Original Post — Direct link
almost 5 years ago - /u/Mod_West - Direct link

Originally posted by robert1005

Placing trees, roads, buildings, elevation etc. It all adds up if you spend time doing it correctly. Mod West obviously didn't have enough time doing that before Old Zeah was released.

I wasn’t part of the team when Zeah was released, I joined a week or so after Gentletractor posted his map. Once seeing that I figured I’d make it my goal to try and implement as much as possible as I too, as a player at the time, was disappointed with the initial Zeah.

Some of the art was great (wall kits for Lova and Pisc are quite nice) but the mapping was bloated and lacked charm and character. That was my main focus when reworking Hosidius last year. I’ve get a fairly sprawling redesign (just imagery, nothing in-game) of the other houses in the works too, but unsure when I’ll be able to show it.

almost 5 years ago - /u/Mod_West - Direct link

Originally posted by robert1005

Oh my bad not knowing you hadn't worked on the original Zeah. I'm looking very much forward to seeing what you've been cooking for the other houses. Do you think you'll be able to show it this year still?

Hopefully! The design is still in-complete and I'm a little unsure on a few things. I've already redesigned Arceuus twice! It depends on what's possible within the scope of the project as Hosidius ended up taking far longer than I had originally anticipated.