about 5 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/688060/announcements/detail/2116070426728388016]here[/url].
about 5 years ago - Sleipnir - Direct link
This will be the patch notes for 0.9.0.1 and 0.9.0.2 seeing as I didn't put up patch notes for the former.

-Fixed a bug where fire blocks would not give off heat.
-Fixed a bug where you can't plant trees.
-Fixed a bug where pathing through a trap door hatch could sometimes get blocked.
-Fixed a bug where some games wouldn't load because of a corrupted block.
-Fixed a bug where pathing wasn't permitted over platforms with water and some type of prop.
-Fixed a bug where props weren't updating their texture to match rotation.
-Fixed a bug where events won't start if you put all your settlers in a room and lock the door. 'No spawn point found...'
-Fixed a bug where the writer of the game had written discover TWICE in the desert description like some sort of dope.
-Fixed a bug where location markers could have a uniform assigned to them.
-Children can now use the melee combat skill.
-Fixed a bug where games could get stuck in the summer transition screen.
-Re-enabled the game over screen.
-Settlement latitude now affects temperature.
-Fixed a bug where tooltips weren't displaying items or plants unless they were on a platform.
-Fixed a bug where plants could be harvested for their fruit/veg when not fully mature.
-Fixed a bug where props weren't transitioning. i.e., fences.
-Fixed a bug where blueprints weren't transitioning properly when placed in water blocks.
-Fixed a bug where rarely a game could get hung up on saving.
-Fixed a bug where you could place multiple platform blueprints on top of one another.
-Fixed a bug where the build menu was visible when not open.
-When the search feature is used (Shift), the filter will be changed to ALL.
-Fixed a bug where Void Stone blocks weren't being loaded in properly.
-Fixed a bug where certain items could increase attack range without being usable in the attack. This would cause settlers to get stuck in one place while in combat.
-Taiga winter will now has some plants growing from the start.
-Tuned snowing weather to happen more often for taiga winter.
-Fixed a bug where taiga winters weren't having ice platforms develop.
-Fixed a bug where snow wouldn't melt if it occupied the same block as an prop or plant.

Hope you are all having a lovely weekend!

Best,

Waylon