"Players attempting to teleport from the Revenants’ Cave while attacking the NPCs there will now have to wait about two seconds for their teleport spell to begin - no more teleporting to safety as soon as you see a little white dot appear on your minimap! This change is intended to help tackle players using prohibited software to teleport with seemingly inhuman reflexes"
That seems like a crazy big change...
We'll be keeping a super close eye on this and if it does disproportionately impact players who aren't cheating we'll 100% look to change, we want to make life harder for cheaters and not to screw over people playing without any prohibited software.
spec bar data orb enabled in pvp worlds and wilderness when ?
This is something I'm keen to explore as an accessibility improvement, especially since it's still technically slower than making use of F-keys, would be big for mobile players too.
Will continue to raise this and explore feedback, hopefully expect to see it in a post sometime soon!
These are pretty significant changes to the aggro/pj mechanics.
With the pj timer you changed it so the pker cant get tagged off by npcs anymore. However if you were in singles fighting an npc youd have just enough time to log out after killing the npc.
Now npcs still cant pj off a pker and if youre in singles you can get attacked right after killing an npc.
IMO this is too much of a benefit for pkers, were people even complaining about the current mechanics?
The NPC PJ Timer issues were unintended behaviours following the addition of the PJ timer, they were meant to be fixed within the weeks following the change but haven't been deployed until now.
"The Redemption Prayer no longer drains Prayer Points after it turns itself off. Bit overzealous, that!"
What does this mean???
Every now and then after Redemption procs, the prayer drain would continue for a tick (or two?). You might have noticed it if you've done any Vespula using the Redemption method and Prayer Enhance potions, where every now and then you'll click onto portal and find your Redemption won't activate.
Can we see prayer book reorder, having both pvp minigames offer pure/zerk is a bitch for others and my muscle memory.
Personally would be in favour of something like this, since you still have to learn where you put your stuff and just customise experience for more comfort. I know it's a little more controversial than 'customisation good' but would personally like to see it talked about.
Players attempting to teleport from the Revenants’ Cave while attacking the NPCs there will now have to wait about two seconds for their teleport spell to begin - no more teleporting to safety as soon as you see a little white dot appear on your minimap!
Ngl a 3 tick delay is kinda f**ked.
Please don't add this to the wildy proper.
Hijacking this to say there's been an addition at the top of the post. Delay has been reduced from 1.8s (3 ticks) to 1.2s (2 ticks), and we're able to adjust further.
How about just reverting this silly change?
It's an option we have, for sure!
u/JagexGoblin another bug report. ZCB and dragon knife does not have a special attack bar. both of these weapons should have it. it makes a big difference
Also opal bolt e is a good addition but it is weird to receive it as an update if you only have a rune crossbow. I feel it should be paired together with the acb/zcb loot.
bowfa without crystal armour is questionable also.
Have raised all of the above, but appreciate you sharing!