I just got this game and love it!
I don’t know if this is already on the roadmap, but I’ve been playing the stable release and I think it would be very cool if you could craft casks of a specific alcohol that could age and be harvested.
How I imagine it working is you would craft a cask in the distillery production menu using: - 10 of an alcohol - 4 wood - 4 stone
This would result in a “plantable” cask that once “planted” / placed would begin maturing.
Harvesting the cask would add that alcohol type “aged X years” with a maximum age of 999.
The value of alcohol would increase based on how long it aged.
I don’t imagine there’s much bandwidth to pursue ideas like this one at the moment but all the same I figured I’d put it out there. Keep up the good work, looking forward to the next main release patch!
External link →