Original Post — Direct link

I built a line of trap doors with spikes under them but the enemy AI simply does not walk over them. The enemy army stops right in front, then simply waits. I don't see them starving or losing energy, so am I forced to move out to attack them?

External link →
almost 5 years ago - /u/unknownorigingames - Direct link

There are a couple pathing bugs I'm going to fix soon related to trap doors and spike pits. One of the last two updates broke them unfortunately. Sorry for the issue!