Original Post — Direct link
12 days ago - - Direct link
We're back from our fifth annual Game Jam with a BIG Project Rebalance update!
11 days ago - /u/JagexSarnie - Direct link

Originally posted by glisteningoxygen

The Coal Sack now has an upper cap of 108 Pay Dirt

Hopper?

Correct and changed!

11 days ago - /u/JagexSarnie - Direct link

Originally posted by SPARKLEOFHOPE6IB

Amazing changes. Any ETA on when the monkey room in TOA gets it's update?

Can't give you an ETA but I can tell you it's coming alongside the Combat updates for Project Rebalance. Shouldn't be too long.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by tztok-xik

when does the magic rework and elder maul changes come?

Soon (TM) - joking aside, it shouldn't be too far away, but I can't confirm any ETAs just yet.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by GetsThruBuckner

Just wanted to say your sae bae cast episode was very enjoyable

That's very kind of you to say fam!

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Gruner_Jager

Is this out now?

It will be once the downtime of 30 minutes it done (roughly around 12pm BST).

11 days ago - /u/JagexSarnie - Direct link

Originally posted by hirmuolio

Something is wrong with the news feed.

The "Group Boss - Varlamore: Part Two" news from yesterday is shown as being the newest news while the uptade for today is shown as being second newest news.

Also the RRS feed didn't trigger for the boss post yesterday. Today the RRS feed notified about the boss post when the rebalance post was published.

Yeah, that was a mistake on my end, as I yeeted the HTML of this newspost on the Group Boss one. 🙃

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Fribb

Typo in the Plushie section

"You have until midnight GMT on April 18th to get your hands on these fluffy FashionScapers IRL."

Thanks for the flag, this has now been fixed.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Bookluva12

Any update on the kebbit rumours? The nerf killed all enjoyment of rumours for me and i know it was the case for many others. I know there had been mentions of some discussions about it. I know they can't necessarily go back the way they were before, but adjusting deadfall or tracking kebbits would at least make it less painful to do.

I'm unsure of any further discussions that have been had among the team, but I'll raise it when I have a chance.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by __infi__

Readjusted all versions of the Mining Gloves and their prices.

Will there be a refund for people who bought it already? Damn I just bought it last month oof.

Unfortunately no refunds for anyone who have already brought the gloves.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by reGilth

So I'm in the middle of grinding out a Pirate's hook, I have 300 "old" tickets saved up. Are these now useless? Or will I be able to purchase the hook with a combination of old tickets and new vouchers.

I raised this with the team and although there's nothing that will do that atm, we're going to look into be able to convert them into the new tickets. Hopefully will have more to share about this soon.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by WhatTheHai

I feel like the Penguin agility course was left out from receiving Marks of Grace, any reason why that is?

We thought that we'd leave it with it's niche of being the best way to get the pet. Same with the Wildy Course giving you GP and Sepulchre having a bunch of rewards.

11 days ago - /u/Mod_Kieren - Direct link

Originally posted by rinayuna

Are those changes still coming?

They'll be coming still, just require more time as our intention is to do a beta test too.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by lukwes1

With Hallowed Sepulcher, is running up to floor 5 also buffed?

Only 3 and 4 have had a buff, but running all the floors hasn't had the XP/hr changed.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Jaguaism

  • Mining Gloves reworked to make them more desirable. Mining Gloves are guranteed to save a rock X amount of times dependant the tier of Gloves and tier of Rocks.

Small spelling error in the newspost u/JagexSarnie

That word always messes me up, thanks fam!

11 days ago - /u/JagexSarnie - Direct link

Originally posted by bassturducken54

When you guys post here, is there a team of you chilling in a room on Reddit and twitter addressing comments? It’s cool to see multiple jmod replies in one thread, wondering if each question has a designated responder or something.

We do have an update call where we all can chat and monitor an update, I'm in one right now! Then there's normally at least one CM that will reply to things and then it's up to other members of the team if they want to interact etc :)

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Leagueofufc

When will these changes be implemented into the live game roughly? They all look amazing

In about, 10 minutes

11 days ago - /u/JagexSarnie - Direct link

Originally posted by [deleted]

[deleted]

3 Saves on Runite, sounds insane - maybe that's just me though.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by thgril

On similar lines, do you know how the agility ticket requirement for the mourning's end part II list is being handled?

Just been told that the quest should check for the new tickets.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Qqslag

Volcanic Mine

  • Solo trips are now more viable!
    • Solo runs have reduced varients on vent destabilisation.
  • Added the Mining Outfit to the Volcanic Mine Reward Shop.
  • Removed both the Kudos requirement and the reward claim requirement.

Variants or variance? I would never make a spelling mitsake, so this is inexscewsable /u/JagexSarnie

soz

11 days ago - /u/JagexSarnie - Direct link

Originally posted by ThatFinchLad

Just to confirm the MTA changes aren't going live today? I've been putting off B2P.

They should be live right now.

