Original Post — Direct link

I just got this game and love it!

I don’t know if this is already on the roadmap, but I’ve been playing the stable release and I think it would be very cool if you could craft casks of a specific alcohol that could age and be harvested.

How I imagine it working is you would craft a cask in the distillery production menu using: - 10 of an alcohol - 4 wood - 4 stone

This would result in a “plantable” cask that once “planted” / placed would begin maturing.

Harvesting the cask would add that alcohol type “aged X years” with a maximum age of 999.

The value of alcohol would increase based on how long it aged.

I don’t imagine there’s much bandwidth to pursue ideas like this one at the moment but all the same I figured I’d put it out there. Keep up the good work, looking forward to the next main release patch!

External link →
almost 3 years ago - /u/unknownorigingames - Direct link

Super cool! I think this is an interesting idea that could be applied to a few other things as well. Off the top of my head, things like, cheese, pickling, and drying meats.

I'll for sure keep this in mind for future updates. Thanks for the suggestion!