No Man's Sky

No Man's Sky Dev Tracker




17 Apr


16 Apr


15 Apr


14 Apr

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Hello Everyone!

Yesterday, we released the OUTLAWS[www.nomanssky.com] update for No Man’s Sky, enabling the pirates of the universe to better retaliate against the SENTINEL authorities upgraded earlier in 2022. After we revisited and refreshed planetary combat in SENTINEL[www.nomanssky.com], it felt like a natural progression to improve ship handling and combat, and deepen pirate-related gameplay throughout No Man’s Sky. The passionate community response is always fantastic fuel for us – it’s exciting to see ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Apr

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    Hello Games on Steam Forums - Thread - Direct
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 15/04
  • Fixed a collision issue with the wings of Solar class starships.
  • Pirates will no longer attack players who are underground, underwater, or in their own base.
  • Pirates no longer attack planets in low conflict systems.
  • Fix...
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