It's not only be a great new way to play
Think this was meant to be "It's not only a great new way to play"
It's not only be a great new way to play
Think this was meant to be "It's not only a great new way to play"
That's now be(en) changed :) Thanks for highlighting it!
To make you all aware if you haven't seen our other social posts:
The game will be offline for a bit longer than usual to make sure things are ready for the Clans release.
You might notice a new quest on your list in this update. A Kingdom Divided is just around the corner, so we wanted to make it easy for players to check if they meet the quest's requirements before the big launch in June.
Please tell me you have considered the quest cape..
Yeah we have, the quest cape will still be wearable until the official release of the next quest :)
Is there any recent news post about whats actually happening when clans launch? like what features? i can only find posts about the pre-registration.
nvm found one, in case anyones in same position as me : https://secure.runescape.com/m=news/clans-progress-update?oldschool=1
There will be a newspost alongside the full release that will detail all the features you can expect with Clans :)
Maybe this should be written in the blog post?
I've added it to the newspost :)
The game should now be slowly coming back online :)
We are aware of the issue with PvP worlds, a shutdown timer will be added to those worlds shortly in order to shut them down to convert them for their intended purposes.
Found a bug. I have to spam click kraken to keep attacking it after the update, my character just stops attacking if I'm not constantly clicking.
We're investigating this now - thanks for raising!
u/JagexSarnie there seems to be problem with kraken and sire after the update, you randomly stop attacking them (and the respiratory systems) after a short period of time
Hey! Thanks for letting us know, I've brought this up with the team and we are currently investigating it.
the same is happening at kraken
Thanks for raising this guys, sorry to hear this - we're investigating now and will update the Newspost when we've fixed it and/or have more information.
kraken auto attacking is bugged since the update release
edit: cerb and sire are also doing the same
Thanks for raising this, we're investigating this now and will update the newspost as we have more information.
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Thanks for raising this - the team is looking into it now, very sorry about any inconvenience caused. We'll update the Newspost when we have more information on a fix.
How have you not even fixed scrying pools yet.... seriously
There are reasons why it hasn't been fixed and not malicious ones or laziness. We do intend to fix it, it's just not as straight-forward as you might think!
It's definitely on our agenda, I just want you to know that we haven't forgotten about it at least!
My autoattack isn't working? Update hit in the middle of a Kraken task now I have to manually click on the octoboy every attack.
Sorry about this, we're investigating now. We'll update the Newspost when we have more information on a fix.
Since the update there is a bug in raids 1. You need to reclick vasa crystal after every single hit. you lsoe aggro on the crystal after each hit. happens to me in world 508.
Thanks for letting us know! The team is currently looking into similar issues across the game. We'll update the newspost when we have more information.
Anyone else having trouble fighting mutated zygomites after the update? I was on a task when the update came and after the update I can only hit them once, then my caracter just stands there and does nothing (I have auto retaliate on and clicking on the zygomite doesn't help either)
We're deploying a coldfix (turning the game off and on again) to fix this, apologies for the inconvenience caused!
You're welcome, thank you for responding so quickly!
Another finding: It seems like you can't attack the spawn at sire at all right now
We're deploying a coldfix (turning the game off and on again) to fix this issue, apologies for the inconvenience caused.
Thanks for raising this guys, sorry to hear this - we're investigating now and will update the Newspost when we've fixed it and/or have more information.
We're deploying a coldfix to resolve this issue. :)
We'll be deploying a coldfix (turning the game off and on again) later today to fix an issue with some combat NPCs.
This will be accompanied by an in-game countdown of at least 30 minutes.
We'll keep you informed by updating all relevant social channels (including this thread) & the update newspost.
All PvP worlds should now work as intended.
Thank you for your patience.
Anyone else notice their character switches to autoattacking the tentacles at kraken since the update?
We're implementing a colfix (turning the game off and on) to fix this issue today. Thank you for raising this to us and we apologize for the inconvenience there.
Just went to Zanaris to to a Zygomite slayer task. After clicking attack nothing happens. Can't melee or range them down. Nothing happens. A cannon will attack them but when it is time to use the sprayer on them, again nothing happens.
Have had a couple friends check and they have the same issue.
Thanks for raising this, it looks to be connected with similar issues players have reported to us. We're going to be introducing a coldfix later today (turning the game off and on again) to let us fix and resolve this issue. We apologize for the inconvenience caused.
/u/JagexSarnie this looks similar to other bugs mentioned here, but I haven't seen it yet. The dark core at Corporeal Beast is unattackable for the first few seconds after it lands, so you can no longer de-spawn it.
I think this could be connected to the other issues which we're already deploying a coldfix for later today. If this issue persists after the coldfix, could you let me know and I'll pass it on? :)
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I think "Not malicious ones or laziness" covers the counterpoint to what you have said.
We have reasons, I can't share those reasons and that's all I can say
The coldfix will be deployed at 17:55 BST (UK time).
This will be accompanied by a 30-minute in-game countdown that is now live.
Downtime should be minimal, apologies for any inconvenience.