11 days ago - /u/JagexArcane - Direct link

Originally posted by Vagrant_Isaiah

The failure rate on Paladin and Heros for pick pocketing does not seem reduced, in fact the paladins seems to have been increased. Paladins had a 71% chance of success (before the update) with the most viable setup and these guys are slapping me around ardy

(First hard clue in 181 pickpockets)

Paladin
LOW:12 HIGH:150 to LOW: 35 HIGH: 160

Gnome
LOW:8 HIGH:120 to LOW: 33 HIGH: 140

Heros
LOW:6 HIGH:100 to LOW: 28 HIGH: 122

11 days ago - /u/JagexArcane - Direct link

Originally posted by Revlos7

Loving those zalcano changes, is the loot now better than pre-update if you opt for less xp? (99 mining here!) or is it roughly the same? Also, when is instancing coming? Don't like bots crashing full teams

Loot + xp is the same as before if you don't opt out of resources.
Hopefully crashing isn't as problematic with the forced down changes, group sizes should feel more flexible now.

11 days ago - /u/JagexArcane - Direct link

Originally posted by ramfis7

Ironman crafting reblance should be a priority. There shouldnt be only 1 viable method to a skill.

How many people have unsubscribed their ironman after doing 70 crafting?

if you struggle to get 70 crafting on an ironman then that gamemode is gonna have you in for a world of hurt

11 days ago - /u/JagexArcane - Direct link

Originally posted by KodakKid3

Is there a list of the new minimum/maximum quantities for lower level slayer master tasks? I’d like to update the wiki + a spreadsheet and see how it changes things

I've sent this over to the wiki team

11 days ago - /u/JagexArcane - Direct link

Originally posted by dieselboy93

also, snakeskin bandana is still missing in-game crafting guide

unplayable

11 days ago - /u/JagexArcane - Direct link

Originally posted by fishboy0099

When will the soulreaper axe QoL changes be put into the live game? It feels like one of the few combat things people universally agree is a good change. It shouldn't have to wait for the huge batch of other controversial changes to be implemented.

All the combat stuff will be released at the same time

11 days ago - /u/JagexSarnie - Direct link

Originally posted by RubyWeapon07

looks like you guys forgot to unequip the echo boots from 1 def accounts, im still seeing them all over lol

Thanks for raising, the team is investigating this issue.

11 days ago - /u/JagexArcane - Direct link

Originally posted by unitedfan1878

Amazing update. Any chance for shortcuts to a few clue steps, that are annoying to get to?

The step on the cliff next to Pollnivneach, and the step on the little Island northeast of Mos Le’harmless

Yeah I think there's loads more we could add in the future.

11 days ago - /u/JagexArcane - Direct link

Originally posted by andrew_calcs

You already can

can conf

11 days ago - /u/JagexArcane - Direct link

Originally posted by dark_cat

"Lumbridge elite diary now offers double wire when being thieved"

what does this mean

when you thieve at either the wire machine or in the goblin chests, you get double wire

11 days ago - /u/JagexArcane - Direct link

Originally posted by Lizzie_BTW

Gnomes have had their pickpocket failure rate reduced and now have an uncommon chance to provide Medium Clue Scrolls.

Is there a point in giving them a 1/20k clue drop?

no, that's why it's not 1/20k.

11 days ago - /u/JagexArcane - Direct link

Originally posted by iroryyyy

Did I miss something about the fossil island shortcut? It was proposed as.... "Fossil Island - Zip-line from the House on the Hill towards the small island where players can dive for Underwater activities. Requires 58 Agility." But I noticed its not in todays blogpost.

honestly I tried for quite a while to get this one to work, but we have issues animating players over map loading lines and I couldn't create anything I thought looked acceptable. Simple options would just be a fade to black and you magically appear on there but I that felt a bit too poor for my liking tbh.

Would like us to revisit this again in the future and maybe a better dev than I will come up with a creative idea to get around our tech constraints.

11 days ago - /u/JagexArcane - Direct link

Originally posted by Aunon

This is an amazing update with some potentially far-reaching and long lasting effects

Agility xp/hr buffs, Falador hard only needs prospectors helm, Efaritay's Aid might be useful?!, Guthix Rest aren't cancer to make, useful shortcuts

How faster are the shortcuts

at least 1 entire tick

11 days ago - /u/JagexArcane - Direct link

Originally posted by pastwarrior

I got assigned earth warriors from Mazchna before this update, will that task be canceled or will it still be my task?

it will still be your task

11 days ago - /u/JagexArcane - Direct link

Originally posted by The-Swahn

Love that you guys updated slayer task storage, but is there any chance of making it possible to swap tasks?

It'd be cool to swap my current task with my stored one.

would be nice qol to do in the future for sure

11 days ago - /u/JagexMaylea - Direct link

Originally posted by LostSectorLoony

I'm guessing that you're correct, but it could also be read as referring to where the alchemy spell is being cast from. "Players will no longer be warned when casting Alchemy [...] from within this room."

Don't worry, this only applies to Mage training arena items. Your rune pouch is safe.

11 days ago - /u/JagexSarnie - Direct link

Originally posted by Doctor_Monty

do you like hot dogs sarnie? urgent time sensitive question here

Yes, but Sarnies > Hot Dogs

11 days ago - /u/JagexArcane - Direct link

Originally posted by biggersausage

Any chance we could get our 1000 slayer points refunded if you had previously purchased task storage?

we didn't change the unlock fee, only the actual storage fee.