10 months ago - Hello Games - Direct link
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 11/07
  • Fixed an issue that could cause markers to flicker.
  • Fixed an issue that caused a crash when attempting to load invalid discovery data.

Experimental Branch 10/07
  • Fixed an issue that could cause a crash on Xbox One when visiting the final planet of the Singularity expedition.
  • Fixed a rare crash related to the projectile system.
  • Fixed an issue that could cause a crash when downloading invalid discovery data from other players.

Experimental Branch 06/07
  • Memory optimisations.
  • Fixed a crash that could occur when ships land at an outpost.

Experimental Branch 05/07
  • Memory optimisations.

Experimental Branch 04/07
  • Optimised memory used by creature navigation.
  • Optimised memory used to fade objects.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.

Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here on PC: %appdata%\HelloGames\NMS\ and here on mac: ~/Library/Application Support/HelloGames/NMS/

Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.

If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.

Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.