13 days ago - /u/JagexGoblin - Direct link

Originally posted by ImWhiteTrash

How would th minimum hit change work with splashing? If someone is intentionally trying to not deal damage by wearing the wrong gear would they still hit zeros or will the minimum always be 1 regardless of gear?

Minimum hit only matters if you hit the NPC, Splashing means you cast the spell but never pass an accuracy check, so you'll still hit for 0 because you're missing every time!

13 days ago - /u/JagexGoblin - Direct link

Originally posted by [deleted]

[deleted]

The buff/nerf/adjusted summary image was effectively a mini-recreation of what LoL do for their patches tbf, I like the visual element of it

13 days ago - /u/JagexGoblin - Direct link

Originally posted by Frafabowa

To clarify, do the Infinity Robes buffs include buffs to Infinity Boots and Gloves as well as Eternal Boots, or just the top/bottom/hat?

Just the top/bottom/hat at the moment!

13 days ago - /u/JagexGoblin - Direct link

Originally posted by Foultarnisheds

Way to ruin occult neck, I f**king got 93 slayer just for it to be nerfed on my iron lol

It's still a mammoth upgrade with all of the same use-cases, you'll be using it everywhere you use mage and it's still BiS by a massive margin - your grind isn't in vain!

13 days ago - /u/JagexGoblin - Direct link

Originally posted by FenixSoars

RIP VOIDWAKER

Edit: and occult. tf?? Are we getting a better magic ammy then? Basically every mage setup aside from max has been nerfed..

I think the team are open to a better Magic amulet or an Occult upgrade from content in the future that befits the power it offers, which still tie in well with the reasoning outlined in the post!

13 days ago - /u/JagexGoblin - Direct link

Originally posted by gmars

Here to voice that voidwaker doesn’t need a nerf in PVM as it fills a good niche in the special attack space with claws. The special attack always hitting is the fun part of the weapon, so any nerf that’s looked at should be to its max hit as the balancing lever, not what’s most enjoyable about using it. That said, in PVM at least, it doesn’t need a nerf to its max hit right now either.

Completely on board with this feedback and expect to see a lot of it, same reason we made clear that we're open to adjusting or taking parts out in line with feedback!

13 days ago - /u/JagexGoblin - Direct link

Originally posted by Undercorpse

u/JagexGoblin To clarify, does the elder maul still need to pass an accuracy check to apply defence reduction? Normally I would think the obvious answer would be yes, but it is a megarare after all. Not ridiculous to think it could have 100% accuracy or maybe have 100% accuracy if you have a minimum threshold of crush accuracy

Same as the DWH yeah, needs to 'hit' to reduce Defence.

13 days ago - /u/JagexGoblin - Direct link

Originally posted by Economy_Ad_1016

is Virtus any different when casting ancients or just the same as ancestral now?

Virtus retains its existing boost to Ancient Magicks yeah.

13 days ago - /u/JagexGoblin - Direct link

Just as a heads-up because there are a lot of comments flying in. We're reading posts/comments as they come in and talking through them - we anticipated this blog would drum up a lot of discussion and didn't expect that our first go out would be without issue.

We're going to keep reading and talking things over and look to put together an updated blog tomorrow or Thursday, focusing in particular at the moment on the conversations around Magic in both the mid-game and in PvP across brackets.

Please keep sharing your thoughts with us - positive or negative, it's what these kinds of conversations are for!

6 days ago - - Direct link
This one's all about item tweaks and changes to some elements of combat!