1 the |
6s | foundation update returning explorers |
10s | can now choose their own path to |
12s | experience the infinite universe normal |
16s | mode is the original relaxed voyage |
18s | whilst creative allows exploration and |
21s | creation freely and without limits the |
23s | new survival experience will test |
26s | travelers endurance to their limits |
28s | [Music] |
43s | explorers can now deploy equipment in |
46s | the field safe points can be built from |
49s | resources at any time and are crucial in |
52s | survival mode |
54s | [Music] |
54s | [Applause] |
56s | use of automated mining harvesters is |
59s | recommended to gather resources together |
61s | with weight points to permanently mark |
63s | points of interest biome and star |
67s | specific resources have been introduced |
69s | along with planets devoid entirely of |
72s | life and constructs user interface |
76s | improvements include an intelligent |
78s | quick access menu which streamlines |
81s | inventory access products can be stacked |
84s | allowing for increased cargo size |
88s | revisions to terrain algorithms create |
91s | more aesthetically interesting planets |
100s | [Music] |
108s | travelers can claim a whole planet and |
110s | architect an outpost at uninhabited |
113s | bases found in terrain surfaces |
118s | [Music] |
123s | [Music] |
126s | bases offer shelter from hazardous |
129s | environments and allow explorers to put |
132s | their mark on the universe in creative |
134s | ways |
134s | [Music] |
141s | plans grow over time meaning biome |
145s | dependent crops can be cultivated |
147s | outdoors or inside hydroponic labs alien |
153s | life-forms are available for recruitment |
155s | and orbital space stations |
159s | pharming weapon scientists and |
163s | engineering specialists are available to |
165s | hire and will help research new |
167s | discoveries |
170s | simple intuitive controls allow |
172s | functional constructs to be erected and |
175s | decorated in moments |
178s | replicated from gathered resources |
187s | [Music] |
194s | quick travel between the space station |
197s | and hold planet can be performed at any |
199s | time using a terminus teleporter |
202s | [Applause] |
203s | [Music] |
207s | interstellar freighters can be purchased |
210s | great expense and summon from anywhere |
212s | in the galaxy |
213s | [Music] |
224s | these expand travellers reserves |
227s | supporting research teleportation from |
229s | on planet and optimize inventory |
231s | management |
236s | [Laughter] |
241s | planets can be scanned for resources |
244s | from space |
247s | and the current mission objective can be |
250s | viewed at any time |
254s | motion blur accentuates the feeling of |
257s | speed especially when traveling through |
259s | space |
269s | [Music] |
284s | traders can stockpile goods within |
286s | freighters and transport them to trade a |
289s | more favorable system economics |
302s | vessels can be altered internally within |
305s | the base building section allowing ro |
307s | specialization |
316s | expand the freighter with its own group |
319s | hydroponic labs and cargo holds |
369s | visual improvements include a sharper |
372s | image from temporal anti-aliasing |
375s | reducing edges |
376s | [Music] |
381s | the foundation update brings |
383s | construction and more to no man's sky it |
386s | is the first update of men and the |
389s | foundation of things to come |