Just wanted to share something I'll be adding into the blog for more transparency:
Let's give you any example of how this would work:
- Player is slaying Dagganoths in the Catacombs
- Player's AFK timer hits 10 minutes, Dagganoths are no longer Aggresive
- Player drinks a Potion of Goading
- The player's AFK timer is reset and for the next 6 minutes, every few seconds the effect of the potion attempts to find a mob who's SW tile lies within the 8x8 radius of the player and automatically aggros them onto the player.
For unaggressive enemies like Dust Devils the secondary effect of the potion will attract any NPCs within that range towards you.
We expect this potion to be effective against most attackable NPCs, but will be exploring any areas (such as inside Raids, or against certain Bosses), where the effect should be negated.